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: Target 1/1 creature gets +1/+2 until end of turn.
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|Have (6)||ibraJG84 , fireborne1986 , ZombieFood , Kiortio , BlueMageBrandon , Vergil_Redgrail|
|Want (2)||xpsychovampx , Dadaman11|
1 day ago
Ancestral Vision actually has been played sometimes instead of the usual playset of Serum Visions. The main reasoning behind them is that you will be replenishing your resources, drawing into more counters and lands without having to tap in sorcery speed mid/late game searching for answers or wincons. You will only need to tap out turn 1 to suspend it and turn 2 if you have a Bitterblossom (the ideal is to have both), after that you are free to hold counterspells, removal and flash creatures. For me they worked exactly like that. I do intend to test Opt because it fits perfectly in this game plan of avoiding to tap out, but I am rather skeptical whether it will be able to be an actual replacement.Paulo Vitor Damo da Rosa made a video/article and gameplay in July on Channelfireball where he points out (and out of experience) some of the main points for prefering Ancestral Vision in this deck.
He also discusses a bit Pendelhaven. Its quite huge to be able to survive an Izzet Staticaster and block well Lingering Souls tokens, it also grants a third color for the Engineered Explosives in the sideboard. I havent played much with it yet, but so far it did well.
5 days ago
Recommendations - Ninja of the Deep Hours - Exploration - True-Name Nemesis - Force of Will - Aether Vial - Become Immense - Mutagenic Growth - Vines of Vastwood - Pendelhaven - Collected Company
- Azusa, Lost but Seeking- Green Sun's Zenith- Rancor - Paradoxical Outcome - Gaea's Cradle - Glimpse of Nature - Aluren
1 week ago
Hey there, I see you have definitely tried out a lot of differing playstyles that's for sure. Let me apologize in advance for the length of what I have had to say, but all of which I feel helps to give some background to the deck choices I now play.
Anyways here's a bit of background about my experience with magic. I first had started playing at around Theros, although I knew nothing of modern, or even standard at this time and just played this casual deck featuring Prophet of Kruphix, Nykthos, Shrine to Nyx, Heroes' Bane, Plasm Capture, Explosive Vegetation, Roil Elemental, Archetype of Imagination, Horizon Chimera, Chasm Skulker, and some other stuff. I always had difficulty keeping it at 60 cards and at it's highest I think I was playing like 80 or so cards. I eventually opened a Windswept Heath expedition by the time of BFZ and proceeded to sell it when I learned of it's value a few weeks later. With the credit and some cash I bought things like a Kozilek, Butcher of Truth because I started to become very interested in the eldrazi tribe, then stuff like Omnath, locust of mana, Spawnsire of Ulamog, Jin-Gitaxias, Core Augur, and all of the other praetors minus Urabrask.
Next I then got into playing commander, and my then first actual constructed deck was one led by Vorel of the Hull Clade and which was largely at first built from my existing casual simic deck. Then into playing standard at around late BFZ / a few months away from OGW releasing with essentially an upgraded into deck around eldrazi. Then by around SOI I began playing my first 'competitive' standard deck in contrast to the eldrazi with vampires which were somewhat hyped early on. I also began playing modern around this time too, and at first with this eldrazi deck. I now look back at how horrible that deck was lol, it played basic lands, Jungle Hollows, 1 Eldrazi Temple, and a couple Shrine of the Forsaken Gods alongside things like Bane of Bala Ged, Blisterpod, and even my 1x Kozilek, Butcher of Truth. My first match ever of modern I obviously got wrecked and it was by storm, here I was playing Blisterpod and the like while my opponent was casting Gitaxian Probe after Gitaxian Probe, Serum Visions, Pyretic Ritual etc and my awful, clunky deck never got to do anything.
Later I just borrowed decks from others at my town's still fairly new lgs and I started with mono green stompy and then infect which I absolutely loved. I started to build the deck myself during Eldritch Moon largely from trades from the same guy who let me play the deck to start with, who had extra cards for the deck. I however sadly stopped building it at around kaladesh/aether revolt after the banning of Gitaxian Probe and the printing of fatal push. More recently noble hierarchs have had increased a fair bit in prices and that was another reason. Being a student I didn't want to sink too much money into modern at first either. Later on, much closer to the present I finally began to build a tron deck for modern to take the place of my unfinished infect. I had already been thinking of building such a deck much earlier at around the same time as I originally was thinking about infect, but I decided against it and chose the infect.
I now went with the more cheaper mono version of the deck and through almost 100% by trading I managed to put together the deck to play about a month before Amonkhet released.
In summary here, I took a liking early on in magic to casting large spells as seen by my playing of eldrazi, ramping, and then as well as generating lots of mana overall. That is why I now see that tron and any of it's variants are among my favorite type of deck to play. From also playing with the praetors and a couple other cards long ago, I had also taken a liking to the Mirrodin block and the infect mechanic even though I never got the chance to play at that time. At some point, I plan to finish the deck even though it isn't what it use to be, but that's alright as I like the playstyle it offers and a bit more of a challenge might keep things interesting. Mainly got to buy the Noble Hierarchs, then some more of the lands like Pendelhaven, Breeding Pools, and 3 more of the 8 average green fetches it wants to have, but then it was done.
Although I didn't mention it before, but from Kaladesh up until now I have been playing a delirium deck, and more recently an energy variant due to rotation nearing and I also loved the graveyard interaction and strategies. Emrakul, the Promised End, Ishkanah, Grafwidow, Liliana, the Last Hope, Kalitas, Traitor of Ghet, Grim Flayer, alongside Traverse the Ulvenwald was a blast to play. While not being maybe top tier, I have been keeping in mind porting something like this deck over to modern despite unfortunately selling off my lilianas and flayers and making a sultai () delirium deck in modern. Tarmogoyf, Jace, Vryn's Prodigy, Mishra's Bauble, Thoughtseize among others could be added. Abzan midrange has also been in my mind to try. I would like to find a home for one of my all time favorite cards since I started back in Theros, and that is Kalitas, Traitor of Ghet in modern maybe.
Furthermore, just like eldrazi, slivers are among my most favorite and beloved creature types in magic, and that is why I now play them in commander, pauper, and someday hopefully standard too! I have been considering now that tron is finished, of buiding something else in modern that is tribal and with the recent iconic masters spoilers revealing a reprint to aether vial, that now is the time to try something like this whether it be slivers, or even merfolk in modern.
Here is a final breakdown of what I like to play and might possibly build .
Current decks:- Mono U Tron (Might later try out eldrazi tron if I acquire chalices and temples)- Infect (Not complete)
Ideas for my future decks (Probably will only choose 1-2)
Slivers or Merfolk tribal
On a final note, what I suggest you look into anyways is trying something with planeswalkers perhaps? With the upcoming changes to planeswalkers from Ixalan, this might open up some interesting new ideas. My immediate thoughts on this are playing an orzhov () deck around Gideon of the Trials and other gideons, then even Liliana of the Veil and Liliana, the Last Hope, plus stuff like possibly Slaughter Pact , Collective Brutality, then also tokens from Bitterblossom, and Lingering Souls.
Or what about consider something like Abzan just like I have always been interested in. Here's a sample list: https://www.mtggoldfish.com/archetype/modern-abzan#paper
I will admit the price of something like it had always scared me away from it in the past, even now still kind of after some reprints in mm17, but I definitely have been interested in it.
But anyways what you could try doing if you haven't already been doing so, is proxying cards and even decks to get a feel for them outside of fnm events and what not. I suggest you give something like my above suggestion a try or something from my own interests listed. I hope this was of help to you as well as maybe even remotely interesting or more, I do apologize yet again for the extensiveness of my post!
- Longest tappedout message of mine ever...
2 weeks ago
Rishkar, Peema Renegade is pretty gnarly ramp sometimes, has an immediate impact, AND it gets hit by CoCo, probably worth a 1-of. Another good 3 drop is Tireless Tracker but it's worse without fetches, as with Narnam Renegade :/ . BoP feels real bad off of a CoCo and doesn't have counter synergy. A single Pendelhaven could potentially help your early game a little. Commune with the Gods hits enchantments so it might be worth looking at depending on how important you feel your Hardened Scales are. It also gets a bit better if you decide to run something like Evolutionary Leap to dodge removal. If you're going to be discarding stuff and want to be more aggro, Slitherhead is nifty. Tezzeret's Gambit seems like it could be ok in small quantities. More low cmc counter synergy creatures are Obsessive Skinner (which can get delirium a bit faster with Commune), Maulfist Revolutionary, Aquastrand Spider, and Spike Feeder.
2 weeks ago
Yo! I just ordered a bunch of cards for a similar list. I have a deck on here and I'm going to be trying Ancient Stirrings over Traverse the Ulvenwald. There's been talk of trying the artifact creature version of this deck as a more control/disruption-oriented midrange deck so you have time to get your scale effects down, gonna mess around with that idea for a while. Upsides to stirrings: strong early game, can help you filter into an early Pendelhaven or 1-of Metallic Mimic / Basilisk Collar, and good with sideboard cards like Nihil Spellbomb, Spellskite, and Flaying Tendrils. I want to know if I can up removal and cut creatures. Scooze is good but I want robots. I'll have the cards in a week and I plan on competing regularly so I'll get back to you on what I come up with :) . It seems like a 1-of Plains might be worthwhile with Traverse the Ulvenwald
3 weeks ago
Mono-green Infect isn't that common but I guess it could still work. You'll just have to max out on protection spells and hope you can ride your creatures to victory. I suggest cutting Unnatural Predation and Livewire Lash completely; and then maxing out on the more efficient things like Vines of Vastwood and Might of Old Krosa etc. Rancor is also good in main. And definitely play 4 Inkmoth Nexus (I know it's not that budget) and 1-2 Pendelhaven if you have them. I'd play Blight Mamba over Plague Myr myself, the regenerate ability seems more useful than producing mana.
You can play a 1-of Revenge of the Hunted if you feel lucky!
So, 4 G.Elf, 4 I.Myr, 4 B.Mamba (12 creatures), 4 I.Nexus, 1 Pendelhaven, 16 Forest (21 lands), 4 B.Defense, 4 V.Vastwood, 4 M.Krosa, 3 M.Growth, 3 A.Blessing, 3 Rancor, 3 L.Life, 1 Groundswell, 1 B.Immense, 1 R.Hunted (27 spells).
n8dm on Infect Deck
3 weeks ago
filthyc4sual I'm not going to add Pendelhaven simply because I'm trying to keep this deck under $50 (don't count Inkmoth Nexus as that one is just for fun). I'll think about splashing blue but again, expensive lands you're showing here, and I may have to think a little. Thanks for the suggestion.
3 weeks ago
Invigorate isn't in modern.