As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
|Have (4)||abby315 , Taki117 , shadowninja1099 , GeminiSpartanX|
Printings View all
|Throne of Eldraine (ELD)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Sorcerous Spyglass occurrence in decks from the last year
All decks: 0.03%
All decks: 0.13%
All decks: 0.01%
Sorcerous Spyglass Discussion
2 months ago
As far as when to play Hangarback or Ballista, it will really depend on the matchup. If you're against something like infect, or devoted-druid, you'll want Ballista down asap so you can mess with your opponents plans and stop them getting an early win. Other games, it's better to hold onto Ballista for the late game. Generally the timing to play Ballista will depend on what you're up against, and will be something to learn over time. For Hangarback, you generally want to play it T2 if you're planning to have 3 lands but only casting a cmc2 creature on T3 (because this means that you can also tap Hangarback for an extra counter). Generally it's not worth waiting to play Hangarback, as it's better just to get it down early and slowly make it bigger to put pressure on your opponent to deal with it.
As far as sideboard cards for Karn, you'll want to scope out what your meta is like and bring hate cards for what people are running. I would say including 1-2 Liquimetal Coating is a must, as it lets Karn start sniping lands (turn them to artifacts with 0 toughness using Karns plus ability, so they die). Other than that, these are probably some good options to consider:
Wurmcoil Engine (seeing as you already have one, and might help in grindy games)
Voltaic Key (useful if you have a Steel Overseer out that isn't being dealt with)
Lodestone Golem (slows down storm)
What cards you include will depend on what kinds of decks you typically find yourself up against, but also your budget. So far my advise has all been assuming that you're wanting to keep this relatively cheap - but this might not be the case? If you intend to be spending big-bucks on cards, there are more options available, but this might also mean you would want to build a completely different deck to what i've suggested so far (for example, this deck is my current artifact deck, which is a very competitive near-top-tier artifact deck. I've assumed so far that you're playing slightly more casually, and I might be wrong here?)
2 months ago
I like that. Honestly, I had a chance to remove it early with Mythos of Nethroi early, but I just didn't. It still could pop down for a turn a mess up my shenanigans though. What about Sorcerous Spyglass for a sideboard?
2 months ago
I get what you're saying about Splinter Twin being a risk as its easy to get 2-for-1 if you're the Twin player. I tried to replicate that here where you could destroy the equipment with the copy ability on the stack which would cause the combo player to lose the creature later due to the ability. This 2-for-1 only works for artifact removal however.
Do keep in mind Kiki-Jiki, Mirror Breaker does exist in the format as there's no way to 2-for-1 that set-up and both my custom card and the Kiki-Jiki setup can only be pulled off no earlier than turn 5 which is pretty slow/late in the Modern format. While my custom card doesn't die to creature spot-removal like Kiki-Jiki, it does get removed easily to a wide myriad of format staples such as Inquisition of Kozilek, Natural State, Abrupt Decay, Smash to Smithereens, Abrade, Stony Silence, Kolaghan's Command, Rakdos Charm, Collector Ouphe and Karn, the Great Creator. There's also been more cards printed since Splinter Twin's banning that could be effective at countering the strategy that weren't present before such as Dovin's Veto, Authority of the Consuls, Thalia, Heretic Cathar, Fry, Unmoored Ego, Trespasser's Curse, Harsh Mentor, Wilt, Force of Negation, Tyrant's Scorn, Spell Queller, Aether Gust, Sorcerous Spyglass, Cindervines and Assassin's Trophy. Given the card pool and turn 5 being the earliest the combo can go off, is the late-game flexibility too strong?
Also this card is designed for Modern competitive and casual EDH value, but more emphasis on Modern.
2 months ago
Does the Rally trigger on Grovetender Druids offer an activated ability? My buddy is trying to name Grovetender Druids via his Sorcerous Spyglass but were in a disagreement as to whether the ability is a legitimate "activated ability" cuz there is no colon.
3 months ago
Thanks a lot for your comment Destroyerbirb! I definitely love the snow archetype. If you have your deck posted please share it, I would love to see more snow decks (at least for casual play).
As for your suggestions, these are my thoughts:
Add Diamond Faerie: the issue I have with it is that, is not only hard to cast, but the +1/+1 ability does not do a lot for me in this deck.
Add Phyrexian Soulgorger: is definitely a card I would consider as a one of or 2 max, because once I play it I need to win on that turn.The fact that is colorless helps a lot. Is probably worth trying.
Add Icehide Golem: I like this card a lot and I used to have them in the deck, but my experience with it is mostly negative. It dies to everything, it is hard to keep in in play for more than one turn.
Remove Dryad of the Ilysian Grove: I find it hard to cut him from the deck since it not only fixes the mana, but also adds an extra snow permanent into play as early as turn 2 if you get a perfect opening hand by playing extra lands. The only way to replace it would be to lower the mana curve a lot so as to be able to put something into play every turn, like the options you suggested, Phyrexian Soulgorger and Icehide Golem are probably the best options to replace him since they are colorless and cost little mana.
3 months ago
Have you thought of adding Diamond Faerie for more casual play, plus Phyrexian Soulgorger as a threat and Icehide Golem. (It's such an underrated card) I play a snow deck like this, and it's fun. I would add the Engineered Explosives in the sideboard instead of the Sorcerous Spyglass, and a Pithing Needle instead of the other Sorcerous Spyglass. Also, the Dryad of the Ilysian Grove has little synergy in the deck, so I would cut it. But that's just my opinion.
4 months ago
As for the Reflector Mage and Phyrexian Revoker, I personally prefer the mage. Just because Revoker can be situational, and can not really be abused in the same way the mage can, as Revoker can only have one target unless you have a Panharmonicon on board or clone its trigger with Strionic Resonator.
Reflector Mage just seems a little more valuable in my opinion. Especially against tribal decks (ie. Slivers, that give each other additional effects or strength. Reflector can at least remove them for an entire turn, removing the effects from the other remaining ones).
Again though, it is all based on how you gear your deck. :) I like trying to put as much as I can back into your hand, and removing mana sources (rocks, lands) to force discards. Or just counter their synergy cards as they come out!
4 months ago
I recently imposed a little monetary embargo on myself due to just having finished my tenth commander deck ;D but my scope's already set on Trickbind believe me that. Reflector Mage I tend to switch in and out with Phyrexian Revoker. Also I like to think of Sorcerous Spyglass as a permanent version of Trickbind, which also gives you info about your opponents hands, which often is invalueable, PLUS it is fetchable via Tribute Mage and resettable for upcoming threats via bragoblinks.