|Commander / EDH||Legal|
Printings View all
|Modern Masters 2015 Edition (MM2)||Rare|
|Scars of Mirrodin (SOM)||Rare|
Combos Browse all
Creature — Sphinx
Metalcraft — : Exile Argent Sphinx. Return it to the battlefield under your control at the beginning of the next end step. Activate this ability only if you control three or more artifacts.
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|Have (10)||Ashy , ironax , pskinn01 , philktoken8998 , Tiddilywinkus , switchkill65 , frederiklw , VGJustice , ecurps , Dr.Jackel|
Argent Sphinx Discussion
3 weeks ago
-Card Draw- Nin, the Pain ArtistTrinket MageKnacksaw CliqueHavengul LichKuldotha ForgemasterMercurial ChemisterArcanis the OmnipotentEtherium-Horn SorcererMystic RemoraSunbird's InvocationMind's DilationMuddle the MixtureThirst for KnowledgeWhir of InventionFaithless LootingFabricatePainful TruthsBeacon of Unrest
-Single Target Removal- Walking BallistaNin, the Pain ArtistEater of the DeadHateflayerMinion of LeshracAvatar of WoeCyclonic RiftRakdos CharmTerminateChaos WarpCrosis's CharmUnlicensed DisintegrationVandalblast
The Idea with this list is to cut things that serve only one purpose, or do the same thing but worse. Also to make it even you could cut an even number of things from each of the categories.
3 weeks ago
TorchlingCavern HarpyHateflayerHorseshoe CrabJace's ArchivistAvatar of WoeMinion of LeshracPatron of the Moon razaketh, the foulblooded Necrotic OozeBlighted BatOona, Queen of the FaeArgent SphinxThirst for KnowledgeWindfallDreamstone HedronFervorShimmer MyrPainful Truths
1 month ago
Just take out some counterspells and some walls, I recommend getting ride of:- Glacial Wall- Hover Barrier- Inspiration- Argent Sphinx- Cancel- Void Shatter- Rewind- Impulse- Basalt Monolith- Artificer's Epiphany- Careful StudyI would also put in a few more artifacts and take out some of those draw spells, counterspells and walls, because you want to be able to hit Qumulox and Broodstar and reliably make them super cheap.
2 months ago
I feel we are saying the same thing. Under the pretense of:"If there is an additional untap ability for 0-1 mana, this is an infinite, damage dealing combo". What I am saying is:"Without clearly having identified there IS another untap ability, this combo is not infinite, due to having to produce 4 mana, and only producing 3 each cycle"
So YES, with the (unlisted) inclusion of another untap effect (provided by something such as Torchling/Morphling/Staff of Domination or some other effect that allows for untapping for 1 mana or 0) then it IS infinite. However, as the combo reads:
"Quicksilver Elemental + Mairsil (with Gilded Lotus/Prismatic Geoscope + Hateflayer)"
And NO OTHER mention of (listed) cards (in the above combo, as written by the OP), to give an additional untap, it is effectively NOT an infinite combo. The original purpose of my first post was to inform people reading that:
"Quicksilver Elemental (exiled with a cage counter or not) will still have the restriction of '...use this ability only once each turn', and must be paid. Paying U does not mean you can use Mairsil's abilities an unlimited amount of time. Mairsil's ability is a static ability and is applied to any creature that gains Mairsil's abilities."
On a more positive note, I am curious to know how Pack Rat has been working for you. I honestly have considered including it over Argent Sphinx, since 3 mana and discarding a card seems much more reliable than Metalcraft and U. I was trying to figure out the best way to "return (Mairsil) to its owner's hand" to recast if someone tries to kill him, but always liked the idea of Pack Rat. The Myr thing is a bit weirder, since Mairsil would need haste to use his ability. I'd also be interested in seeing a list if you don't mind posting it :3
4 months ago
Oh also I run Equilibrium so I can storm off sort of Tidespout Tyrant style with a couple cheap sphinxes like Argent Sphinx and Conundrum Sphinx, or honorary sphinxes like Metallic Mimic and Phyrexian Metamorph. It's also useful just to bounce creature's you don't like your opponents having.
4 months ago
So, I'm making a buy/trade list for an Esper Sphinx artifact deck. This list isn't including cards I already have, I'll add that as I go or as people suggest the cards I do have.
Basically, what I'm looking for is suggestions of cards to add or remove from this list.
ComSharuum the Hegemon f7.58
Creatures Sphinx of the Steel Wind 1.43 Jelenn Sphinx 0.20 Magister Sphinx 3.15Medomai the Ageless 0.90 Enigma Sphinx 0.57 Sharding Sphinx 0.46 Isperia the Inscrutable 0.48 Sphinx Summoner 1.29Isperia, Supreme Judge 0.73Sphinx of the Final Word 2.20Unesh, Criosphinx Sovereign 0.73 Sphinx of Lost Truths 0.39 Vexing Sphinx - 0.50Consecrated Sphinx 26.60Glyph Keeper 0.32 Prognostic Sphinx 0.31 Argent Sphinx 0.29 Cerulean Sphinx 0.34 Conundrum Sphinx 0.32Belltower Sphinx 0.19 Petra Sphinx 2.31Windreader Sphinx 0.77Adaptive Automaton 6.51Athreos, God of Passage 11.37Thassa, God of the Sea 6.92 Brass Herald 0.26Heliod, God of the Sun 3.91Thassa, God of the Sea 6.89Erebos, God of the Dead 7.60 Order of the Sacred Torch 0.37
Artifacts Chromatic Lantern 11.99 Expedition Map 2.88Sword of Fire and Ice 46.99Sword of Feast and Famine 25.74 Sword of Light and Shadow 25.43Sword of War and Peace 15.18 Sword of Body and Mind 11.39Thought Vessel 4.20Thran Dynamo 9.02Venser's Journal 3.80Lightning Greaves 3.23Belbe's Portal 8.00 Orzhov Signet 0.25Azorius Signet 1.16Dimir Signet 1.16Panharmonicon 2.70Whip of Erebos 1.89Coat of Arms 7.55Door of Destinies 5.75Urza's Incubator 18.51Darksteel Forge 7.99Instants Withering Boon 0.92Swan Song 1.68 Illumination 0.20Sphinx's Revelation 3.59 Punish Ignorance 0.32 Cyclonic Rift 5.69 Cryptic Command 31.91Counterspell 1.10Fact or Fiction 0.53Enlightened Tutor 10.46
4 months ago
You lack removal for high priority threats to the deck. While you definitely have a great nest-egg thing going with Mairsil, i'd look into cutting some of the lower-payoff creatures and artifacts from the list in favor of more removal/counter magics. Reality Shift, Chaos Warp, Toxic Deluge, Cryptic Command, and cards of that sort would likely be productive in contending with high tier decks, as you will need to have the ability to stop them from going off on you as early as turn 4.
I'd definitely look at cutting Azami, Lady of Scrolls, Memnarch, Argent Sphinx, and Hateflayer (not sure about hate flayer... a lot of lists seem to like him) from the list.
Very cool deck idea though
4 months ago
Hey I'm brewing this guy too, at first I was going all in combo with Mesmeric Orb and Aphetto Alchemist/Basalt Monolith or Mirror-Mad Phantasm to get combo pieces and Quicksilver Elemental in the yard, go infinite mana, win(Walking Ballista). Havengul Lich for Laboratory Maniac works too once milled out.
But after some thought I think I might tryout Purphoros, God of the Forge, Impact Tremors and Dire Undercurrents flickering him every turn(AEtherling/Argent Sphinx/Rainbow Efreet)). He likes Panharmonicon/Strionic Resonator too. It'll probably be a fun deck to play.