Mouth of Ronom

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Coldsnap (CSP) Uncommon

Combos Browse all

Mouth of Ronom

Snow Land

: Add to your mana pool.

, , Sacrifice Mouth of Ronom: Mouth of Ronom deals 4 damage to target creature. ( can be paid with one mana from a snow permanent.)

Mouth of Ronom Discussion

WagiDreams on Ursine Uprising (Ayula Hunny Pot)

3 days ago

-1 Path of Ancestry +1 Mouth of Ronom

Mouth of Ronom is another snow land and it just works so well in conjunction with fighting bears and Crucible of Worlds . It also serves as a colorless source of damage against pro-green creatures.

TheSlowestBro on Titania EDH

1 week ago

Sure if you want to see my list here it is: The Entmoot

I'd also cut a non-land for Dark Depths , it's basically a creature/wincon anyway.

Another good aspect to Mouth of Ronom is that it really flies below the radar and is easily forgotten by our opponents.

Natural Affinity is a card I've been thinking about too. Has it been good for you so far? I agree that Kamahl seems quite a bit clunkier.

Man glad to hear your opinion on Food Chain , I have been thinking about it but I also don't want my deck to become too powerful either (I don't include Strip Mine and Constant Mists for that reason).

Ashcashcash on Titania EDH

1 week ago

@TheSlowestBro

Thank you for your feedback and it's great to hear from another Titania player! I would love to see your list. My list has become very foiled over the years, but that's just because I love the deck! To address your suggestions:

  1. I definitely like the idea of Dark Depths and Thespian's Stage , but I've kept my lands pretty refined to what they are now. I would probably cut a nonland card and Tectonic Edge for them.

  2. I definitely agree with Pir's Whim and at this point, I'm not sure why it isn't in my deck. I must have been distracted by other cards in Battlebond to have not notice it during spoiler season back then. Ha!

  3. Kamahl, Fist of Krosa is definitely a no from me. The trample is mediocre and I can just make more 5/3 elementals if I don't have enough damage on board. The wrath protection is interesting though. I recently added Natural Affinity to my list, and it does the same thing, but at instant speed and 3 mana. Also, the deck is already good at rebuilding from boardwipes. Usually killing my board means Titania is dying, which lets me play her again for more ramp and value.

  4. Green is so bad at removal. I run very little interaction other than land destruction. Mouth of Ronom definitely would work as a way to interact with my opponents more. Thanks for the idea! I've also ran Karn Liberated at some point because he is great removal. I'm also going to being trying out Ugin, the Ineffable because of Haven of the Spirit Dragon synergy.

  5. Zuran Orb has been pretty bad lately, so I might drop it for other Lifegain cards. Buried Ruin is a good idea, but the artifacts I run aren't essential to my gameplay. Seasons Past and Eternal Witness do the same thing.

As for Food Chain , I removed the Food Chain package to lower the power level of the deck. The package is genuinely insane in the deck, but my group didn't really like to play against it. Instead, I put together a General Tazri Food Chain cEDH deck with it. I highly recommend Food Chain in Titania though. You can exile tokens for creature mana. With Command Beacon + Food Chain , you get infinite 5/3 elementals and with a land sac outlet, you can get infinite mana to cast other spells by casting Titania and bring back lands to convert the Food Chain mana into normal mana. Otherwise, if you have a Strip Mine in your graveyard, you can just cast Titania infinitely and bring back Strip Mine and kill all your opponent's lands. Food Chain is busted.

Again, thanks for the suggestions!

dingusdingo on Reki, Kamigawa doing its best

2 weeks ago

Alrighty roo, let's spend 10 minutes fixing your deck

Thoughts

Aluren + Cloudstone Curio + any 2 legends 3 CMC or below = draw your deck.

Don't run Reap . It depends on opponents board state to function, meaning it is unreliable.

You are running Snow-Covered Forest but don't have Mouth of Ronom slotted. Low opportunity cost land that allows mono G to have a targeted creature nuke.

Add Prismatic Vista for increased deckthinning.

There are a whole host of other legendary cards you can be running that are 3 CMC or less. Replace any combat oriented or random buff artifacts/creature (most of the 2/3/4 CMC legendary artifacts, and also Skyship Weatherlight) with some of the following

Voltaic Key works with Paradox Engine and Sensei's Divining Top to draw deck. You already slot the other two. Key also lets you ramp or get value from other artifacts.

Inventors' Fair opens many winning lines from many board states, usually by fetching Paradox. Expedition Map lets you get to Inventors' Fair more often.

You should really up creature tutor density, and add some value targets. Eldritch Evolution Chord of Calling Finale of Devastation Natural Order Time of Need Woodland Bellower Summoner's Pact Uncage the Menagerie Weird Harvest

Adding in value creatures that can be grabbed from tutors gives you a far greater chance to escape from nasty artifacts/enchantments Caustic Caterpillar Reclamation Sage Manglehorn

Burgeoning Mirri's Guile Earthcraft and Oath of Nissa have far less value here than you think. I would cut them all, except possibly Earthcraft due to how well it works with Paradox engine. You should add Squirrel Nest as an alternate wincon if you keep it.

Why are you running Strip Mine ? You run no other stax pieces and no land recursion.

TheSlowestBro on Titania EDH

2 weeks ago

Nice deck! I am a fellow Titania player, though my list is quite a bit more budget restrained than this one. I do however still have a few suggestions that have at least worked really well for me:

  1. Dark Depths and Thespian's Stage make the perfect duo for Hour of Promise . And with land recursion it's certainly not uncommon for Marit Lage to make multiple entrances during a single game.

  2. Pir's Whim , I think this card is just awesome for Titania decks.

  3. Kamahl, Fist of Krosa for trample and wrath protection.

  4. Mouth of Ronom + at least 1x Snow-Covered Forest , I find in my list I often lack ways to interact with what my opponents are doing, and this is a really good way to counter decks that think they have all the counters ;)

  5. Claws of Gix for Zuran Orb redundancy. In my deck Buried Ruin does really well as those artifacts almost always get hated on the moment I try to stick em.

Overall this looks like a super strong and well thought-out list. Definitely +1 from me!

Follow up question: I see you recently removed Food Chain from your deck, may I ask why? That's a card that has been on my radar but due to its price I haven't gone for it yet.

CyborgAeon on Yeva Draw-Grow

2 weeks ago

Hi dingusdingo, while I can't comment confidently on the argument for / against combos with rings I think that at least one rings combo was in at some point... maybe I'm mis-remembering, but I'm not sure how a wholly untutorable combo would be an easy slot into the deck any more. Then again, there are those more educated in yeva than I who can likely help.

On the other hand I can attest that the Sunscorched Desert loop was in not too long ago, but it was found that the same loop for flipping abundant lands can be performed using both Mouth of Ronom to nuke the board alongside Geier Reach Sanitarium to draw all opponents to death (at instant speed!). Desert may be smoother as it offers unbounded damage as opposed to draw, but either way I believe that is the reason that it got cut.

Furthermore, while I'm all for the idea of using and abusing new Sisay, I'd definitely recommend NOT going for a FC build (as she only exists to activate her ability, and FC doesn't help with that). If you look there's been a slew of fantastic memes and great discussion over on the cEDH FC discord and the cEDH reddit about The First Sliver (commonly believed to be the most optimal food chain cEDH general) I'd recommend checking them out.

SynergyBuild on Modern Snow (MH1 Spoilers!)

2 weeks ago

In Modern Horizons, given the all of the cards are spoiled now, I think Snow is a real deck.

Based Green, while splashing white and blue, this list has a lot going for it.

The Manabase isn't bad. Between Prismatic Vista and like 7 fetches (3 misty, 2 Windswept, 2 Flooded), along with 2 plains and 2 islands, 4 forests, and a Scrying Sheets , that manabase works well, because this list has a lot of ramp. Mouth of Ronom , Frostwalk Bastion , Boreal Shelf , Artic Flats, as well as some other lands are considerations, but I am not a huge fan.

Into the North , Rime Tender, Arcum's Astrolabe , and Boreal Druid help our mana a lot.

Ice-Fang Coatl and Ohran Viper are card draw/removal, but On Thin Ice and Gelid Shackles are strong answers too. Glacial Revelation is the strongest card in the deck, while Ambominable Treefolk is our massive beater.

Diamond Faerie is a secondary option as a finisher, my rough list runs 2 mainboard. It can close out games.

Icehide Golem is another quick beatstick.

Simple list, ramp, draw, removal, and beaters, but all of them are well above the normal rate.



Modern Snow

Modern SynergyBuild

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Additionally, I think a mono-green list and simic list may have legs too.

dingusdingo on Yeva Draw-Grow

2 weeks ago

Well hello there Inkmoth, nice deck you got here.

Have you been running into many exile effects? Riftsweeper could very well have a place here, plus it has value against food chain decks that put cast from exile creatures into exile with cheap tutors. Certainly a flex spot but I bet the new Sisay will spark another round of FC decks (I've been thinking about building one lol).

You should consider the usually laughable Sunscorched Desert . It acts as a second win condition with Crop Rotation loops if Shaman is offline or unavailable. Use the Mouth of Ronom loop with the desert to kill players.

I also have three spicy suggestions that go together, but they are hard to tutor in mono G and most likely don't fit. Rings of Brighthearth Sensei's Divining Top Voltaic Key . Rings can combo with Top as an outlet for infinite mana. Top can also generate infinite mana/draw with Paradox Engine and Voltaic Key . Rings lets you combo off with Deserted Temple and Cradle or Itlimoc or Nykthos, provided they produce high enough mana counts. Rings also combos off with Key + Thousand-Year Elixir + any big dork that can generate 5+ mana

Top has the benefit of allowing you to sauce on opponents from a zone they have a hard time hitting. It would allow let you up tutor density with Sylvan Tutor . Works well with Worldly Tutor and Noxious Revival , plus gives effective card advantage when using Fetchlands to shuffle away bad top 3.

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Mouth of Ronom occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%