Eye of Nowhere

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Eye of Nowhere

Sorcery — Arcane

Return target permanent to its owner's hand.

nuperokaso on You want more cards? You can’t handle more cards!

1 month ago

KongMing on Another Goddamn Delver Deck (ZPC 2013)

5 months ago

How about swapping 1 Unsummon and 1 Mist Raven for 2 Eye of Nowhere?

KongMing on $10 Controlled Burn, Arcane Edition! [UltraBudget]

1 year ago

Thanks for your interest ---Seth---, glad you like the deck.

To be honest, I don't think I've ever really attacked with The Unspeakable. He's more there for flavor. I've even considered cutting him before.

Even with that, Overblaze's 4 CMC cost makes it a very steep play. It's also only doubling the damage for one of your permanents, and only on the turn the card is played, and after you spend the mana. Not very cost effective, even with splice.

If you want a souped-up doubler that is still $ cheap, consider cutting The Unspeakable, the two Gelectrodes, and the two Goblin Electromancers for one more copy of Guttersnipe and four Quest for Pure Flames. The Quests can lead to an incredibly lethal Turn 5-6.

Gaze of Adamaro has a high CMC cost and is very situational. Some other good sideboard options might be Blind with Anger, Consuming Vortex, Eye of Nowhere, or Ideas Unbound.

Balaam__ on Shinobi-Wan Kenobi

1 year ago

Profet93 + sergiodelrio if thinking you’re right about lowering the Skyline Cascade. It seemed alright but I can see running into trouble.

As for Boomerang, I went with Eye of Nowhere because I threw this together just prior to cycling it, and at a quick glance I thought they were identical cards. Turns out one’s an Instant and the other isn’t! I’ll make that switch right away; maybe I need a new prescription…

carpecanum on Sen triplets

2 years ago

One REALLY annoying thing you can do with Sen Triplets is steal LANDS. Especially really fancy lands with special abilities. Boomerang, Capsize, Churning Eddy, Reality Strobe, Tradewind Rider and Eye of Nowhere. (I see you already have two of those in the deck)

Vega, the Watcher is decent card draw

Azor's Gateway  Flip once allowed my son to play every card in the hand of a guy playing Slivers.

Is Realmwright only there to fix mana? I thing you could do better with another Manalith clone like Spinning Wheel, Mana Geode etc. Maybe trade out a couple lands for Transguild Promenade and Rupture Spire.

wallisface on Merfolk Land Hate - Global Warming

2 years ago

So, Tide Shaper, Sea's Claim, and Spreading Seas are all really good ways to deal with lands. However, Eye of Nowhere, Boomerang, and Hidden Strings are not at all.

  • The bounce effects of Eye of Nowhere & Boomerang will not slow your opponent down much at all, seeing as most modern decks can comfortably cast most of their spells with 2 lands in play - and they can simply replay the land you've bounced. This will often cost you more tempo than it will disrupt your opponent.

  • Hidden Strings being sorcery speed means that you can never tap down an opponents lands to do anything meaningful, besides maybe preventing counter-magic (they'll be untapping everything in their upkeep anyway). Any other instant-speed stuff the opponent wants to cast they can just do in response to you casting this. The Cipher effect seems even less useful, as there's even less valid targets to tap down after the combat phase, leaving you mostly having to untap your own stuff to get value.

I would suggest the following two cards instead:

  • Convincing Mirage is another card that will permanently turn off an opponents land, so is a lot more useful than a flicker effect.

  • Ashiok, Dream Render prevents your opponent being able to search their deck at all, which means if they're playing fetchlands, these lands are useless to them now.

carpecanum on Didn't you know? Sen Triplets bounce!

2 years ago

There are a few cards that bounce LANDS which you can then play. Boomerang , Eye of Nowhere , Reality Strobe , Churning Eddy . Tradewind Rider . Capsize once you get mana. Once you take a land or two and maybe a mana rock the game gets much easier.

I like to use Alexi's Cloak . First it effectively counters whatever was about to zap your boss, then it sticks around as Shroud.

Some of your high CMC cards could be replaced with general protection like Propaganda etc. Your opponents are going to have high CMC cards you can play.

I would loose the three Locket mana rocks for 5 color cards. Spinning Wheel etc. Throw in a Transguild Promenade and Rupture Spire , maybe Mirrodin's Core

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