River of Tears

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Rare
Future Sight (FUT) Rare

Combos Browse all

River of Tears

Land

Tap: Add (Blue) to your mana pool. If you played a land this turn, add (Black) to your mana pool instead.

River of Tears Discussion

lagotripha on Budget Vengecrab

1 month ago

Needs more Shriekhorn . Land wise, you can still do a lot- I'm not talking hedron and fetches, I'm talking River of Tears Sunken Hollow Drowned Catacomb Fetid Pools Shelldock Isle Temple of Deceit , and Ipnu Rivulet / Scavenger Grounds .

lagotripha on Esper Spirits

1 month ago

I really reccomend drafting something up on this site prior to going and getting things- the 'ideal' land composition can change quite a bit depending on what you end up playing. If you are working towards a tournament-worthy list you will go through some drafts, and just running a few test draws will save a lot of time/effort/money.

For the creatures and spells you have right now, you want fast lands which produce Blue/Black turns 1 and 2 and then can produce white mana turn three.

Find a three colour deck in one of the lists or primers that play a similar curve, then copy the lands. Swap to your colours- almost all lands have on-colour variants right now. The only exception you may want to be aware of is River of Tears (allowing turn 1 thougtsieze into turn 2 counterspell) and a 1-of Mystic Sanctuary .

Swap anything that comes into play tapped for things that enter untapped turns 1-3 - you can add more tools once you have something running smoothly.

Then you want to test to see how much pressure your manabase is put under in your meta. If you are going to keep facing burn, fetching for shocks sucks. If you are going to keep facing blood moon, not being able to fetch basics sucks. If you have twiddlestorm and tron everywhere, you need space for Field of Ruin . This is why planning a sideboard matters. If you already have those matchups planned for with eight hate pieces in sideboard, you can skip things mainboard, and vice versa.

rdean14 on Card creation challenge

3 months ago

ClockworkSwordfish, I love that design so much!!! River of Tears is like this, but yours is much more flavorful!

Nathanaiel on Dimir Midrange (Primer)

4 months ago

Another idea that just popped into my head: Have you tried River of Tears at all? Might be worth a shot in a strict Dimir build. Taps for black turn 1, comes in untapped and while it is in some ways a blue-only land, if you have multiple untapped lands in your opening hand it usually works out fine.

SynergyBuild on Tezzeret/Thoughtcast Affinity

5 months ago

Fatal Push, Underground River, and Mental Misstep are under $5 dollars, so I'm not going to give replacements on those, but for Ancient Tomb , City of Traitors , Glimmervoid , Inkmoth Nexus , Mox Opal , and Mox Diamond , I'd replace those with 3 Islands and a Swamp and add a River of Tears and Spire of Industry .

BTW, did you mean Underground Sea when you typed Underground River ? In which case I'd add Underground River over Underground Sea anyway.

For Force of Will , I'd use Steel Sabotage , it acts as an occasional counter and protection for your artifacts if you bounce them in response to removal, or to reuse them in case of Renaming a new card with Revoker or getting another cast trigger on Sai, etc.

Spellskite is harder, for this Lightning Greaves would be my pick, but Swiftfoot Boots additionally works for budgetary reasons.

Arcbound Ravager is the hardest. Any other artifact based finisher you'd like can work, but Mirrodin Besieged is my favorite.

Tyrant-Thanatos on Why is WotC Inconsistent with ...

5 months ago

DemonDragonJ: Don't get me wrong. I'm happy to finally see more of our Future Sight land cycles seeing print. I'm just annoyed to have a 6/10 land cycle. I hope we get the rest of Horizon Canopy , and agree that I really really want to see the rest of Nimbus Maze .

I'm also interested in seeing all 10 (20?) of River of Tears . Though I'm less convinced that will ever happen.

Rzepkanut: This isn't just about Standard though. There are non-standard sets where the practices discussed could be implemented, but they're not. Also if it took Fetch Lands AND Shock Lands to lead to 4-5 color decks, I don't see all 10 Check Lands at uncommon doing the same. That sounds like a bit of a stretch to me.

BMHKain on What to add/cut for cEDH ...

6 months ago

@bushido_man96: Wait... You like the Horizon Enemy Color lands? Are they really that great? I, mean, sure, Horizon Canopy was a Future Sight Dual Land; but even stuff like Grove of the Burnwillows , Nimbus Maze , River of Tears ... Now I'd like to see a full cycle of those; maybe even Land Creatures like Dryad Arbor in which they have a Basic Color to base upon. But there also is the Storage Duals w/o an enemy cycle. I'd like to see cycles for all those...

Oh, & found a new combo for cEDH Boros anyway: Altar of the Brood + Ancestral Statue (Or even add Rest in Peace in this case?). Think; repeatable mill that wincons for cheap. That said, I just wonder how such a kind of combo might actually do better...

But what about Eldrazi Displacer & the engine of creatures it has? How bad is it here? I don't remember if you answered previously, thus why I'm asking... Finally, Land Tax is still in, but this deck doesn't seem to have enough Basics; how many would be added on avg (Number of Basic Lands, not the Land Types.) as I reach 100 Cards? I'll let you think about all this...

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River of Tears occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%