Faceless Butcher

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Premium Deck Series: Graveborn (GRV) Rare
Time Spiral "Timeshifted" (TSB) Rare
Torment (TOR) Common

Combos Browse all

Faceless Butcher

Creature — Nightmare Horror

When Faceless Butcher enters the battlefield, exile target creature other than Faceless Butcher.

When Faceless Butcher leaves the battlefield, return the exiled card to the battlefield under its owner's control.

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Recent Decks

Faceless Butcher Discussion

StopShot on Alesha, Death’s Cruel Mistress

2 weeks ago

If you'd like more ways of exiling your opponents stuff I'd recommend Faceless Butcher, Mesmeric Fiend, Leonin Relic-Warder, Petravark.

If you'd like to add more insult to injury I'd use cards like Tainted AEther, Shivan Harvest, Vampiric Rites, and Erratic Portal as other ways to trigger the leave the battlefield effect before the enter the battlefield effect. Flameshadow Conjuring and Panharmonicon can also double those triggers as well.

FancyTuesday on Exactly how do I permanently ...

2 weeks ago

And when Gidgetimer says end the turn they mean with an ability like that of Sundial of the Infinite.

I suspect you may be chasing after a popular method to permanently exile targets with Torment-era cards like Faceless Butcher. This effect was born of an older syntax that used two separate triggered abilities that you could interrupt, putting the "Return" effect on the stack on top of the "Exile" effect. That wording is no longer used in modern renditions of the effect that use the wording "While [this card] is in play exile target X."

Also, you cannot permanently exile Commanders unless your opponent allows you to do so by deliberately opting to send their Commander to the exile zone rather than the command zone. Any time a Commander moves to the exile, graveyard, hand, or library the player has the option of returning it to the command zone.

903.9. If a commander would be exiled from anywhere or put into its owners hand, graveyard, or library from anywhere, its owner may put it into the command zone instead. This replacement effect may apply more than once to the same event.

cdkime on So, two things...

1 month ago

Phantasmal Image's ability is a "Replacement Ability"--it happens automatically and does not use the stack. As such, your Phantasmal Image will enter the battlefield as a copy of that creature before it is exiled by Faceless Butcher.

Note: Because this is a replacement ability, Phantasmal Image will trigger any ETB effects of the creature it copies. So, if you copied a Faceless Butcher, you would get to exile a creature.

For Faceless Butcher's second ability to not trigger, you have to let the first ability resolve before you flicker Faceless Butcher. The stack should look like this:

  1. Faceless Butcher enters the battlefield successfully. Its first ability triggers.

  2. Faceless Butcher's first ability resolves. The creature is exiled.

  3. You Bounce/Flicker/Kill/etc. Faceless Butcher, the other creature returns to the battlefield.

Compare to this:

  1. Faceless Butcher enters the battlefield successfully. Its first ability triggers.

  2. While the first ability is on the stack, Faceless Butcher is killed/bounced/flickered, etc. This triggers Faceless Butcher's second ability.

  3. The stack now looks like this: (1) Faceless Butcher's ETB ability; (2) Faceless Butcher's leave the battlefield ability.

  4. Ability (2) resolves first, since it was put on second. There is nothing to return, so the ability does nothing notable.

  5. Ability (1) resolves second, exiling the creature. However, since that Faceless Butcher is now gone, there is no way for the return ability to ever trigger.

DocProc95 on So, two things...

1 month ago

The scenario is... Faceless Butcher and Phantasmal Image ETB at the same time both wanting to target the same creature... How does this resolve? Also, I intend on using Faceless Butcher as a flicker effect, but I know other creatures with similar "exile/return" effects directly exile and don't return the creature because of how the stack resolves... How would I use him as a flicker effect?

luther on Strange combos

1 month ago

What is your favorite awful combo that does nothing good for you on it's own? I just found one in Faceless Butcher, Phyrexian Delver, and any sac outlet to just lose all of your life. I liked it enough to build a deck to try and make it work for me Venesection.

JuQ on Alesha, Who Needs Tuning

2 months ago

I'm building an alesha deck myself. I found the deck has a some challenges to overcome.
First you need discard outlets / efective dredging / tutoring to graveyard to throw creatures to the graveyard in order to reanimate them. And you also need sacrifice outlets to send the creatures to graveyard in order to reanimate them again so you can reuse their "enters the battlefield" abilities.
The problem here is you need two different mechanics for mostly the same end, having creatures to reanimate. This would be solved by playtesting and finding the right balance. You can get around the sacrifice outlets thing by having creatures that sacrifice themself to do something like Restoration Specialist but you still want to have some sacrifice outlet to avoid Fiend Hunter, Leonin Relic-Warder, Faceless Butcher or similar other cards giving anything back. So I'd say the key is finding the balance.

And second and probably more important you need to make Alesha survive combat, she is just a 3/2 first striker that will get easily outclassed in commander and you need her to attack so she can do her thing.
To get around this I included all the power 2 creatures I could find that can kill or exile a creature when they come into play to make way for Alesha and I turned the deck into an equipment deck. Alesha improves a lot when you give her some equipments to increase her power. Stuff like Bonesplitter, O-Naginata, Heirloom Blade, Tenza, Godo's Maul or Loxodon Warhammer make her really badass. Giving her deathtouch also allows for safe combats, so Archetype of Finality, Basilisk Collar, Gorgon Flail or Quietus Spike are also pretty sweet.

For board wipes maybe it would be better if you used Slaughter the Strong, Dusk / Dawn, Retribution of the Meek. Maybe with those you get to save some of your creatures.

Gift of Immortality also fits perfectly the deck.

Well that is mostly how I built mine.

Grubbernaut on Punishing Jund

3 months ago

Thanks dude! All credit to you for the idea, Death Spark is my new favorite deck.

I'm trying to figure out what the best spot removal is for this deck... Obviously, we'd prefer a creature or at worst, an enchantment, since Commune with the Gods can grab it. But, at least for Chainer's Edict, we can flash it back if it's milled...

I couldn't find much in the way of reasonable creature-based removal outside of Faceless Butcher, which seems pretty bad, to me. I'll have to go check out enchantments... Spire Golem and Thermo-Alchemist have been issues in my playtesting.

I'll be playing it this Thursday and Saturday IRL, and will offer results in an update after each tournament

Pheardemons on Super Budget Dumpster Fire

3 months ago

I'm not sure how far these are out of your budget, but look into Tidehollow Sculler to replace Brain Maggot and some sort of sacrifice outlet like Viscera Seer. Reason being is that when your creature enters play (Faceless Butcher, Fiend Hunter, Tidehollow Sculler) their ETB trigger goes onto the stack, then you sacrifice them to something like Viscera Seer so that their second ability goes onto the stack ABOVE the first one. Their second trigger resolves and they return nothing because nothing was exiled, then the sacrifice trigger of Viscera Seer resolves and you scry 1, then the ETB trigger resolves to exile a creature card or a card from their hand permanently.

If you can find something that sacrifices enchantments (at instant speed) that you're willing to play such as Abzan Advantage or Auratog then you can do the same thing with Oblivion Ring which could replace Banishing Light.

Last suggestion, look into Wasteland Strangler. If you don't like the other cards and interactions I've mentioned, you can put the card that you exiled into your opponent's graveyard with some of the eldrazi from BFZ and Oath of Gatewatch so that even if your card leaves play, you're opponent won't get their card back.

Hopefully all of that made sense for you.

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