Draconic Roar

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Leviathan Legal
Legacy Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Common
Dragons of Tarkir (DTK) Uncommon

Combos Browse all

Related Questions

Draconic Roar

Instant

As an additional cost to cast Draconic Roar, you may reveal a Dragon card from your hand.

Draconic Roar deals 3 damage to target creature. If you revealed a Dragon card or controlled a Dragon as you cast Draconic Roar, Draconic Roar deals 3 damage to that creature's controller.

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Draconic Roar Discussion

Hyperalgialysis on BR Dragons

1 month ago

Where to begin. First off, we are going to pretend everything you have here doesn't exsist and start from scratch. You need 4 each of Dragonspeaker Shaman and Dragonlord's Servant. Using this as a starting point we see that red will be the primary colorwe are using splashing black for some poweful dragons and spells. Knowing this we should make sure that most of the dragons you use are only 1 black mana in the cost if possible. Depending on budget, shock and fetch lands would be ideal, but things like Foreboding Ruins Dragonskull Summit Smoldering Marsh and Canyon Slough can all be used to great effect. Some quality dragons to include you don't have in the list we discarded include Dragonlord Kolaghan Kolaghan, the Storm's Fury Mirrorwing Dragon Malfegor Archwing Dragon Thunderbreak Regent and Stormbreath Dragon. Now lets move to some on theme cards you could use to help get you to the later game. Foul-Tongue Invocation Draconic Roar Dragon Tempest Crux of Fate Crucible of Fire Sarkhan the Mad and Sarkhan, the Dragonspeaker. Finally these are a few quality rakdos color cards that are all very good in any rakdos deck. Read the Bones Blighting Terminate Dreadbore Slaughter Games. Just some helpful info. If you play casually, then just have fun and play as you wish, the above suggestions are for a semi competitive modern deck. Modern isnt a very cheap format so expect to spend some cash to get what you need. Get lands first, then cost reduction guys, then removal/enabler spells and finally round out the dragons. Also aside from the 8 cost reducers only run 2 max of any legend, and no more than 3 of anything that costs 5. If it is more than 5 only run 2 as you will likely have a hard time casting it. Good luck

Pieguy396 on U/R Dragon Control

1 month ago

Hey there! Nice deck you have here! (I'm here from the Masters of Modern facebook page, btw.) This seems like the sort of control deck that would really like Opt, and Draconic Roar seems a little meh even with 9 dragons. I might consider swapping the two.

LeBeerCat on Super Budget dragon blast

1 month ago

Draconic Roar and Silumgar's Scorn work well with this deck as long as Arcane Adaptation is online

AdamChafee on

2 months ago

Thanks MrtheMarshal and myLover_!

I revamped the deck with your suggestions; I got rid of the planeswalkers and focused a little more on removal with Lightning Bolt and Draconic Roar. Thinking about also using Atarka's Command, but I'm unsure of what to take out for it. I plan on ramping with Sylvan Caryatid, Dragonlord's Servant, Dragonspeaker Shaman, and Urza's Incubator.

What do you guys think?

Mandalorian on dragon's from the moutain's forest

2 months ago

Have you considered Arbor Elf+Utopia Sprawl as a ramp option? It has the ability to cast a T2 Thunderbreak which can be pretty hard for a lot of decks to handle.

Stormbreath Dragon just strait up beats many decks that can handle protection from white, like Abzan, Jeskai, and Taxes.

Haven of the Spirit Dragon

Draconic Roar

Lightning Bolt

Kizmetto on Dragon Fling

2 months ago

Dragon Tempest for additional haste and burn! and maybe you should get a full playset of Fling if thats the namesake of the deck. I also definately think Thunderbreak Regent would be great here as a threat absorber, protector and lowering your curve a bit.

Birds of Paradise would be better i think than Arbor Elf due to flying and any colour, the flying relevant with Dragon Tempest.

Thundermaw Hellkite could make a solid addition as a 2 of in this deck and helps remove blockers. maybe drop 2 Moltensteel for it?

Draconic Roar for spot removal?

Haven of the Spirit Dragon as a 1 of maybe.

Soul's Fire is kiiiiiiind of like Fling, except you get to keep the creature :)

FizzingCola on Dragons

3 months ago

Hey, I'm back again.

I'd remove Temur Runemark and add more Crucible of Fire since it gives greater benefit. Also better trample include - Rancor and Archetype of Aggression.

I'd remove the Sword of Light and Shadow and Domri Rade, again just to make space for copies of better key cards.

Add more removal, because it will save you while you set-up your army. Maybe change Flame Slash to Abrade to also remove artifacts, and weaker early game creatures. Add more Draconic Roar ;)

As for your Dragons, I think it's best you go for 4 Utvara Hellkite since I think you're going for the token gimmick with Parallel Lives. I would also add more Dragonmaster Outcast. Another suggestion for tokens would be Dragon Broodmother, for ya know, token making speed.

So you need creature space now huh? I would remove the other dragons, that don't fit quite well with the token gimmick. This includes: Dragonlord Atarka,Glorybringer,Mirrorwing Dragon,Moonveil Dragon,Rimescale Dragon, and Skyship Stalker.

I hope I didn't distance too far from your original mechanic in this deck, and I hope it wasn't too much to digest. If I had the cash, I too would play a dope dragon deck.

nik1234 on Green Inferno

4 months ago

If you're looking to get those dragons out as fast as possible, you'll want to invest a lot more into ramp - that is, generating extra mana ahead of time through cards like Llanowar Elves and Cultivate. Ramp as hard as you can till you can beat down. Burning-Tree Emissary is cool too.

Turn One: Play a Forest, play Llanowar Elves

Turn Two: Play a Mountain, play Cultivate with your 2 lands and Llanowar Elves. Now you will have 3 lands out and Llanowar Elves.

Turn Three: Play any land, play Pyretic Ritual and voila - 6 mana ready for Shivan Dragon and it's only Turn Three.

While you are making your way up to the desired 6 mana, use cheap and powerful cards like Kird Ape, Draconic Roar and Lightning Bolt to help you get there. Swiftfoot Boots will give your dragons hexproof and haste, allowing them to attack instantly without the threat of being targeted by any spell.

Lands that tap for 2 colors like Cinder Glade, Game Trail and Kazandu Refuge will help immensely with consistency.

Naturalize is great for when your hand gets empty, which is something you don't want. Rancor is a very powerful aura in any green deck like this. Generator Servant is ramp for hasty dragons. Temur Battle Rage provides the ultimate finisher.

Some more great dragons are Glorybringer, Thunderbreak Regent, and Stormbreath Dragon.

Run no less than 20 lands, and no more than 60 cards. Get rid of any creatures with mana cost greater than 2-3 that aren't dragons. Ramp ramp ramp!

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