|Commander / EDH||Legal|
Printings View all
|Iconic Masters (IMA)||Common|
|Dragons of Tarkir (DTK)||Uncommon|
Combos Browse all
As an additional cost to cast Draconic Roar, you may reveal a Dragon card from your hand.
Draconic Roar deals 3 damage to target creature. If you revealed a Dragon card or controlled a Dragon as you cast Draconic Roar, Draconic Roar deals 3 damage to that creature's controller.
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|Have (7)||ironax , Fiolek , MythicWinter111 , SirFowler , MattN7498 , brentkc49 , Epidilius|
|Want (2)||Twigg79 , ohreamsy|
Draconic Roar Discussion
2 months ago
I don't have a format in mind as me and my friends just play for fun. If I have to tweak it for formats I can do that on my own time. I just need help tweaking this deck, as I believe 80 cards to be alot even with great mana ramps, I will be going up against Merfolk with unblockable and buffs, and vampires with lifedrain, life link and deathtouch, with some flying
Suggestions and opinions welcome. Thank you
1x Devil's Play
1x Gilded Lotus
1x Sulfur Falls
3 months ago
5 months ago
First things first...Sakura-Tribe Elder and Sol Ring. By using Omnath, Locus of Rage with expensive dragons you want early and inexpensive ramp. Shaman of Forgotten Ways is also a great ramp for creature-heavy decks. I understand this aspires to be a budget deck so Burgeoning finds home here and not Exploration too. Take out Relentless Hunter for Rubblehulk. Take out Harbinger of the Hunt for Savage Ventmaw.
Zendikar's Roil is a bit slow and ineffective here as you don't focus on small tokens rather than big fat tokens from Omnath and creatures. Where Ancients Tread also finds home here it has won me lots of games (I also play EDH with this Omnath). Take out Peregrination for Cultivate it's essential to have cheap ramp spells. You can scry a lot more with Lifecrafter's Bestiary.
Wild Slash and Draconic Roar are awful in EDH. Instead have Comet Storm and perhaps Starstorm or Mizzium Mortars...Ground Assault, Hull Breach, Decimate and Vandalblast are all excellent removals for Gruul EDH.
In the end some good cards are: Elemental Bond for card draw. Rite of the Raging Storm which triggers both Elemental Bond,Omnath, Locus of Rage AND Where Ancients Tread. You can take out Revel of the Fallen God for it...it's not such a good card. Spellbreaker Behemoth to mess with those blue players out there. Gruul Turf, Naya Panorama, Terramorphic Expanse as for lands. Grave Sifter or Creeping Renaissance for turning the game to your advantage. And perhaps Mistcutter Hydra for a kill out of nowhere.
6 months ago
I am re-tooling the deck, but before I update the list, I wanted to send a quick message to let you know that I opened 6 packs of Iconic Masters and 21 packs of Dragons of Tarkir, but only opened one Draconic Roar. My local card shops did not have the single.
With respect to removal, I am really stuck on what is best. I thought a mix of Draconic Roar, other premium removal like Swords to Plowshares, and charms, could be versatile. Or, I could even play something like Dragon Egg, Wall of Denial, or Fog Bank for the early game.
One thing that I've been noticing when I playtest is that, if I don't get Shaman of Forgotten Ways out on turn 2, it seems like it arrives too late and is clunky.
I will try to whittle the win conditions down to 9 epic dragons and the 2 planeswalkers. I also upgraded my mana with more fetches and duals, so that will go up in the edited version.
I only have 1 Thunderbreak Regent but also I feel like I want to ramp and not hit 4-drops. I do have a playset of Avaricious Dragon but don't know how to make that work without going madness, though it's a pretty strong 4-drop. I also felt the deck was smoother when I replaced 2x Chromatic Lantern with 2x Explore.
Finally, what I've created is a kitchen table casual deck metagame, and this is the final deck in the set. All of the other decks are very strong, but not turn-4 win. For purposes of the metagame flavor, the dragon deck can only be WURG. Also for flavor, I'd rather go control than ramp with this one.
Thanks for the help.
6 months ago
I like the deck flavor. If you want some deck idea control suggestions then you can make use of the classic Lightning Bolt or the strong dragon oriented burn Draconic Roar. Both are strong early burn options that can be relevant if drawn in the later portion of the game.
Something I would change with your deck layout would also be your cmc. You run a lot of the expensive mana cost dragons. I think you might want to cut a couple of the 6+ mana cost cards for some more of the 4 cost Thunderbreak Regent.
Last suggestion would be to add 1 copy of the other two forest shock lands (Breeding Pool and Temple Garden) so you can help ensure a turn 1 green mana source for Birds of Paradise when you have any of the fetches in your hand.
Best of luck with the deck.
7 months ago
Where to begin. First off, we are going to pretend everything you have here doesn't exsist and start from scratch. You need 4 each of Dragonspeaker Shaman and Dragonlord's Servant. Using this as a starting point we see that red will be the primary colorwe are using splashing black for some poweful dragons and spells. Knowing this we should make sure that most of the dragons you use are only 1 black mana in the cost if possible. Depending on budget, shock and fetch lands would be ideal, but things like Foreboding Ruins Dragonskull Summit Smoldering Marsh and Canyon Slough can all be used to great effect. Some quality dragons to include you don't have in the list we discarded include Dragonlord Kolaghan Kolaghan, the Storm's Fury Mirrorwing Dragon Malfegor Archwing Dragon Thunderbreak Regent and Stormbreath Dragon. Now lets move to some on theme cards you could use to help get you to the later game. Foul-Tongue Invocation Draconic Roar Dragon Tempest Crux of Fate Crucible of Fire Sarkhan the Mad and Sarkhan, the Dragonspeaker. Finally these are a few quality rakdos color cards that are all very good in any rakdos deck. Read the Bones Blighting Terminate Dreadbore Slaughter Games. Just some helpful info. If you play casually, then just have fun and play as you wish, the above suggestions are for a semi competitive modern deck. Modern isnt a very cheap format so expect to spend some cash to get what you need. Get lands first, then cost reduction guys, then removal/enabler spells and finally round out the dragons. Also aside from the 8 cost reducers only run 2 max of any legend, and no more than 3 of anything that costs 5. If it is more than 5 only run 2 as you will likely have a hard time casting it. Good luck
7 months ago
Hey there! Nice deck you have here! (I'm here from the Masters of Modern facebook page, btw.) This seems like the sort of control deck that would really like Opt, and Draconic Roar seems a little meh even with 9 dragons. I might consider swapping the two.