Concealed Courtyard

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Rare

Combos Browse all

Concealed Courtyard

Land

Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands.

: Add or to your mana pool.

Concealed Courtyard Discussion

andriygoblin on Coltens G/W/Blu

1 week ago

Hi, seems like your deck is a little bit all over the place, thus the mana issues. But firstly, this is not Standard legal deck so please change it to corresponding format (I am assuming this is either Modern legal or maybe Casual). As for the deck itself, I would probably cut down some of the lands to add Fetch Lands (3 of each) and some Shock Lands (3 of each) - that already makes 18 lands, you can make it less based on your budget, and the rest put in 6 basics or utility lands that you feel you need like Wasteland and etc, or maybe add more Fast Lands like single Concealed Courtyard you have. Good start though!

HalbrechtHalbrecht on

2 weeks ago

Nice deck! I've always been partial to this style of deck. +1


Some ideas:

Mana base — Why not switch out Caves of Koilos for other B/W land options, like Concealed Courtyard , Isolated Chapel , or Godless Shrine ? I'd personally go with the Chapel.

Token gen — As you said, you create so many creatures in this deck, so Triplicate Spirits can easily be just as good as Spectral Procession, but it also can be potentially cast for FREE!

Early game — Your first couple turns are vulnerable to fast red decks, because unless you're lucky enough to have a couple Spiritual Visits in hand, you're not creating any creatures until turn 3. Maybe consider Doomed Traveler as an additional turn 1 play and an early blocker? It's actually a little bit better than Spiritual Visits, since you ultimately get two creatures for 1 mana, and the second creature has flying. If you ever consider creating a sideboard, it might be a good option against fast aggro matchups.

Late game — Some fun options to playtest:

  • Geist-Honored Monk could potentially be huge, and of course creates a couple more tokens.
  • If you find yourself losing a lot of tokens due to blocking or other reasons, Twilight Drover could be very good. He also provides a mana sink to generate more tokens.
  • Finally, similar to the Drover, Custodi Soulbinders provides a token-generating mana sink. Although the generator is much less efficient, he'll also start out with way more counters than the Drover (especially against an opponent with a creature-heavy deck) and doesn't rely on your tokens leaving play.

((NOTE that Custodi Soulbinders isn't modern legal. You said "casual" in your description, so I assumed it was fine to suggest that card, but you've listed the deck as Modern, so figured I should mention the legality issue.))

multimedia on You got two coconuts and you're bangin'em together

1 month ago

Hey, saw that you're looking for help.

In my opinion the Vampiric Bloodlust precon doesn't showcase Edgar's best ability which is eminence from the Command Zone. You want to take advantage of this with low mana cost Vampires, mostly one/two/three drops. With eminence you want to swarm the board fast with Vampires because each low mana cost Vamp you cast gives you 1/1 Vamp token. Eminence lets you establish an army of Vamps much faster if you're casting one and two drop Vamps.

I'm suggesting for you to consider completely changing the strategy of your deck? Reduce the avg. CMC which is currently high at 3.7, make it so you can play a lot more Vamps faster. Use Sanctum Seeker , Malakir Bloodwitch and Edgar as the top end Vampires and cut most of the rest. These three benefit a lot, can do a ton of damage with big armies of Vamps. For upgrades to the precon consider starting by add all the good one drop and two drop budget Vamps?

Budget Vamps ($2 or less each) to consider adding:

Can add all these cards for about $11.


In all Commander deck builds lands that can ETB (enter the battlefield) untapped should be priority. Don't be afraid of including more basic lands instead of lands that ETB tapped. Budget lands to consider:

Can add all these lands for about $17.


Other budget upgrades to consider:

Can add the rest of these cards for about $12. Total price of suggested upgrades is about $40.


I'm suggesting to make a lot of changes by cutting a large number of high mana cost cards replacing them with low mana cost cards especially Vampires. Except the lands most of the cards I'm suggesting to cut are good cards, but most have high mana costs. Cards to consider cutting:

  • Rakdos Guildgate
  • Orzhov Guildgate
  • Boros Guildgate
  • Akoum Refuge
  • Bloodfell Caves
  • Wind-Scarred Crag
  • Stone Quarry
  • Scoured Barrens
  • Kabira Crossroads
  • Forsaken Sanctuary
  • Cinder Barrens
  • Anowon, the Ruin Sage
  • Blood Baron of Vizkopa
  • Bloodline Necromancer
  • Bloodsworn Steward
  • Butcher of Malakir
  • Crimson Honor Guard
  • Drana, Kalastria Bloodchief
  • Heir of Falkenrath
  • Licia, Sanguine Tribune
  • Mathas, Fiend Seeker
  • Olivia Voldaren
  • Patron of the Vein
  • Sangromancer
  • Skeletal Vampire
  • Skymarch Bloodletter
  • Vein Drinker
  • Black Market
  • Kindred Boon
  • Alms of the Vein
  • Ambition's Cost
  • Blood Divination
  • Consuming Vapors
  • Kindred Charge
  • Syphon Mind
  • Fell the Mighty
  • Well of Lost Dreams
  • Worn Powerstone

If you like these suggestions, or have any questions I offer more advice.

Good luck with your deck.


multimedia on Teysa Karlov

1 month ago

Hey, very nice first draft.

Skullclamp is busted with Teysa and creatures who give you tokens when they die. Most of my suggestions are to get more out of Skullclamp. They will also help to decrease the avg. CMC which is high at 3.5. A creature who creates token when it ETB or dies combos with Altar + Deathmantle to give you unlimited die triggers and tokens.

Lands:

Cards to consider cutting. All cards here are good, but some are redundant, have a high CMC or can be upgraded:

  • Orzhov Locket
  • Boreas Charger
  • Priest of Forgotten Gods
  • Mortify
  • Utter End
  • Yosei, the Morning Star
  • Butcher of Malakir
  • Harvester of Souls
  • Ogre Slumlord
  • Sifter of Skulls
  • Sadistic Hypnotist
  • Kaya's Wrath

Good luck with your deck.


LordSnow on - Modern Aristocrats -

1 month ago

NcGWaspy as for the lands, Blackcleave Cliffs is one of the best lands in modern. Being able to play Thoughtseize or Lightning Bolt on turn one is incredible. Blackcleave Cliffs and Concealed Courtyard on turns 1 and 2 will let you have access to any color combo you need. Essentially, you want all of your land to be able to be untapped for the first 3 turns because you want to be aggressive and fill the board with bodies.

Speaking of filling the board with bodies, I actually love Mogg War Marshal ! It is truly fantastic in this deck. It is 3 bodies for 2 mana, it can kill itself to trigger Blood Artist or Zulaport Cutthroat if you don't have an Aristocrat. It also plays very nicely with Liliana, Heretical Healer  Flip, as it can be returned to get more tokens.

I love that you are into this deck! I wish I had more time to playtest more often.

multimedia on Edgar's Puddin Party

1 month ago

Hey, this is a good start, but consider being even more aggressive with Vamps and eminence?

One drop Vamps are pretty important to the strategy with eminence, but the manabase here can't support them very well. Consider more lands that can ETB untapped turn one especially to make black mana for Vamps?


Consider more one drop Vamps?

Consider more two drop Vamps?


Other cards to consider:

If you like some of these suggestions then I can help you to make cuts.

Good luck with your deck.


multimedia on Teysa Karlov Aristocrats

1 month ago

Hey, looks good.

Consider Mesmeric Orb and Altar of Dementia ? These cards support the Guide + Lark combo and Spiritkeeper since they can put creatures into your graveyard. Three of the best interactions with Teysa's ability. Dementia is also a no mana cost repeatable sac outlet.

Why the large number of basic lands in the manabase? At least include the playable Orzhov dual lands: Command Tower , City of Brass , Mana Confluence , Reflecting Pool , Forbidden Orchard , Caves of Koilos , Godless Shrine , Fetid Heath , Concealed Courtyard and Tainted Field .

multimedia on need upgrade suggestions for edgar ...

2 months ago

Hey, keep the mana curve low... Mostly one, two and three drop Vamps to take more advantage of Edgar's eminence. Sanctum Seeker and Malakir Bloodwitch could be the two along with Edgar top end Vamps because their abilities are very good since they hurt all your opponents at once. Start by maxing out on all the one drop and two drop Vamps.

Some good noncreature budget cards ($5 or less) with Edgar are:

Budget playable lands in Mardu colors:

Load more

Concealed Courtyard occurrence in decks from the last year

Modern:

All decks: 0.16%

Commander / EDH:

All decks: 0.04%

W/B (Orzhov): 0.74%

RBW (Mardu): 0.54%