Creature — Dragon
Flying Whenever Savage Ventmaw attacks, gain . You don't lose this mana at the end of steps and phases until the end of your turn.
|Have (3)||goldshot20 , winterwind10 , Eldritch_Morningstar|
Printings View all
|Commander 2017 (C17)||Uncommon|
|Dragons of Tarkir (DTK)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Savage Ventmaw occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%
RG (Gruul): 1.06%
Savage Ventmaw Discussion
6 days ago
If combat is your thing you could add Aggravated Assault to combo with Savage Ventmaw. Also, Seedborn Muse is great for making sure you have mana available to flash stuff into play. What to replace is on you though, if you decide to go with it.
1 week ago
Upon reading your comments:
2) I agree with you about Altar of Dementia. I initially failed to realize that it was included as part of the token package. Once the token package was removed, Altar of Dementia was ineffective and a waste of a card slot. Without a bunch of token creatures and Craterhoof Behemoth, Altar of Dementia is easily expendable in this deck.
4) I don't want to be "that guy" with this deck. I do have a copy of Blightsteel Colossus for the purposes of eliminating any unfair or unfun players from the table. I once had the Savage Ventmaw and Aggravated Assault combo in this deck, but took it out. I didn't want to go infinite with this deck.
I also did not have a copy of Nylea, Keen-Eyed. I was bummed-out about that, but once I acquire a copy she'll fly right into Xenagos's waiting arms!
I play-tested the following ten changes:
This was the biggest difference for me during the initial play-testing of these changes. Godo, Bandit Warlord fetched Embercleave every time. Once, I entwined Tooth and Nail to put onto the battlefield Godo, Bandit Warlord and Worldspine Wurm. The Embercleave came into play and then was equipped to Worldspine Wurm. At combat, Xenagos, God of Revels gave Worldspine Wurm +16 +16 to enable a 32/32 trampling and double-striking beat-down. In another game, Xenagos, God of Revels was cast on turn four followed by Godo, Bandit Warlord on turn five. After he fetched Embercleave and it was equipped to him, combat ensued and Godo, Bandit Warlord got +4 +4 and haste, enabling an 8/8 trampling, double-striking and hasty attacker. Then, after the additional combat phase, Godo, Bandit Warlord attacked as a 16/16 trampling double-striker. This 48 damage knocked the opponent right out of the game. Godo, Bandit Warlord is awesome in this deck!
As hoped, I was always able to cast Ghalta, Primal Hunger for a handful of mana, and often for just . With a couple of bigguns in front of him, getting Ghalta, Primal Hunger into play with Xenagos, God of Revels on the battlefield was game-ending.
I did not draw Giant Adephage once. I did not tutor for it either.
5) Here's where it gets a little complicated. I failed to record a change I made to this deck list when I swapped out Malignus for Rampaging Brontodon prior to posting on tappedout. So, technically, Malignus was not in the deck and Rampaging Brontodon was. It just wasn't reflected in the deck list. As play-testing began, I decided to leave Gaea's Cradle in the deck and not make a change. However, after multiple times of putting into a play a useless Gaea's Cradle (that hurts to say!) or one that only taps for , I decided this card deserved a deck more fitting for its level of power. So, I eventually replaced Gaea's Cradle with Malignus and was happy I did. During one of the games I Malignused one of my opponents out of the game on turn five. Malignus is back!
I did not draw Momentous Fall once during play-testing.
I did not draw Return of the Wildspeaker once during play-testing.
I did not draw Reap the Past once during play-testing.
As predicted, The Great Henge is bonkers in this deck. In one game, I was able to cast The Great Henge for and then cast Ghalta, Primal Hunger for on the same turn! Having Ghalta, Primal Hunger enter the battlefield with a +1 +1 counter and drawing a card was awesome. Aside from Godo, Bandit Warlord, The Great Henge was the most noticeable game-changing addition made to the deck during this initial phase of play-testing.
As mentioned earlier, fetching-out Stomping Ground and Cinder Glade with Skyshroud Claim felt good. It felt really, really good. These lands are unfetchable with Thaumatic Compass Flip or Migration Path. Good suggestion!
Additionally, the overall speed of the deck was noticeable as well. I was threatening opponents by turn four or five every game.
I plan to continue play-testing until I have been able to play with all of the potential new inclusions. I appreciate your suggestions and your kind words regarding my responses. The Magic Community is important to me and it becomes stronger with positive communication. Thank you for being a part of that.
1 week ago
Wow, great work MagicalHacker. Reformatted with card links and averages (rounded up) of the range of decks the combos are in. I figure a single number for each 2 card combo makes it easker to tally up and figure percentages later. So 120,411 two-card combos total.
6255 Exquisite Blood + Sanguine Bond
2 weeks ago
Thank you for your detailed response!
I agree with 95% of what you're saying. I like Skyshroud Claim over migration path because 1) Forests come untapped and 2) Can get dual lands. I also never personally like Ghalta, he's a big guy thats cheap if you're previous big guys manage to live. He's a very nice tempo play. I like creatures with good attack triggers like Etali, Primal Storm that can help give you value rather than just having one big beater.
I don't like altar of dementia. It just fuels opponents recursion and reanimation strategies. I know you like alternative win-cons so have you considered Savage Ventmaw and Aggravated Assault? Both are great in this deck separately and go amazing together. Or do you not like infinites? If you want to be "that guy" you can invest into infect. A Blightsteel Colossus, Putrefax or even a Phyrexian Hydra as an alternative wincon. Although I don't want infinites and infect in my Xenagos deck, there are people who enjoy them as thought it would be worth mentioning.
I know we discussed a lot. I can't wait to see what changes you officially make and how the deck turns out. Lmk what you think and keep me in the loop. So refreshing to see such a respectful and thought out response.
3 weeks ago
Maybe you could consider adding Mirror of the Forebears, it’s a neat card that can give so much value if you copied something like Utvara Hellkite or Savage Ventmaw. Also might I suggest Sarkhan, Fireblood, it’s not a crazy card, but he’s really cheap and can ramp you a bit and allow you to sift through your deck some... his ultimate is not to terrible either.
3 weeks ago
Sorry to spam, but I just rememebered that you have Savage Ventmaw. You know what is a nice card to pair with it that also happens to fit within your theme? Aggravated Assault. You go infinite with either a or floating to funnel into additional spells.
3 weeks ago
Elixir of Immortality + Shamanic Revelation + Regrowth and then inf mana with Hellkite Charger+Savage Ventmaw+Grand Warlord Radha+Arachnogenesis draw your deck play it gain inf health amd do it inf* amount of times