Draconic Roar

Combos Browse all Suggest

Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pauper Legal
Pauper Duel Commander Legal
Pauper EDH Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Draconic Roar

Instant

As an additional cost to cast Draconic Roar, you may reveal a Dragon card from your hand.

Draconic Roar deals 3 damage to target creature. If you revealed a Dragon card or controlled a Dragon as you cast Draconic Roar, Draconic Roar deals 3 damage to that creature's controller.

RockIV on Rocks Dragon Deck

1 day ago

other card that i can change is Clan Defiance, i feel that is just too expensive to be usable the most of the times. I have to think what to put in those 3 spaces, maybe bringing back Draconic Roar

zapyourtumor on Dragons,Speed, and Control

1 year ago

First off, if you are going for a more midrange-control type deck where you control the board before slamming down big haymakers, cards like Dragonlord's Servant and other ramp spells that aim to turbo out dragons faster don't actually fit well with the deck. I would cut all 3 copies and replace with more interaction.

Moonveil Regent is a dragon I really like, since it generates a ton of card advantage once you're in top decking mode (which most midrange decks aim to get to). Could maybe slot in 2.

You could potentially cut a land and go down to 22, if you need to. I also think that you should run fetches if you can afford them, along with a few utility lands.

Draconic Roar is cute and fits with the dragon theme, unfortunately it is strictly worse than Lightning Bolt in 99% of situations. I would go 4 Bolts.

I would also diversify your removal suite a bit. Unless artifacts are a huge problem in your meta, you could trim 1 K-Command and 1 Bloodchief's Thirst for 2 Terminates which is a good catch-all answer for bigger creatures (ahem murktide).

Inquisition of Kozilek if you need more discard spells.

For the sideboard, Hidetsugu Consumes All  Flip is a really strong card against a lot of decks, completely blowing out hammer and rhinos while also being strong against murktide, burn, random urza's saga decks, and even the occasional bogles deck.

Blood Moon is always an option in these kinds of decks, maindeck or sideboard.

Brotherhood's End is another sideboard boardwipe against artifact decks and aggro decks, much faster than Crux of Fate since you can sometimes lose before getting to 5 lands.

zapyourtumor on Modern Dragons

2 years ago

Some comments:

You have nowhere near enough lands, especially considering that you cut all your mana dorks. I'd go up to at least 21, probably 22.

Smoldering Egg  Flip is somewhat of a problem. You have Manamorphose to trigger it which is nice, but its a terrible card everywhere else. Weather the Storm will only trigger Egg once, because copies placed directly on the stack with storm do not count as being "cast". Sarkhan's Triumph is an overpriced tutor, and definitely not worth it since you don't really have a toolbox of dragons anyways.

If you decide to go this spellslinger dragons route (which sounds really cool, just difficult to pull off: I still really hope you go in this direction because it's a lot more unique) I would suggest adding the following dragons. Moonveil Regent draws you a lot of cards, and lets you keep finding gas to flip Smoldering Egg and then consistently trigger it. Plus it turns Manamorphose into free Ancestral Recall. Manaform Hellkite churns out a bunch of small hasty tokens and is more payoff from Manamorphose. Thunderbreak Regent is just a great dragon all around that I recommend you add even if you don't go the spellslinger route. Even if it gets removed you still hit them in the face.

Of course, we can't have too many dragons if you want to go this route, so I'd completely cut Dromoka and Lathliss. Both Leyline Tyrant and Terror of the Peaks are pretty good with the dragons I suggested. Leyline Tyrant + Moonveil Regent means you can collect a huge amount of red mana and keep slapping down spells. Terror of the Peaks + Manaform Hellkite means all your dragon tokens coming down either remove creatures or burn face. Between the two, I'd cut Leyline Tyrant first.

Lastly, we need a lot of instants and sorceries. Playests of Manamorphose, Bolt, and Ending are definitely a given. However, Draconic Roar seems pretty mediocre. Honestly, I can't think of many good instants and sorceries in naya colors for a midrange deck, so this would probably be the toughest part of building it. You could possibly drop white for blue and go the Murktide Route as suggested above.

Mythic_Dragons on My dragon deck

2 years ago

Awesome build man! Draconic Roar is something I find to be a nice removal plus some face damage. Also Crux of Fate is nice board clear.

JabberJ3T on Dragons Unbroken

2 years ago

This deck is really cool! I love any good dragon deck and this is definitely one of them. Looking at the list I see that you have a Tarkir, but I do notice you have Draconic Roar, which is cool because you can bolt a creature and then throw some dmg at opponent's face. Just a suggestion but Dragon's Fire is very similar in answering creature (and planeswalker) threats. I know it doesn't allow for dmg straight to the opponent but you don't seem to have any other non dragon removal that hits big targets.

philosopher on Fire on the Mountain

2 years ago

Hello aunru943,

Please see the below suggestions:

Dragonlord's Servant for dragon ramp.

Draconic Roar Shock to a creature and Lava Spike to the dome.

Crucible of Fire strongest lord effect that i know of.

Ragavan, Nimble Pilferer if you can afford him because his treasure ability can get you your dragon on turn 3.

Taurean Mauler: Acts as a 3 mana dragon that powers up as your opponent plays spells and powers up with Crucible of Fire.

Metallic Mimic a shapeshifter that powers up your dragons.

Realmwalker helps you play your dragons more consistently - if you want to play gruul.

Hope this helps.

Philosopher

NonetheWeisser on $55 Bullying Dragons

2 years ago

Have you ever considered Coalition Relic? It can allow you to drop your higher end dragons earlier and is a pretty effective ramp strategy.

I also feel like Draconic Roar is solid here.

Mythic_Dragons on Highlander Dragon

2 years ago

Hey bud. I'm a big dragon fan, and am trying play dragons in modern. However I run into a few issues mainly being Blue/black control, aggro control, and white blue control. I wish more people would try and run dragons. Some suggestions I have...

Thunderbreak Regent pretty taxing for your opponents to remove.

Rhythm of the Wild good sideboard piece in my opinion against white blue counter.

Draconic Roar great removal piece for that benefits off of the dragon tribe. Good way to grind down your opponent.

Haven of the Spirit Dragon Good land for dragon fixing, but often more useful for bringing dragons back from graveyard.

Notable Dragons to mention... Lathliss, Dragon Queen Demanding Dragon Utvara Hellkite Dragon Whisperer (love this card so much for all it's options. It can even become a threat all on it's own)

Looks like you have a couple ways to cheat your dragons out, but you might want more of a ramp to get to them. Mana dorks can be a good choice, but a lot of aggro decks will take them out quick. Theoretically I like to have my dragons ramped out by at least turn 4-5. Anyways great build man. Hope it works out. I'd love to see dragons make more of a return in modern!

Load more