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|Commander / EDH||Legal|
|Commander: Rule 0||Legal|
|Pauper Duel Commander||Legal|
Creature — Insect
When Duskshell Crawler enters the battlefield, put a +1/+1 counter on target creature.
Each creature you control with a +1/+1 counter on it has trample.
5 months ago
Yogei - Good stuff! Thanks for sharing your thoughts man!
I am a little hesitant about Tuskguard Captain as I do not want to lose the tribe for him. In case you have ever thought about running Tuskguard, Duskshell Crawler is similar but a little cheaper. I have never ran Rancor but do hate when an opponent uses it so that is a decent option. I also thought about Hagra Constrictor for mass-menace.
I originally did have Winding Constrictor in this deck and dropped it to keep the tribe pure but do not disagree with you that it would be nice to have to add a 2x multiplier on that counter production. Vampire Socialite has some merit as it does have a lot of synergy with the aggressive nature of the deck. I almost included it originally but decided against it last minute for some reason. Good suggestion! Hydra's Growth is sick but might be a little slow or easy to deal with as none of the vampires I am running have a natural evasion from removal.
I think you are right about Slaughter Specialist. I liked how it came in at a 3/3 compared to Cordial Vampire's only 1/1 but Cordial's ability effects all my vampires while Slaughter's is more selfish. Realmwalker I think I might try to add another copy of before I decide to drop. The idea with it was to give me the ability to play creatures from the top of my library giving me a hand advantage since I lack draw engines. It is a nice ability combined with a 2/3 body is pretty decent for 3 CMC.
Always good to get some fresh perspective on stuff...let me think on this a few days but this has potential to make the deck better for sure. Thanks for taking the time to take a look!
9 months ago
Drestlin - I see you have Champion of Lambholt on your maybe board. I recently picked up a few copies of her and was thinking of swapping her in for Duskshell Crawler. Her ability is not quite the same as trample but pretty close considering a few +1/+1 counters will make most creatures unable to block your creatures. I also like that she can trigger her ability to generate counters more than once unlike Duskshell Crawler. It was just an idea though...I have a bunch of stuff I am already experimenting with so added this idea to the list!
9 months ago
the Panglacial Wurm seems great, since you don't even have to draw it, you'd need one or two at the most. i'll probably keep it in mind if i ever try to build this weird ramp counter deck we are discussing about now ahah
lhetrick13 what you found is what i suspected - unfortunately, cards should come next week so i won't be trying much apart from maybe very small changes - i don't want to print more proxies :D
i'll let you know as soon as i try out the new version.
or maybe i'll get around to print the few cards and will be able to try it tomorrow.
FYI, this is what i put together for next try:
Creatures - 4 Conclave Mentor - 3 Duskshell Crawler - 2 Hopeful Initiate - 2 Iron Apprentice - 2 Lion Sash - 2 Oran-Rief Ooze - 2 Savior of Ollenbock - 2 Scavenging Ooze - 4 Servant of the Scale - 3 Willow Geist
lmk if you have any comment on this one
9 months ago
Investing in the lands is expensive but does make every deck run so much smoother...
, I have not forgot about adding and trying out Retribution of the Ancients. Just tweaking things here and there still. Came across Tireless Tracker today and thought he had some solid potential to help keep cards in my hand via the clue creation and meshes well with the deck due to getting a +1/+1 counter for each clue used. I also took a page out of Drestlin's book from his counter deck with Duskshell Crawler. I liked how they added a +1/+1 counter immediately in addition to granting trample. It felt better than the Abzan Falconer but is on thin ice. Lots of stuff I want to experiment with!
9 months ago
lhetrick13 Hei, thanks a lot.
Just to be clear, i haven't used Inspiring Call - but i don't usually have more than like 3 creatures on the board (if not less) so, as a drawing engine, it's not that great. On the other hand, it does provide with indestructible...
And yeah, i play paper, so everything is frigging stupidpriced :D
Regarding Bow of Nylea...you are right. It's nice, but it's not nice or impactful enough. Being legendary is also a downside, since it means 1 extra dead card. Avatar of the Resolute is basically the only card with reach - i don't know that it can be dropped that easily. i also really like it. I found that whenever it drops, it's usually already pretty big, at least a 5, more likely a 7-8 or more. Also agree on Willow Geist - 3 is enough, now that i have tried it around a bit. One Duskshell Crawler could also go, but wouldn't remove more.
6 down, another 4 to go...will think about it :D
Thanks a lot!
9 months ago
Drestlin - see comments below...
In terms of removal cards...I agree with you that Inscription of Abundance should go. I looked at it as well and although it does provide options, it is expensive to use it multiple abilities. Swallow Whole is not perfect but it does fit in a +1/+1 deck nicely with the caveat that you need a creature out and you need your opponent's creature to be tapped. You should play around with it and see what you think. I would avoid Gleeful Sabotage personally. I would not want to dedicate 2-4 slots for a card that can only kill artifacts/enchantments and be useless otherwise. Hopeful Initiate I feel like kinda fills this need for me. He is not perfect, but he does give some flexibility.
In terms of the draw potential...I just play MTGO and complain about the prices of some of those cards so I feel you if you are buying some of these in paper. I run two copies of Horizon Canopy and find I almost always end up using its draw ability so it is really nice for that. I am working on getting all four copies of Esper Sentinel still and he is only around 9$ per card in MTGO! Hmmm...so Inspiring Call has been sub-optimal in your experience huh? That is good to know. I will still experiment with it but good feedback still. I could definitely see how Hunter's Insight might provide a more consistent draw potential. Both of those two are situational but I will play with that too. Thanks for the suggestion!
ya...Savior of Ollenbock is a bit of a double-edged sword for offensive creature removal, especially if you are using him to exile cards from the opponent's graveyard! Extremely effective though if you can get him to train once or twice and exiling your own graveyard :) And I feel you with Basri's Lieutenant being slow. I originally ran four copies of him and recently dropped it to three but am considering dropping him down to only two copies. Useful card but not as useful as others...
If it were my deck and I was trying to find some room to fit in some of the stuff we talked about...I would drop 2xBow of Nylea. Your creatures should be bigger than most anything out there so you do not really need the deathtouch. It's activated ability is nice but I feel like for 3 CMC and an additional 2 CMC to activate an ability is pretty steep although the abilities are nice. Like you mentioned, you should most likely just run Gaea's Blessing or Elixir of Immortality for the mill deck. I would also drop Avatar of the Resolute as his ability is only mediocre I feel like even in this deck. You are only running 4 cards that allow you to remove cards from graveyard so I feel like Willow Geist could drop a copy. You could also likely drop a copy or two of Duskshell Crawler. Trample is nice but it is critical to the deck. Those are just some potential ideas for freeing up some space.
In regards to tokens...I am currently running Torens, Fist of the Angels and although he has won me games, I am actually thinking of dropping him. Perhaps he will be better once I am running 4xEsper Sentinel with the Horizon Canopy but right now, I only get one of two tokens out of him and that is it usually. If I could keep more cards in my hand, then he might be better to get out 3-4 tokens typically in a game and he would be worth the slots
9 months ago
1 year ago
Holagod perhaps your meta is more casual than mine. I know this list would get crushed by my own playgroup. The mana-curve as mentioned before makes this really slow, but outside of that you have almost no interaction, so combo decks get free-wins.
I would recommend more low-costing cards like Pelt Collector and Experiment One. Having more copies of The Ozolith would also definitely help. There’s also some solid 2cmc cards like Avatar of the Resolute that are worth considering.
There are also some cards which ate just better versions of what you’re running. For example Duskshell Crawler will almost always be better than Tuskguard Captain. And Nissa, Voice of Zendikar will almost always be better than both of your existing planeswalkers.
Stuff like Corpsejack Menace is a “win more” card, i.e he comes down late, and will do nothing for you if you’re behind, while only exaggerating your win if you’re already ahead… so i don’t think he (or your other high-cmc-cards) add much value.