Might of Oaks

Might of Oaks

Instant

Target creature gets +7/+7 until end of turn.

Browse Alters View at Gatherer

Printings View all

Set Rarity
2010 Core Set (M10) Rare
Tenth Edition (10E) Rare
Ninth Edition (9ED) Rare
Ninth Edition Foreign Black Border (9EDFBB) Rare
Eighth Edition (8ED) Rare
Seventh Edition (7ED) Rare
Urza's Legacy (ULG) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Might of Oaks Discussion

TypicalTimmy on Whites New Ability

3 months ago

I would say that aside from the sheer vast power of Righteousness , not much. It's all pretty basic white stuff. Though even that card isn't unique. Built to Last was similar, albeit a smaller boon. Regardless, Righteousness is some ways is far more green then a lot of green spells. In fact, only four Instant spells in MTG give +7/+7. The only one that gives it to one single creature is Might of Oaks , but that costs 3 CMC more to give it to anything, not just blockers.

Mortlocke on Glistening Mists

3 months ago

Caerwyn, I absolutely adore your concept though - and this does balance out the strict awful that this card brings (to opponents). In modern this card will rarely get up to 9 time counters - tops it'll be 4 or 5, but at that point you should have Blighted Agent or Glistener Elf swing with a Might of Oaks or whatever for the win. Just for my own clarification - the CMC is still , and this card is still an Enchantment? Or has it crossed over into Mono-black Artifact territory? Seems like magic has been moving in that direction anyway.

ZendikariWol on Huatli Infect (Oathbreaker)

4 months ago

That being said, solid includes in general include Abbey Matron , Brightling , Ensouled Scimitar (probably too slow but hey, +5/5 is wicked), if you're up against someone going wide, Give No Ground could be good, Honor Guard is really not bad, Might of Oaks is wicked, Ornamental Courage is Giant Growth with a free untap, Shape the Sands is super Giant Growth, Shield Mate is a solid bluff, Steady Aim is super Titanic Growth , Thornling , and Abzan Beastmaster ?

bryanedds on Double Dragon

4 months ago

Consider Might of Oaks for a juicy Atarka kill.

bushido_man96 on Damia (From Phyrexia With Love)

5 months ago

Might of Oaks is another good creature pump card to push the infect count over the limit. Hatred is another good one.

McToters on Skullbriar, Oh Lawd He Comin’

6 months ago

Hey, fair enough! To each their own. I apologize if I’m leaving too much of my own subjective view on your deck page, but I’m always interested to hear why people have certain cards and maybe why they don’t care for my suggestions. It can be hard sometimes since metas can be so very different.

Your logic against instant-pumps is absolutely correct, I just have a completely different experience in multiplayer (piloting this deck since 2013), and 1v1 is an entirely different story (he is usually too fast and evasive). People always seem to flail against combat tricks, combined with the fact skullbriar is naturally fast. The way I see it is the pump spells are essentially an extra investment into Skullbriar’s counter placement; extra evasion, extra strength; adds extra synergy (w/ Skullbriar). I’m just putting all my eggs in one basket. Would it be better to reuse these spells? Absolutely. But that’s also why I have a bunch of them. I’m also going for affect; how I can take someone out with Enlarge + Might of Oaks with Hot Soup —it’s hilarious!

My point with the reanimation that you were confused about was just how it can avoid commander tax, which is overall a great thing.

Anyway, sorry again if I havent been much help. It’s always cool to see someone else’s deck-list. If you want to continue this conversation we don’t have to keep writing on your page. If you want we can discuss via wall comments if you’d like.

Quickly, based on your update from this morning: I think you should put in Inspiring Call and Rishkar's Expertise . Both seem like insane draw for this deck. I’m definitely going to add both of these to mine! I agree with all the changes you made too—love the Collector Ouphe add. Also, my 2 cents: use Fireshrieker over Inquisitor's Flail .

McToters on Skullbriar, the Walking Grave-Voltron

8 months ago

Hello fellow Skullbriar player,

I like your deck-list a lot! I like how you are running Triumph of the Hordes . I never really thought of going that direction for a win. You’re also running a lot more creatures which is cool to see!

The “Umbras” are also key. I think I’m running Snake and Spider Umbra and no Bear Umbra .

Skullbriar for me, is the perfect deck to throw a bunch of combat trick stuff and janky pumps/unblockables like: Elbrus, the Binding Blade  Flip, Hot Soup , Prowler's Helm , Epic Proportions , Gigantomancer , Emergent Growth , Berserk , Hatred , Hunt the Weak , Trailblazer's Boots , Burst of Strength , Might of Oaks and Enlarge (so hilarious to pull-off). Here is my Skullbriar brew

A few of what I mentioned like Hatred I'm not actually running due to budget but hope to eventually have in the deck one day. Dauthi Embrace is another really good idea for unblockable too.

Hope some of that helps!

carpecanum on rainbow-squirrels! karona makes it possible

9 months ago

Might of Oaks has a picture of the world's biggest squirrel. (from the set with a hammer for a symbol)

Quicksilver Gargantuan , Gigantoplasm , maybe Altered Ego .

If you do start getting stupid amounts of mana a Riptide Replicator would be fun

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