|Commander / EDH||Legal|
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|Aether Revolt (AER)||Rare|
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Whir of Invention
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Search your library for an artifact card with converted mana cost X or less, put it onto the battlefield, then shuffle your library.
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|Have (33)||EdenGardenz , unnaturalelementals , Crimson6 , Borg0th , jrschnoebelen , Enivid , Nemesis , frederiklw , Vergil_Redgrail , thetechzombie , KB2187 , ecurps , VGJustice , Vasbear1 , angesoir , lava_lava , AlucardZain , TheRealPeaches , pskinn01 , damo_rox , duff87 , silvereh , rikertchu , Riku580 , Royal_Windsor , mziter501 , Candyman949 , Oloro_Magic , dolphinsgrubb , golgarigirl , Lucretian , KamenAkuma , joshw335|
|Want (5)||Turtlelover73 , DrPopular , Jose_Arrogantio , rakdos24 , vashaclarens|
Whir of Invention Discussion
2 days ago
Hey there! Looks like a sweet deck!
First of all, I'd recommend adding a few more cheap artifact creatures so you can tutor with Arcum easier - Myr Retriever, Silver Myr, Hedron Crawler, Manakin, and Myr Sire are all great for this. Some of them also count as ramp as well.
Finally, some generally good cards that I'd recommend adding include Seat of the Synod, Cyclonic Rift, Swiftfoot Boots, Lightning Greaves, Voltaic Key, Buried Ruin, Darksteel Citadel, Sensei's Divining Top, Thousand-Year Elixir, Counterspell, Padeem, Consul of Innovation, and Staff of Domination.
Hope this helps!
1 week ago
Hello! Your deck has a lot of similarity to mine (The Ten Plagues: Locust God EDH | *PRIMER*), and overall this definitely looks good.
I don't have much time to write currently - graduation week at my university - but a few quick thoughts:
3) With this few nonbasics, Back to Basics seems like it would be AMAZING.
6) Mystic Remora for a thousand years :)
I hope this helps a bit! :)
1 week ago
Hey man, here to give a couple directions you could take with this baby. I've highly anticipated the release of the new jhoira, and here are some of the cards I would add in as some great all around includes.
Icy Manipulator is a great way to tap down tricky flip lands, and other hard to deal with threats. If your aim is multiplayer control, I would add this in.
Renegade Map and other similar one drops act as a great way to cycle our library as well as build towards ascend if we go that route. 1 mana draw is powerful.
Squee, the Immortal 3 mana draw! Essentially an extra card in our hand.
Wildfire Eternal multiplayer brawl version of the dwayne the rock johnson. Get in there kid.
As Foretold Lets make our draws free? As close as we are going to get to consecrated sphinx in brawl.
Whir of Invention fabricate.
Jaya Ballard get those lands out of here. Probably just going to +0 her, but hey, it gets there.
Hazoret's Undying Fury Now this is a hot piece of tail. Resolve this, drop your hand, draw 4? It's the tabasco our "mid-range good stuff- not trying to combo kill you" deck needs.
- Mirage Mirror
- Icy Manipulator
- Pyramid of the Pantheon
- Renegade Map
- Sentinel Totem
- Traveler's Amulet
- Treasure Map Flip
- Glint-Nest Crane
- Squee, the Immortal
- Wildfire Eternal
- As Foretold
- Commit / Memory
- Whir of Invention
- Blood Sun
- Zhalfirin Void
- Efficient Construction
- Search for Azcanta Flip
- Jaya Ballard
- Fight Fire With Fire!
- Hazoret's Undying Fury
1 week ago
Another thing I remembered after I posted my previous comment was artifact tutors. Fabricate, Trinket Mage, Trophy Mage, Treasure Mage, Reshape, Whir of Invention, and if you're willing to spend the small fortune, Transmute Artifact
2 weeks ago
The idea seems very fun, but with no tutor's pretty inconsistent. Since you are not in green I would suggest running an artifact tutor package to get Torpor Orb. Besides being easier to fetch, being an artifact makes it a lot easier to stick on the board through the many creature board wipes in multiplayer edh. I'm a big fan of Whir of Invention myself, and Fabricate is great too. Although a little more pricey, Gamble is totally worth it too, it even synergizes well with all the draw form. Other options include Hoarding Dragon if you wanna go cheap, or Enlightened Tutor if you want to go expensive. Running artifact tutoring means more Despotic Scepter and hate pieces like Pithing Needle (another favorite of mine, it is SO much better than I first thought)
There are a couple of cards in the deck I don't like as much, mainly because they don't work well with Torpor Orb in play: Akroan Horse, Bruna, the Fading Light and Desolation Giant. Remember that the tokens given to your opponents are not owned by you:
From the Comprehensive Rules (Dominaria (April 27, 2018)) 110.5a A token is both owned and controlled by the player under whose control it entered the battlefield.
Desolation Giant is bad with Torpor Orb as well as without it compared to a card like Phyrexian Rebirth. If you really want the Brisela, Voice of Nightmares, and don't care that you have little to no tutors and a deck that really tries hard to stop the reanimation trigger, I won't be one to stop you, Brizzy is pretty dope ;)
Cool that you are having success with such a wild build though! Hf my guy
2 weeks ago
I would definitely add another Mox Opal, it allows you to get out Ensnaring Bridge and Whir of Invention much earlier. I do agree that it can really help out against some match ups, but dredge really isn't as good as it used to be, and an Ensnaring Bridge is just as helpful.
2 weeks ago
I think the maso should focus mainly on the combo, looking for the combo as fast as possible as well as table cleaners like: Fumigate
Plan B should go on the sideboard.
2 weeks ago
It's nice to have single copies of hate cards like Grafdigger's Cage and Witchbane Orb that I can tutor for with Whir of Invention or Inventors' Fair, but if I take it out, what should I replace it with?