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Wow, so red gets a hard counterspell. Didn't see that coming but seems like it will replace Red Elemental Blast and it's ilk in a lot of decks.

And we get a strictly better version of Rune-Scarred Demon. That's going right into my Balthor deck.

Finally, I am a huuuuuuge fan Kardur. ETB goad on a commander is strong. You can routinely blink him with Conjurer's Closet so your opponents can never attack you. He plays nicely with Akroan Horse effects by giving you opponents things to attack with that will die. And finally, with the way that combat works, throw in a sac outlet, swing out at an opponent, deal combat damage, and then sac each creature before the combat phase ends for extra drain. I love this card through and through, it's pretty pushed for an uncommon legend.

January 12, 2021 1:34 p.m.

Coward_Token - Tergrid may not, but Kroxa and Nekusar certainly do.

That foretell counter spell is really strong. 1 for an unconditional counter spell with no drawbacks is insane. And the nice thing is, you don't care if your opponent knows about it. So far I love the designs of this new counterspell and that new Lightning Bolt. Now we just need a snow matters legend (and then I'll be 5/6 on my predictions :P).

I do kind of agree that Koma is a bit underwhelming for what it represents, though I don't think Simic really needs anymore busted legends. But they could have just made it a 10/10 with the same abilities for a bit more mana and that would've suffice.

I love everything about the World Tree. It's strong, but not busted (because green doesn't need anymore busted cards in commander). The fact that it's not legendary because it connects multiple planes in the multiverse is pretty flavorful. Seems well designed. Also, now we know how Vorinclex ended up on Kaldheim, but also, RIP Kaldheim. We barely knew you.

Goldspan Dragon might just make it into my Malcolm/Breeches "tribal pirate" EDH deck. That is so much mana when the deck goes off.

January 9, 2021 10:02 a.m.

Holy crap! Tegrid is pure perfection.

DemonDragonJ - See cards like Frostbite or Blood on the Snow for the answer to your snow sorcery/instant question. Basically you get an added benefit or a boost in power depending on snow mana/permanents.

January 8, 2021 7:33 p.m.

Ha! Called it, Snow duals! 4/6 on my predictions so far. And we got probably the closest thing to a Lightning Bolt reprint that we are ever going to get.

January 7, 2021 10:47 p.m.

Said on Bob Ross - …...

#5

Cool idea, you definitely run enough instants and sorceries to give Metallurgic Summonings a shot. Also, what about Elspeth, Sun's Champion and Assemble the Legion. The former is a token producer, board wipe on a stick, and win-con all wrapped in one. The latter is just a fun, consistent token producer (in fact you might consider some of the more consistent upkeep token producers like Bitterblossom, Outlaws' Merriment, etc).

Also, have you thought about running Ramos, Dragon Engine as the commander instead? Morophon doesn't really advance your gameplay, but you have enough color heavy spells that I could see Ramos both benefiting from and assist casting.

Regardless, this is an awesome deck, +1 from

January 4, 2021 12:43 p.m.

Guerte, oh my bad, thanks for the heads up.

December 29, 2020 6:09 p.m.

I haven't seen most of the discussion so I apologize if I retread anything covered, but I'll just chime in here and say that barring a few exceptions, pretty much every deck would be wise to run some sort of Strip Mine variant. I prefer Tectonic Edge but that is simply because I feel it's less mean. Regardless, I would estimate that close to 25-35% of the EDH games I play are decided by some sort of powerful land. Plus there is almost zero cost to swapping in a Strip Mine effect over another land. That's just my two cents though.

Speaking of two lands with low opportunity cost, Field of the Dead and Scavenger Grounds seem like an auto include here. Field plays well with the token/etb effects in the list and there are more than enough utility lands here to ensure that it will always be online. If you are still afraid that it won't trigger, you can always swap 1 Forest and 1 Mountain for their snow-covered variant and still keep the basic land count high for Perilous Forays. Scavenger Grounds just shuts down a huge percentage of EDH decks, and while it also hits our graveyard, that isn't as huge a deal for Omnath. I could see cutting two of the weaker fetch lands (i.e. Evolving Wilds and Myriad Landscape) for both utility lands.

December 29, 2020 10:10 a.m.

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