|Commander / EDH||Legal|
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|Champions of Kamigawa (CHK)||Common|
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Eye of Nowhere
Sorcery — Arcane
Return target permanent to its owner's hand.
Eye of Nowhere Discussion
2 weeks ago
Very good deck. I think it has a lot of potential. Might I suggest Eye of Nowhere ? It like echoing truth bounces cards and you can splice Psychic Puppetry onto it. thats really the only card I think should be added as of right now.
3 months ago
I would look at Plow Under and Jace, the Mind Sculptor if you can afford that guy. Plow is just highly underrated, not only does it remove 2 lands from the game but denies them the next 2 draws without manipulation (shuffle, scry, or draw). The issule you'll find with a strat like this is that once you run out of copies of Eye of Nowhere , Boomerang , Plow Under if you don't have something threatening in play you will die. at the local shop back in 8th standard we told each other if you get plow'd twice, you lose but that was a long time ago and in a different format. Remand would be great here with the LD package. Almost like a Time Walk because they would tap out for nothing and you draw a card. Things like this is why I would like to see Jace here. his -1 ability bounces the threats you miss while staying on the field, lets you dig, fate seal away their lands or playable spells. He's just solid. You could also look at Tamiyo, the Moon Sage as a U version of Ajani Vengeant that once you hit ultimate lets you have unlimited counters like we did in standard with any counter that exiles but theres always Crackling Drake .
4 months ago
Land harassment is your goal, so by using these auras on their lands then only bouncing other lands; it leaves them with some lands on the board that only tap for colorless if they aren't using Blue. These come down early and can really shut down a lot of decks. It's basically Blood Moon in Blue, especially when paired with Boomerang and Eye of Nowhere .
I'd also consider a copy of Cyclonic Rift . You're going to have to deal with creatures that come out early, and you don't want to spend your land bouncers on creatures if you can help it. It's pricey, but even just one can be great. Rift can be cast early to get you out of a bind, or preferably late to clean up the board now that their lands are boned.
I'd also consider some non- Island lands. Since you're mono-blue you can easily run 8x utility lands and always have your colors. 4x Ghost Quarter would be a very solid place to start. More land harassment, great against decks that like to put auras on their lands for mana. This type of land destruction also lets you knock out their non-basics, and most Modern decks don't run a whole lot of basics so eventually they'll turn into just plain ol' land destruction. There's also Field of Ruin that doesn't put you behind a land, but can't kill their basics and costs mana. You could honestly just run 4x of each of these and run a copy of Crucible of Worlds to recycle them and be really oppressive. Another one to heavily consider, though it's going up in price, is Blast Zone . Really give you an answer to any creatures they manage to sneak by your land harassment. 4x Ghost Quarter + 4x Blast Zone + 1-2 Crucible of Worlds would just be insane in this deck. That'd probably be your perfect land setup, with the rest being Island s, but there are a lot of budget alternatives for the land destruction lands. This seems like a budget deck, so these may just be suggestions for upgrading your deck in the future.
As far as cards to cut, I'd say that Narset doesn't really do much for you here. She's great when paired with cards like Howling Mine , or as a sideboard card against decks that rely on a lot of draw like Faithless Looting . Opt is really the only other place to cut that I can see. Everything else looks pretty on point for what you're trying to do.
Really like what you've put together here, it seems like a ton of fun for the pilot and a nightmare for the opponent. Hope this comment helps!
4 months ago
A fun, budget mono U control deck I like to play is Ponza Blue. The core of the deck is Eye of Nowhere and Boomerang , which are both quite cheap. They may have a place in this deck, as early game you can get advantage over them by bouncing their lands, and later game you can bounce their threats.
6 months ago
High Tide , Whelming Wave , Lingering Mirage , Eye of Nowhere ?, Coral Atoll , Treasure Cruise , Iceberg , Stinging Barrier , Thaumatic Compass Flip , Treasure Map Flip , Expedition Map , Chart a Course , Braidwood Sextant , Barbed Sextant (your ship need to navigate!) , North Star (Always a guide when lost.) , Beacon of Tomorrows , Water Elemental , Sea God's Revenge Drowned Catacomb (Ixalan pic), Tidal Bore , Sea Kings' Blessing , Drownyard Temple , Nephalia Drownyard , Rishadan Port , Dark Depths , Jwar Isle Refuge , Lonely Sandbar , Saprazzan Cove and River of Tears , Tidal Wave , High Seas , Capsize , AEther Tradewinds , Wind Sail , Thassa, God of the Sea i post this on your forum page do i figured it would be nice to have the on your deck page so you can look at this list and your deck without having to go back and forth
6 months ago
Deadeye Navigator , Coastal Piracy , High Tide , Whelming Wave , Merchant Ship , Lingering Mirage , Steam Frigate , Eye of Nowhere ?, Borrowing 100,000 Arrows , Coral Atoll , Treasure Cruise , Iceberg , Stinging Barrier , Navigator's Compass , Thaumatic Compass Flip, Treasure Map Flip , Expedition Map , Chart a Course , Braidwood Sextant , Barbed Sextant (your ship need to navigate!) , North Star (Always a guide when lost.) , Beacon of Tomorrows , Water Elemental , Sea God's Revenge Drowned Catacomb (Ixalan pic), Tidal Bore , Sea Kings' Blessing , Drownyard Temple , Nephalia Drownyard , Rishadan Port , Dark Depths , Jwar Isle Refuge , Lonely Sandbar , Saprazzan Cove and River of Tears , Tidal Wave , High Seas these are not so much boat as nautical but most of boats in pic
7 months ago
Crack the Earth would be possible as well but I don't really suggest it unless one can generate a lot of tokens (more permanents on the field than your opponents).
8 months ago
It's conditional and would need some setup but Invasive Surgery would make sense in your sideboard, particularly against Faithless Looting decks. Cranial Archive or Quest for Ancient Secrets might also work. Field of Ruin is unconditional, booth players must shuffle, Ghost Quarter lets your opponent decide. Stream of Consciousness does what you want, but if you were willing to splash green Memory's Journey is better and you have access to Riftsweeper and Unravel the Aether, the last is worth considering since you don't have enchantment/artifact removal.
Isochron Scepter, might be useful, also Boomerang and Eye of Nowhere can bounce lands, or anything else which is a good stalling tactic. Last thought Blessed Reincarnation is probably better than Commit / Memory, and hits twice. Hope this helps, have fun brewing your deck.
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