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Creature — Hydra
Mistcutter Hydra can't be countered
Haste, Protection from blue
Mistcutter Hydra enters the battlefield with X +1/+1 counters on it.
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Mistcutter Hydra Discussion
1 hour ago
Not to be rude, but this is a weak Werewolves deck. The primary issue is your choice of Werewolves. They are many much stronger Werewolves to run. Here's what I suggest:
Instigator Gang Flip--This guy should be at the top of your curve, being 4 CMC, but he is well worth it. 2/3 with static battle cry that flips into a 5/5 trample with triple static battle cry. (I notice him and Mayor are SB. Why? They should definitely be MB, being stronger than most of your MB WWs.)
Immerwolf--A 3-mana 2/2 intimidate lord for all your creatures that stops nightside WWs from flipping back. This is a real punisher with Vildin-Pack Alpha Flip: all your WWs come in flipped and don't flip back.
Moonlight Hunt--The best spot removal you could ever put in your deck. As long as you have enough creatures (doesn't care dayside or nightside), this will kill anything your opponent has that's not hexproof or indestructible.
What I would recommend taking out:
Huntmaster of the Fells Flip--Don't get me wrong, Huntmaster is good. But the best strategy with him is something that flips him every turn. With you, best strategy is to get WWs on the field, flip 'em and keep 'em flipped. If you really want, you can still run him, but after he flips, he's just a 4/4 with trample that can be buffed by your lords--pretty good, but he takes up room that other cards could.
Rubblebelt Maaka, Slaughterhorn, and Wasteland Viper--Bloodrush is certainly good and it plays well with the deck, but Ghor-Clan Rampager is the only one good enough to see play here (who should be a 3- or 4-of btw). If you lose all your WWs and have to play these guys, you lost a lot of potency, since your lords don't buff any of these creatures. Wasteland Viper is maybe the only other one that could maybe also see play, but SB please. He only comes in against decks that somehow produce bigger creatures than you.
Hanweir Battlements--Not worth paying the two extra mana for a deck that should already be very fast. It's not horrible I guess. If you want to play it, I would say keep it at 1-of only.
Blood Moon--This doesn't help your strategy (even your combat tricks are WW-themed!) and should therefore only be SB.
Garruk Relentless Flip--He doesn't really do anything for you except make Wolves, which you have Arlinn Kord Flip for. He's not horrible, you'd probably just rather run more WWs, another Arlinn, or Domri Rade MB.
As far as your SB goes, I would recommend:
Blood Moon--Previous comments have explained why this card wrecks face in Modern. Gotta be careful with this though--you have a lot of nonbasics yourself.
Silverfur Partisan--He is good. However, you don't use a ton of spells yourself, so you'd rather side him against Control decks with a lot of spot removal--they either kill him first, or if they try to deal with your threats, you at least get an army of buffable tokens.
Witchstalker--I don't know Modern meta that well, but this guy is a 3/3 hexproof that is buffable by your lords and punishes opponents for instant-speed shenanigans.
The rest are ideas based on color hate:
And Savage Summoning is pretty good too.
Sorry, I'm not trying to put you down, I'm just trying to help you improve your deck to a competitive level. I hope this was helpful and not hurtful. :)
1 day ago
Cards I may Remove:
- Mistcutter Hydra
- Heliod, God of the Sun
- Genesis (Honestly a great card, but not worth the money IMO)
- Bonds of Mortality (You don't really target all that much.)
Suggestions for remaining 4 spots- Concordant Crossroads (needed for primal surge win)- True Conviction- Creeping Renaissance- Chameleon Colossus (With as much mana as you have. it can be huge, and most people don't do the math)- Heroes' Bane (same idea, but it stays large forever)
3 days ago
Looks like somebody put some work into heavily upgrading the nissa deck from nissa vs. Ob. Well done, +1 from me.
I think Joraga Treespeaker and Mistcutter Hydra could be good in here. The hydra is a beast already if you cast it for X=4, and the more, the merrier ;) treespeakers first counter is basically free, and if you intend to bring it to level 5, your mana is going crazy with that many elves.
4 days ago
Animist's Awakening is for when I combo off, I only use it for ramp when I'm desperate. I use it to filter out lands from my deck if the game is stalling out so I'm not stuck topdecking as the biggest target in the game. I use Mistcutter Hydra for a surprise finisher if an opponent is at low health or I go infinite. It gets past Fog Bank and it is difficult to stop it from getting to you.
I think I've decided to take out Lurking Predators because although it is a fantastic EDH card, I feel like more often than not the target it puts on my back isn't worth it.
4 days ago
Not sure on the spider. You seem to have a lot of anti-blue in this deck; is blue a heavy color in your meta? Mistcutter Hydra isn't all that great and could be replaced with Silklash Spider, unless you really need the prot blue. And it looks like you already got Gravity Well in, which is amazing in Green...There aren't all that many flyers out there that can stand up to the massive beaters Green has access to on the ground :-)
1 week ago
If Panharmonicon were in play...
would a hydra, in this case Kalonian Hydra, enter with 4 or 8 counters?
Secondly, if a hydra would have an X cost such as Mistcutter Hydra, if X = 4, would it enter with 4 or 8 counters?
1 week ago
Got some new cards and made some changes!
- +Thrummingbird for the card I didnt play so had 99 instead of 100 ups
- +Mistcutter Hydra for Craterhoof Behemoth He is the finisher I needed, the Hydra was quite useless, because she doesnt synergize with the rest of the deck
- +Mindless Automaton for Mirror Match never played it before but card draw for +1/+1 seem nice
- +Chasm Skulker for Forest needs to go back in and it seemed that my manabase is okay to handle 1 less forest
- +Bane of Progress for Triumph of the Hordes infect isnt really my thing but I needed cards to close the game :) Bane wasnt the best card either
2 weeks ago
Seriously - Gaea's cradle. That card costs more than the rest of the deck put together. Still, if you have it, you might as well play it!
With the enormous amount of mana you can generate and assuming you don't always hit the ideal combination of cards (which seems to happen to me a lot), why not stick in a couple of Hydras (e.g. the hastey mofo Mistcutter Hydra or Genesis Hydra to help find the one card you might need)....