Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands.
: Add or to your mana pool.
|Have (3)||Horizon97 , metalmagic , Mortiferus_Rosa|
|Want (2)||Rabu , keltuzade|
Printings View all
Combos Browse all
|Commander / EDH||Legal|
Concealed Courtyard occurrence in decks from the last year
All decks: 0.16%
Commander / EDH:
All decks: 0.04%
WB (Orzhov): 0.74%
RBW (Mardu): 0.54%
Concealed Courtyard Discussion
1 month ago
Thirsting Bloodlord is a bit too expensive for my taste...
in my (limited) experience with Pioneer, even though it is slower than Modern, it is still too fast-paced for a 4 CMC Lord...
2 months ago
Cheap cards u should get some amount of:
General value goodstuff:
Skullclamp (probably the most powerful equipment in the game. And drawing cards is fucking awesome)
Reanimation (very good when you're actively putting cards from your deck into your graveyard):
Mausoleum Secrets (very cool in your deck)
You should probably choose whether you want the deck to be more or less focused on tokens. If you don't want tokens to be a main theme, you should probably just run Ophiomancer and a couple other generators and put in more reanimation effects like Phyrexian Delver .
You should still run Karmic Guide and Reveillark no matter what you do because they're too good not to. With a sac outlet, you can sacrifice them and bring them back an infinite number of times and kill your opponents with Komrade.
I would run quite a few sac outlets to make sure you can keep sacrificing your stuff for value. The best ones are Viscera Seer , Carrion Feeder and Cartel Aristocrat . Skullclamp works especially well with sac outlets
3 months ago
SideBae I agree with you regarding the signets. With land, everything is quite simple:
4 months ago
is this better?
2x Arashin Foremost 4x Battle Brawler 3x Blood-Chin Rager 4x Chief of the Edge 3x Chief of the Scale 4x Bump in the Night 4x Mardu Woe-Reaper 4x Orzhov Charm 4x Changeling Outcast 4x Zealous Persecution 8x Swamp 8x Plains 4x Concealed Courtyard
4 months ago
At the risk of sounding a bit rude, I don't think this has what it takes to be competitive in Modern, even considering it is a budget deck. Your deck currently has three major problems: (1) the mana base is unplayable in Modern; (2) your curve is way too high; and (3) a lack of viable interaction.
Let's talk about the mana base first. Lands that enter tapped effectively put you a turn behind and are, frankly, unplayable in Modern. We're talking about a format where games are often decided by turn 4--every single turn counts. I would promptly cut both Scoured Barrens and Forsaken Sanctuary and replace them with some combination of the budget-friendly lands of Caves of Koilos , Isolated Chapel , and Concealed Courtyard . That change alone should make for a drastic increase in your win-rate.
Next, let's talk about your curve. I think the following creatures are too low impact for how much they cost to cast:
Anowon, the Ruin Sage - This card just allows your opponents to sacrifice their worst creature. By the time you can cast Anowon, they almost certainty have something they can just pitch to the graveyard, so he is not really going to hinder your opponents any.
Then you also have a large number of four drops--more than you probably need. I think it would be helpful to remove most of those, and focus instead on cards that make a huge difference the turn they're dropped. As I said above, Modern is often known as the "turn 4 format" - your turn 4 plays need to be explosive and have a large impact on the game.
Unfortunately, a number of the better vampires in Modern are not budget friendly (such as the exceptional Bloodghast ). Still, here's some to consider:
- 4x Legion Lieutenant just gives a lot of value for two mana.
- 4x Dusk Legion Zealot is a decent budget card, since it replaces itself in your hand.
- 2x-3x Sanctum Seeker - this is solid, particularly if you add more cards that create vampire tokens. It does something the turn you play it, pinging your opponent for an additional 2-3+ life fairly easily.
I'd cut Sorin's Thirst and add Cast Down instead as a budget removal spell. It's going to hit most of what you want to kill and is a whole lot easier to hit in two colours than . 4x Fatal Push would be a strong upgrade, as it is one of the best removal spells in the game. Fatal Push has dropped in price some since it left Standard, so you might be able to pick up some relatively inexpensively. Eventually you'll want Path to Exile , but that's not the most budget-friendly card.
4 months ago
Nice Deck, Abzan is one of the best tri colors for tokens, the only problem I can see regards the lands. I would consider adding some of the following lands: Godless Shrine , Temple Garden , Sunpetal Grove , Isolated Chapel , Silent Clearing , Concealed Courtyard , Marsh Flats , Fetid Heath , Caves of Koilos , Nurturing Peatland , Blooming Marsh , Llanowar Wastes , Verdant Catacombs , Twilight Mire , Scattered Groves , Razorverge Thicket , Canopy Vista , Brushland , Windswept Heath , Wooded Bastion , and possibly Prismatic Vista . Having these should help your deck out a lot! If you found any of these suggestions helpful I would appreciate it if you upvote my deck: A Deal With the Devil EDH! Nonetheless, I hope this helps, good luck on your deck, and have a nice day!
4 months ago
Nice deck, seems strong, the only problem I see regards the lands. I would consider adding some of the following: Marsh Flats , Concealed Courtyard , Prismatic Vista , Fetid Heath , Godless Shrine , and Scrubland . Otherwise, nice deck! If these suggestions help, please consider upvoting my deck: A Deal With the Devil EDH! But nonetheless, Good Luck on your deck, hope this helps, and have a nice day!
5 months ago
First of all you can hide old comments by using the last part of the deck editor (having your last comment be back in november can be distracting for new comments).
Now for this deck hitting any swamps early on really hurts Knight of the White Orchid , cutting the swamps down to 1 can really help and run Concealed Courtyard (non budget, Marsh Flats or any fetch land that can grab a plains or swamp can get your Godless Shrine s).
In modern white and black has extremely powerful removal in Path to Exile (which just got a reprint in every gideon spellbook, it also will give you a Rest in Peace which many white decks are running many of in their sideboards lately) and Fatal Push (which is honestly at it's most powerful in a fetch land happy deck), 1 cmc removal vs 4 cmc is quite the difference.
Now there are many good 1 cmc knights and being able to start early is quite important for how fast the format is. Knight of the Ebon Legion can get powerful pretty fast, he even gets bigger if you take 4 dmg in a turn not just the opponent. Student of Warfare is an oldie, it also can become a sizable threat pretty quickly. Dauntless Bodyguard is also pretty decent, it not only can protect a Knight Exemplar later in the game, but it also can just be sacced to proc the stronger effect on Fatal Push or Midnight Reaper .
Having more creature buffing can also be kind of nice, Benalish Marshal and Valiant Knight can be decent at their jobs, they are at least in the majority of the deck's curve (which for modern you really want to lower it as much as you can for an aggressive deck).