|Commander / EDH||Legal|
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|Time Spiral "Timeshifted"||Rare|
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: Add G to your mana pool.
: Target 1/1 creature gets +1/+2 until end of turn.
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|Have (5)||ibraJG84 , fireborne1986 , ZombieFood , Kiortio , BlueMageBrandon|
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2 days ago
EWDijkstra: I don't run Eldritch Evolution because it is a sorcery, and can be harder to cast. Chord of Calling can instant speed fetch whatever I want, and in addition, it has convoke. works really well with me having a lot of elves.
Nettle Sentinel is something I've already tested, and they simply don't end up being good enough, and can't be played turn 1 anyway (or I can't ramp fast enough). Theyre also more fragile to push, and I run imperious perfect because I simply don't have enough lords.
I actually have 2 Elvish Champion in the sideboard (because people keep using spells to steal a bunch of my creatures and attack me with my own deck), I believe you overlooked them while looking at the list.
I will be picking up a copy of Pendelhaven, just not soon.
Thanks for the time you've spent into making suggestions! Since so many people have been suggesting Nettle Sentinel, i'll go back to trying them out. Cheers!
2 days ago
3 days ago
If you're running mono-green, you really want Nettle Sentinels to combo with Heritage Druid. Two Sentinels and the Heritage is enough to let you play a lord and then swing for 6 damage without using any land-produced mana to pay costs that turn. While I personally love Imperious Perfect as a card, Elves wants to play fast, and Perfect's value engine is too slow - if the game goes long enough that she makes 3+ tokens, you've probably already lost. Elvish Champion may be more expensive, but it's much more useful (and you can enable forestwalk by being cheeky and copying what Merfolk does with Spreading Seas: enchanting an opponent's land with Nylea's Presence if your opponent lacks forests/green shocks). Eldritch Evolution is slower and requires a creature to be sacrificed, but it might optimize casting costs for your deck ( is always less than , and Visionaries make perfect sacrificial elves to snag Ezuri with). A fourth Company is practically required since the card is just so good. Essence Warden can shore up matches against other swarm decks and burn lists, being a cheaper alternative to Kitchen Finks (plus, Warden's another elf that can make mana with Heritage or Archdruid). Lastly, you really can cut two lands - I play BG myself, and having 4+ lands means you're flooding. Two more elves will give you more redundancy, and therefore more potential mana generation. I would recommend you pick up a Pendelhaven at some point, as it can make early turns combat math difficult for your opponent, and losing one land to Blood Moon is not really any concern to you.
4 days ago
The deck is becoming mor consistent. In my opinion the Desolation Twin was good, 2 10/10 for 10. I would maybe replace one Prowling Serpopard in the sideboard with that. Maybe something less costly than emrakul but with annihilator? After, I don't think you really need 3 Omnath, Locus of Mana (Maybeboard) because it's legendary and sometimes you're screwed, ya know. It's up to you. Pendelhaven can be great for protecting your tokens and Omnath, Locus of Mana. But it isn't budget...
I'll keep that deck in mind it looks promising :)
2 weeks ago
3 weeks ago
Hi! I checked out your deck and I have some suggestions to you.
Since your deck has a relatively high average CMC, I would run more mana ramp, and luckily there are pretty goods legends that ramp up your mana, such as Selvala, Explorer Returned and her newer version Selvala, Heart of the Wilds. Nissa, Vastwood Seer Flip also searches for lands.
If you end up playing more mana ramp, you might want to cut a few lands, since you can use your commander to tutor for some lands, so addind more legendary lands wouldn't hurt, of course, if your meta has a lot of non-basic land hate, they might not be that good: Eiganjo Castle, Pendelhaven. Not legendary, but extremely useful, you might add a Krosan Verge to your deck.
1 month ago
Harsh Mentor is brutal.
It also punishes greedy mana bases to a degree that is not seen before, fetching requires 3 life, shock lands untap for 4 life.
Its also useful against a multitude of fringe cards and decks, like everything lantern control plays, or Pendelhaven in infect, all the value cards in affinity... etc.
Its here to stay with us for sure.
Sadly it doesn't trigger on activated abilities of planeswalkers.
I see the appeal of adding red to hatebears decks (Eidolon of the Great Revel, Magus of the Moon, Ash Zealot... etc.).The problem is that these cards are not universal hatecards, and best when used in conjuction with something like Imperial Recruiter, which is only available in legacy :/
1 month ago
About a month into the release of Kaladesh I happened to pull a foil Chandra, Torch of Defiance. Currently my main format I play is standard, with that being a b/g delirium deck. I plan to play my b/g delirium deck in some form until BFZ/OGW rotate out as I then lose 15 of my current cards and I may just have to swap to a new deck. So it has little use in that, currently it's just in this old Grixis control deck I had but never got around to finishing yet. Pretty much just needed the Torrential Gearhulks but that's about it. However I have been questioning that deck and was thinking of scrapping it already for something like a Dimir cycling control sort of deck with Amonkhet.
Besides this I obviously can't play it in commander for my Atraxa, Praetors' Voice deck, my Athreos, God of Passage, or Sliver Overlord deck all too well due to the lack of synergy or lacking the right colors. Besides that I'm building a Nekusar, the Mindrazer deck as well, but currently this just was going to have Nicol Bolas, Planeswalker, and possibly Dack Fayden and I'm not sure if Chandra fits.
Also no use in modern as I was only building currently towards an infect deck.
So I'm wondering whether or not I should hold onto this for later possible use in another standard deck, and at the very least it could be something I keep for trades whether or not it actually goes into a deck. Or whether I should simply sell/trade it now for something perhaps towards my modern infect. That deck needs 5 more green fetchlands, then a playset of Noble Hierarchs and 2 Pendelhavens to be pretty much done. Currently I only attend local Fnm's every week.
It's a nice card and all but I'm just doubting whether or not I should hold onto it for a future standard deck / keep it in my binder to trade for standard/modern stuff I may want from someone later. I don't think I can see its price going anything other than eventually down however is the issue. So it's probably the best choice to simply sell it now towards something for modern I was thinking.