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Sacrifice Welding Jar: Regenerate target artifact.
Welding Jar Discussion
6 days ago
$5 Red Improvise is already pretty tight weeurey. You could replace Reckless Fireweaver , Panic Spellbomb , or some mountains with more zero-cost artifacts like Welding Jar , Mishra's Bauble , etc. That will make it even easier to get your big creatures out on turn 1.
1 month ago
i've never seen the card Salvage Titan before so this deck interests me!
Firstly I would go to x4 Darksteel citadel's as this is an artifact you can play on turn 1 to enable a turn 1 Salvage Titan if paired with 2 other 0/1 cost artifacts.
If budget isnt a concern you should pick up Mox Opal which can enable insane turn 1 plays.
Welding Jar fits your deck theme and will mean you can protect your important artifacts on the board.
Galvanic Blast is a good card if you have 3 artifacts or not, but your deck enable the metalcraft.
1 month ago
First of all love the deck and concept, seems like fun. But it seems like you haven't filled out your sideboard yet. Some suggestions are Hurkyl's Recall for opposing artifact based decks. Heroic Intervention to protect your artifacts. Grafdigger's Cage, Relic of Progenitus, and Tormod's Crypt can all help against the graveyard. Also some form of disruption to other combo decks like Damping Sphere. Other helpful cards could be Torpor Orb and Welding Jar.
Anyways good luck with the deck!
2 months ago
2 months ago
werasus: that's a good looking deck; if you're using the budget version, it's already pretty cheap, especially since Bomat Courier went down after rotation. You could try swapping Herbal Poultice for Welding Jar, Snapsail Glider for Etched Champion, and something like Foundry of the Consuls for Blinkmoth Nexus. Looks like the only other thing over a dollar at TCGplayer is Inventors' Fair; I can't think of a good replacement for that, but you might be able to just leave it out.
3 months ago
Traverse the Ulvenwald seems waay too hard to get off reliably without Thirst for Knowledge help. Personally i’d drop the Traverse entirely - stirrings and evolution should get the job done on their own.
Also Welding Jar feels like a bad card in this deck, as the only artifact you actually care about protecting is the pili-pala. It feels like a never-used sideboard option at best. I’d sooner replace the jars with 2 more lands (20 feels light)
3 months ago
That seems like a really good compromise, my friend! Janky combos ususally don't hurt people's feelings, and the combo pieces synergize just fine with the rest of your deck even if the engine isn't assembled.
Now that you've narrowed in on tokens/aristocrats with potential combo, it's easy to select haymakers for that deck. For starters, Chief Engineer is one of my favorite cards of all time. Blinkmoth Urn, too. Welding Jar to save your best piece in the event of a Shatterstorm. Go Brittle Effigy instead of Oblivion Stone, and then use Nevinyrral's Disk as a mass removal.
And then I think you need more token production -- Pia and Kiran Nalaar, Whirler Rogue, Thopter Spy Network, Hangarback Walker, Thopter Foundry, Thopter Assembly, stuff with Improvise and Affinity abilities, the new Saheeli Rai (and the old one I guess!). Hope this helps(: I'd cut down on the flicker synergies since artifact sacrifice + recursion + cost reduction lets you use similar effects, but all your pieces get to be artifacts. But that's just my advice to save some room in this list.
Raff is SO GOOD in this deck, like a 50 cent Vedalken Orrery. Play him. Always (:
4 months ago
Hey there. I like this. +1
You could also probably get away with squeezing a Darksteel Citadel or two in there, if you need any more free artifacts.
And I wanna suggest Welding Jar, but I don't think you actually need it.
Welding Jar occurrence in decks from the last year
All decks: 0.33%
Commander / EDH:
All decks: 0.02%