Welding Jar

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mirrodin (MRD) Common

Combos Browse all

Welding Jar

Artifact

Sacrifice Welding Jar: Regenerate target artifact.

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Welding Jar Discussion

insertcleverphrasehere on "Precon" Godo

3 weeks ago

I'd cut Trove of Temptation and I'd add a Welding Jar ($1) and a Last Chance (9). The deck is also probably running a bit too much land and could probably cut 2-3 without issue.

BlazingAbsol on Blue Sun Pili-Pala, THE Party Drug

1 month ago

Sure! I dont have a particular decklist in mind, but heres some staples I can think of

QuantumSkies on Well Oiled Clock

1 month ago

I would play 4 Prototype Portal, seeing how vital it is to your plan. An expensive plan for this combo could include Ancient Stirrings, Mox Opal, Welding Jar, Mishra's Bauble, Arcbound Ravager and Metalwork Colossus for finishers, Spellskite, and maybe even Tezzeret, Agent of Bolas or Pentad Prism.

eyes2sky on Automatonic Galvotronic

2 months ago

mortalrage Your welcome! I would also strongly recommend Welding Jar and Chromatic Sphere. For some more budget options, check out this Esper Pauper deck I am running: The Gods Made Heavy Metal. For not so-budget options check out my 4 color EDH deck (It used to run Sydri until I changed it to Breya):True D'Esperedation.

Kaleo42 on Waiting for Godo - cEDH primer

2 months ago

Apologies for the delay, I had to write this twice.One time mana sources make a lot of sense since you do need 11 mana to play your commander and equip all in the same turn.Basalt Monolith, Grim Monolith, Lion's Eye Diamond, Mana Vault, Pyretic Ritual, Desperate Ritual, Seething Song, Lotus Bloom, Lotus Petal, Treasonous Ogre, Vessel of Volatility, Simian Spirit Guide

Rite of Flame is too weak and Mana Seism may be a bit too deep.

Good RocksChrome Mox, Mox Diamond, Mana Crypt, Mox Opal, Sol Ring, Coalition Relic, Gilded Lotus, Thran Dynamo, Everflowing Chalice, Mind Stone, Fellwar Stone, Metalworker

Ok rocks to cut if you need more slots.Worn Powerstone, Jeweled Amulet, Fractured Powerstone

EquipmentHammer of Nazahn, Helm of the Host, Lightning Greaves all good but how do you feel about Sword of Feast and Famine + Aggravated Assault backup strategy? Sword of the Animist is a good equipment for this strategy as well but depending on the table may not be fast enough.

Draw and tutorsSensei's Divining Top, Daretti, Scrap Savant, Tormenting Voice, Wheel of Fortune, Imperial Recruiter,

I do not like Gamble without reliable graveyard interaction and I generally dont like Winds of Change especially if your opponents have any graveyard interactions.

Love the counter package, no Dualcaster Mage?Fork, Burnout, Pyroblast, Red Elemental Blast, Reverberate, Ricochet Trap, Glorious End, and of course Possibility Storm. Not a big fan of Veilstone Amulet in cedh but the makeup of your local meta will make or break this card. Active Volcano is probably too much.

Extra turns can be a big surprise win for this strategy. Love them. Final Fortune, Last Chance, Warrior's Oath

Artifact hate seems good but missing Vandalblast. By Force, Shattering Spree, Trash for Treasure.

Moon effects are strong but another meta call. Blood Moon and Magus of the Moon

Maybe too many colorless lands? I think you could cut one land overall but I understand you want to hit each land drop. Ancient Tomb, Buried Ruin, Cavern of Souls, City of Traitors, Command Beacon, Crystal Vein, Dwarven Ruins, Gemstone Caverns, 25xMountain, Sandstone Needle, Scorched Ruins, Sequestered Stash

Equipment assists seem good for faster hands but kind fragile. Brass Squire and Magnetic Theft

Dire Fleet Daredevil is a good card.Goblin Welder, Slobad, Goblin Tinkerer, and Welding Jar are all good.

Kuldotha Forgemaster is a good way to tutor the equipment into play.

Sphere of Resistance is a fantastic protection card but can make it easier for others to combo if you leave it out.

Dorotheus on

2 months ago

I never really had any prospects for Refurbish in Modern mainly because Resurrection has been modern legal for AGES, and never seen any play, barely even fringe.

Would you consider Platinum Emperion?
I'd go deeper on Sharuum the Hegemon and look at artifacts like Bottled Cloister and Possessed Portal that might cause your opponent to get locked out. Even just Welding Jar makes it difficult to deal with Sharuum

eyes2sky on A Token of My Extreme

3 months ago

+1 For the love of Artifacts and Mono-white! For draw/hand advantage (I know it's tough in mono-white, plus there are not many good options in pDH in general), I would recommend adding the cycling land from Amonkhet Desert of the True and Haunted Fengraf. Here's a few good cantrips I use in many mono-white pauper decks that you might want to try: Shelter, good protection for your commander. Expose Evil, not exactly a cantrip, but a little extra control, an artifact and a card when you need it, also Thraben Inspector for similar reasons. And a fog or cycle: Angelsong. Since you have heavy artifact synergy, Cranial Plating and Welding Jar seem like must-adds. Hope that helps a little. Happy pDHing!

Freezey on

3 months ago

Swiftfoot Boots is another good equipment.

All of the cycling lands and the mirage fetches are good: Flood Plain, Bad River, Irrigated Farmland, and Fetid Pools.

Trinket Mage fetches for 1 or less so Ancient Den an Vault of Whispers are a goo include, and Welding Jar might not be bad either. Also it could fetch a Phyrexian Dreadnought to combo with a Torpor Orb, Nimble Obstructionist, or Stifle.

Necropotence is an insane card draw engine.

Absorb, Counterspell, Cryptic Command, Daze and Undermine are all better than Cancel or Spell Shrivel. Countersquall might be worth a thought as well.

Some mana rocks that could help are: Commander's Sphere and all of the signets (Azorius Signet, Dimir Signet and Orzhov Signet). Fellwar Stone also helps with fixing for your opponent's mana.

Also some prime removal spells/boardwipes are:Anguished Unmaking, Utter End, Vindicate, Merciless Eviction, and Supreme Verdict.

And finally Sorin Markov would make a great planeswalker.

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