|Commander / EDH||Legal|
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Creature — Hydra
Mistcutter Hydra can't be countered
Haste, Protection from blue
Mistcutter Hydra enters the battlefield with X +1/+1 counters on it.
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Mistcutter Hydra Discussion
4 days ago
Oran-Rief Hydra might be a good card for this because it is constantly grwoing as long as you have a land. I would take out Mistcutter Hydra because while it has protection from blue, it needs other creatures to keep growing. Vastwood Hydra would pair well with Scourge of Skola Vale. You could encorporate this by simply taking 1 card off of some of your other hydra's that have 4 cards.
1 week ago
I like the deck. It has many great ramp cards, but also some unexpected ones. +1 for this.
Cards you could try are Prowling Serpopard, Mistcutter Hydra and Joraga Treespeaker. Wood Elves also is a powerful ramp card I like to play in decks like these. They put the forest into play untapped. That's nice as you can many times cast another mana dork using that forest.
And, although I'm slowly getting tired of mentioning it at every green ramp deck i stumble upon: Try Zendikar Resurgent. It's just so freaking awesome if you get to cast it.
2 weeks ago
Mistcutter Hydra could be a good option. Outside of combo it's a decent creature.
3 weeks ago
The converted mana cost of a spell with an X in its cost has to do with in which zone the card is.
On the stack, Mistcutter Hydra has a CMC of X+1, where X is whatever you paid for X.
Everywhere else, it has a CMC of 1.
3 weeks ago
1 month ago
nice Shakespeare reference my dude anyway try Zendikar Resurgent easy on the wallet while the mana ability isn't useful the draw effect certainly will be used, if money isn't an issue try a copy of Memory Jar certainly a useful draw card, next would be Skullclamp seeing as you are playing with many 1/1's the clamp would be a welcome addition
for beaters try Omnath, Locus of Mana he works with your deck and it's strategy, another powerful card try Mistcutter Hydra with tons of mana you'll get tons of counters plus the hydra cannot be countered, if your playgroup doesn't play many counters Primordial Hydra is worth going for as it can gain trample and doesn't actually need tons of mana it just needs time
Bow of Nylea is a versatile cartd that makes blocking for opponents a nightmare it can pump a creature kill weak fliers place creatures back in your deck or in a pinch gain you a little life