Final Reward

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Standard Legal
Pauper EDH Legal
Leviathan Legal
Legacy Legal
Arena [BETA] Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Common

Combos Browse all

Final Reward

Instant

Exile target creature.

Price & Acquistion Set Price Alerts

AKH

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Recent Decks

Final Reward Discussion

Cereal_Killer on Sultai New Eldrazi(+) - Exile all their stuff

1 month ago

First of all, in the description you said: "The purpose of this deck is to exile all YOUR stuff and occasionally use it". I think you just missed an "opponent" between your and stuff.
Then you need to understand what's the purpose of the deck, do you just want to exile some cards (and so use the eldrazi) or you basically want to steal your opponent's cards (and so Gonti, Lord of Luxury, Lord of the Void and Nightveil Specter).
Then, since you are asking for help, you should say also what's your budget. In a three-colour deck, for instance, I would suggest fetch lands or shock lands, if you are planning the second purpose and you want to keep it three-coloured (Polluted Delta, Watery Grave, Overgrown Tomb and so on). Or, if you just want to destroy your opponent with big eldrazi, the tron lands (Urza's Mine, Urza's Power Plant, Urza's Tower) could be a good idea (maybe not in a three-colour deck).
Something I can't really understand is why you have chosen Final Reward. Yes, it exiles, but it costs too much and you don't have really good cards that do something with exiled cards opponent has (do not consider Ashiok, Nightmare Weaver, Gonti, Lord of Luxury, Lord of the Void, cause their effects only work with cards they have exiled). Maybe could be better a Fatal Push or a Doom Blade if you don't want to spend money on it.

Neotrup on Really deep into Perplexing Chimera

4 months ago

I don't think you understand the stack. Here's a couple breakdown's of what could be happening:

Situation 1:
Player 2 casts In Garruk's Wake, Perplexing Chimera's ability triggers, nobody responds, so you choose to use the ability and gain control of In Garruk's Wake while Player 2 gains control of Perplexing Chimera. Player 3 then decides to cast Final Reward targeting one of your creatures, and Player 2's Perplexing Chimera triggers. Again, nobody responds and Player 2 get's to decide whether to make an exchange. I'm guessing they won't because they have no stake in the a spell targeting your creature, but let's say they do. Player 4 then decides to cast Archangel Avacyn  Flip hoping to make their side indestructible, but Player 3's Perplexing Chimera triggers, and once resolves Player 3 decides to make the exchange, getting Archangel Avacyn  Flip and getting to use it's trigger. Your In Garruk's Wake finally resolves, destroying all creatures of Player 2 and Player 4, as well as any planeswalkers Player 3 controls.

Situation 2:
Player 2 casts In Garruk's Wake, triggering Perplexing Chimera. For some reason Player 3 doesn't want to see what you'll decide and casts Final Reward right away targeting one of your creatures, again triggering Perplexing Chimera. Again not wanting to see what happens Player 4 casts Archangel Avacyn  Flip triggering Perplexing Chimera for a third time. Now out of response players start letting the stack resolve. As there's an In Garruk's Wake on the stack you very much want to use the topmost trigger to gain control of Archangel Avacyn  Flip and get the trigger for yourself. Now Archangel Avacyn  Flip resolves, triggers, and the trigger resolves as people are out of responses. You're now left with the question as to whether you want to give Player 3 Perplexing Chimera and Player 4 Final Reward. As you'll get to choose the new target you promptly say 'Yes' and choose a creature of Player 4 or Player 2's for a reason that will become apparent. Now the creature gets exiled and your asked one final question: do you give Player 4 In Garruk's Wake or leave it in the hands of Player 2? As the spell doesn't target you'll gain no benefit from changing the controller, but you will get to choose which one of them's creatures and planeswalkers get left unscathed.

pedroedmarcos on Really deep into Perplexing Chimera

4 months ago

Ok, I'm really perplexed about a situation with this card. So, Perplexing Chimera says that: "Whenever an opponent casts a spell, you may exchange control of Perplexing Chimera and that spell. If you do, you may choose new targets for the spell. (If the spell becomes a permanent, you control that permanent.)"

There is an part of the rulling that says:

"In some unusual cases, you may not control Perplexing Chimera when its triggered ability resolves (perhaps because the triggered ability triggered again and resolved while the original ability was on the stack). In these cases, you can exchange control of Perplexing Chimera and the spell that causes the ability to trigger, even if you control neither of them. If you do, youll be able to change targets of the spell, not the spells new controller."

I'm an EDH Player, so multiplayer is a reality to me, and by that comes my question:

RANDOM SITUATION

Let's say is a 4 player game, and I'm player 1, and I am the owner of the perplexing chimera. Player 2 decides to cast In Garruk's Wake. I, as the controller of the perplexing chimera decided to change control of the chimera and the spell. Player 3, decided to vanish one other creature of mine with Final Reward. It triggers again, so I change the control of it. Then, player number 4 flashes Archangel Avacyn  Flip. It triggers again I change the control of the spell, Player 4 casts an Counterspell on his own Avacyn. Again the triggler happens and I change the control of it. And FINALLY, it resolves. Am I the player that will decide the target of all of those spells regardless if I am or not the controller of the chimera? Since the Archangel Avacyn  Flip will enter first on the battlefield can I choose her as the target of Final Reward.Sorry If I'm talking nonsense but I'm Perplexed

Strangelove on Elendra Brawl-Prototype

5 months ago

Maybe:

+1 Victory's Herald or Dawnfeather Eagle > Gruesome Fate

+1 Mastermind's Acquisition > Diabolic Tutor

+1 Gilded Lotus > some other ramp

+1 The Eldest Reborn (this card is rediculous) > removal or wipe

+1 Final Reward > Fatal Push saves you $8

MtgNewb99 on Nicol Bolas, The Deceiver upgrade

6 months ago

I would recommend taking out the Zealot of the God-Pharaoh. It's too much mana investment to be dealing that tiny amount of damage. You could remove this for a Rekindling Phoenix or Torrential Gearhulk, which ever one you prefer. Also, you could put the cards your really like into a sideboard. I would remove the Final Rewards, and putting two Vraska's Contempts into the sideboard and putFatal Push in the mainboard. I would say three Fatal Pushes is about right. Continuing with the sideboard, Doomfall, Duress and Sweltering Suns are great. I can't recommend a full sideboard, though- it all comes down to what you come up against whenever you play. I'll assume FNM. Tailor the sideboard to the meta at your LGS. Remember, every place is different. Mine is mainly control, so for my red/green deck I use Prowling Serpopard to stop counter spells. Although you do have many zombies in the deck, there are so many better alternatives to Marauding Boneslasher. Going with your maybe board, I would say to add a Sweltering Suns or the Phoenix or Gearhulk which hasn't already been put in. A great card would just be another Ravenous Chupacabra. I hope this has been some used to you and you can improve the deck and tweak it to how you want it to be. Have fun brewing!

MtgNewb99 on Nicol Bolas, The Deceiver upgrade

6 months ago

I would recommend taking out the Zealot of the God-Pharaoh. It's too much mana investment to be dealing that tiny amount of damage. You could remove this for a Rekindling Phoenix or Torrential Gearhulk, which ever one you prefer. Also, you could put the cards your really like into a sideboard. I would remove the Final Rewards, and putting two Vraska's Contempts into the sideboard and putFatal Push in the mainboard. I would say three Fatal Pushes is about right. Continuing with the sideboard, Doomfall, Duress and Sweltering Suns are great. I can't recommend a full sideboard, though- it all comes down to what you come up against whenever you play. I'll assume FNM. Tailor the sideboard to the meta at your LGS. Remember, every place is different. Mine is mainly control, so for my red/green deck I use Prowling Serpopard to stop counter spells. Although you do have many zombies in the deck, there are so many better alternatives to Marauding Boneslasher. Going with your maybe board, I would say to add a Sweltering Suns or the Phoenix or Gearhulk which hasn't already been put in. A great card would just be another Ravenous Chupacabra. I hope this has been some used to you and you can improve the deck and tweak it to how you want it to be. Have fun brewing!

KnightSolaire on U/B/R Aggro Deck? Help LOL

8 months ago

if you dislike the deck you might as well dismantle it and make it into a black red hate deck; however removing low impact high cost cards such as Shivan Dragon and Air Elemental; dual lands are extremely cheap right now so dropping cinder barrens and etc bad tap lands for Dragonskull Summit and the cycle red black land would work well. Dropping Final Reward for a card such as Fatal Push or even Walk the Plank would be better as well

Hyperalgialysis on jank bugs

8 months ago

Now let's make a sideboard. Keeping budget a priority run 3 Fiery Cannonade to deal with tokens, 3 Duress against control, 2 By Force for artifact heavy decks and God-Pharoah's Gift as well as 2 Sentinel Totem or Crook of Condemnation to deal with the gift and things running The Scarab God. 2 Hour of Glory is really good for any of the gods, or Final Reward if you cant get any of the hours. Then 3 Never / Return will help against planeswalkers. You may need to toy with quantities of these depending on your meta, but this would work well enough for mine and should be a decent start for you. A couple other potentially good options would be things like Doomfall Cut / Ribbons ((this should probably be in instead of Kari Zev's Expertise since it actually removes the creature and gives you some value later), Lay Bare the Heart, Lost Legacy, Dispossess and Magma Spray.

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