Minion of Leshrac

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition II (ME2) Rare
Ice Age (ICE) Rare

Combos Browse all

Minion of Leshrac

Creature — Demon Minion

Protection from black

At the beginning of your upkeep, Minion of Leshrac deals 5 damage to you unless you sacrifice a creature other than Minion of Leshrac. If Minion of Leshrac deals damage to you this way, tap it.

Tap: Destroy target creature or land.

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Minion of Leshrac Discussion

Gidgetimer on How does Protector of the ...

1 month ago

Yes, you are correct. When damage that would be dealt to one player, creature, or planeswalker would be dealt to another instead the source of that damage does not change.

Note there are some cards that prevent damage and then deal damage as two different steps. So for instance you Comeuppance and then get hit by Minion of Leshrac the damage is still dealt to the creature because it was prevented and dealt by a white source back instead of redirected.

RazortoothMtg on

2 months ago

GoldenDiggle: Thanks for the suggestions! Caging Fatestitcher does technically give Mairsil Unearth , but only when Mairsil's on the battlefield (because his static ability only works on the field), so it doesn't really do anything. The reason Fatestitcher (and Dregscape Zombie and Narcomoeba) are in the deck is because after milling our whole library with a caged Mirror-Mad Phantasm, we get a free Narcomoeba, Fatestitcher is almost a free creature due to it untapping the land I used to unearth it, and then zombie is the next cheapest way to get a free creature out so that we have 3 creatures to flashback Dread Return. Then Dread Return hits Laboratory Maniac, and we flashback Deep Analysis/Faithless Looting or just cast a Cantrip.

I love Kuro as almost free removal. Forgot about him.

I was considering going the land destruction route, and I assume it's a viable strategy, but the decks I plan to play this against (the more competitive ones I play against) are Narset and Grenzo decks that generally don't care if they lose a land or 2 since they have pretty fast starts anyway with Lotus Petals and such. If you were to go land destruction in a Mairsil build, you have to remember Minion of Leshrac is just a better Demonic Hordes in this deck.

Perpetual on M.O.L.D.

2 months ago

Alright, more thoughts:

1) I'm not sure you have enough token generators to use Minion of Leshrac safely. I use Minion in my LD deck, and I've got two planeswalkers that generate tokens, Krenko, Mob Boss, and Goblin Offensive. And I'm not sure that I have enough to use him safely.

2) Too much of your LD hits you as hard as it hits your opponents. This makes you overly reliant on Crucible of Worlds and mana rocks/mana dorks. And you have only one mana rock and two mana dorks to rely on.

3) You have deck thinning ramp cards, but where is the card draw/card advantage? All I see is Phyrexian Arena, Syphon Mind, and Skullclamp. Where are Mind's Eye? Or Harmonize? Or any others?

4) No tutors?

5) Omen of Fire is an auto-include for Jund LD. Even if your game doesn't have both white and blue opponents, it will definitely have white or blue.

Perpetual on Do you Miz me? 2.0

5 months ago

@theindigoeffect: Land destruction with blue involved is tricky for me because I prefer my land destruction to hit my opponents and not me. If it was straight red, Gruul, Rakdos, or Jund, I would auto-include Omen of Fire. Rakdos or Grixis I might go with Stench of Evil.

I also think Mizzix is not the right commander for land destruction. I get what xxedwardteachxx is trying to do: Get Mizzix counters, blow up all lands, then rely on the counters to be able to do more than his opponents can. That seems like a really dicey proposal when the only protection for Mizzix in the deck is counterspells. For me, land destruction is less about the commander (except for maybe Titania, Protector of Argoth), and more about color choices. Do I use white &/or red, for global land wipes like Armageddon or Jokulhaups? Do I use with black for something like Minion of Leshrac or Herald of Leshrac? Green for targeted removal like Creeping Mold, Acidic Slime, or Mwonvuli Acid-Moss? Do I choose color hate like Boil, Tsunami, Omen of Fire, Flashfires, or Stench of Evil?

Short version: Apart from Ruination, I can't offer up better ways to make this a better land destruction deck. Just ways to make it a better deck overall without removing it's LD parts.

ticked-off-squirrel on Harmless Pact (Combo/Control)

5 months ago

you need a Minion of Leshrac. it just seems like a really nasty card to give the opponent.

ticked-off-squirrel on Ghosts of War

5 months ago

how does Minion of Leshrac sound to you? by sacking a creature every turn your graveyard fills up nicely and plus he also adds 3 to devotion as well as having a creature to deal with unlikable creatures/lands.

ticked-off-squirrel on Deck of Death

1 year ago

Force_of_Willb well you do eventually but you at least have a chance to win. like look at Pestilence it hurts everyone and if you spam it you would lose. same goes for Minion of Leshrac. it hurts you if you don't pay up a creature. and the commander itself also is beneficial if you have him out right and not too many creatures die.