Kazuul's Fury


Kazuul's Cliffs  Flip

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Format Legality
1v1 Commander Legal
Alchemy Legal
Arena Legal
Block Constructed Legal
Brawl Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Pre-release Legal
Standard Legal
Tiny Leaders Legal
Vintage Legal

Kazuul's Fury


As an additional cost to cast this spell, sacrifice a creature.

Kazuul's Fury deals damage equal to the sacrificed creature's power to target creature, player or planeswalker.

jarncards on Hungry Man

6 days ago

Go for like 38 lands minimum and add some fetches. You're in green and if nothing else it will help the scute. use the staple ramp like Nature's Lore, Three Visits, Rampant Growth, Cultivate, Sakura-Tribe Elder

probably dump Thud, its too slow. consider Kazuul's Fury  Flip instead

Valakut Awakening  Flip to wheel. and its also land

Fiendlash and Surestrike Trident seem to do what you want to do here.

WotanubisReturned on Syr Carah, the Bold Dragon's Approach

3 months ago

Quickspell > instant exile is always an issue if I am the big threat, but otherwise I can put Hoarding Dragon in the grave by cracking Nevinyrral's Disk or Oblivion Stone, I can burn it Dismissive Pyromancer, sac it with Kazuul's Fury  Flip, or I can turn it into an artifact with Liquimetal Torque and sac it with Daretti, Scrap Savant who is now in the command zone because Birgi was not nearly as useful.

Ardees on Zirilan Red Passion

8 months ago


jacobpmesser on LILIANA’S TREASURE HUNT (Zombie Combo MH2)

9 months ago

I'm in Br. The problem is that you have a bunch of cards that don't do anything til you go off, like you're playing EDH in modern. Your opponent has a plan and modern is fast right now. It's cool you've got Moonvessel and Ashes but that's just extra crap you need to go off. You need interaction to slow them down.

I run both Carrion Feeder and Champion of the Perished because they both get triggered and you can Temur Battle Rage or Kazuul's Fury  Flip without the main combo (because Gravecrawler can still put in work). I play a lot more interaction than 2 Ending so Dreadhorde Arcanist is big because it can also get us Profane Command to find combo pieces. Arcanist also gives us second chance TBR and KFury.

Refine. Add interaction.

mlequesne on Lightning Cajones

9 months ago

Hi, it's me again. I have come with a few new ideas for the deck:

Flinging balls: you can throw your balls at your opponent with Fling, Kazuul's Fury  Flip or the cheaper version Thud.

Double balls: balls and arcrunner have high power, doubling it's damage with Temur Battle Rage or Unleash Fury might be a good idea.

Key to the City can be a tetsuko replacement, and also may help you dump balls to the graveyard to reanimate with Thunderkin Awakener in some situations.

See you around :) good luck with this fun deck

eliakimras on YEET! [[Primer]]

11 months ago

Have you considered Kazuul's Fury  Flip as your third Fling?

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