|Commander / EDH||Legal|
Printings View all
|Modern Masters 2015 Edition (MM2)||Common|
|New Phyrexia (NPH)||Common|
Combos Browse all
( can be paid with either or 2 life.)
Target artifact or creature you control gains protection from artifacts or from the color of your choice until end of turn.
Apostle's Blessing Discussion
5 days ago
I can definitely see a place for like 2 of Apostle's Blessing but I don't feel like the other pump out enough card-for-card value in this style of deck.
As for playing other decks, I have other decks. I just particularly want to try out Death's Shadow and it's a play-style I really enjoy. I've always been a budget player so always rocking aggro/tribal/burn is getting a little bit stale.
5 days ago
If you need more self-damage effects, you could consider playing some of the other phyrexian mana cost cards, like Gut Shot and Mutagenic Growth (that one would be more useful in a Stompy deck tho). You can also point gut shot at yourself to lose 3 for free. There's also Postmortem Lunge and Apostle's Blessing .
Are you dead-set on playing a midrange shadow deck? The inherent nature of midrange kinda makes it hard to keep it under budget since you need to play 'good' cards that are often really expensive. You could go for a more Stompy approach in BGr with Swiftspears and Mutagenics or a burn/aggro BRu deck with Vexing Devils and Claim/Fame, which might be easier to build on a smaller budget.
5 days ago
Also Apostle's Blessing to get around blockers/to protect your creatures.
1 week ago
Greetings, fellow Phyrexian!
itachi45, High Counsel of Jin-Gitaxias, coming in for a comment.
I like a lot of what you have going on here, but I think those could use a little tidying up.
One of the biggest draws to the most recent Infect lists is they operate almost entirely at instant speed for full flexibility. For that reason, I think you have entirely too many sorceries in this deck.
Here’s my competitive list for reference: Brother, That Looks... Infected
Look forward to hearing your feedback!
2 weeks ago
SoggyWaffles777 i haven't picked up this in a while so it's great to comeback here and talk a bit about it ahah.
I never used it Mutagenic Growth but it's probably a good option, would have to try and find the perfect balance for it.
In my initial builds i used to run Expedite but it just wasn't useful enough and the reason i would never use Crimson Wisps is the same one that made me drop Cerulean Wisps even though it netted me mana: running Psychotic Fury since it targets a multicolored creature and both wisps make the blitercoil one color, besides that i think i rather pay 1 more mana to be able to draw a card.
about the Slip Through Space : i already run 3 but i also run 2 Apostle's Blessing and giving protection is to a determined color is normally enough to make the blistercoil unblockable, plus it's better against non creature heavy decks.
The big challenge of this deck is finding the perfect balance between the cantrips and utility/removal spells, in my first builds i used to run a much more "combo" focus aprroach but then i moved to this more resilient building.
Will check your list though! :D
3 weeks ago
Let me preface this by saying I've been playing Blitz for the last few years, and I love playing it. Having said that, I have several notes on this, so bear with me.
First things first, where's the combo? Temur Battle Rage is the soul of this deck, and it isn't present at all. That's where the deck gets its ability to finish out of nowhere. Pair it with either Mutagenic Growth or even Titan's Strength and boom. Growth tends to be preferred because you can cast it with no mana open, but either is acceptable.
Needs more creatures. I'm not talking a lot more, because you still want a certain spell density, but generally speaking, some combination of Delver of Secrets Flip and/or Elusive Spellfist s are in the list, otherwise you just fold to incidental removal. I like 4x Delver, 4x Fiend, 4x Cypclops, but you should definitely have 3-5 more creatures.
Card selection. I understand shying away from Preordain if you're trying to keep to a budget, but Ponder and at least one other card selection spell is a must. I don't care for Brainstorm but anyway you slice it, you want several of these type of spells. Typically it's 8-12 with Gush on top, but this deck NEEDS to look at a lot of cards to get to the ones it needs for the situation, and targeted cantrips just don't cut it.
Mana base. I see two problems here. First is straight up number. You're running 16, when 18 is a more realistic number. Those first two-three land drops are essential. The secend issue is the number that come in tapped. There is a certain value in playing cards like Evolving Wilds , Terramorphic Expanse , and/or Ash Barrens when you are playing Brainstorm , but you don't need to pack duals on top of it. I wouldn't play more than 6, and then I would want 2-3 of those to be Ash Barrens . 4 is probably a better number. Use the duals if you move away from Brainstorm, and the "fetches' if you don't.
Don't forget protection. Apostle's Blessing is the go to, but you need some way of keeping your creature alive on your big turn. Dispel can also do that. Gitaxian Probe is also helpful to make sure the coast is clear before you commit.
Now, as for Fire / Ice , the card is fine, and there are a few flex spots to include it as a 1-3 of. When I tested it, it seemed underwhelming. It's a utility tempo card, and this deck plays more of a combo deck with a tempo back up plan.
4 weeks ago
4 weeks ago
There can be a really interesting blue white auras deck in the format but this one has a couple weaknesses. Because of all your one of cards, this deck can lack some consistency. Things like ethereal armor, daybreak coronet, and spirit mantle are the best auras in the format so even if it is outside of your budget to play four of each it is definitely something to work towards. Another big weakness of not only this deck but auras in general is that if your creature dies then all your auras die with it. There are whoever ways to counter this downside. An example of this is protection and hex proof effects such as Apostle's Blessing , Dive Down , or Slippery Bogle . One of the best things a deck like this is play a creature on turn one and then on turn two play and aura and attack. Thankfully there are a few options for 1 mana creatures such as Slippery Bogle and Slither Blade . There also seems to be a fairly high density of creatures in this deck which might not be the best option because the best way that you can use auras is by putting them o one creature and making it huge. If you played Bruna, 4 Slippery Bogle , 2 Slither Blade , 4 Kor Spiritdancer , and 2 Hero of Iroas that would probably be plenty.Your land count is good but your mana base is slightly slow with the tap lands. I would get three more Port Town seeing as it is good budget option and replace the lands that come in tapped and gain you life. Since modern can be a fairly quick format and you are trying to get to Bruna mana, I would recommend some cheap counter spells to try and go on a tempo plan. Some options to keep in mind are Spell Pierce and Spell Snare . All in all this is a great first attempt (better than I could of done when I started brewing) and if you wanted to start winning tournaments with a deck like this it is completely possible. P.S. Enlightened Tutor is not modern legal
Apostle's Blessing occurrence in decks from the last year
All decks: 0.09%
Commander / EDH:
All decks: 0.01%