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Legality
| Format | Legality |
| 1v1 Commander | Legal |
| Archenemy | Legal |
| Block Constructed | Legal |
| Canadian Highlander | Legal |
| Casual | Legal |
| Commander / EDH | Legal |
| Commander: Rule 0 | Legal |
| Custom | Legal |
| Duel Commander | Legal |
| Freeform | Legal |
| Highlander | Legal |
| Legacy | Legal |
| Leviathan | Legal |
| Limited | Legal |
| Modern | Legal |
| Modern Beyond Horizons | Legal |
| Oathbreaker | Legal |
| Planar Constructed | Legal |
| Planechase | Legal |
| PreDH | Legal |
| Quest Magic | Legal |
| Tiny Leaders | Legal |
| Vanguard | Legal |
| Vintage | Legal |
Pulse of the Tangle
Sorcery
Put a 3/3 green Beast creature token into play. Then if an opponent controls more creatures than you, return Pulse of the Tangle to its owner's hand.
trippy_mcfly on
Cumly Cube
5 months ago
Introducing Cumly Cube 1.4.2! 4 months ago, Cumly Cube 1.4.1 was released. This was the first minor update. As promised, minor tweaks would continue, both to fix any remaining imbalances and keep the card pool fresh. The following 36 swaps were made to remove two strategies that never found a home in Cumly Cube -- enchantments matter and Centaurs. Instead of trying to make them work, it was easier to remove them. On the other end of the spectrum, a few problematic cards were removed for being too powerful or annoying to play against. Some new cards bolster tribal synergies, while others search for specific planeswalkers, providing an interesting dynamic to look out for while drafting.
Here are the changes, provided with brief justifications:
REMOVED:
- Aether Vial: too powerful
- Ajani's Chosen: enchantment matters cards are no longer part of Cumly Cube
- Baral's Expertise: too powerful
- Captivating Unicorn: enchantment matters cards are no longer part of Cumly Cube
- Centaur Battlemaster: Centaurs are no longer part of Cumly Cube
- Centaur Rootcaster: Centaurs are no longer part of Cumly Cube
- Chronicler of Heroes: Centaurs are no longer part of Cumly Cube
- Conclave Cavalier: Centaurs are no longer part of Cumly Cube
- Conclave Mentor: Centaurs are no longer part of Cumly Cube
- Dawn's Reflection: too much general utility
- Dawnhart Geist: enchantment matters cards are no longer part of Cumly Cube
- Duergar Hedge-Mage: too obvious a choice of Cumly
- Eidolon of Blossoms: enchantment matters cards are no longer part of Cumly Cube
- Garruk, Apex Predator: cut to make room for another planeswalker
- Gwenna, Eyes of Gaea: too powerful
- Hedonist's Trove: too weak
- Herald of the Pantheon: enchantment matters cards are no longer part of Cumly Cube
- Humble Naturalist: too obvious a choice of Cumly
- Imi Statue: too weak
- Kataki, War's Wage: too strong against artifact decks
- Kindred Discovery: too weak (in the event where it fits a deck very well, you run a high risk of decking yourself)
- Lagonna-Band Trailblazer: Centaurs are no longer part of Cumly Cube
- Many Partings: too much general utility
- Marwyn, the Nurturer: elves are too commonly known for making mana, but they serve other roles in Cumly Cube!
- Mayhem Devil: too powerful
- Moldervine Reclamation: too weak
- Nikya of the Old Ways: Centaurs are no longer part of Cumly Cube
- Pheres-Band Raiders: Centaurs are no longer part of Cumly Cube
- Recoil: too powerful
- Serra's Sanctum: enchantment matters cards are no longer part of Cumly Cube
- Sludge Monster: received complaints about unfun gameplay patterns
- Teferi, Master of Time: cut to make room for another planeswalker
- Tireless Provisioner: too powerful
- Trace of Abundance: too much general utility
- Tuvasa the Sunlit
: enchantment matters cards are no longer part of Cumly Cube - Verdant Haven: too much general utility
ADDED:
- Basri's Aegis: searches for a specific planeswalker
- Batterhorn: supports the Beast creature type
- Brightmare: supports the Unicorn creature type
- Changeling Wayfinder: supports tribal synergies
- Dance with Devils: supports the Devil creature type
- Dissension in the Ranks: a fun and unique red card
- Domri's Nodorog: supports the Beast creature type
- Dovin's Dismissal: searches for a specific planeswalker
- Eldrazi Obligator: supports the Eldrazi creature type
- Emberwilde Captain: supports the Pirate creature type and is another monarch card
- Flock Impostor: supports tribal synergies
- Footlight Fiend: supports the Devil creature type
- Frondland Felidar: supports the Beast creature type
- Gathering Stone: supports tribal synergies
- Ghor-Clan Rampager: supports the Beast creature type
- Grasping Current: searches for a specific planeswalker
- Havoc Jester: supports the Devil creature type
- Huatli, Dinosaur Knight: supports the Dinosaur creature type and is searchable by a specific card added to Cumly Cube 1.4.2
- Infernal Captor: supports the Devil creature type
- Jace's Ruse: searches for a specific planeswalker
- Krosan Warchief: supports the Beast creature type
- Leaf-Crowned Visionary: supports the Elf creature type
- Liberating Combustion: searches for a specific planeswalker
- Living Lightning: supports the Elemental creature type and instant/sorcery synergies
- Medicine Runner: supports the Elf creature type
- Niambi, Faithful Healer: searches for a specific planeswalker and supports the Human creature type
- Oko's Hospitality: searches for a specific planeswalker
- Pulse of the Tangle: supports the Beast creature type
- Selesnya Evangel: supports the Elf creature type and the Saproling creature type
- Splendor Mare: supports the Unicorn creature type
- Sun-Blessed Mount: supports the Dinosaur creature type
- Teferi, Timeless Voyager: is searchable by a specific card added to Cumly Cube 1.4.2
- Teferi's Wavecaster: searches for a specific planeswalker and supports the Merfolk creature type
- Triassic Egg: a slow but powerful artifact to be used in reanimator decks or other strategies
- Unknown Shores: offers colorless mana for Eldrazi cards and bad mana fixing for decks that need help
- Yanling's Harbinger: searches for a specific planeswalker and supports the Bird creature type
jdogz32 on
Mono green beasts
3 years ago
I don't see much purpose for the Roaring Primadox + Thragtusk combo. It's too slow to be any efficient at all. As for cards I'd add I'd add Leatherback Baloth is still a beast but has high power and only a 3 converted Mana cost. I'd also add Garruk Wildspeaker over Garruk, Primal Hunter unless you shift your focus away from big creatures and straight to beast tokens. If that's the case you could add Feral Incarnation instead and cards like Pulse of the Tangle hope this helps.
lagotripha on
Beasts on a Budget GRW
8 years ago
I'd consider Evolving Wilds/Terramorphic Expanse over Blossoming Sands, as it fixes all colours and dodges Blood Moon if you crack them before turn 3. Naya Panorama is also interesting, but less amazing in such a colour-intensive deck. Brushland, Karplusan Forest, Battlefield Forge exist, but only one has been printed recently enough to smoothly slot into budget lists.
Radiant Destiny- compared to Always Watching its more expensive beacause its in standard, while more difficult to turn on, so I'd consider a switch. Beastmaster Ascension is on-theme and slightly cheaper, and my personal preference. Mayael's Aria can also be fun.
Beast Within is on-theme premium removal.
Garruk Wildspeaker's various incarnations all make beast tokens, which can work well.
Pulse of the Tangle is a good card advantage tool in more midrange lists featuring Thragtusk and Obstinate Baloth maindeck.
Good luck, and I hope that you get that streamlined deck of your dreams. Its always good to see more weird tribal lists around.
lagotripha on
Copycat Craziness
8 years ago
Give this a try Copycat Craziness copy- it still reliably drops creatures on the board in that repeating way, it just has cards to stop you dying quickly. It should hold up better in most modern metagames- surviving to set up that production line is the thing. Pulse of the Tangle does a lot to keep creatures on the board and reliably gets a t3 token with more later.
lagotripha on
Copycat Craziness
8 years ago
Jam more Thragtusk. More Beast Within. Disruption, tokens, lifegain. Interacting with your opponent doesn't sound as good as an infinitely scaling threat, but is mostly a stronger option.
Rhonas's Last Stand is the newest interesting thing for the archetype, giving some much needed early power.
Mercy Killing doesn't sound great, but is almost playable. Wolfbriar Elemental is similar.
Then we get to the janky stuff. Call of the Herd or Mouth // Feed, perhaps, Pulse of the Tangle or Cobra Trap. Things to stop you dying to early creature drops. Giantbaiting into Second Harvest is a fun option. It of the Horrid Swarm or Miming Slime exist. Mitotic Slime is obnoxious if you can proc it. Ooze Garden can be a lot of fun. Slime Molding seems interesting alongside song/ Spore Swarm/Sprout Swarm
There are also weird rebuild options like Prototype Portal/Soul Foundry with artifact creatures and golem tokens, elf tribal, Khalni Garden/land token generation builds. Lots of cards, nothing that has shaken the world recently. Good luck with the build.
Thorbogl on
Angsty Monkey Monarch
8 years ago
love the theme
some suggestions:
Good luck brewing, hope this helps
jrula on
The African Wilds (Dual Deck)
9 years ago
See my other comment first!
This deck I was less pleased with when comparing directly with The Poachers. Here's why:
Your description for the deck refers to Africa, like the whole continent. Yet only 16 creatures showed up to the party to band together. I'd really like to see this as a mono-green beast token deck with Garruk Wildspeaker or Soul of Zendikar as the feature card.
Suggestions if you go that route to get you started: Beast Within, Pulse of the Tangle, Thragtusk, Vitality Charm, Ant Queen, Broodhatch Nantuko, Hornet Nest, Keeper of the Beasts, Trial of Strength, Words of Wilding.
I only playtested the decks once but this one feels much stronger than the other one. The Poachers should be answers from hunters and land from the guides. But there is few answers to three copies of Scaled Behemoth unless the opponent has resolved a one-of Glaring Spotlight.
This all said, a few large creatures against a group of hunters would be cool to but then The Poacherswill have to be strengthened.
kobold_koenig on
Angel Tribal
9 years ago
This deck is dope. I don't have any super-powerful suggestions but I can think of a couple fun ones that might have a place in your meta, depending on what it is like.
If you're the only one really running a tribal theme (beasts/elves from the looks of things), you might be able to make use of Harsh Mercy, if not to watch your opponents squirm as they decide what to give-up, it can at least make for some fun politics as people declare creature-types of their allies to try and save them. It's a bit weak in that it obviously won't hit the best stuff on the table most of the time, but it's super cheap at only and makes for fun diplomacy.
If you find yourself regularly outnumbered, you could try out Pulse of the Tangle, as it can get more beasts out onto the battlefield for your other synergies while potentially allowing for some great card-mileage.
If you've ever been at the receiving end of a Blasphemous Act, it could be fun to include a Tephraderm into your creature roster. Fun as it is on its own, if you're feeling particularly devilish you could try out a fun little combo using Tephraderm, Darksteel Plate, Druid's Call, and a 'ping' granting ability like Viridian Longbow or Arcane Teachings. Just make sure you have a sac outlet to break the infinite loop! Enjoy your unending tide of squirrels.
Also, consider Totem Speaker for long games.
Anyway, just my two-cents. Keeping reppin' the beasts. +1



