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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
Creature — Phyrexian Beast
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
Whenever Bloated Contaminator deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
3 months ago
also regarding creatures to keep: Blightbelly Rat Blightwidow Bloated Contaminator Branchblight Stalker Cankerbloom Fynn, the Fangbearer God-Eternal Rhonas Hand of the Praetors Hooded Blightfang Ichor Rats Ichorspit Basilisk Necrogen Rotpriest Pestilent Syphoner Phyrexian Hydra Poison-Tip Archer Scheming Aspirant Skithiryx, the Blight Dragon Thalia and The Gitrog Monster Toxic Nim Tyrranax Atrocity Tyrranax Rex Venomous Brutalizer Verdant Sun's Avatar Whispering Specter Evolution Sage Norn's Choirmaster Raven Guild Master Tekuthal, Inquiry Dominus
cutting Bortuk Bonerattle; Copper Longlegs; Deathmist Raptor; Ezzaroot Channeler; Goreclaw, Terror of Qal Sisma; Ravenous Sailback; Shifting Ceratops; Topiary Stomper; Tranquil Frillback; Faceless Devourer; Mage Hunter; Spiteful Returned; Suq'Ata Assassin. probably could do with a few more creature cuts, especially if I want to throw some of the planeswalkers I found for the maybe board in there.
3 months ago
One more thing!!
As far as cuts go, anything EXCEPT FOR the following should be cut in favor of a more streamlined strategy with some of the pieces that have been mentioned imo:
Blightbelly Rat Bloated Contaminator Cankerbloom Fynn, the Fangbearer Phyrexian Hydra Scheming Aspirant Skithiryx, the Blight Dragon Thalia and The Gitrog Monster Invasion of Ikoria Flip Chromatic Lantern Grafted Exoskeleton Snake Cult Initiation Carnivorous Canopy Drown in Ichor Infectious Bite Putrefy Tainted Strike Command Tower Inkmoth Nexus Karn's Bastion
All of these are great picks that can easily slot into the deck's rework.
5 months ago
these are my pics from edh rec. you can't fit them all but they should be considered.
Armorcraft Judge Aspect of Mongoose Benevolent Hydra Biophagus Bloated Contaminator Boseiju, Who Endures Branching Evolution Cankerbloom Defiler of Vigor Doubling Season Duskshell Crawler Evolution Sage Farseek Fertile Ground Fight Rigging Gaea's Gift Garruk's Uprising Gruul Signet Hardened Scales Hull Breach Jiang Yanggu, Wildcrafter Kalonian Hydra Kami of Whispered Hopes Karn's Bastion Kazuul's Fury Flip Kodama of the West Tree Managorger Hydra Mosswort Bridge Nature's Claim Nature's Lore Ozolith, the Shattered Spire Renata, Called to the Hunt Return of the Wildspeaker Return to Nature Roaring Earth Scavenging Ooze Shadow in the Warp Shivan Devastator Slippery Bogbonder Snakeskin Veil Sword of Feast and Famine Sword of the Animist The Great Henge The Ozolith Three Visits Thundering Raiju Tribute to the World Tree Uncivil Unrest Unnatural Restoration Utopia Sprawl Vandalblast Vorinclex, Monstrous Raider
5 months ago
Tear Asunder better removal
Drown in Ichor cool removal idea
Viridian Betrayers is bad outside of draft I think. Could be any infect creature
I think there are a few new cool creatures that improve your plan like Bloated Contaminator or other creatures with toxic.
6 months ago
How hard is it to reach delirium? There's a bunch of instants, a few sorceries and fetch lands, and let's say a creature dies once in a while. If you're not hitting delirium regularly, I would switch DRC for another Season of Growth and just draw past the cards you might not need.
My next thought is to either cut the Bloated Contaminator for another Dreadhorde Arcanist, or add more cards that grant counters of one kind or another. Dromoka's Command is solid, and you come up with any Snakeskin Veils, those would help a lot.
The typical play pattern I see is T1 Venerated Rotpriest, T2 pump and attack for damage and poison, T3 either Arcanist or Feather, the Redeemed, then just keep casting spells after that, attacking where you can. If that sounds right, then maybe look for some more hexproof-y protection-y spells like Apostle's Blessing, instead of just making your creatures bigger with Scale Up and Mutagenic Growth. I know those mostly from infect decks, where the goal is to get 1-2 creatures as big as possible, to deal as much infect damage as possible.
A T1 Glistener Elf, T2 Scale Up into Vines of Vastwood into Mutagenic Growth is very different from the same thing with a Rotpriest. With the Elf, you might have just won. With the Rotpriest, you just dealt 12 damage and gave three poison counters. Serious damage, but you're probably not going to do it twice in a row.
So I guess my suggestion (probably biased by my preference for control over aggro) is to focus mostly on keeping your creatures alive so they can be targeted by spells, choose the right time to attack, and let your poison counters do their work. Now that I think about it, some spells that grant vigilance might help, too.
6 months ago
legendofa that's a good question, I am still trying to find the right mix/balance with the win conditions for sure. I would say I'd like to lean into the 10 poison counters kill as the main win condition, the Dragon's Rage Channeler is mainly there to help filter the deck, but I only have the one copy of her, and have been having trouble finding one locally, also only have one Bloated Contaminator so far, so....yeah. What would you suggest?
6 months ago
Do you have a preference between combat damage with cards like Dragon's Rage Channeler and Tyvar's Stand, or poison and proliferate with Infectious Bite and Bloated Contaminator? Or are you trying to balance these two win conditions?
6 months ago
As for other new cards, Bloated Contaminator and Evolving Adaptive are quite interesting, the later being able to get bonus from proliferating both oil and +1/+1 counters, given you manage to get it a +1/+1 counter first, maybe with Snakeskin Veil or Hunger of the Howlpack, I mean, it's food for thought.
I was building a stompy around Syr Faren, the Hengehammer, can finish the game as soon as turn 3.