|Commander / EDH||Legal|
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|Guilds of Ravnica (GRN)||Uncommon|
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Creature — Plant
: Grappling Sundew becomes indestructible until end of turn. (Damage and effects that say "destroy" don't destroy this creature.)
Grappling Sundew Discussion
3 months ago
Sorry, that was a bit rude,
If you are splashing green for Huatli, the Sun's Heart , then Tower Defense is a must-have. Imagine 3, 0/4 creatures and High Alert - Play Tower Defense and swing with 3, 8/8 creatures. Tetsuko Umezawa, Fugitive can then make all of your creatures unblockable. Slaughter the Strong gives you a cheap one-sided board-wipe. Dovin's Veto counters your opponent's board-wipes. This should be the core of your deck.
I rather like Suncleanser , but would back it up with 2 or 3 Tetsuko Umezawa, Fugitive , Wall of Mist , Wall of Runes , Grappling Sundew and Resolute Watchdog . You want to aim for your first attack to be a one-turn-kill.
4 months ago
Is there a Standard equivalent of Consulate Skygate ? This would have been a perfect replacement for Grappling Sundew . Hover Barrier is also an illegal card for Standard that would have been very useful.
4 months ago
I see that Opt is kind of useless unless I really need to draw a card; any alternatives?; Chemister's Insight is too much mana cost. I could also drop Opt, but I think I'll need them for drawing High Alert or Arcades, the Strategist .I don't think I really need Tower Defense when I have the other four instants as it costs 2 mana, especially one green which is rare for my deck, while Dive Down will be useful for bolts on Tetsuko Umezawa, Fugitive as it grants hexproof. And when I do get him on the field along with High Alert or Arcades, the Strategist and wall(s) then Aegis of the Heavens will be very useful.
I think removing Suncleanser would be useful and adding more mana cards in its stead as I have only 18 along with 4 Open the Gates , and I've tried the draw mechanic on the website on this deck, and I rarely draw enough land cards that I need. If I could entirely use blue and white except for Arcades, the Strategist, I would be a happy camper, but I think I'll really need reach from Grappling Sundew . Is there a Standard Legal flying card with 1 or less offense and high defense? I was thinking of Concordia Pegasus but only 3 damage is kind of a waste for 2 mana.
It all depends on my luck of the draw in this deck, as I need High Alert or Arcades, the Strategist with Tetsuko Umezawa, Fugitive early in the game with enough lands along with walls/creatures to sustain my game.
The only reason I'm playing Bant is for Arcades; otherwise if I could double my High Alerts then I would play Azorius. That would require drawing strength I do not know of in order to draw High Alert with only four of them in my deck.
5 months ago
I'm tempted to build very similar but drop the 4 of walls to 3 of's to cater for Grappling Sundew thus helping prevent that aerial damage from the current influx of Mono Blue and Drakes.
Nice build, think I'm going to adapt this slightly to my own store meta and bring it in over the weekend!
10 months ago
cdkime: i play against new players on a semi-regular basis actually. in my experience, protection is far from the hardest ability for them to understand. its even easier for them to understand protection than regenerate, and regenerate is already pretty easy.
10 months ago
Grappling Sundew disagrees. /shrug
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