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Mouth of Ronom
: Add to your mana pool.
, , Sacrifice Mouth of Ronom: Mouth of Ronom deals 4 damage to target creature. ( can be paid with one mana from a snow permanent.)
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Mouth of Ronom Discussion
3 weeks ago
This may be too expensive for your budge, but Scrying Sheets with the majority of your lands being Snow-Covered Mountains and Mouth of Ronom can be a way to get cards for red, made even stronger with Sensei's Divining Top top and Scroll Rack. Of course this doesn't really achieve your goal of early game card draw, just a potential avenue for card advantage in a color that desperately needs it.
3 weeks ago
Either of them does not look great on paper but in practice you'll notice how useful they actually are.
3 weeks ago
Azergyzhoul Sorry I did not notice your earlier questions.
Even though you can do a lot of funky things with Cloudstone Curio I do not think it is a right fit for Yisan as it lacks artifact tutor. If you want to go the Curio route, You should take a look at Selvala, Explorer Returned.
1 month ago
1 month ago
Removed in the latest update:
- Thragtusk. If our opponent can solve the 5/3 tokens, they can also probably answer this.
- Tectonic Edge and Encroaching Wastes. Poor land destruction cards. By the time they're relevant, the opponent has usually already executed a significant part of their game plan, which means we need answers not mana disruption.
- Mouth of Ronom. Too costly an answer.
- Scrying Sheets. Too narrow and incremental, plus the colorless mana hurts. Will probably rethink this if the deck gets Dark Depths.
- Garruk Wildspeaker. I find him underwhelming in the times that I have cast him.
- Ugin, the Spirit Dragon. Too high a mana cost, although his abilities really do complement the weakness of the deck. The sacrifice lands plan do not really mesh well with the 8 mana.
- Skullclamp. Not sure about this chop, just trying it without. My experience has been, if I'm digging for answers with Skullclamp by killing my X/1's, I may find the answer but not have enough mana anyway.
- Wurmcoil Engine. Doesn't really synergize with the rest of the deck.
Added since last update:- Regal Behemoth and Throne of the High City. Trying out the monarch mechanic to provide some card advantage.- Garruk, Primal Hunter. Trying out as replacement for Garruk Wildspeaker.- Fastbond. Because it should have been here in the first place.- Field of Ruin. A fixed Ghost Quarter.- Ramunap Excavator. Crucible of Worlds with legs.- Vizier of the Menagerie. Green's form of card advantage seem to be to play from the top of the library. This is a Garruk's Horde with lower mana cost.
1 month ago
Hello Emzed! I will start saying this was a version i used in a tournament at my LGS, so i tailored it for my meta ( and some card were still in the mail :P )
Now, on card suggested:Seedborn Muse it's a card i want to get and include, she speed up yisan a lot and don't need us to get an infinite mana combo, because she will generate enough utility alone. Definitely an include.
Woodland Bellower I'm always switching him in and out, depending on meta, super useful especially if you need to go 1 vs 3, but at this tournament i decided to leave him out and go purely on speed.
Regal Force I stopped using it, it draw a ton of card but for me Elvish Visionary has been enough ( with help from Temur Sabertooth ) and decided to sub it with Freyalise, Llanowar's Fury, for now she's been very good, especially cause i can use her as a naturalize in a pinch.
Phyrexian Revoker is a card that i definitely want to include. Too useful to have a stax target at 2.
Lodestone Golem I don't really like it in Yisan, it enter too late and if Yisan is fetching at 4 i usually have other priorities before stax piece.
Mouth of Ronom not included as for now i don't have snow land :P
Ulvenwald Tracker still have to test it, since i never felt the need to fetch for him, but definitely a card to keep in consideration, especially as an answer for local meta.
Lignify i can see the benefit of having a 3rd Beast Within/Song of the Dryads, but in this list I tried to go all out with the speed for the combo, and never found a use for song of the dryad neither, cause only some specific artefact can come down fast enough to hate us, the rest of the deck are either slower than us, or if faster like storm or tazri food chain, to nominate a few, they need other hate piece other than lignify, like the thorn effect.
Just my vision on yisan! :)
1 month ago
Seedborn Muse goes bonkers with Yisan, Woodland Bellower is a great tool for assembling combos, and Regal Force can be very valuable when you're forced to play a fair game. Did you consciously exclude those cards or are they not on your radar?
Since you have a good suite of stax cards, I suggest adding Phyrexian Revoker and Lodestone Golem too. Finding one of those when needed can be great for the stax plan.
Currently your list is a little light on creature removal. Cards like Linvala, Keeper of Silence, Aven Mindcensor or Containment Priest can be huge problems, and having an answer is crucial. Mouth of Ronom, while not exactly efficient, can be found via land tutors. Ulvenwald Tracker is cheap enough that you might be able to grab it with Yisan in time to deal with the hate. Lignify can shut down opposing commanders for a while.
4 months ago
I highly recommend snow-covered forests and Mouth of Ronom, having a tutorable removal spell in green from Crop Rotation and Sylvan Scrying is great and is even better with crucible and Ramunap Excavator. I really and truly think that the trample enablers are 100% unnecessary. This is especially true given that you are trying to go super wide. This deck needs some lifegain cards for the Zurgo match-up, Thragtusk and Obstinate Baloth are great for that and are acceptable outside of gaining life. I understand where you are coming from with the draw a lot of cards mentality, but I think it is just too inefficient. They seem tough to resolve in the face of counter magic and way to slow in the face of creature decks, if you play against green mirror all day, they are probably great however. In your mana base, I think the recently unbanned Ancient Tomb is amazing, and the "Panorama" cycle of cards is likely better than some of the lands you are playing and evolving wilds and terramorphic expanse. I personally would cut Lotus Vale, Mosswort Bridge, Opal Palace, Oran-rief, Reliquary tower, Scorched Ruins, and Temple of the false god (why would you want to ramp once you hit 5 lands?). In their place, I'd add Jund Panorama, Bant Panorama, Naya Panorama, Evolving Wilds, Terramorphic Expanse, Command Beacon (which is great with Titania in the face of removal) and Mouth of Ronom. There are a bunch of other cards I would personally change, but it is mostly having to do with your theme, so unless you want to change that, I will refrain from giving that info.