Seal of Strength

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eternal Masters (EMA) Common
Nemesis (NMS) Common

Combos Browse all

Seal of Strength

Enchantment

Sacrifice Seal of Strength: Target creature gets +3/+3 until end of turn.

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Seal of Strength Discussion

Entomo on The Common Cold

2 days ago

I like running 1 Sejiri Steppe with 2 Crop Rotation instead of 2 Apostle's Blessing and 1 forest. It can get damage through blockers and protect, plus you can put Bojuka Bog and Khalni Garden in the side for GY hate and eddict block. You lose a land to rotation but if it blocks an opponent's spell or gets your damage through its worth it. It also turns on landfall 2 more times, and you can use rotation to fix your mana, by rotating for Simic Growth Chamber you don't 2 for 1 yourself because your gaining an extra mana overall, essentially turning rotation into a land.
I think 2 color infect is strong and I have builds with it in red-green and gree-white. Double strike + double strike is really savage. And also haste is pretty cool too Reckless Charge. I also think there might even be a place for a 3 color infect deck. The last card I would suggest is Seal of Strength. It doesn't give trample, but your running a lot of evasion and it's a really good way to add damage while also protecting yourself from a lightning bot. Maybe you could drop down 2 Rancor? as my problem with rancor is that there aren't that many creatures in infect decks to take advatage of it like a 20+ creature deck would have, and it doesn't give any toughness so sometimes your just swinging in a 3-1 glistener into a 1/3 blocker and trading (obv not gonna atk there). With seal you can cast it ahead of time, than you have extra protection for cool sorceries like Larger Than Life.
I'm also working on a mid-range infect with Benefaction of Rhonas / Corpse Cur that I went 4-1 with vs R/W Monarch, Boggles, Tron, B/U control, and losing to a differnt B/U control list.

elvishimpersonator on Vhati's Fight Club

2 weeks ago

Good angle with the deathtouch! this probably works extremely well for control, but you might consider swapping a few of the weaker deathtouch guys out for some stronger mid- high range creatures. your control looks like it works but it also looks like they can only do 1 or 2 damage when they get through. try getting some more damage to your opponent early on, so you can use your deathtouch on their stronger creatures later in the game. there's a bunch of really good early buffs in green like Briar Shield Seal of Strength Predator's Strike and Giant Growth

Grubbernaut on Pauper infect

1 month ago

Gitaxian Probe is a must. I'd lose the other cantrips, including Steady Progress, and also use more 1-mana pumps. Groundswell, Vines of Vastwood. Infect doesn't win by tapping 3 lands to draw a card, it wants to go faster than that most games

I'd lose Giant Growth for either Seal of Strength (because you can cast it and use it later to more efficiently use your mana) or Llanowar Augur for the trample, but not as necessary with Blighted Agent in the mix

Speaking of trample, with Blighted Agent you might consider cutting Larger Than Life for either more one-mana pumps, or simply more Phytoburst since you're getting the damage in and don't need the trample with it

22 lands is also more than you probably want, plus throw in Land Grant to freely fetch

Cheers!

Grubbernaut on Pauper Sultai Infect

1 month ago

I'd cut Strider Harness for Apostle's Blessing

I'd also cut 4-6 creatures for pump spells -- Seal of Strength, Groundswell, etc

Cheers!

Grubbernaut on Budget Pauper Infect

1 month ago

Timberwatch Elf is a great card, but it's usually only going to give +2/+2, and 3cmc is a lot for infect to get out. It won't (usually) put a Glistener Elf out of bolt range, and almost never out of Flame Slash territory. I love Seal of Strength because it stays on the field and frees up mana later. With infect, you really want to win super duper fast, and +2/+2 for 3cmc just doesn't seem up to snuff, IMO.

Predator's Strike is nice because of the trample. In pauper, there's a ton of little dudes you have to bowl over. However, if Giant Growth is not in the main, what situation would cause you to side it in? It seems like a slot that could be used for hosers like Nature's Claim.

Also: 21 lands is probably a lot. I have a build that runs 14 forests and 4 Land Grant, because we REALLY need pump spells, and even if your creatures get removed, lands are a dead draw after 2-4 are on the field.

One final card you def want is Gitaxian Probe. Free cantrip and it tells you if it's safe to go for the kill!

Grubbernaut on CHECK THE POISON COUNT

2 months ago

Sweet brew! Some suggestions:

Sub Seal of Strength for Llanowar Augur. Harder to hit with removal for most decks

Land Grant to lower land count and freely fetch

Blight Mamba - 8 infect creatures is just too few imo, as an occasional infect player

Gut Shot for sideboard

Cheers!

Austin_Smith_of_Cards on P/EDH Enchantment Battlemage infect Please Help

2 months ago

Absolutely surprised Distortion Strike isn't here.

Briar Shield, Defiant Strike, Hunger of the Howlpack, Prey's Vengeance, Seal of Strength, and Unstable Mutation are all good pump contenders.

Portent is an often-forgotten cheap cantrip effect that's sweet in Pauper.

Auramancer/Monk Idealist may not have infect, but enchantment recursion is sweet.

mrfab13 on Simic Pauper Infect

2 months ago

Seal of Strength vs Llanowar Augur genrally seal is better also where is Apostle's Blessing MB you have no evasion (ignoring blighted agent) or protection. daze in genral is better on the draw, so id swap daze and blessing MB and SB

Rancor and Lotus Petal is also somthing to consider

also if you are running brainstrom you need all the shuffle you can get so id go 4 Evolving Wilds and a rew Ash Barrens and cut Thornwood Falls (if you need life gain your doing it wrong) :P

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