|Commander / EDH||Legal|
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Creature — Angel
Flying (This creature can't be blocked except by creatures with flying or reach.)
Vigilance (Attacking doesn't cause this creature to tap.)
Serra Angel Discussion
2 weeks ago
TypicalTimmy, if I were an artist, I would illustrate for WotC only as a supplement to my main source of income, which would be original works conceived purely by myself, because, in my mind, the original artist of a work should receive royalties in perpetuity for any product that uses that work (as far as I am aware, musicians receive royalties at any time that movies use their songs in their soundtracks).
Also, I do not have any problem with the same artwork being used two, three, or even four times, but any more than that is ridiculous, with some of the worst offenders in this game being Naturalize , Pacifism , Serra Angel , and Vampire Nighthawk , each of which re-used the same artwork almost a double-digit number of times, which I found to be insanely annoying.
Conversely, Demolish has had so many different artworks that it would be very difficult for me to choose only four, if I had a full playset in a deck.
4 weeks ago
legendofa that answer exhibits exactly what I described - preconceived notions based on existing cards preclude design from soaring.
For staters, lets define some things. Colors have access levels to evergreen abilities, generally based on their philosophies. They are called primary (the color or colors that most often get this ability), secondary (they get it occassionally) and tertiary (they get it very rarely). For example, black is primary in deathtouch, secondary in flying and tertiary in vigilance.
Now with that in mind, read carefully the question once again. It states that wotc does not like to make 2 color creatures that can be done in a single color - which makes sense, most players would read that and say "why does that need to be two colors".
So, when you are asked to make a specifically multicolor creature with those abilities, Serra Angel says - you cannot do that, since I am a white creature. This excludes a,b and c. For D, blue and black make sense for flying but not vigilance, as they are tertiary in vigilance. Plus, technically Serra Sphinx is a thing, although it is a color bend (stretching what a color is allowed to do, but Time Spiral had a lot of those).
However, black is secondary in flying and green is secondary in vigilance, thus that makes perfect sense as to why it is possible from a design standpoint.
On the other hand, the existence and cult status of Serra Angel perhaps prevents this from ever happening.
4 weeks ago
cdkime “Golgari means what it does on Ravnica” rather than “what could Black and Green do?”
This really reminds me of This article, question 28. Can you answer it?
We try to avoid making two-color cards where the card could be done as a monocolor card in one of the two colors. Given that, suppose you have a two-color 4/4 creature with flying and vigilance (and no other abilities). What of the following color combinations would be the best choice for this card?
People were outraged that the answer was actually...
Think about it! Show
After 9 sets of Ravnica, the color pairs in MTG are now synonimous with the guilds, which is actively bad for design.
1 month ago
1 month ago
2 months ago
You said in your thread in the deck help forum that you wanted to get it down to 66, so that is 18 cuts.
Trespasser's Curse - Curses feel unnecessarily antagonistic and this one doesn't do much.
Curator's Ward - Unlikely to ever draw you cards.
Ashes of the Abhorrent - Not good unless your meta is very graveyard heavy.
Prowler's Helm - Not a very good piece of evasion equipment.
Wing Shards - Bad except against voltron.
Nightmare's Thirst - Hardly ever going to kill anything of importance.
Mana Leak - The type of games you are likely to play with this deck tax counters won't matter.
Convolute - See above.
Healing Grace - 1 shot small amounts of lifegain aren't worth a card slot.
Dark Ritual - Rituals aren't great in commander unless it is to ramp directly into a victory and you have no insta-wins.
Vampire Sovereign - ETB doesn't justify paying the price for the body in a non-blink deck.
Angel of the God-Pharaoh - 6 mana 4/4 isn't worth it just because it has cycling.
Diamond Mare - Going to gain you much less life than you think it will.
Underworld Coinsmith - Effects aren't strong enough.
Bonus round, these cards are all relatively weak and I really think that maybe you wanted angel tribal and didn't want to say it was a tribal deck.
2 months ago
In general, my feedback is that you have too many one-shot lifegain effects for small amounts (1-3 life). These don't do enough - you have to have multiple other cards on board before they really help you/hurt others.
Cards to cut:
- Angel of Mercy - Angel of the Dawn - Angel of the God-Pharaoh - Seraph of the Suns - Serra Angel - Urgoros, the Empty One - Vampire Sovereign - Dark Ritual - Healing Grace - Fountain of Renewal - Manalith - Prowler's Helm - Behind the Scenes - Ill-Gotten Inheritance - Trespasser's Curse - Dovin Baan
A few cards to think about adding:
Last, I'll just note that Oloro is already not a beloved commander, and you're playing a lot of counter magic. You might want to think about inserting some W/U pillowfort, cause everyone is going to be coming for you.
Serra Angel occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%