Draconic Roar


Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dragons of Tarkir (DTK) Uncommon

Combos Browse all

Related Questions

Draconic Roar


As an additional cost to cast Draconic Roar, you may reveal a Dragon card from your hand.

Draconic Roar deals 3 damage to target creature. If you revealed a Dragon card or controlled a Dragon as you cast Draconic Roar, Draconic Roar deals 3 damage to that creature's controller.

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Draconic Roar Discussion

LeBeerCat on Super Budget dragon blast

19 hours ago

Draconic Roar and Silumgar's Scorn work well with this deck as long as Arcane Adaptation is online

AdamChafee on

2 weeks ago

Thanks MrtheMarshal and myLover_!

I revamped the deck with your suggestions; I got rid of the planeswalkers and focused a little more on removal with Lightning Bolt and Draconic Roar. Thinking about also using Atarka's Command, but I'm unsure of what to take out for it. I plan on ramping with Sylvan Caryatid, Dragonlord's Servant, Dragonspeaker Shaman, and Urza's Incubator.

What do you guys think?

Mandalorian on dragon's from the moutain's forest

3 weeks ago

Have you considered Arbor Elf+Utopia Sprawl as a ramp option? It has the ability to cast a T2 Thunderbreak which can be pretty hard for a lot of decks to handle.

Stormbreath Dragon just strait up beats many decks that can handle protection from white, like Abzan, Jeskai, and Taxes.

Haven of the Spirit Dragon

Draconic Roar

Lightning Bolt

Kizmetto on Dragon Fling

1 month ago

Dragon Tempest for additional haste and burn! and maybe you should get a full playset of Fling if thats the namesake of the deck. I also definately think Thunderbreak Regent would be great here as a threat absorber, protector and lowering your curve a bit.

Birds of Paradise would be better i think than Arbor Elf due to flying and any colour, the flying relevant with Dragon Tempest.

Thundermaw Hellkite could make a solid addition as a 2 of in this deck and helps remove blockers. maybe drop 2 Moltensteel for it?

Draconic Roar for spot removal?

Haven of the Spirit Dragon as a 1 of maybe.

Soul's Fire is kiiiiiiind of like Fling, except you get to keep the creature :)

FizzingCola on Dragons

1 month ago

Hey, I'm back again.

I'd remove Temur Runemark and add more Crucible of Fire since it gives greater benefit. Also better trample include - Rancor and Archetype of Aggression.

I'd remove the Sword of Light and Shadow and Domri Rade, again just to make space for copies of better key cards.

Add more removal, because it will save you while you set-up your army. Maybe change Flame Slash to Abrade to also remove artifacts, and weaker early game creatures. Add more Draconic Roar ;)

As for your Dragons, I think it's best you go for 4 Utvara Hellkite since I think you're going for the token gimmick with Parallel Lives. I would also add more Dragonmaster Outcast. Another suggestion for tokens would be Dragon Broodmother, for ya know, token making speed.

So you need creature space now huh? I would remove the other dragons, that don't fit quite well with the token gimmick. This includes: Dragonlord Atarka,Glorybringer,Mirrorwing Dragon,Moonveil Dragon,Rimescale Dragon, and Skyship Stalker.

I hope I didn't distance too far from your original mechanic in this deck, and I hope it wasn't too much to digest. If I had the cash, I too would play a dope dragon deck.

nik1234 on Green Inferno

2 months ago

If you're looking to get those dragons out as fast as possible, you'll want to invest a lot more into ramp - that is, generating extra mana ahead of time through cards like Llanowar Elves and Cultivate. Ramp as hard as you can till you can beat down. Burning-Tree Emissary is cool too.

Turn One: Play a Forest, play Llanowar Elves

Turn Two: Play a Mountain, play Cultivate with your 2 lands and Llanowar Elves. Now you will have 3 lands out and Llanowar Elves.

Turn Three: Play any land, play Pyretic Ritual and voila - 6 mana ready for Shivan Dragon and it's only Turn Three.

While you are making your way up to the desired 6 mana, use cheap and powerful cards like Kird Ape, Draconic Roar and Lightning Bolt to help you get there. Swiftfoot Boots will give your dragons hexproof and haste, allowing them to attack instantly without the threat of being targeted by any spell.

Lands that tap for 2 colors like Cinder Glade, Game Trail and Kazandu Refuge will help immensely with consistency.

Naturalize is great for when your hand gets empty, which is something you don't want. Rancor is a very powerful aura in any green deck like this. Generator Servant is ramp for hasty dragons. Temur Battle Rage provides the ultimate finisher.

Some more great dragons are Glorybringer, Thunderbreak Regent, and Stormbreath Dragon.

Run no less than 20 lands, and no more than 60 cards. Get rid of any creatures with mana cost greater than 2-3 that aren't dragons. Ramp ramp ramp!

colton815 on Dragons

4 months ago

i think you should cut 2 nykthos for 2 more cavern of souls. you don't have any low cost cards that require double red to boost your devotion. i would also take out the artifacts for Draconic Roar and Dragon Tempest to give you more removal and speed up the deck. i'd also highly recommend taking out Anger of the Gods if you're running little guys. Crucible of Fire looks good on paper, but in actual practice, you're better off just playing a dragon with that 4 mana. thats mana that could have been spent on Skyship Stalker

Boogan on Atarka, The Devouring Flame

5 months ago

I know just forgot xenagos full name. Xenagos, God of Revels doubles you creatures attack and i find it better. I would play both. Draconic Roar woild be pretty good in your deck. Also probablyy don't need Atarka Monument.

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