Mistcutter Hydra can't be countered
Haste, Protection from blue
Mistcutter Hydra enters the battlefield with X +1/+1 counters on it.
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I do repeat, Mistcutter Hydra is irresponsible vs control
I can tell you from experience that the combo works and does even better with hydras. My friend tops every friday with a temur hydra ramp deck with prophet and the god kruphix. His deck has cleaned up mine ad nauseam. Since your deck is a bit on the mid range side maybe you could add a couple Nylea's Presence or Market Festival. One gives you draw power and the other gives you harder mana fixing. Also, put Mistcutter Hydra main board. Put Ember Swallower on the side, he is kind of the odd man out of the deck, land destruction is good but you have a large amount of EtB tapped lands. Its more of a set back for you than for your opponent in this deck.
Why do you have the lone Mistcutter Hydra in side? You could replace that with another Guile or Setessan Tactics.
Paulsicle - I will take those cards you mentioned into consideration, I will definitely play around with that Commune with the Gods idea to see if it works. I could remove Taigam's Scheming as essestially that is what it is doing.
diateone - I dont think it was bad luck, your deck probably did whoop mine
2 things. Firstly this deck is going to struggle against Aggro decks, Its one of the archetypes I need help with. It is more suited vs midrange decks and I want to get the edge on other control decks out there too. Secondly, This is a standard format deck, your deck uses alot of cards outside of this format, a bit unfair lol. But if you have any suggestions to help this deck more formidable against your deck I would love to hear it!
MangoPunch - thanks for your criticism, all will be taken into account.
1) Singing Bell Strike is going to be removed, It is a great card opening hand, but it gets worst and worst the longer the game goes.
2) 80% of my land cards can find a blue mana source, 50% of my land cards can find a black mana source. And thats not including Urborg, Tomb of Yawgmoth which would make it 100% ;) . 40% of land cards can find a green mana source, I haven't found it to be a problem as of yet, but perhaps the more I play it I might find it to become a problem (The deck has been casually played with mates and play tested against other decks online, so my results may differ in the real world) (I am looking to take this to the next FNM) I might try to increase the lands to 24-26. (Drawing cards through Dictate of Kruphix assists with the low land count too) Thanks for posting that article, I will have to give it a read.
3) Again, play testing with mates, I have not come across this problem. But Generally, Bounce spells & counter spells does the job! it ruins the tempo of their game. My deck is Majority Blue, So I might add in Wall of Frost or other blue walls instead to help solve that.
3) Its hard to beat aggro decks, and Dictate of Kruphix doesnt help me either. Do you have any sideboard advice to help resist against Aggro?? Voyage's End works well, in slowing their aggro pace down, perhaps I might need some more hard removal instead.
4) Pearl Lake Ancient should be in the side board, My mistake, I am not even sure If I am going to keep it in the deck, I am considering a suggestion from Necrotech for Hydra Broodmaster as an alternative win condition to Villainous Wealth
Lastly, Do you guys have suggestions for my sideboard? I find I have trouble against aggro decks, I was thinking Bile Blight & Drown in Sorrow. And what do you guys think about Mistcutter Hydra against control matchups? Cannot be countered, has haste, protection from blue, can be pumped for a big amount.
Hey, just got your comment on a deck of mine so I thought I'd help you out.
It looks like you're trying to live to the end game and then hit with big hydras, yeah? I would highly recommend more mana dorks, ideally Sylvan Caryatid, butVoyaging Satyr as more of a budget option. Rattleclaw Mystics if you have them on hand! Adding these will also give you more things to do in the early game, as currently you don't seem capable of doing much.
26 lands feels more like a number for a control deck, which you're not really. I would recommend you go down to 25 land, 24 if you feel you can. Adding the full 4 Wooded Foothills would obviously be great, as would be getting the full 4 Temple of Abandon. Adding 1 or 2 Nykthos, Shrine to Nyx will really put you over the edge in some games, and as a 2 color deck the colorless shouldn't hurt your mana base ever.
I recommend more early threats. In your sideboard you have some copies of Heir of the Wilds, Boon Satyr, and Fanatic of Xenagos. If you play them in the main, you'll be able to apply early pressure, potentially forcing an opponent to remove it, leaving their hand free from removal for your hydras.
Hooded Hydra is fine as a 4-of due to its utility and resilience to spot removal, but I would not recommend the full 4 for the others, especially Hydra Broodmaster. Consider going down to 3, or even 2. You want to see it, but most of the time if you have more than one in your opening hand, you're going to be forced to mulligan. Heroes' Bane only gets big, which can be good, but it can also just get blocked by 1/1 tokens forever until you draw an Archetype of Aggression. Because of this, I would cut all of your copies personally. The rest of your large creatures do other things besides get larger, and that is very helpful!
When playing so many strong, high power creatures, you should definitely be running Crater's Claws. If you have ferocious, it gets phenomenal, removing Siege Rhino for 4 mana and burning out most planeswalkers.
All in all I love the idea of the deck, but these are the overall changes I would make:
Now, for the Sideboard.
I took out some Hornet Nest from your main deck, I'd recommend them go into the side. There are some matchups you don't want them in, but enough that you do to want the full 4 in your 75 total for the deck.
Instead of Cone of Flame, I would recommend Arc Lightning. It does the same basic thing you seem to be hoping to do in kill multiple creatures in the aggro matchup, but for cheaper so you don't die before you get to 5 mana.
Other great sideboard cards in your colors are Hunt the Hunter (vs Abzan and the mirror match), Destructive Revelry (vs Reanimator and Ascendancy combo/UW heroic), and Magma Spray (vs any aggressive deck). Pick and choose from these cards based on what decks you run into at your store and you should be fine! Here's a sample I made off the top of my head:
Hope all this helps! Take some of the advice or none of it, in the end its all up to you!
I had Hooded Hydra initially in the deck but replaced them with Scourge of Skola Vale. I felt like they would usually come out as a 1/1 or were too slow with Morph. I like Mistcutter Hydra better simply because I could take advantage of Solidarity of Heroes much earlier.
After some thought I believe Oracle of Bones is actually a much better fit than Flame-Wreathed Phoenix. I playtested last weekend and my opponent simply let me get my tribute effect off and my creature died.
Fanatic of Xenagos tested to be very ineffective but I managed to kill my opponent with a 7/7 t3 Satyr Hoplite with 2x Hardened Scales on the field and with a Nature's Panoply counter on it. Hero of Leina Tower or Satyr Grovedancer seems like a much better fit
Alright, I can add those, but I'm gonna need to remove some. 2x Elvish Mystic, 2x Hydra Broodmaster, 2x Zhur-Taa Druid, 1x Mistcutter Hydra, and remove all the Minotaur Skullcleaver, Satyr Rambler and Highland Game. Or do you think I should swap for something else?
|0.12 TIX||0.25 TIX|
|Power / Toughness||0/0|
|Avg. draft pick||2.39|
|Avg. cube pick||4.21|
|Commander / EDH||Legal|