Creature — Elemental
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever a creature an opponent controls with a -1/-1 counter on it is put into a graveyard, you may return that card to play under your control.
Printings View all
|Modern Masters 2015 Edition (MM2)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Necroskitter occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
1 month ago
Hey this is a great primer! I've been building a Tayam deck myself though it seems we went pretty different directions with it. I had a few questions and curiosities and would love to get your thoughts / advice if you wouldn't mind.
How well do you feel that the mana dorks add to your ramp as opposed to say, adding more fetches and then recurring them later on?
I'm really interested in some of the higher CMC choices you made - I'm especially curious as to how you feel Meren performs in this deck and whether she's a "must include" for consistency. I''m also intrigued by your inclusion of Shalai, Voice of Plenty, would you think something like Keensight Mentor could also be a good form of getting counters?
My deck had utilized a lot of token generators like Bitterblossom and Pawn of Ulamog for sacrifice based value, yours seems to have a lot fewer and don't have any persist creatures - I'm guessing you still can get a lot of value. Do you think a bunch of token generators may not be really necessary in this sort of deck?
I'd also really like to know how you feel about proliferation cards - I was looking at cards like Pollenbright Druid and Huatli's Raptor to recur for proliferation along with Yawgmoth so I could generate enough counters for Tayam, do you think those are worth the slots, or did your playtesting find that a set up like this generated enough counters for you?
I've also been a bit curious to see if there's some -1/-1 Counter Synergy that could be feasibly worked with Tayam. The big reason for this was I figured you could always remove the counters from your own creatures for the obvious benefit as well as the value of Tayam's ability, and have a card like Hapatra and Nest of Scarabs for tokens or Obelisk Spider, Necroskitter and Crumbling Ashes and Channeler Initiate for other shenanigans to get a lot of value out of it. I'd love to hear what you have to think about that sort of idea. My main thought is that it seems like it'd be fun, but probably not very feasible / consistent.
Once again, really cool deck! Definitely deserving of a +1 and a great source of inspiration!
2 months ago
its been a while why did we remove Necroskitter
2 months ago
DarthParkarius: Glad you like the deck! In answer to your questions...
1) Necroskitter was always a little... winmore here. It's cute, and is very helpful in a meta with a lot of mana dorks, but in general it kinda just sits there. It's a nice thing to slot in, if you have an extra slot, but... Not necessary to the deck's function.
2) Spidersilk Armor is in here for two reasons. First, this deck has always had issues with flying attackers. We spend our life somewhat aggressively, with cards like Necropotence, but almost nothing in the deck has flying. We have little trouble with attackers on the ground, since we get a lot of expendable deathtouching blockers, but Spidersilk helps patch that issue. Second, with Spidersilk out, we can loop with Yawgmoth, since each snake can survive a counter and still be sacrificed to Yawgmoth.
2 months ago
First off, this is an awesome deck and I’m eager to try something similar. My play group has been morphing into a more competitive combo based meta and this looks like a fun deck to tryout there!
I have a few questions for you! What are your thoughts on Necroskitter? Seems like a powerful card but I’m not sure how often you actually end up killing your opponents creatures if you don’t have Yawgmoth.
Would you be able to explain the main function of Spidersilk Armor? Is it just there to put two -1/-1 counters on your snakes?
Lastly do you find it difficult assembling four pieces for your main combo? Would Autumn's Veil be a reasonable addition?
2 months ago
The Compromiser exclusively plays pioneer and modern for this reason. If thy wishes to use tomes that are in standard, the Compromiser recommends drafting because it never becomes stale like a dried Necroskitter scrotum.
2 months ago
That is simply untrue.
There are plenty of decks that are not a pile a goodstuff, whose cards are garbage in vacuum. Grixis Death's Shadow, 5c Humans, hell even burn's cards are terrible without a critical mass.
That is why you won't see eidolon of the great revel or goblin guide running all over the format, same about lava spike.
(and i am pretty sure burn ain't a combo deck)
Ragarding the deck in question, it needs a LOT of work if you want to have success with it.
While Necroskitter is cute, it is simply too vulnerable to everything to win the late game, and is too slow to win fast. And it does diddle at all if the opponent's deck is light on creatures.
You plan to win shouldnt require your opponent to play a specific deck, ideally it needs to work regardless, realistically its acceptable to give up a FEW matcups.
The deck only working in some matchups is not acceptable - if you want to win.
On the other hand nest of scarabs is a pretty fine win condition, with a lot of support cards.
Also, i would like to point out that Hapatra, Vizier of Poisons doesn't work the same as Nest of Scarabs in conjunction with Black Sun's Zenith - the former always creates a single snake for each creature affected (which is great on defense thanks to the deathtouch), however its very far from the absurd power that the nest offers, as it creates a token for EACH counter, even for creatures that have less toughnes than the number of counters they get.
(yes, this includes casting Black Sun's Zenith on your own scarab tokens to multiply them drastically)
I have a similar deck in pioneer to this one, however in modern you need to have really good interaction OR win the game fast.
This deck requires the opponent to play a creature deck, and its not a given that you will face such a deck.
Regardless of what you plan, i would advise running card draw engines (or cantrips), to help you find what you need.
To start i would take a look at Plunge into Darkness as it does many thing you likely want to do, at a very affordable mana cost.
3 months ago
I am also trying to keep this on the cheaper side, so no shock lands or other $5+ cards unless they are needed for the deck to run smoothly, or they really make a large difference like Necroskitter
5 months ago
Having done some testing, I'm putting Bitter Ordeal in over Necroskitter , to deal with combo decks (which I otherwise have some trouble answering). We'll see if the change sticks -- I just never find that Necroskitter does enough :(