Drag Under

Drag Under


Return target creature to its owner's hand.

Draw a card.

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Printings View all

Set Rarity
Mystery Booster: Store Edition (MYSTOR) None
Mystery Booster: Convention Edition (MYSCON) None
Welcome Deck 2017 (W17) None
Eldritch Moon (EMN) Common

Combos Browse all


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Block Constructed Legal
Casual Legal
Pauper EDH Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
2019-10-04 Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Drag Under Discussion

TypicalTimmy on Oversized Commons?

10 months ago

Oversized Drag Under ? That's pretty sick. Are you looking to sell?

Shoot me a message if you'd like. I'll enable chat. If you don't have chat enabled (you need to ask for it), feel free to leave a comment on my wall.

I'm going to bed now, but I'll reply when able.

Wolfer22 on Oversized Commons?

10 months ago

A while ago at a small convention as a reward for a magic tournament they gave out a few oversized common cards. I’ve looked around, but couldn’t find anything about them. Does anybody know anything about them or have any of their own? The 3 cards I have are Drag Under , Wind Drake , and Frontline Rebel all oversized.

DerektheRed on Go with the Flow of the Undertow

11 months ago

This seems like the makings of a fun deck! It has a lot going on... I'm not convinced so many strategies can be supported (tho I'm fine being wrong if you think you can pull it off). My #1 suggestion would be to dump one or more strategies to strengthen the others. Roughly in order:

- Mill. IMO this is the weakest/least supported. Recommend cutting these cards (especially since you're not playing any wheel effects).

- Creature Copy/Stealing. This one is also pretty thin, but if you keep it consider adding Memnarch (flavor win!) and Rite of Replication .

- Thopters. This is worth keeping with a little more support. Consider adding Hangarback Walker . Maybe Sharding Sphinx ? If you do go harder on this strategy, look at Favorable Winds .

- Card draw. Already strong, but with this commander I'd go for even more. Surprised not to see any of the X draw spells like Pull from Tomorrow . Another idea is replacing counter/unsummon effects with cantrip versions like Exclude or Drag Under .

As for mana, do you own a Caged Sun or Nykthos, Shrine to Nyx ? Both are clutch in mono-color decks. Last, since you're playing artifacts, suggest replacing some of the high CMC beaters like Inkwell Leviathan with things you can cheat out like Metalwork Colossus .

BS-T on Lost - a challenge of ...

1 year ago

OK so I'd not been active on TO for a little while and after clearing up a bunch of notifications I popped over to my list of decks to find.... this nonsense:

I'd titled the list: "Lost".

Now. I'm pretty sure I've only stuck a 5c commander into the list because I had to put something, however, I now have no memory or idea what I was thinking of or where this was going - any thoughts on what my connection was!!??

Caerwyn on Returning a card enchanted with ...

1 year ago

Please remember to link your cards using double brackets

[[riddlemaster sphinx]]

Riddlemaster Sphinx ; In Bolas's Clutches ; Drag Under .

There is a difference between control and ownership of a card.

Control is who controls the permanent or spell on the stack; ownership is the player from whose deck the card came (or who brought the card in from outside the game, if something like Glittering Wish was used).

In this case, you own Riddlemaster Sphinx and control it. Your opponent gains control of the Sphinx using In Bolas's Clutches clutches, but they do not gain ownership of it. So, when it is returned to its owners' hand, that will always* be you regardless of whether or not you control it at the time.

(*Caveat: There exist some very old cards that allow changes in ownership to occur. These cards are not legal in any format and may actually violate local gambling laws. So, in effect, you will always be the owner of the cards in your deck.)

DerektheRed on A plague of Locusts

2 years ago

Others have mentioned most of my auto-include cards: Skullclamp + Ashnod's Altar; Bident of Thassa (crazy with cards like Teleportal); Coat of Arms; Impact Tremors...

You have some good 'double-duty' cards like Disrupt but there are more: Drag Under and Exclude are slower/higher CMC than cards like Unsummon, but you get the card draw. Check out Fateful Showdown.

You're not running many things that boost your card draw, like Thought Reflection (Alhammarret's Archive is better, but more $$).

Last, making tokens is great, but making buff tokens is better - I run both Mindwrack Liege and Favorable Winds in mine. Hard to smash more face than putting a bunch of 4/4 hasty fliers on the board.

Here's my LG deck if you wanna check it out. Needs updating, but mostly the same - Fly, Fly, My Pretties!.

DerektheRed on Looking for Double Value Cards ...

2 years ago

Cards that I run in my LG deck: Bident of Thassa to make someone attack into locust chumps, which double on your turn.

Nin, the Pain Artist is only ok for targeted removal but can also turn one locust into many.

Exclude and Drag Under are a little pricy, but you get the effect and the card draw.

I also use the artifacts mentioned above, including Dreamstone Hedron.

Rex_JB24 on Wait, you can actually win an FNM with a 5$ deck?

2 years ago

Drag Under and Rabid Bite are no longer standard but Unsummon and Pounce are. With this many giant creatures, I would rather see Druid of the Cowl than Shapers of Nature. Even with those changes, likely still under $3.

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