Llanowar Reborn

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Llanowar Reborn

Land

This enters the battlefield tapped.

: Add .

Graft 1 (This land enters the battlefield with a +1/+1 counter on this land. Whenever a creature enters the battlefield, you may move a +1/+1 counter from this land onto it.)

carpecanum on Modified Mastery

1 year ago

Opal Palace, Forge of Heroes, Llanowar Reborn

Ranger Class, Aspect of Mongoose, Mark of Fury (Mark of fury especially should be useful to get creatures modified cheap and then pick up the counter, next turn enchant a different creature etc)

TheoryCrafter on The Madness of Fractal Being Manifested

1 year ago

The biggest threat to your deck is Solemnity. I'd recommend some counterspells including, but not limited to, Decisive Denial, Quandrix Command and Voidslime.

If you can't prevent Solemnity from entering the battlefield, Fecundity and Soul Net will turn your 0/0 Fractals into a boon until cards such as Fade into Antiquity and Naturalize can be used. Your commander's static ability will also feed into it.

You may also wish to consider cards that affect or are affected by +1/+1 counters. These include, but not limited to, The Ozolith, Swarm Shambler, Bramblewood Paragon, Herald of Secret Streams, Vigean Graftmage, Experiment Kraj and Plaxcaster Frogling.

Scavenging Ooze can give your deck some much needed graveyard hate.

Have you considered Simic Ascendancy with all these cards creating creatures with +1/+1 counters on them? You can move growth counters from Simic Ascendancy to Paradox Zone by means of Nesting Grounds.

Other lands to consider for the deck are Cave of Temptation, Forge of Heroes, Littjara Mirrorlake, Llanowar Reborn, Novijen, Heart of Progress, Opal Palace, Oran-Rief, the Vastwood, Temple of Mystery and Tyrite Sanctum.

Other cards to consider for your deck are Altered Ego, Bioshift, Clone Legion, Hardened Scales, Jiang Yanggu, Wildcrafter, Kiora, Behemoth Beckoner, MirrorBox, Repudiate / Replicate and Slippery Bogbonder.

I hope this helps. Thank you for reading me out. Happy Hunting!

TheoryCrafter on The Island Awakened [[Primer]]

1 year ago

Your deck is looking pretty good. However, I find it lacking in Artifact/Enchantment hate.

You may want to consider Pest Infestation. With how quickly you'll be emptying out your library it's not outside the realm of possibility you can draw this soon enough to be relevant. It doesn't create you big creatures, but the number of pests it will produce(especially with the help of Paralell Lives) could have a staggering effect.

Another to consider would be Broken Bond, as it fits into additional land plays.

Speaking of addional land plays have you considered Walking Atlas?

Another weakness to your deck is Angel of Jubilation. While I find it unlikely you'll have to face it in the near future, it may be an idea to add something like Ram Through to directly kill it or use something like Primal Bellow(which you can then target your Commander with) to force it to block.

Also, have you considered Fertile Thicket, Khalni Garden and Llanowar Reborn? The former two would have a least some benefit from extra land triggers, the third for consistent buffing of an important creature and they'd be a much easier option to sacrifice since they come into the battlefield tapped. This would also give you more fuel for Field of the Dead if you wish to reconsider it at a later date.

That's all I got for ya. Thank you for reading me out. I hope it helps. Happy Hunting!

Max_Hammer on Instant Lottery

1 year ago

I have some land suggestions for you! Not all of them are great, but some of them could be pretty snazzy.

Slashdance on Don't Let Em Breathe (Quick)

1 year ago

Thank you so much for the speedy reply!

I did pull Narnam Renegade's for some Young Wolf already in my list, simply because I had Young Wolf already, so now I feel better about trading in the fetch lands for some forests. That was good tech that I didn't even see, lol. I do have some fetch lands I was planning on possibly adding to thin the deck if I felt I needed it, but now I'll consider Narnam more seriously for his ability than I did before and think about it all together.

To replace some of the land, I'm thinking of 2x Llanowar Reborn, 1x Oran-Rief, the Vastwood, 1x Pendelhaven since I had them. Right now I'm unsure, because some come into play untapped and feels slow for this deck, but I see your recommendations also have some that come in tapped.

Thanks for the ideas on the sideboard!

I'll take all of that into consideration as I tinker with the deck. I hope you don't mind, I listed my own version here but linked back to you and this deck for credit, so I hope more people find yours. =) Woodland's Wrath

Grind on Kodama’s Tinker Shop

1 year ago

Cool deck!!
Any thoughts on Llanowar Reborn or Oran-Rief, the Vastwood?

NocTurtle on

1 year ago

Strength of the Tajuru for an instant speed kill sometimes.

Fungal Behemoth garunteed counter's over time that can't be interacted with easily.

Nesting Grounds, Llanowar Reborn, and Oran-Rief, the Vastwood to put/move counters with your lands.

The Ozolith imperative in a counter deck, protects your counters from creature based board wipes. Resourceful Defense does the same as Ozolith but more controlled.

Heliod, Sun-Crowned allows you to put counters on whatever needs them, and provides lifelink (plus a big indestructible body to save from board wipes).

Spike Weaver Turbo-Fog if you get a slow start

Cytoplast Root-Kin allows easy moving of counters onto new creatures

rekkim on Heroic

1 year ago

Changelog v2.0:

  • Changed Lagonna-Band Trailblazer to Simic Initiate and quantity from three to four.
  • ・It's functional and also frees up a slot for basic land by replacing a Llanowar Reborn.
  • Reduced Phalanx Leader to two copies.
  • ・Strictly better than the generic heroic effect, but it costs WW, and waiting on that can gimp an entire match. On top of that, all of my combat tricks're green, so having access to say, one of those per turn is going to slow down what you got out of it, anyway.
  • Increased Ainok Bond-Kin to three.
  • ・Deck is otherwise lacking in things that enter the field with proportional size to their cost, and, first strike aside, it has a lax 1W casting cost.
  • Increased Akroan Skyguard to three.
  • ・Easy-to-achieve casting cost for reliable creature, assuming you can get it to grow.
  • Reworked mana: dropped vivid lands, reduced Llanowar Reborn to three, added Fortified Village, added five forests and reduced plains by one.
  • ・Much better without waiting a turn. I guess you can use the vivid stuff for a poor man's five-color deck.
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