Create a 5/5 blue Wall creature token with defender. Sacrifice it at the beginning of the next end step.
Printings View all
|Mystery Booster (MYS1)||Common|
|Duel Decks: Merfolk vs. Goblins (DDT)||Common|
|Eternal Masters (EMA)||Common|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
Tidal Wave Discussion
3 months ago
Another couple cards! Backlash, Cinder Cloud, Choking Vines, Wheel of Fortune, Sylvan Library, Dazzling Beauty, Delirium, Disempower, Erratic Mutation, Essence Vortex, Feint, Fire Covenant, Glyph of Reincarnation, Hail Storm, Harmonic Convergence, Imps' Taunt, Lammastide Weave, Lava Storm, Long-Term Plans, Mages' Contest, Mask of the Mimic, Misinformation, Natural Selection, Outmaneuver, Psychic Barrier, Sandstorm, Scout's Warning, Seedtime, Shaman's Trance, Silhouette, Simulacrum, Siren's Call, Spore Cloud, Squall Line, Suffocation, Surge of Strength, Telim'Tor's Edict, Three Wishes, Thunderheads, Tidal Wave, Trailblazer, Transmutation, Vapor Snag, Venarian Glimmer, Warpath (and probably every other red card that cares about attacking and blocking creatures, some research needs to be done); Winter's Chill, Word of Command (maybe?) Augury Adept (more like a bend and a "small" one since it's actually white too. Still, being a possible monoblue card that gains life, might still be considered for the list). Same for Balefire Liege and Selkie Hedge-Mage. Collapsing Borders, Delusions of Mediocrity, Illusions of Grandeur, Game of Chaos, Merchant Ship, Relic Bind
7 months ago
Awesome and original idea! Love it, +1!
The only other "Fling-like" effect I can find in Pauper is Soul's Fire from Shards of Alara. If you need more fling-effects, that may be of use, plus you get to keep the creature when it resolves... and then Fling it lol.
1 year ago
I would also be wary of land destruction in this deck. Usually decks that destroy lands have a way to break symmetry, that is finding a way to make everyone but you hurt from land destruction. Things like Avacyn, Angel of Hope or Crucible of Worlds help to mitigate this Mass effect. I would substitute things like Armageddon for like a Swords to Plowshares or a boardwipe for non-creature permanents, such as Tidal Wave . You've got a lot of Orzhov going on here, which is great, but you're also running blue, an awesome color for removal. Embrace the blue side and add some of the best cantrips in the world like Ponder or Brainstorm , Preordain , Serum Visions , or perhaps my all-time favorite Impulse . Depends if you want to go more control-focused or permanent-based, but you could definitely afford to add in blue. If you want to stick to Orzhov, Kambal is a great incremental lifegain commander.
Hope this helped
1 year ago
High Tide , Whelming Wave , Lingering Mirage , Eye of Nowhere ?, Coral Atoll , Treasure Cruise , Iceberg , Stinging Barrier , Thaumatic Compass Flip , Treasure Map Flip , Expedition Map , Chart a Course , Braidwood Sextant , Barbed Sextant (your ship need to navigate!) , North Star (Always a guide when lost.) , Beacon of Tomorrows , Water Elemental , Sea God's Revenge Drowned Catacomb (Ixalan pic), Tidal Bore , Sea Kings' Blessing , Drownyard Temple , Nephalia Drownyard , Rishadan Port , Dark Depths , Jwar Isle Refuge , Lonely Sandbar , Saprazzan Cove and River of Tears , Tidal Wave , High Seas , Capsize , AEther Tradewinds , Wind Sail , Thassa, God of the Sea i post this on your forum page do i figured it would be nice to have the on your deck page so you can look at this list and your deck without having to go back and forth
1 year ago
Deadeye Navigator , Coastal Piracy , High Tide , Whelming Wave , Merchant Ship , Lingering Mirage , Steam Frigate , Eye of Nowhere ?, Borrowing 100,000 Arrows , Coral Atoll , Treasure Cruise , Iceberg , Stinging Barrier , Navigator's Compass , Thaumatic Compass Flip, Treasure Map Flip , Expedition Map , Chart a Course , Braidwood Sextant , Barbed Sextant (your ship need to navigate!) , North Star (Always a guide when lost.) , Beacon of Tomorrows , Water Elemental , Sea God's Revenge Drowned Catacomb (Ixalan pic), Tidal Bore , Sea Kings' Blessing , Drownyard Temple , Nephalia Drownyard , Rishadan Port , Dark Depths , Jwar Isle Refuge , Lonely Sandbar , Saprazzan Cove and River of Tears , Tidal Wave , High Seas these are not so much boat as nautical but most of boats in pic
2 years ago
may want to consider Sunweb, Mirror Wall, Cathedral Membrane, Living Wall, and Thunder Wall for walls. Warmonger's Chariot is a linear upgrade from Animate Wall, may want to replace it. Tidal Wave gives you a surprise blocker that is, oddly enough, a wall. Fortified Area gives a solid buff to your troops, Brave the Sands ups each walls stopping power while allowing those that are able to swing and still block, and Cradle of Vitality lets your general start giving those walls some oomph.
love the concept, made a wall deck for tribal wars at my local store ages ago, nice to see I wasn't the only one. keep up the good work!
2 years ago
Maybe i have to explain myself better. I played with Merfolks just one time, for the majority of the time i used Goblins. Then, what i tried to tell you is that we never drew a single Claustrophobia, nor a Tidal Wave and when my friend drew the single MoW I killed him before He could get to four lands.
3 years ago
I'm brewing a seamonster themed build w her, thought I'd lend my 2c and ask some questions since from your update I surmise you've built and played this.
I don't see a whole lot to provide tokens to sack to Jalira. I count Trading Post, Flayer Husk, Monkey Cage, Thopter Assembly, Reef Worm, and Wurmcoil Engine. Is that really enough? I filled mine with lots of subpar sorceries/instants (aka Tidal Wave) to ensure I only hit a CMC 7+.
I'm looking for an atypical mono-blue commander to try, so overall, how do you like play-style of this type of deck?