Ranger's Guile


Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Magic 2015 (M15) Common
Magic 2014 (M14) Common
Innistrad (ISD) Common

Combos Browse all

Ranger's Guile


Target creature you control gets +1/+1 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

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Recent Decks

Ranger's Guile Discussion

kamarupa on Red Rover Modern [Budget]

7 hours ago

Maybe swap out a couple Harmonize for Commune with the Gods - you've got ways to get creatures out of your graveyard, it's twice as fast CMC-wise as Harmonize, and will can even get you a Lure if that's what you need. Infiltration Lens also comes to mind a a card drawer, but that will only be really good after you've already got your combo down.

Some sort of protection seems prudent as well, and if it were my deck, I'd sacrifice at least 1-2x draw spells for some Vines of Vastwood or Blossoming Defense or Heroic Intervention or Ranger's Guile.

Sometimes you're going to run into non-creature threats. A full set of Naturalize, and a full set of Beast Within in the sideboard could be swapped in for your Lures.

cherl on Heroes, dude

1 week ago

Depending on what your budget range is for this, I recommend a couple things:

Rancor Is always good with these types of decks. Satyr Hoplite with a Rancor stuck on it turn 2 is a 4/2 trample that can swing that turn.

Assault Strobe is good, but this deck probably wants Temur Battle Rage instead.

Since it's a casual deck, Rogue's Passage is always good to get your big guys past some pesky blockers.

As budget removal that will also trigger heroic, you could use Prey Upon or Pounce, or even Savage Stomp if you want that +1/+1 counter.

I think since you have The Crowd Goes Wild, you don't need Thrive.

Travel Preparations is okay, but without the ability to flashback it, it's just not worth it.

Ranger's Guile is a good budget option to protect your creatures at instant speed and trigger heroic.

Hope any of this was helpful!

CheeseBro on It's Splinter Twin! Wait, Pauper? And it's $15????

1 week ago

I think the purpose of that was to be able to use it the turn I combo off (assuming I dont do it at instant speed) when the elves have haste on the midnight guard for a faster win but in playtesting that doesn't really happed that much... You might be right about adding Ranger's Guile. I will try that out and tell you how it goes!

BlaineTog on It's Splinter Twin! Wait, Pauper? And it's $15????

1 week ago

This deck looks awesome! I've been testing it on MTGO and it's played pretty darn well, too.

I'm not sure about the purpose of Might of the Masses, though. If we can go infinite, we don't need to go tall. But given that we're only a 15-creature deck, it seems unlikely that this will be better than Ranger's Guile for additional protection, or Giant Growth for a power boost. Is the idea that this lets us kill our opponent one turn faster by swinging in with a Llanowar Elves once we've assembled the combo? That seems pretty niche, especially when it dilutes the number of Creatures and Enchantments in the deck.

FUL on Leaping Fog Frog's

1 month ago

imho if you want to play around Bloodbriar you should put some protective spell that gives hexproof, like Ranger's Guile or Vines of Vastwood

FUL on Bryar Fury, King of Iron Fist

2 months ago

I would seriusly consider some hexproof card, like Ranger's Guile, Vines of Vastwood or Sheltering Word (this one expecially vs burn or MBC) because Bloodbriar will be the main target of your opponent's offensive spells. You could remove Wildsize and maybe 1 or 2 Ixalli's Keeper and put some of those cards; also Imo you should consider to main Rancor back, because while you are waiting to play Bloodbriar you can enchant other creature that will be scrificed anyway and it's faster than Ixalli's Keeper, even if it's less powerful

Vasher on Guerrilla Warfare Needs editing

3 months ago

as far as suggestions, Teferi's Protection, Austere Command (as well as other board-wipes), Oblation, Recollect, Regrowth, and Dawn Charm are some of my favorite cards in these colors. I think that Blinding Angel would be a great fit into the theme of this deck. making you opponents skip a combat step?! it's great! especially if they already can't attack you with more than one creature most turns.

Also other ways I've seen this commander built is as a Voltron commander, using green to ramp and white for equipment spells, attaching things like Sword of Feast and Famine or Blade of Selves for heavy commander damage.

as far as protection, don't forget things like Ranger's Guile and Rebuff the Wicked. giving your stuff hexproof is a kind of counterspell essentially. cause it makes your stuff an invalid target. so the spell fizzles.

Also did I mention Teferi's Protection? it's seriously amazing. just... I can't even express to you how much every deck that runs white needs this card.

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