|Commander / EDH||Legal|
Printings View all
|Welcome Deck 2016||Uncommon|
|From the Vault: Angels||Mythic Rare|
|2012 Core Set||Uncommon|
|Masters Edition IV||Uncommon|
|2011 Core Set||Uncommon|
|2010 Core Set||Uncommon|
|Duel Decks: Divine vs. Demonic||Rare|
|International Collector's Edition||Uncommon|
|Limited Edition Beta||Uncommon|
|Limited Edition Alpha||Uncommon|
Combos Browse all
Creature — Angel
Flying (This creature can't be blocked except by creatures with flying or reach.)
Vigilance (Attacking doesn't cause this creature to tap.)
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Serra Angel Discussion
2 weeks ago
Eladamri's Call and Cromat have never been reprinted, so I would like to see them reprinted in this set, and Worldly Tutor also should be here, as well, since it was left out of Eternal Masters in favor of Green Sun's Zenith.
As for iconic creatures, my predictions are as follows:
Angels: it is very safe to presume that both Serra Angel and Akroma, Angel of Wrath shall be in this set, hopefully, with new artwork for both, and I also would like to see Angelic Arbiter, Shepherd of the Lost, Angel of Jubilation, Pristine Angel, Iridescent Angel, Crypt Angel, Desolation Angel, Angel of Despair, Empyrial Archangel, and Archangel of Thune.
Demons: Lord of the Pit is one of the most iconic demons in the game, but some other excellent choices are Abyssal Persecutor, Archfiend of Depravity, Bloodgift Demon, Butcher of the Horde, Grinning Demon, Havoc Demon, Herald of Torment, Kagemaro, First to Suffer, Kuro, Pitlord, Lord of the Void, and Xathrid Demon.
Sphinxes: it was not until recently that sphinxes started to become powerful and efficient, but, thankfully, there ave been a number of excellent sphinxes made, recently, including Consecrated Sphinx, Conundrum Sphinx, Goliath Sphinx, Guardian of Tazeem, Medomai the Ageless, Sharuum the Hegemon, Sphinx of Jwar Isle, Sphinx of Magosi, Sphinx of the Steel Wind, and Sphinx of Uthuun.
Hydras: as with sphinxes, hydras only recently have been well-designed creatures, so some hydras that I would like to see in this set are Apocalypse Hydra, Domesticated Hydra, Genesis Hydra, Hydra Broodmaster, Hydra Omnivore, Kalonian Hydra, Khalni Hydra, Managorger Hydra, Primordial Hydra, Savageborn Hydra, Ulasht, the Hate Seed, and Vastwood Hydra.
Dragons: there are too many dragons for me too list all of them, but it is safe to presume that Shivan Dragon shall be in this set, hopefully with new artwork, and some of my top choices are Moonveil Dragon, Balefire Dragon, Dragon Tyrant, Ebon Dragon, Mirrorwing Dragon, Moltensteel Dragon, Scourge of Valkas, Stormbreath Dragon, Two-Headed Dragon, Utvara Hellkite, Vampiric Dragon, Viashivan Dragon, and Hellkite Overlord.
Wow, I certainly typed many card names in this post: I hope that I did not miss any.
1 month ago
Iconic Sphinxes: Consecrated Sphinx. I don't really remember any others. Alhammeret maybe?
1 month ago
1 month ago
How is winged shepherd remotely balanced? It costs 1 more mana than does Serra Angel, but has 1 less power and toughness, and having cycling in no way makes up for that, unless there was a lesser effect upon cycling it. At least it has nice artwork, if nothing else.
On that subject, is anyone else here annoyed that Renewed Faith is the only card with cycling in this set, thus far, that has an additional effect that triggers upon cycling? I like cycling as a mechanic, but cards with it really need to have an additional effect for them to be truly useful, in my mind.
2 months ago
greatdevourer Thanks for replying. My idea for this deck wasn't very solidified when I first put it down in writing, so all of your advice is seriously helpful. At this point I imagine this deck to be one that utilizes any number of creature cards on the battlefield for various advantages, with each one working to strengthen another in some way.
I've used Serra Angel for a while in an actual deck of mine, and she comes in handy when necessary. But damn, Baneslayer Angel is guaranteed to be good at what she does. Serra's only in there for nostalgia purposes I guess, lol. Definitely gonna change that up.
As for the Aether Vial, I was thinking it would open up the opportunity to more easily use early enchantments such as Crusade, but honestly it stopped there. Using it as a distraction is more fitting in this case.
Gatherer has never steered me wrong. At least four out of the five cards you mentioned there can certainly have a space in my deck, or at least the sideboard depending on how things develop.
I appreciate the advice.
2 months ago
Is this deck meant to be a casual or a tournament deck? What are your goals or design ideas?
At first glance, the Aether Vial doesn't work in this deck as you have too many different casting costs to make the Vial worthwhile.
I would recommend moving the Trained Caracal and Angelic Destiny to the mainboard to increase your early game creatures. Additionally, you could win a game with just the Angelic Destiny on the Trained Caracal if that was all you had. Making that change would make the Aether Vial a viable sideboard card. Then you could use the Vial when you need to sneak in a Trained Caracal or Mother of Runes under counterspells.
A quick look at Gatherer later, it looks like Hopeful Eidolon, Herald of Anafenza, Figure of Destiny, Elite Vanguard, and Doomed Traveler all look like good fits for the deck. Of course, knowing more about your idea for the deck and what direction you want to go with it would help in recommending changes.
Let me know what you think.
2 months ago
In eternal formats there is a lot of good removal, and a lot of good non creature things you can be doing. Paying 5 for a Serra Angel just feels bad when the opponent Path to Exiles it on their turn. Tarmogoyf is usually a 3/4 or 4/5 (land, creature, instant, and maybe a sorcery) by turn 3 or so, which means you are getting a creature that can not only fairly quickly kill an opponent if left unanswered, but who also required minimal investment on your part. Tarmogoyf will kill your opponent faster than pretty much any other 2 drop, and has a really easy casting cost. In modern most 1 drops would need at least 8-10 turns to kill an opponent, while tarmogoy asks just 4-5, and thats a big difference. Meanwhile at three mana you could play a card like Liliana of the Veil, or play and equip a Cranial Plating, so just paying 3 for a creature is kinda low impact for all intents and purposes. So essentially Tarmogoyf fits perfectly on the curve where there is not necessarily another card you would rather be playing for that two mana. Tarmogoyf is just a beatstick, but a very very good, and cost efficient one.