As Sorcerous Spyglass enters the battlefield, look at an opponent's hand, then choose any card name.
Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
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Sorcerous Spyglass Discussion
21 hours ago
Sorcerous Spyglass earns its place in the board, but Id rather not run a maindeck answer that is answerable to Abrade. Especially for something as important as stopping opposing planeswalkers, Skysovereign, Consul Flagship, etc.
Vraska's Contempt is good a catch-all that is definitely needed to survive.
1 day ago
To add to his comment, the Sorcerous Spyglass is very helpful. Imagine having the Mechanized Production on it. Each turn you get to look at their hand to see whats new and then name another troublesome card.
1 day ago
You have mentioned problems with the trickier threats like Chandra (for example).
As a control deck, information is an extremely valuable commodity. I recommend:
The spyglass handles threats like Chandra very handily (whenever you draw it).
Also, in the early game it great to "peek" into your opponents hand and be able to plan you next few turns out.
AAnd its an artifact (to up the count for Tezzeret the Schemer) and for Improvise.
1 day ago
Sorry for the double-post, but I forgot to mention an entire category of sideboard tech:
- Planeswalker hate: This hasn't been needed in the past ... Liliana of the Veil had to be answered, but we could pretty much race every other Planeswalker out there. But with the rules changing so 'walkers are now Legendary, I suspect we're going to see a BUNCH more out there. If they become a problem in your meta, Pithing Needle effects are very effective. Sorcerous Spyglass and Phyrexian Revoker are solid budget options. Plus they're good "generic" answers against a bunch of other decks.
2 days ago
I actually think that going a little bit more control instead on focusing all on creatures would be great, but I don't really know what to cut. Authority of the Consuls is a good one for sure, always loved that card, but with it I think the deck would be overcharged of one drops... Which could be horrible in late game, especially for Spell Pierce.
Don't you think overloading it with so many one drops could crash my plan? To be honest, Duress is what i thought at first... Then that little flyer blew my mind out.
I think I'll try to make this a bant deck and see what it can do in real games.
What about Sorcerous Spyglass in SB? To stop even the worst activated abilities.
Let me know. :)
4 days ago
The mainboard seems strong enough to me except for Sword-Point Diplomacy being strictly better than the conquistador. You need something to thin the deck for sure, but the sorcery will do a much better job of it, especially considering once you have one of the conquistadors the others become dead weight.
As far as side board goes, you're missing graveyard hate and artifact hate if you want to round it out, which Crook of Condemnation can at least fill one of those slots. I feel like Sorcerous Spyglass will also need to see play in the sideboard, but I can't rightly say where to make space for it. Nor for the defeat cards you were suggested earlier, though those are good too. Note that I don't count the 4 drop exile non-land card as artifact hate because there is much cheaper ways to get that, even if versatility is always good.
4 days ago
Also instead of Vraska's Contempt I think Settle the Wreckage is a much better card, its mass exile and instant speed, the lands dont matter much if they swing out with everything, every turn (Ramunap Red) and you force them to top deck they arent going to get anything very powerful. To summarize:
Settle the Wreckage is to good not to use especially in a deck like this, I honestly think you should mainboard it the lands are not a big deal against any deck other than Dino's, but then you just keep Dusk to shut them down to. I would take out Vraska's Contempt because it may be target removal but there shouldnt be any thing you will need to use it against that your normal removal wont work. Other than the gods, but even then Wreckage will stop that as well.
Qolorful There just isn't enough support for Vamps right now, especially with Temur and Ramunap Red remaining on top, and of all the new tribes Dinos are the only ones that got enough support right now. I understand every local meta is different (mine is very tier one-ish) but for sure at the tier one level (as of XLN) Vamps and Merfolk will not see play. Maybe later they will get the cards they need but its not good right now. Also the second ability also affects you, this is a very creature heavy deck so you will also suffer from the card.
1 week ago
I think you're fine to order the deck now. A competitive Temur Energy list right now is $200-$300 with half of this cost for a playset of Chandra, Torch of Defiance. This is cheap for a competitive Standard deck, let alone the current best deck, haha.
Glorybringer is at a very low $5 right now and so far nothing spoiled in Ixalan other than possibly Regisaur Alpha is going to take it's place. I foresee Glorybringer going up not down. Chandra is a little harder to predict as it's pretty expensive right now, but we've already seen the Ixalan Planeswalkers and they don't remotely compare with the power level of Chandra. Vraska, Relic Seeker is close, but she's six mana. Chandra could become the best Walker in Standard maybe even become oppressive.
You're pretty safe with energy because as long as it's in Standard it will be one of the best decks. Maybe not the very best, but it will always be near the top because of how powerful energy is.
Temur Energy loses very few main deck cards at rotation. Elder Deep-Fiend, but some lists don't even use him. Game Trail can be replaced with Rootbound Crag which is a far superior land. Currently there's not a replacement yet for Lumbering Falls.
The sideboard is hit the most by rotation especially Tireless Tracker, card advantage in a can. Currently no replacement for her yet, doubt there will be. Chandra, Flamecaller rotates, Hour of Devastation could possibly replace her. Radiant Flames can possibly be replaced by Sweltering Suns, but the double red casting cost may make it uncastable in time to use it to stop aggro.
So far new spoiled Ixalan cards that I think can fit into Temur Energy are for sure Lightning Strike and Spell Pierce as sideboard options. Strike may even replace Abrade or Magma Spray main deck since it can hit a player, but I think it's safe to just get a playset of each Abrade, Strike and Spray. If artifacts continue to be a problem use Abrade otherwise use Strike. Spray is played because it can exile the creature it kills, but this might not be needed post rotation.