Weird Harvest

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Onslaught (ONS) Rare

Combos Browse all

Weird Harvest

Sorcery

Each player may search his or her library for up to X creature cards, reveal those cards, and put them into his or her hand. Then each player who searched his or her library this way shuffles it.

Weird Harvest Discussion

Last_Laugh on Animar Elemental Rage

2 weeks ago

Signets and artifact ramp aren't good in Animar, mana dorks or stuff like Steve will serve you better here. I'd also fork out for Cloudstone Curio , that card is amazing.

You also have the combo pieces for Weird Harvest in here already. Weird Harvest looks up Ancestral Statue and Walking Ballista for the win with only and 3 counters on Animar. Spellseeker can look up Harvest and combo off with 1 less counter on Animar and one more and for one more you can Imperial Recruiter into Spellseeker. I'd run this over Primal Surge personally.

Feel free to check out my list for inspiration. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid

PookandPie on Animarvelous 2

3 weeks ago

Linked here from the Facebook group and as this comment got longer, I figured I'd leave it here for easier parsing than on Facebook itself.

Okay, so taking a look at this, I notice one thing right off the bat: Your deck only has 7 or so ramp spells in it (I may have missed a couple).

Animar turns top decks into fuel if they're creatures, so it's the one time I would recommend not running mana rocks. I mean, you still can, but you should run a decent assortment of dorks that let you land Animar turn 2. You currently only run Birds of Paradise.

Llanowar Elves , Elvish Mystic , Fyndhorn Elves , etc., would be better than your mana rocks. I dropped Sol Ring entirely because it doesn't help Animar "go off" so to speak, since I always need colored, not colorless, mana.

After the 1 drops, you have some good 2 drop acceleration like Sakura-Tribe Elder , Wall of Roots , and so on. I especially like Wall of Roots because it can be used the same turn its cast.

Burnished Hart could easily be removed for one of the above- it takes 6 mana to get 1 land. Sure, you can play it for free, but the activation cost is still an issue. Rishkar, Peema Renegade (2 * +1/+1 counters on Animar for casting her, plus turn another thing into a dork is niiiiiice), etc., would be more beneficial for the mana spent and better utility overall.

Warstorm Surge, Primeval Bounty, etc., aren't necessary. Surge has both Purph and Ballista which outperform it during the combo with Ancestral Statue- 3 payload is a bit much since the deck is predicated on you obtaining 1 card (so you're running 3:1 payloads to combo pieces that let those payloads outright win). Animar just doesn't want to pay full retail cost for that effect when Ballista is free and Purph is R.

Vedalken Orrery is largely a do-nothing card. Casting at instant speed is fun but Animar doesn't have to- something that just outright makes your stuff uncounterable would be a better use of mana than Orrery if playing around counters, and if playing Orrery to be cute... Animar isn't cute. You can combo quick and dirty through things like Dosan the Falling Leaf and Gaea's Herald.

The Swords are oddly placed. 5 mana to get a limited effect isn't great when your Commander lends himself better to enabling sheninagans with Prime Speaker Vannifar , Tishana, Voice of Thunder , Brutalizer Exarch , Generous Patron , Imperial Recruiter , Beast Whisperer (you run Primordial Sage and Soul of the Harvest- Whisperer is a straight upgrade to one of those, but I run all 3), Wall of Blossoms , etc.. Rhystic Study wouldn't be out of place either. Most of the above when combined with Animar and Temur Sabertooth/Cloudstone Curio make a phenomenal draw engine to get you what you need.

So, to summarize everything up:

Cut:

1x Elixir of Immortality 1x Gruul Signet 1x Izzet Signet 1x Sol Ring 1x Sword of Feast and Famine 1x Sword of Fire and Ice 1x Sword of the Animist 1x Vedalken Orrery 1x Primeval Bounty 1x Warstorm Surge 1x Burnished Hart

Add:

1x Llanowar Elves 1x Elvish Mystic 1x Fyndhorn Elves 1x Sakura-Tribe Elder 1x Wall of Roots 1x Rishkar, Peema Renegade 1x Beast Whisperer 1x Imperial Recruiter (or some other tutor, they help) 1x Rhystic Study or some other draw source 1x Vannifar, Tishana, some other draw source.

If you have issues with your spells getting countered, cut something for Gaea's Herald or Dosan the Falling Leaf , or both. You could probably cut 1 land and a fatty like Utvara Hellkite who take way too long to do anything on their own in order to fit these in.

There are a few random improvements that can be made, like changing Plaxcaster Frogling to Spellskite , or swapping Hoard-Smelter for Reclamation Sage , but that can be saved for another time. More ramp and more draw engines will definitely help more than anything else. I even run Trophy Mage to get Cloudstone Curio, but that's a jank play. Spellseeker to get Weird Harvest to get Ancestral Statue and Walking Ballista in the same turn is where it's at lol.

Anyway, this was a long, loooong comment, but I hope it helps you out, man.

SaberTech on Ancestral Animar

1 month ago

As an experiment I've been running an Animar list that includes the Neoform line, the Kiri-Onna line, Weird Harvest , and the Kiki-Jiki, Mirror Breaker combo just to see which line pulled its weight the most. Despite the excess bloat in the deck list I think that it is a testament to how strong the core of an Animar deck is that the deck can still goldfish turn 4 kills at least 70% of the time. The Neoform line has simply proven to be the most accessible line for me a majority of the time, allowing me to combo off for about 80% of my potential kills in testing. Kiki and Weird Harvest each contributed about 10% to the times where I comboed off. Kiri never really proved to be a relevant play due to all the other lines being easier to assemble.

So yeah, the Neoform line is more susceptible to a wider range of counterspells than Animar's combos have normally had to contend with in previous versions of the deck, but the line is such a boon to the deck's consistency that it is worth the cost of running Phyrexian Metamorph as part of the 99 to accommodate it. You would want to play Neoform as part of the 99 anyway since it is such a good tutor. I've always had the Metamorph as part of my list because I like the options it offers, so for me even that isn't an issue.

dingusdingo on Reki, Kamigawa doing its best

1 month ago

Alrighty roo, let's spend 10 minutes fixing your deck

Thoughts

Aluren + Cloudstone Curio + any 2 legends 3 CMC or below = draw your deck.

Don't run Reap . It depends on opponents board state to function, meaning it is unreliable.

You are running Snow-Covered Forest but don't have Mouth of Ronom slotted. Low opportunity cost land that allows mono G to have a targeted creature nuke.

Add Prismatic Vista for increased deckthinning.

There are a whole host of other legendary cards you can be running that are 3 CMC or less. Replace any combat oriented or random buff artifacts/creature (most of the 2/3/4 CMC legendary artifacts, and also Skyship Weatherlight) with some of the following

Voltaic Key works with Paradox Engine and Sensei's Divining Top to draw deck. You already slot the other two. Key also lets you ramp or get value from other artifacts.

Inventors' Fair opens many winning lines from many board states, usually by fetching Paradox. Expedition Map lets you get to Inventors' Fair more often.

You should really up creature tutor density, and add some value targets. Eldritch Evolution Chord of Calling Finale of Devastation Natural Order Time of Need Woodland Bellower Summoner's Pact Uncage the Menagerie Weird Harvest

Adding in value creatures that can be grabbed from tutors gives you a far greater chance to escape from nasty artifacts/enchantments Caustic Caterpillar Reclamation Sage Manglehorn

Burgeoning Mirri's Guile Earthcraft and Oath of Nissa have far less value here than you think. I would cut them all, except possibly Earthcraft due to how well it works with Paradox engine. You should add Squirrel Nest as an alternate wincon if you keep it.

Why are you running Strip Mine ? You run no other stax pieces and no land recursion.

Last_Laugh on Make a Very Big Boy

1 month ago

Spellseeker , Ancestral Statue , Walking Ballista , and Weird Harvest .

Weird Harvest looks up Statue and Ballista for the win with only and 3 counters on Animar. Spellseeker can look up Weird Harvest to get things going for just more and 1 less counter on Animar.

Last_Laugh on Animar creature

1 month ago

You have the Weird Harvest combo pieces in here already. With only 4 mana and 3 counters on Animar you look up Ancestral Statue and Walking Ballista for the win. For more and 1 less counter on Animar, you can Spellseeker to look up Weird Harvest. more and you can Imperial Recruiter into Spellseeker lol. So even Recruiter>Spellseeker>Harvest>Ballista/Statue is and 2 counters for the win.

Yylon on Animar rhymes with Aggro

1 month ago

Hey Last_Laugh

Thanks for taking the time with your suggestions, I purchased one ( Walking Ballista ) and played the deck last night for the first time but didnt draw it.

The other 3 cards I have on my maybe board to keep in mind, Weird Harvest looks like it could be a lot of fun

Last_Laugh on Animar rhymes with Aggro

2 months ago

Depending on how far down the rabbit hole you want to go...

Consider Weird Harvest . In your current list it looks up Ancestral Statue and Purphoros for the win with only 5 mana and 3 counters on Animar. Preferred finisher here is Walking Ballista so the combo needs 1 less mana and 1 less counter. Spellseeker can look up Weird Harvest for 1 more mana and 1 more mana than that for Imperial Recruiter to look up Spellseeker.

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Weird Harvest occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%