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Mouth of Ronom
: Add to your mana pool.
, , Sacrifice Mouth of Ronom: Mouth of Ronom deals 4 damage to target creature. ( can be paid with one mana from a snow permanent.)
Mouth of Ronom Discussion
4 days ago
Soren841: The land loops combo requires the cost of Crop Rotation to be paid, making it impossible to loop Mouth of Ronom since it needs to sac itself to do the damage, so you loop the Blighted Woodland to get the basics you need to pay for the Crop .
4 days ago
My only issue with Blighted Woodland is that it allows me to loop Mouth of Ronom in the scenario where Somberwald Stag is gone and Shaman of Forgotten Ways is my most secure win before having to resort to Geier Reach Sanitarium .
dingusdingo on Flex
5 days ago
A very thoughtful reply!
Even if you would rather be winning, I would still suggest slotting Mouth of Ronom . Having that extra flexibility can rarely hurt, the cost for running it is so extremely low. Lets you wipe out hatebears that might be causing you a problem too Ethersworn Canonist Spirit of the Labyrinth Eidolon of Rhetoric (All three see play in stax lists, among other bears).
Have you run into many rule of law effects? And how do they interact with your deck? Rule of Law Arcane Laboratory Eidolon of Rhetoric . These seem more painful for your build than tax effects (barring tax landing on turn 1).
dingusdingo on Flex
6 days ago
Nice deck! A lot of neat combos tucked in here. I have some suggested edits for you though!
Mouth of Ronom is a card you could very easily run. Green doesn't have a lot of targeted removal, and the opportunity cost for playing it is extremely low. If you swap your forests for snow covered forests, you're golden
I'm confused why you're running a fetchland at all. You don't need color fixing, and the deck thinning is extremely marginal when you consider how much it can slow you down against cards like Root Maze Back to Basics Thalia, Heretic Cathar Blood Moon Magus of the Moon Frozen AEther Kismet
Some of the card draw you run is pretty inefficient or extremely expensive. I'm specifically looking at Seer's Sundial and Sandstone Oracle . Sundial costs you 6 mana for the first card, while Sandstone is always dependent on opponents hand sizes for card draw, making it unreliable (and also costing 7 mana). I'm also not a huge fan of Sea Gate Wreckage but the opportunity cost for running it is extremely low. Have you considered Memory Jar or Howling Mine ? With your massive mana production Memory Jar could allow you to draw 7 and dump your entire hand. Howling Mine will accelerate your draws much earlier, although it is symmetrical. Beast Whisperer could be a good replacement if you don't want to give advantage to opponents, you certainly run enough creatures to justify. Life's Legacy is also a solid choice, especially since you're already running Greater Good
You run quite a few basic land tutors, some of them pretty low card quality. When you have access to Gaea's Cradle and Nykthos, Shrine to Nyx , why are you spending mana and card resources looking for basic lands? Specifically looking at Cultivate Kodama's Reach Nissa's Pilgrimage Seek the Horizon Journey of Discovery and Yavimaya Elder . If you ran fewer than 40 lands in this deck, you probably wouldn't have to run so many cards to deck thin to help your top deck, you could pretty easily cut to 34-36 lands. I'm also not wild about the very high CMC Hour of Promise , but it does search for non-basics. I'm also not very hyped about Tempt with Discovery , if you are playing against even mediocre or up skill level opponents you will be paying 4 CMC to search for one non-basic land. You're only getting more than one land off Tempt against bad players, or against players who can drop a Gaea's Cradle or other super value land against you.
Speaking of ramp, you should consider running Priest of Titania as well as Karametra's Acolyte . Currently you are very vulnerable to Armageddon and Ravages of War , two cards that see play in stax decks (as well as others). Having Ramunap and Crucible is a good choice, but you won't have access to those every single game you get hit by Armageddon. You should really consider mainboarding Carpet of Flowers as well, its virtually guaranteed someone will be running blue in a pod of 4, and it will let you hit turn 2 Azusa, and provide more value as the game goes later for very small investment.
On the topic of Stax, your deck is super vulnerable to getting caught. Almost all your draw is 3+ CMC, you have basically no removal, and you run a barebones 0/1/2 CMC ramp package. Thorn of Amethyst Sphere of Resistance Winter Orb Static Orb Thalia, Guardian of Thraben Lodestone Golem all cause immense problems for your deck. I understand that if you start your draw engine, you can escape from underneath them by dumping lands with your commander, but what do you do if one of those stax pieces lands on turn 1? Going fast works against stax, but there's no way you're going faster than a deck that runs the full suite of 0/1/2 cmc artifact ramp (which most stax decks do). You aren't going fast enough to threaten a win on turn 3, so you need to include removal. Having no removal is also a huge problem when beatdown is your wincon. What do you do against Moat ? Or Island Sanctuary ? Or Solitary Confinement ? A single piece of removal in the form of an 8 cmc creature is just not gonna cut it against real decks.
I would also recommend casting a really critical eye towards anything 5+ cmc. Cards that cost that much that don't actively win or directly lead to winning are most likely not worth the mana investment or the card space, even though you are a deck that ramps mana and draws cards. To put it in other terms, there are better things you could be doing with that mana. Your primary win con costs 10 mana to cast, 20 more to use, for a whopping 30 mana. Its forcing you to run pretty low quality cards like Mana Reflection and Zendikar Resurgent to get to that absurd amount of mana, on top of 40 lands. Running lower CMC spells will allow you to free up those expensive CMC slots that only enable you to play other expensive spells.
A couple more cards in specific you should reconsider Akroma's Memorial Ring of Three Wishes . Memorial you can replace with Lightning Greaves as a haste enabler for Craterhoof Lines, and Ring happens to cost you 10 mana to get a single card to hand, 15 for 2 cards, 20 for 3 cards, which we would call inefficient.
Would recommend Staff of Domination , especially if you include Priest of Titania or Karametra's Acolyte . Opens up lines for infinite mana and drawing your deck, or just provides a solid dump when you have too much mana and nowhere to go. I would also recommend Eldritch Evolution as another strong tutor. Uncage the Menagerie and Weird Harvest are a bit lower quality, but potentially what you're looking for as well. And I can't stress enough, add some removal to your deck. There are plenty of hyper efficient 1/2 cmc removal spells in green, as well as creatures that pack removal on ETB, which combines well with all the green tutors you run.
3 months ago
3 months ago
Mouth of Ronom to go along with your snow lands, green lacks creature removal as it is.
4 months ago
Seeing as you're running all snow-covered mountains, it might be worthwhile to find room for Scrying Sheets! If you did, you could also potentially sneak in Mouth of Ronom and sub out Fire Diamond for Coldsteel Heart. Can't say no to a potential card draw every once in a while, right?
6 months ago
furrycombatwombat - We've had some different experiences then. Again, that's fine. What matters is if Julesreddragon likes the card or not. He apparently hasn't, which is why I offered the Mouth of Ronom as a potential replacement.
Verix Bladewing is an interesting thought clayperce. Would you argue that taking out two Thunderbreak Regents is worth two Verix Bladewings? Personally, I would say running 4 Regents would simply be better, but I guess the late game kicker effect is definitely relevant. I guess one could argue that Verix would make Regent's effect better since you're playing more dragons for them to try and target. Interesting.
And Julesreddragon, the answer to your question is yes. You should see your deck being MUCH more consistent than what you had previously (before the updates and whatnot). I'm sorry to keep saying this, but right now is simply about playtesting and tweaking to your meta (or the meta in general if you want to go to big tournaments). You may come to realize some cards don't do near as well as you thought, while others are absolute necessities that you weren't even sure would make the cut. That is just the way magic goes. My only suggestion is against Thundermaw Hellkite, as I have not seen that many flyers (Lingering Souls has kind of fallen off, but Spirits are back) that are that relevant for the one damage or tapping. I would say maybe more Regents or try Verix. However, if he's done well for you then by all means keep him. Other than that, good luck with Skred Dragons in modern my good sir.
Mouth of Ronom occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%