Started collecting and playing MTG in September 2015. Still very much a nooby. I have a limited number of pre-origons cards and am trying to build a competitive deck/s with cards that I do already have.

SwirlySnake17 says... #1

In standard, I would recommend a Rakdos red/black deck that I am currently working on making. Let me get make it on tappedout real quick. Ill tell you when I'm done. It is pretty cheap, but good against many creature decks as well as some anti-creature decks.

April 19, 2019 11:38 a.m.

Murphy77 says... #2

I have bought an average of 120 boosters per set for every set since Dragons of Takir. I have a minimum of 4 copies of every currently playable uncommon, but only an average of 2 copies of the rare and mythic rare cards. There are 2 or 3 cards per set that I do not have.

My biggest problem lies not in missing the potential of cards that can add value to a deck theme, but in overlooking how my opponents are likely to counter my strategy.

Case in point, my current favorite deck is Aggro Thief, but I am battling to get the right balance between creature effects and control.

April 18, 2019 11:19 a.m.

SwirlySnake17 says... #3

Alright. I can probably help you if you let me know some of the cards you have. I have been building decks for a long time now, so I have a lot of experience.

April 18, 2019 10:59 a.m.

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OK - I have a similar brew, Arcades on high alert M. Tower Defense is a must in this deck (give all your defenders +5 defense, then swing that into attack). I play 4 Dovin's Veto main-board and play Slaughter the Strong (for obvious reasons).

April 24, 2019 10:27 a.m.

Said on Experience Lobotomy...

#2

You posted this as a Standard deck. It is not terrible as a Modern deck, but I like the idea of more creature-kill spells and something like Dead Man's Chest to combine with Thief of Sanity (4) and Circu, Dimir Lobotomist . I would also try to reduce the average cmc (at an average cmc of 3, you would want to play more than 25 lands and the deck slows down too much)

If you could make creatures like Thief of Sanity hexproof, unblockable, or both, it could get rather nasty.

April 24, 2019 7:08 a.m.

Said on Adanto Pridemates...

#3

Working on a similar theme, I came up with a / version of this deck (W L G) that seems to work quite well. Gideon's Company would work well in your deck, then to hit your life-link triggers, Fountain of Renewal might add value.

April 24, 2019 6:54 a.m.

joaoguaxinim,

Sorry for not answering your comment, which is appreciated. I started to answer twice over the easter weekend, but tapped out was super-slow and kept crashing.

Siren Stormtamer fills a number of gaps for me, providing some protection for my other creatures, coming in as a 1-drop creature with flying that can take +1/+1 counters and do some early damage in-the-air, etc.

Sharktocrab , Aeromunculus and Merfolk Skydiver are all fun cards that slot right into this deck. I went with Skydiver, I suppose, mainly for the chance of repeated proliferate which is made cheaper by Biomancer's Familiar .

Sharktocrab comes in at 4 cmc and I might use it if I could increase to 25 lands - I just don't see that happening at the moment, but I will keep the crab in mind when I start playing and refining this deck.

Hydroid Krasis just doesn't work for me. I see that card as a useful mana-sink. If you have tons of spare, untapped mana, it could be great. Under normal conditions, casting it for 4 mana doesn't give you the best 4 mana creature, similarly casting for 6 mana is nice, but not great. I am certainly not going to sit with Krasis in by hand for 9 or 10 turns in the hope of eventually getting a big whammy.

Zegana, Utopian Speaker started out in the Merfolk Skydiver slot, then got moved to the side-board, then got dropped from the side-board as I found other cards that I wanted more. It is certainly a card to think about when play-testing and refining the deck.

There are certainly a number of different options for a Simic Adapt & Proliferate deck, which could be great fun to play in WAR. Happy brewing and I am sure that we can make something competitive out of this theme. Roalesk, Apex Hybrid might very well be the apex card in the final best version of this deck - I just have not looked seriously at a higher average cmc version of this deck yet.

April 24, 2019 5:58 a.m.

The thing about this deck is that you should be able to play any card in the deck on curve and get immediate value. Scapeshift could really combine well with Evolution Sage to get a bunch of proliferate triggers and easy win with Simic Ascendancy . It is certainly a strategy that could work in the deck. There are, however, a number of reasons that I would not use it;

1) You really don't want to use Scapeshift before you have 8 lands in play and the game should be won or lost by then.

2) The card is expensive, both in terms of cmc and monetary value and I only have 1 in my collection at the moment.

3) I really only see Scapeshift working well when it can combine landfall with card draw, more landfall effects and playing lands from the grave - which is a very different deck than is not playable in Standard at the moment.

April 24, 2019 5:06 a.m.

While it moves you away a bit from a surveil tribal approach, 2 Circu, Dimir Lobotomist , replacing 2 Thoughtseize could add something extra to this deck.

April 20, 2019 4:53 a.m.

Sorry, I am lost here... Feather, the Redeemed exiles any instant once it has resolved, then returns it to your hand at the end of your turn. What is special about Run Amok that would negate this effect?

The idea of Feather is to get a range of instants being played each turn, boosting any one of your creatures, while Spellgorger Weird sits in the background and collects +1/+1 counters.

April 20, 2019 4:22 a.m.

Said on Murphy77...

#8

I have bought an average of 120 boosters per set for every set since Dragons of Takir. I have a minimum of 4 copies of every currently playable uncommon, but only an average of 2 copies of the rare and mythic rare cards. There are 2 or 3 cards per set that I do not have.

My biggest problem lies not in missing the potential of cards that can add value to a deck theme, but in overlooking how my opponents are likely to counter my strategy.

Case in point, my current favorite deck is Aggro Thief, but I am battling to get the right balance between creature effects and control.

April 18, 2019 11:19 a.m.

Said on Azorius Mill...

#9

An average cmc of 3.37 just seems a bit high - too many cards that are dead in your hand until late in the game. Playing around with options while trying to keep the same strategy, see what you think of RAW Azorius Mill M

April 18, 2019 10:44 a.m.

With Feather, the Redeemed allowing you to play Run Amok / Moment of Triumph / Defiant Strike each turn, Spellgorger Weird could be quite useful.

My own version of this deck is War of the Feather M - same basic idea.

April 17, 2019 12:42 p.m.

Said on War of the ......

#11

That was my thinking behind bringing in The Wanderer , though I am a bit worried about it's mana cost and getting early protection.

April 16, 2019 1:03 p.m.

Said on War of the ......

#12

Yes. there are a range of magic combo's available there Lyra Dawnbringer just works in any deck with , if Spellgorger Weird is collecting counters, Shalai for protection and Aurelia for trample turn it into a monster. I have had Aurelia, Exemplar of Justice in my 75 a few times and somehow keep losing it.

Need to work on the side-board as well.

April 15, 2019 5:48 a.m.

Simic Ascendancy can provide an added win-con. If you go that way, I would suggest losing Neoform (pod decks really only work well with some nasty ETB effects) and 1 Verity Circle for Simic Ascendancy . Then to maximize the number of counters that you make, I would consider Growth-Chamber Guardian in place of Stony Strength (deck shrinking, search for and draw extra creature, adapt your Guardians into a powerful attacking force).

April 15, 2019 5:39 a.m.

Said on War of the ......

#14

Thanks Mullac for the comment,

Yes, the deck does feel rather janky at the moment. You need to play Tajic, Legion's Edge early to protect your other creatures. You then want to keep Sheltering Light / Adamant Will in hand to safeguard Tajic and get Feather, the Redeemed onto the field as quickly as possible, while you have no search cards.

I just love the potential of the combos that could really produce fireworks. I will, however, need to find some way of upping the tempo of this deck if I want it to be competitive. As is, the deck will likely fold to any good aggro deck. I am just not too sure at the moment how to fix the problems in this deck, but will probably still give it a whirl and try out a few options.

Evolving Wilds effectively serves the same purpose as Sacred Foundry - sac it to search for the color land that you need most. It also has a secondary effect of deck-thinning, which is one (not very efficient) way of increasing tempo. Neither card seems to be significantly stronger than the alternative, Evolving Wilds was just the first card that I thought of for that slot.

April 14, 2019 3:31 p.m.

I have been playing around with your deck idea, which is great. My upgraded version of this deck (making it more competitive) would be something like Arcades on high alert M. I always feel uncomfortable playing more than 3 copies of any legendary creature in a deck. The supporting defenders are chosen largely to get a balance between colors and facilitating a mana-base that will facilitate using your non-creature spells.

April 14, 2019 5:07 a.m.

Your list just seems to be all over the place - a few cards from a pod deck, a look at Ooze, 1 or 2 cards that you can adapt and a bit of proliferate. Unfortunately I just can't see this mis-matched set of cards working together. Yes, +1/+1 tokens do well with proliferate, but you first have to get tokens on the field before you proliferate.

Your are looking for synergy between cards - Biomancer's Familiar allows you to adapt creatures multiple times and also makes it cheaper to adapt. Growth-Chamber Guardian quickly becomes a powerful creature and searches for copies of himself. Incubation Druid , with Biomancer's Familiar provides the mana to put 3 +1/+1 tokens on himself each turn. Hadana's Climb  Flip adds tokens and partners well with Mowu, Loyal Companion . These cards get the tokens flowing so you want 4 of each.

Once you have this base, you can play around with options Simic Ascendancy to feed off tokens for a win-con is a great option. 1 or 2 Galloping Lizrog can be nice if you can fit them in. Evolution Sage will have you proliferating for free on most turns. Path of Discovery , Pollenbright Druid and Roalesk, Apex Hybrid all fit into the theme and generate counters. You could go creature-heavy, adding some of these to your base, or 2 Ajani, the Greathearted and 2 Ajani, Adversary of Tyrants could boost your token generating options.

A mix of Dive Down , Growth Spiral , Stealth Mission and Wilderness Reclamation finish off the deck.

You deck contains a long list of other very good cards that just add nothing to this deck.

April 12, 2019 1:32 p.m.

I would certainly play Adventurous Impulse over Open the Gates and Tower Defense over Opt . I would then move Suncleanser to the side-board and drop a Plains to bring in 3 Forest .

April 12, 2019 12:33 p.m.

Said on Boros Legion...

#18

Once you start adding in cards from War of the Spark, I would expect this deck to start to move toward War of the Feather M

April 12, 2019 2:07 a.m.

Said on Black Judith...

#19

Hi gebell,

I don't think that there are too many players out there brave, or desperate enough to play Ruin Raider in any deck without a whole lot of life-gain - specially if you have more than 1 or 2 cards in your deck with a cmc of 4, or higher. Paying 4 life to draw 1 card just doesn't seem like a good idea.

April 11, 2019 2:20 p.m.

Said on Simic Climb to ......

#20

It looks like you are focusing on winning with Simic Ascendancy . I would think that staples in this deck would be Biomancer's Familiar (which allows you to adapt creatures multiple times and reduces the cost of adapting) and Growth-Chamber Guardian (which searches copies of itself).

My starting point to upgrade this deck would be:

-2 Galloping Lizrog -4 Merfolk Branchwalker -2 Territorial Allosaurus -2 Zegana, Utopian Speaker

then +3 Biomancer's Familiar +4 Growth-Chamber Guardian and +3 Essence Capture

When WAR cards come out, adding proliferate to the deck will make it really nasty.

April 11, 2019 2:07 p.m.

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Decks

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