|Commander / EDH||Legal|
Printings View all
|Masters 25 (A25)||None|
|Time Spiral "Timeshifted" (TSB)||Rare|
|Promo set for Gatherer (PSG)||None|
|Promo Set (000)||Rare|
Combos Browse all
: Add to your mana pool.
: Target 1/1 creature gets +1/+2 until end of turn.
Price & Acquistion Set Price Alerts
|Have (20)||ibraJG84 , fireborne1986 , Duct-Tape-Guardian , malachislick , Mortiferus_Rosa , clayperce , Bluboltar , ZombieFood , BlueMageBrandon , Vergil_Redgrail , Azdranax , Orypool , Esquire_ , Thunderbeard , mziter501 , zach353 , Pumpkinking913 , lorddarkstar , jhunter , _raeofsunlight|
|Want (5)||Dadaman11 , mlouden03 , xpsychovampx , Zelpoke , golgarigirl|
5 hours ago
Elves are a lot of fun! I especially like that newcomer, Steel Leaf Champion! Just a few suggestions... I would run a full playset of Pendelhaven You're running 12 1/1's... they can use all the help they can get! Also Dwynen, Gilt-Leaf Daen is another lord for elves that gives you a life boost during combat. Elvish Champion is also good, especially in a mirror match. If you want another beefy creature, you could check out Nath of the Gilt-Leaf.
1 day ago
Some other potential additions could be Growing Rites of Itlimoc Flip which is basically a cheap version of Gaea's Cradle. You could add Beast Within for removal. Caged Sun is good for Ramp and also gives +1/+1. Harmonize for card draw. Overwhelming Stampede and Beastmaster Ascension for big buffs.
Some cards that may not be necessary could be Kamahl's Druidic Vow because there are only 4 legendary permanents that it can hit. It is definitely not a bad card by any means especially for ramp. Another would be Joraga Invocation because you probably don't necessarily want your creatures to be blocked if your are buffing them.
2 weeks ago
Long time no updates - till now. So I received a few judge promos and decided they were worth putting into this deck. Out goes Thespian's Stage in comes Pendelhaven. Pendehaven was originally in this deck, but moved it out as I did not have a foil and it was really only there just because. Well its back and Thespian Stage takes the hit because, well, in two colors I often find myself not wasting mana on copying anything except early game. It can always come back and I can take out a forest as that is basically what Pendelhaven is.
Second update, out goes Second Harvest in comes Commander's Sphere. Second Harvest was just a fun token theme card and I will say worked as intended when I a good board state. Too many times I had it and no board state, so luck of the cards there. With Commander's Sphere I get a EDH staple, some mana fixing if needed, a card draw, and an awesome foil. If a new token themed card comes along that fits my deck theme and play style better, this will probably be the card I move to cut first. Again, in two colors my mana is mostly set and aside from ramping, I'm not in need of fixing.
2 weeks ago
4 weeks ago
I definitely think there are a few changes that while they up the budget a bit, would be great quality of life improvements.
The first suggestion would be the addition of a Pendelhaven. This should be self-explanatory, but you're in green, and all of your tokens enter as 1/1s generally. Woo. Also, ignore this site's price for the card; you can get this for $2-3 if you get the Masters 25 version.
The second suggestion would be some number of Sword of the Meek. This one, while a bit more expensive, will allow your Saprolings to have more consistent actual damage output and trading potential. Again, a little more expensive than your budget (Yeah, they're actually $6-7 a pop. Sorry.), but would be great additions.
Atop this, I would consider something like Utopia Sprawl if you can spring for it; as it'll help you get your more expensive beaters out in the earlier turns, when they'll be most effective. Not too bad price-wise either, Utopia Sprawl is only $3 ish.
I did see that you wanted to keep your budget, and I know some of these aren't cheap, but they're certainly something you could look at building into in the future :)
1 month ago
It sounds like everything mono-green needed, all the damage all the time.
I feel like this will be going on:
Turn Four - Swing for sixteen + Rancors for extra pump
1 month ago
I only play 2 competitive decks and one of them is stompy. Pendelhaven will hardly ever work, as soon as Experiment One gets a counter you cant use it on him. I know quite a lot about how good the deck is and i'm just saying the version you have makes little sense, also your Sideboard has 53 cards lol
1 month ago
Take out all 4 Necropede and Overrun from the deck and put in 3 Blossoming Defense, 3 Might of Old Krosa and Viridian Corrupter to make the list a bit more streamlined. 16 creatures for infect is high as you need to ensure a critical mass of pump spells to make sure you can push through enough damage.