Concealed Courtyard

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Rare

Combos Browse all

Concealed Courtyard

Land

Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands.

: Add or to your mana pool.

Concealed Courtyard Discussion

multimedia on Firers watch your front

4 weeks ago

Hey, nice budget version of Teysa :)

Budget lands to consider adding:

Cards to consider cutting:

  • 3x Plains
  • 3x Swamps
  • Temple of the False God
  • Scoured Barrens

I offer more advice if you would like. Good luck with your deck.

multimedia on Angels

1 month ago

Hey, good first version, nice Avacyn, Angel of Hope :)

29 lands is unfortunately not enough land especially since Tariel is seven mana... The priority for deck changes to consider is to add more lands and add more ramp. I recommend 38 lands and 5 more additional mana sources. You don't just need more lands for Tariel you need them to be able to consistently play the other Angels in your deck since many of them have high mana costs.

Budget cards ($3 or less each, most are $1 each) to consider adding:

Cards to consider cutting:

  • Angel's Feather
  • Scroll of Avacyn
  • Pious Interdiction
  • Angelic Gift
  • Increasing Devotion
  • Syndicate Guildmage
  • Cathar's Companion
  • Angelic Wall
  • Ritual of Rejuvenation
  • Flameblade Angel
  • Angel of Renewal
  • Teyo, the Shieldmage
  • Kaya, Bane of the Dead
  • Replenish

Replenish is an amazing expensive price card, it's great you have it, but it's not doing much here because there's only seven enchantments. Because you have Replenish you should consider building an enchantment matters deck with lots of enchantments.


Other budget upgrades to consider:

Good luck with your deck.

multimedia on Daxos Enchantment

1 month ago

Hey, saw your forum topic asking for help.

Nice upgrade of the precon, but consider less creatures, more one and two drop enchantments? Lots of creatures is not really needed because Daxos is a repeatable source of creatures from the Command Zone. For him to create a token that's worth three mana then you need to be casting enchantments. One and two drop enchantments can give you experience counters faster and also reduce the avg. CMC of your deck.

Ward, Ghostform and Renewal can protect Daxos. Bounce Ward for one mana and then cast it again. For Ward is an engine to get experience counters with Daxos, draw a lot of cards with Mesa, gain a lot of life with Coinsmith, create a lot of Angels with Throne, etc. Conviction can also be an enchantment engine for .

Ascension can be a repeatable source of creatures it's amazing in multiplayer Commander because it looks at each opponents end step. Obedience and Consuls expand on the pillowfort strategy which is helpful to stall opponents, giving you more turns to get experience counters, get other value from casting enchantments and make Spirits with Daxos. Exort is also a deceptively powerful effect in multiplayer Commander.

Hall of Heliod's Generosity from Modern Horizons brings a new graveyard strategy with repeatable enchantment recursion for white enchantress decks (wanting to cast enchantments to get value). You can now use your graveyard as a source of enchantments. Hall has good synergy with an enchantment that can sac itself to give you value such as Seals, Aura of Silence, etc. since you can recur it, draw it and cast it again. Sun Titan is very good repeatable reanimation of 3 or less CMC permanents includes enchantments and lands.

Other budget cards to consider adding:


I'm not going to give you an exact plan of what cards to cut and replace. Instead, I'm giving you lots of options, list of 26 cards to consider adding and list of lots of cards to cut. I'm leaving it up to you to make the decisions of what you cut. My advice of cards to cut are creatures and high CMC cards. Cards that don't give you value right away or repeatable value over time can be cut. The exceptions for these kinds of cards is removal, board wipes and draw spells, but you only want a few of these kinds of cards not a lot instead focus on enchantments.

Cards to consider cutting:

  • Temple of the False God
  • Vivid Meadow
  • Orzhov Guildgate
  • Vivid Marsh
  • New Benalia
  • Herald of the Host
  • Necromancer's Covenant
  • Deadly Tempest
  • Teysa, Envoy of Ghosts
  • Dreadbringer Lampads
  • Treasury Thrull
  • Thrilling Encore
  • Thief of Blood
  • Silent Sentinel
  • Celestial Archon
  • Vow of Duty
  • Vow of Malice
  • Kor Sanctifiers
  • Corpse Augur
  • Burnished Hart
  • Banishing Light
  • Traveler's Amulet
  • Ghostblade Eidolon
  • Nighthowler
  • Orzhov Cluestone
  • Death Grasp
  • Finale of Eternity
  • Ancient Craving
  • Nevermore
  • Marshal's Anthem

I offer more advice if you would like. Good luck with your deck.

clayperce on I shall name you.... HogVine!!!

1 month ago

Doombeard1984,
Looking at your manabase ...

Based on Frank Karsten's classic article, our target is 19x B, 14x R, and 12x W sources. This will give us a 90% chance of being able to have R or B on Turn 1, BB on Turn 3, and W on turn 3 (postboard). Your current manabase (as I type this): 19 Lands, but with only 15x B, 13x R, and 5x W sources. Here are a few thoughts:

Good luck (and skill) with the deck!

clayperce on Serious Hogaak

1 month ago

Imnottyler17,
The manabase challenge is that the deck really wants B or R on Turn 1, BB by Turn 3, and W by Turn 3 (postboard). Based on Frank Karsten's classic article on manabases, this means we need should be running 19x B sources, 14x R sources, and 12x W sources. The current 18-Land configuration is actually a little shy ... it only gives us 18x B sources, 14x R sources, and 11x W sources.

Good places to save some money are with ...

Adding Basics will make the early turns much more inconsistent (or cause additional mulligans), and adding checklands (e.g., Dragonskull Summit )/reveal lands (e.g., Foreboding Ruins ) will slow the deck down on early turns (or cause additional mulligans). I'm not honestly sure how bad the effect is going to be, especially once the London Mulligan kicks in ...

Good luck ... budget brewing is REALLY tough, and I wish I could help more!

//

UnderworldFiend,
Having Creature-based Enchantment/Artifact removal is better in this deck than Instant-based because we can sac' the Creature for value with the Evoke trigger on the stack, it counts towards Vengevine 's triggered ability, it gets around Chalice of the Void on 1 (if we were on Nature's Claim ) or 2 (if we were on Assassin's Trophy ), and it provides a 1/3 beater with evasion. The only exception I can think of is vs. Karn, the Great Creator + Mycosynth Lattice , where we sometimes wish we could float mana and kill the Lattice at Instant-speed.

Of note, this plan also gives us "extra" sideboard slots, because we can use Flamekin Harbinger as Wispmare numbers 4-5. Flamekin is especially amazing in the Mirror, since it can grab a Mare if they have Leyline of the Void in their opener and Vengevine if they don't,

Is Wispmare necessary? No. Is it better than Assassin's Trophy ? IMO, yes.

Thanks!

TwinStags on Blk/Wht

1 month ago

Land

-esper: weak, better if you’re running expensive shock lands

-2 mana confluence? You mean one?

-nephalia: unless mill/discard is popular in our group

-guildgate: I don’t like slowlands in two color decks. I’d legit just replace these with basic lands

Bojuka Bog : graveyard hate

Caves of Koilos :

Command Tower

Concealed Courtyard

Isolated Chapel

Mistveil Plains : super good recursion

Orzhov Basilica : cool cuz you can use the land you’re gonna return, then play this

Temple of Silence

Vault of the Archangel : great long game and surprise

Westvale Abbey  Flip: totes could see this pulling off

Windbrisk Heights

multimedia on EDH - Budget Vampire Tribal

2 months ago

Hey, keeping your overall deck heavy black is good, the right direction, because of the low budget white and red are better as splashes mostly just for Edgar. You have about $50 to spend before you reach $100. All my card suggestions will cost half that. For the manabase consider a few more budget dual lands?

Can cut basic Mountains and Plains for these dual lands.

Most of my Vampire suggestions are one and two drop Vamps because I think you need more of them since they give you board presence faster because of eminence. The 10 budget Vampires to consider including:

Adding all these additional cards will cost about $24. This leaves another $20+ for a few higher end cards with Edgar such as Bloodline Keeper  Flip, Drana, Liberator of Malakir and Shared Animosity . Good luck with your deck.

Load more

Concealed Courtyard occurrence in decks from the last year

Modern:

All decks: 0.16%

Commander / EDH:

All decks: 0.04%

WB (Orzhov): 0.74%

RBW (Mardu): 0.54%