Mistcutter Hydra

Mistcutter Hydra

Creature — Hydra

Mistcutter Hydra can't be countered

Haste, Protection from blue

Mistcutter Hydra enters the battlefield with X +1/+1 counters on it.

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Mistcutter Hydra Discussion

bobtonythedeckbuilder on Overpowered Mana Ramp Hydra Deck

2 days ago

@jacoby0813 Mistcutter Hydra is a Sideboard Card becaues it doesn't increse the growht of the hydras in deck. But works well against blue or Counter decks. Must be in sideboard

APPLE01DOJ on Mind meld, serious discussion. What ...

2 days ago

Mistcutter Hydra Choke

Hydra can be Path to Exiled and Supreme Verdict but everything dies to something.

Choke is good. With a decent hand it shouldn't be too hard to land.

Soon as I know I'm playing against control I default to the manland plan. This allows me to get in damage and build up cards in hand for threat density.

nickiru on Mind meld, serious discussion. What ...

2 days ago

hey exactly what I want to discuss. Bloodghast is great, Gravecrawler needs zombie infrastructure.

Leyline of Lifeforce is cool but... starting hand... dunno.

Mistcutter Hydra is great cause it would just slap the field and swing dmg they aren't prepared to take. it can't really be bounced.

but yah thinking outside the box a bit: the Bloodghast work alright cause like you said, he just comes back.

Savage Summoning would be cool for letting out a hexproof fatty. otehrwise you burnt one card to get one card down and they use one card to remove it and then they one a trade of 2-1. very bad. needs to be other way.

amazingdan on Mind meld, serious discussion. What ...

2 days ago

I know this is slightly off topic, but I think I have a better solution that is better against a variety of matchups instead of a select few.

Recurrable creatures.

Who cares if they get countered? I'll just bring them back! Stuff like Bloodghast, Gravecrawler, etc.. They come back from every removal spell besides exile, and are better in a broader range of matchups.

However, for things that you're looking for:

Mistcutter Hydra

Savage Summoning

Anything with Split Second

Great Sable Stag

Leyline of Lifeforce

Gaea's Revenge

Petrified Wood-Kin

That's all I've found!

Raging_Squiggle on selvala,explorer returned

6 days ago

Ramp into huge hydras and kill everyone.

Upwelling, Quest for Renewal, Umbral Mantle, Seedborn Muse, Mistcutter Hydra, etc.

sylvannos on Please help me to make ...

1 week ago

@inte17: I would straight-up cut Frontier Bivouacs out of your deck and replace them with your 4 painlands (Yavimaya Coast, Llanowar Wastes, and Shivan Reef). Life is a resource and the only point that matters is the last. It's better to take 1 damage so you can cast Temur Charm than it is to take 7 damage from the Siege Rhino you couldn't counter because your land came into play tapped.

Collected Company is good but you really have to build around it. It's a good card to trade with. If you can get some Modern staples, this would be the best thing to do it with if you're on a tight budget. Trading it for 2 Stomping Grounds would be ideal.

Animist's Awakening is just worse than Search for Tomorrow in this deck, so I'd skip it.

Ojutai's Command is also a no-go because you probably want to start trimming down on colors that are not red or green. If you take a third color, black is definitely what you'd want. I'd try and trade this for some Lightning Bolts or ramp spells.

Pyromancer's Goggles is interesting. I think if you have enough ramp to go with it (Utopia Sprawl, Sakura-Tribe Elder, etc.) and can cast it on turn 3, you can do some really powerful things. Double Lightning Bolt, Molten Rain, Pyroclasm, etc. is absolutely insane for Modern. However, at 5 mana, you may just want to play Goblin Dark-Dwellers or Thundermaw Hellkite. Trading Pyromancer's Goggles while its price is high for Standard might be a good idea.

Here's a budget list that's about ~$150 total, not taking into account things you already have:

Lands:
8x Forest
11x Mountain
4x Stomping Ground

Creatures:
2x Goblin Dark-Dwellers
4x Stormbreath Dragon
4x Thunderbreak Regent
4x Thundermaw Hellkite
4x Sakura-Tribe Elder

Other Spells:
3x Anger of the Gods
4x Pyroclasm
4x Search for Tomorrow
4x Utopia Sprawl
4x Lightning Bolt

Sideboard:
1x Ancient Grudge
1x Anger of the Gods
4x Destructive Revelry
3x Dragon's Claw
1x Roast
4x Stone Rain
1x Tormod's Crypt

You'd want to playtest around with this, then figure out which cards you want to add and which ones should be cut. Atarka, World Render, Dragonlord Atarka, Mistcutter Hydra, Atarka's Command, Sarkhan's Triumph, and Outpost Siege probably can find room in there somewhere, but I didn't want to add them so I could figure out the cost of buying the deck outright. Wooded Foothills should obviously be added, in which case you'll want to cut a Mountain. You may also find Pyromancer's Goggles is stronger than Goblin Dark-Dwellers in this list.

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