Tower Defense


Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Gatecrash (GTC) Uncommon

Combos Browse all

Tower Defense


Creatures you control get +0/+5 and gain reach until end of turn.

Price & Acquistion Set Price Alerts



Have (2) saj0219 , TThors
Want (0)

Recent Decks

Load more

Tower Defense Discussion

Triton on The Walls come to Life

2 days ago

There's a new creature from Ixalan who does the same thing Doran does, forgot his name but he's a dinosaur. Also a WB Gargoyle from the RTR block that acts as a Rolling Stones on legs.

Have you ever considered some means of making your walls unblockable? Behind the Scenes and Sidar Kondo of Jamuraa give your creatures pseudo evasion. No Tower Defense? It's a great finisher. Dusk / Dawn is usually a one-sided boardwipe for you. Also Indomitable Ancients is a card.

One thing I noticed is you don't have too much ramp/removal. I'd recommend cutting down on instants that provide a temporary buff in favor of removal like Swords to Plowshares and Putrefy, along with ramp like Cultivate and Kodama's Reach.

You can easily cut the taplands in favor of pain lands like Llanowar Wastes, Caves of Koilos, and if you have the money Brushland. Mana Confluence and City of Brass are also both great mana-fixing options.

This is definitely a lot of information, so if you need any help for specific cuts, let me know!

Hope this helps!

AwesomeName on Doran's Army

2 weeks ago

You should definitely be running Assault Formation, as it gives you the Doran effect but is much easier to cast and much harder to remove.

Tower Defense would be great in here, giving your whole team +5+5 at instant speed for only 2 mana. Shape the Sands does a similar effect as well, but only to a single target.

I am confused why Winding Constrictor is in the deck, I don't see any synergies with the counter ability.

Disowned Ancestor as another 1 drop 4/4 to fill out the bottom of your curve even more.

Kin-Tree Invocation could be good in here, as it provides you a way to get a big creature even if you don't have Doran/Assault Formation online.

Skinshifter's ability to become a 0/8 plant is great for it's mana cost, and it has other modes as well if you don't have Doran out.

ACDAMAN on ironwood anthem

4 weeks ago

+1, love the concept! I'd try using a few more creatures with higher toughness (like walls) in order to kill other creatures quicker.

A few ideas; Sultai Flayer; Indomitable Ancients; Meandering Towershell; Grizzled Leotau; and Wall of Junk (not sure if it's legal, but it works)

Tower Defense could also be a really fun card, essentially giving your creatures +5/+5 until end of turn for only 2 mana!

runninonwater on FBS - Doran

1 month ago

Tower Defense is missing!

PookandPie on Doran and the Treemendous Defoffense

1 month ago

Anguished Unmaking is better than Grim Contest. Unconditional- hits any nonland permanent. Opponent about to combo off with Sanguine Bond or Exquisite Blood? Not an issue, for 3 mana and 3 life, you just exiled one of them with the trigger on the stack, halting the combo in its entirety. Exile, hits more permanents, and it doesn't require you have a creature on board first. It's extremely good, and I don't recommend you go without it.

Aura Shards- you have 30 creatures. Extremely strong, as most artifact/enchantment based decks can't combo out or establish while it's on the board. It would do you a lot better than, say, Angelic Chorus, which is just life gain on casting a creature (you have Ikra and Trostani for this, you don't need more).

Get rid of the Angel's Feather, Demon's Horn, and Wurm's Tooth. They're terrible cards that aren't worth the slots they're taking up, as 1 life per spell of a specific color is slow, mediocre life gain in comparison to even Soul Warden in a 4 person Commander game. You can do better with those slots, like running Swords to Plowshares to actually kill the things that hurt you so you don't have to deal with them again.

Tree of Perdition is better than Kami of Old Stone, who is a vanilla meh creature. You can make it a 0/40 and drop someone to 13 immediately- it's a pretty solid card.

Treefolk Harbinger isn't bad. Low cost, and tutors up things like Sapling of Colfenor, Indomitable Ancients, or even Lignify, if you ran it.

Tower Defense is better than Corrosive Gale in this deck. +5/+5 and reach is great on the defense, but a +5 attack buff for only two mana is huge when you're attacking.

I would get rid of all of your +0/+3 equipment and run global buffs, like Oathsworn Giant or Elesh Norn, Grand Cenobite who gives +2 and in the case of the former, vigilance to all of your creatures, not just one.

Wave of Reckoning is a Doran staple. Run it for sure, as it's basically a one sided board wipe with high toughness dudes.

I wouldn't exactly call this competitive, and you have a lot of room for improvement. Hopefully this helps you a little bit toward your goal though.

SlushyCard on Backwards Assault

1 month ago

zephyr_chang Yeah a lot of these choices are purely budgetary. Spellskite and Tarmogoyf + the mana base are all things that would be added given the budget, but quite out of reach right now.

I've been a huge fan of Skinshifter though. Puts in work even without Doran, can go flying or trample +Tower Defense for a final kill.

Thanks for the comments, can't say I disagree with any of your reccos!

NyanNijet on Collected Spiders.

1 month ago

add Tower Defense as that final push with Assault Formation

Load more