Whir of Invention


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Aether Revolt (AER) Rare

Combos Browse all

Related Questions

Whir of Invention


Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)

Search your library for an artifact card with converted mana cost X or less, put it onto the battlefield, then shuffle your library.

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Recent Decks

Whir of Invention Discussion

JoosetheMuice on Artifactually Magnificent

19 hours ago

I agree with Pat with all of these, the only maybe isGeode Golem, which I like in my Bosh deck, but with Saheeli being only 6 mana it might not be worth it.

I would sawp Gauntlet of Power for Caged Sun (would save you about $11) I have never been impressed with Blinkmoth Urn, even in artifact decks. You would be surprised how much it can help your opponents, especially if you need tap out to to play it.

I personally would cut: Damping Engine Mycosynth Lattice (ruinning that and vandalblast is pretty rough) Jhoira, Weatherlight Captain, both of your Essence Scatter Memnarch Steel Hellkite Spell Shrivel Whir of Invention

I would try to make room for Pilgrim's Eye

midget_overlord on Lantern Top Card Control (attempt)

4 days ago

Congratulations on starting on the most "fun" modern deck in history! It's my main deck at tournaments. So, in general, lantern decks main win con is milling out the opponent. A lot of them run Pyrite Spellbomb + Academy Ruins as a backup, and a Tezzeret, Agent of Bolas in the sideboard.

A few things

Whir of Invention is just too good to pass up when you're running that many artifacts.

Codex Shredder because targeted mill is always strong in lantern.

Is this supposed to be a full lantern control deck? Or are you trying to put your own spin on it? What spin, if that's the case?

MetalGearSnek on Saheeli, The Gifted Value Beats

1 week ago

airbornezenith Also it plays out super fast, I usually slap out a or search it out with Whir of Invention or Reshape by turn 4 or 5. I usually end the game with beats, infect, or by stealing permanents with Memnarch. Am going to be running Burning Wish for fun jank like Thieves' Auction and Tunnel Vision or good stuff like Time Stretch

matkomtg on The Nope Pope

1 week ago


Artifact support is great; you can use Tezzeret as another finisher if you have enough artifacts and you can also add Whir of Invention as another great tutor. Speaking of Basalt Monolith + Rings of Brighthearth combo, imo it’s not worth it in this particular deck because you are forced to make some changes (i.e. Trophy Mage comes with them in a package), so the combo can fit and you are still missing a reliable sink, in this case Walking Ballista, to use it as a game closer.

Have you considered of going dimir? Oona would be quite similar of what you want to do, it could use combo mentioned earlier very well and can win the game on spot even without casting her prevously. Not to mention that you’d be adding black to your blue and that’s a thing that I don’t have to explain to you :)


2 weeks ago

OneManClan: I used to run it but I think it's redundant especially when I have Whir of Invention which is technically capable of getting Torpor Orb out at instant speed without Raff. Good point about Platinum Angel...it sounds like a pretty good card to test, I might give it a try too myself.

LandG0 on Village of Mist & Sound

2 weeks ago
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