Concealed Courtyard

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Standard Legal
Frontier Legal

Printings View all

Set Rarity
Kaladesh Rare

Combos Browse all

Concealed Courtyard

Land

Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands.

: Add or to your mana pool.

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Concealed Courtyard Discussion

zephyr_chang on I wish that the meta was brains [[Primer]]

41 minutes ago

First off, props on making a Zombie list! I have been testing my own Zombie brew on MTGO for a long time and I find that they have game against many decks out there. Some personal opinions from my own playtesting:

  • As a Zombie lord, I prefer Death Baron to Lord of the Undead, although admittedly I tested more with the former than the latter. You already have a more efficient recursion engine in Relentless Dead so I'm not sure we need another one.

  • Black Cat really shines against control and combo decks, and is useful in general as a roadblock. With a sac engine in place, you can even choose when you want to strip a card from your opponent's hand when he tries to go off, for example. Plus, since you are playing AEther Vial (I'm not), you can do more tricks with it.

  • I splashed white just for Tidehollow Sculler (4 maindeck) to have even more game against control/combo because he is just that good. Again, with a sac engine, he just permanently exiles cards. Splashing white also gives you access to insane sideboard options. 4 Concealed Courtyard and some Isolated Chapel should be more than enough. A couple of Cavern of Souls would not go amiss either.

  • Fleshbag Marauder can also be considered in some number as it gets rid of tricky creatures in several decks. It has good synergy with Diregraf Colossus (you can choose to sac the token) and is crazy with recursion.

  • I have included 3 Viscera Seer in my list as the value in sacrificing Gravecrawler repeatedly to create Zombie tokens with Diregraf Colossus in play and fixing the top card of my library is just too insane to ignore. I think you can safely cut Diregraf Ghoul - it has underperformed for me when I tried it. A sacrifice engine also sets you up for instant speed tricks with Relentless Dead - give it a try! I even tried a 1-of Diregraf Captain for an alternative win-con but ultimately cut it as it was too cute.

  • As for removal, you can give Bone Splinters or Tragic Slip a try. You can always sac a Gravecrawler or a token for value, making these spells very efficient.

In your experience, what match-ups give you the most problems?

Regulus1010 on KillDatBUG

19 hours ago

You have a fair amount of cards I want, including Tezzeret the Schemer, Concealed Courtyard, Yahenni's Expertise, Aethersphere Harvester and Walking Ballista. Take a look at my binder and let me know if you'd like to make a deal.

Thanks in advance!

jcbcrn517 on Tokens-Clearly the Best Deck in Modern (Guide)

1 day ago

I think Omeros is right about the mana base with Fetid Heath. I don't think you should cut lands all together though. With Average CMC being over 2, I would tend to say you are right on track with 24 lands.

How are the Concealed Courtyard's treating you? I find in a lot of decks that if use 4-drops as an integral part of the deck that I seem to hit fast lands when I need something else to keep the game going smooth. Are you having that problem?

Great deck!!!

jocquib on

1 day ago

He means why no lands like Concealed Courtyard or Llanowar Wastes?

Lifa on Bitterblossom is modern? When did this happen??

2 days ago

GeminiSpartanX Thanks for the input. I'm messing around where I want Hidden Stockpile. It seem like it could be good mainboard but i think you're right it will serve better in Sideboard. I do however disagree with Sram's Expertise. Turn 4 playing that could mean getting 3 tokens and LOTV for free or 5 tokens with Lingering Souls for free. I found myself not liking Spectral Procession because it was very rare that I would be able to cast it turn 3 due to better plays or the odd occasion of not having the triple W. I'm not a huge fan of Concealed Courtyard over Isolated Chapel. With how many Swamps and Plains i run it is very very rare that I don't have one of them turn 1 or turn 2. Especially later on when they would come in tapped and say it was an Isolated Chapel instead I could do the big play turn 4 as opposed to waiting an extra turn.

R3ruN Not a fan of Windbrisk Heights. Whenever i've played it i just don't enjoy it enough and to me it feels really awkward to play around.

ZackBinks Thank for the input. Where would you suggest putting Dismember in? I feel like my sideboard is a pretty solid sideboard against all the meta decks

ChaosEngineer on Creature-less Vehicles

4 days ago

I appreciate the feedback. I found the cause for the misplaced spirebluff was I was thinking Concealed Courtyard but got something mentially miswired. It is my plan to, if anything, build it out on MTGO and try running it though a league. I'll update with results if that happens.

Austin_Smith_of_Cards on Vampires

4 days ago

Dark Ritual isn't modern legal; you'll either need to replace it with something else, or change your deck label.

Kalitas, Bloodchief of Ghet is too expensive for modern unless you're using ramp, and Dark Ritual is about to get the axe.

Diabolic Revelation and Diabolic Tutor need to be replaced with removal; unless you're running a specific combo, paying four mana to set up a turn is too much disadvantage.

Overpowered Vampires to consider:

Gatekeeper of Malakir is a removal package on a Vampire body, and costs too little for his ability. Playset needed.

Since you can't rely on Dark Ritual to explode your creatures into play anymore, you're going to need to think about your curve more. Vampire Cutthroat, Viscera Seer, and Pulse Tracker are all very powerful 1-drop Vampires. I would run 4 Trackers, 4-2 Cutthroats, and 2 Seers.

Captivating Vampire needs to be included as a 4-of. I hate that card so much.

In the upcoming set Aether Revolt, there are two Vampires that should catch your attention; Gifted Aetherborn and Yahenni, Undying Partisan.

For your removal suite, probably a mix of Go for the Throat and Doom Blade; maybe split 3-1, or 4 Go for the Throats and sideboard Doom Blade.

Since you're not running any fetchlands, or cards that care about having a Plains or Swamp, you'll either want to swap Godless Shrines for Isolated Chapels if you want to play more aggressively, or Concealed Courtyards if you're playing midrange.

You can probably survive on twenty lands to maximize topdeck value.

ZackBinks on Bitterblossom is modern? When did this happen??

1 week ago

Fatal Push is superior to Dismember in many ways, so I would honestly take them out and replace them with Push. I believe Concealed Courtyard is a large addition to our deck, and a full playset is very helpful in my experience.

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