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Damping Matrix Discussion
1 day ago
Lightning_Blot oh yes. I might actually add straight hate like Stony Silence, Solemnity and Damping Matrix and tweak the deck so i can just main hate and not care. I want combo players to cry and everyone else to just hate me.
2 weeks ago
I still think the artifact/land balance doesn't make a good manabase. Without mana crypt or sol ring there is no turn 1 acceleration and you have only 30 lands in total. the land count is fine, but only if you have enough cheap other mana sources...preferrably those which produce more mana than they cost. there's still the 3 available moxen, Lotus Petal, Mana Vault, Grim Monolith (and Voltaic Key to untap the rocks that produce more than one mana) and with so many high cmc spells in your deck I would definitely play all of them.
With back to basics you obviously want to have more Basic lands but you can play all fetchlands that include your three colours, not only exactly your colour combinations. I would play the duals and shocklands, which means only 6 lands in the deck would be nonbasics (and other than back to Basics there's nothing global against nonbasics in your own deck anyway), Marsh Flats, Polluted Delta, Flooded Strand (exactly your colours) AND Scalding Tarn, Misty Rainforest, Arid Mesa, Windswept Heath, Verdant Catacombs. Then fill the rest with Basics and you still have a high chance of getting the colours you need.
And I suggest having at least one combo to end the game quickly when needed. Cursed Totem would be the better choice instead of Damping Matrix because you can set up a combo without problems, it's cheaper and creature based combos will still have a hard time. Aetherflux Reservoir fits so well that it's the most reasonable choice for a win option because you can either gain life by waiting or by using the draw ability of Oloro with Words of Worship. then maybe Helm of Obedience and Leyline of the Void/Rest in Peace or Basalt Monolith/Rings of Brighthearth. relying on the angel or faerie tokens is a bit weak, just like the one single eldrazi.
3 weeks ago
I'm not sure how useful those pinpoint discard spells will be late game. Once the opponent's hand is empty, most of your cards are dead. Some discard cards like Brain Pry can replace themselves once the opponent has an empty hand. Or, something like Call the Bloodline or Pack Rat can make your discard spells do something else once the opponent is empty handed.
Since you're using Liliana's Caress and Abyssal Nocturnus, you might consider Dark Deal to deliver some damage, while still leaving them with cards in hand for a followup Mind Sludge. Don't forget to Dream Salvage or Geth's Grimoire if you do.
Replace your Mind Rot with Stupor, if you can. I'd play Megrim over Liliana's caress, since Megrim can damage opponents' planeswalkers if needed, but that's just personal preference. For removal, I'm a big fan of Devour in Shadow.
Anyway...for your sideboard, Relic of Progenitus or the cheaper Scrabbling Claws to stop those graveyard hijinks. Either Pithing Needle or the cheaper Damping Matrix can stop some activated abilities. I'd put in some Poor Man's Damnation Barter in Blood, Languish or Consume the Meek to stop critter strategies. To break combos, a card like Memoricide or Cranial Extraction.
1 month ago
1 month ago
2 months ago
This deck is slowly coming along. I really think counterspells shore up a lot of lantern control's weaknesses. I would like suggestions for dealing with non creature threats/hate cards like Stony Silence or Damping Matrix if they somehow make it to the board. Right now my main contenders are Set Adrift, Echoing Truth, Commit, & Reality Acid. Any thoughts on those or can you think of another spell that could work?
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