Koskun Falls

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Homelands (HML) Rare

Combos Browse all

Koskun Falls

World Enchantment

At the beginning of your upkeep, sacrifice Koskun Falls unless you tap an untapped creature you control.

Creatures can't attack you unless their controller pays (2) for each creature he or she controls that's attacking you.

Koskun Falls Discussion

LVL_666 on This is why we don't talk about politics

1 month ago

Sorin_Markov_1947,

On behalf of the EDH (Or commander for you new comers) community i'd like to welcome you to the format - and i'd like to pay respects to your wallet - may it rest in peace. The first bit of advice I always give is to always write a well thought out deck description. You don't necessarily have to write a primer, but here is a good guide to go by: Epochalyptik's So You Want to Write a Primer? it's what got me started on writing well thought out points for people to follow when they visit my deck page. Quick tangent - the benefits to writing a primer are thus: 1. It forces you to think out all card interactions - making you better understand how the deck works. Additionally, if there is a flaw in your logic someone can point it out. 2. It gives people an idea of how your deck works, and what cards they should be suggesting. -end tangent.

Onward to actual card suggestions - interesting that you are leaning so heavily on Enchantments for Pillowfort construction. Since you are 5 color, have you considered using Collective Restraint , Koskun Falls , Ghostly Prison , or War Tax ? Each of the previously mentioned has excellent synergy with the already included Propaganda and builds nicely off of it. Additionally, a great resource for looking up cards that have a similar functionality to another card is MtGAssist.com. It's a great option outside of EHDREC

Oh, and before I forget - +1 for a new deck. I hope you enjoy your first foray into EDH/Commander. :)

TitaniumTP on K'rrick Kobain and his Monster Mash

1 month ago

Let's get down to business, shall we?

DELETE THIS

Venser's Journal , Mindcrank , Armillary Sphere , Dash Hopes , Doomblade, Street Wraith , Leshrac's Sigil ,

QUESTIONABLE

Noosegraf Mob , Phyrexian Reclamation , Kaya's Ghostform , Blood Tribute , Whip of Erebos , Armillary Sphere , Reiver Demon , Pestilence Demon , Magus of the Mirror , Endling , Bloodthirsty Aerialist

At first glance these are what I think you should delete and think about deleting.


COMBO TIME

I notice that you have combo potential with Mikaeus, the Unhallowed . The only 2 card combo with him is Mikaeus, the Unhallowed and Triskelion . All other combos with him require 4 pieces.

  1. The man (zombie?) himself: Mikaeus, the Unhallowed

  2. Sac outlet - Viscera Seer , - Ashnod's Altar , - Carrion Feeder ,

  3. The Sacrifice (something with persist, or that can somehow remove the +1/+1 counter from Mikaeus, the Unhallowed ) - Lesser Masticore , - Putrid Goblin , - Skinrender if you put the 3 -1/-1 counters on itself each time it enters, - Puppeteer Clique , - Lingering Tormentor ,

  4. ALL THESE TRIGGERS - Bitter Ordeal for infinite exiling of decks, - Falkenrath Noble for infinite damage, - Vindictive Vampire for infinite damage, - Zulaport Cutthroat for infinite damage, - Vengeful Dead for infinite damage, only if sacrificed creature is a zombie, - Blood Artist for infinite damage, - Pitiless Plunderer for infinite mana, - Pawn of Ulamog for infinite colorless mana, - Deathgreeter for infinite life, - Smothering Abomination for infinite card draw,

MORE COMBO

You also have the 3 piece combo of

  1. Sanguine Bond
  2. Exquisite Blood
  3. Anything that either causes you to gain life, or an opponent to lose life - Leechridden Swamp , - Ebony Charm , - Death Cultist , - Nightmare's Thirst

I recommend using instant speed interaction for the 3rd piece of the combo, so you can respond to removal by winning

If you decide to follow The Way of The Combo, you should also add library searching effectz to help make sure you always find your pieces.


LIBRARY SEARCHIN EFFECTZ

Expedition Map for finding lands for ramp, or combo pieces if you go for the aforementioned Leechridden Swamp combo Scheming Symmetry , Behold the Beyond , Demonic Collusion , Diabolic Tutor , Final Parting , Mastermind's Acquisition , Doomsday , Demonic Collusion , Dark Petition

The more combo and storm heavy your deck is, the more search library cards you will want to add.

EXTORT OP

Basilica Screecher , Thrull Parasite , Syndicate Enforcer

Nothing much to add here, but extort is so broken in this deck. Extort will be extra powerful in storm builds.


Okay, it's Mana Time

Caged Sun

COOL LANDS

Castle Locthwain , swamp with benefits, Thespian's Stage , can become a copy of other dank lands like Temple of the False God and Cabal Stronghold , Crystal Vein , pop it on the turn where you're going to try and win, Westvale Abbey  Flip, potential wincon, Leechridden Swamp , potential combo piece and also fun to use with leftover mana, Bottomless Vault , probably sucks but you could use it in a storm deck, Memorial to Folly , Mortuary Mire , Temple of the False God , Myriad Landscape , ramp that looks like a land

Mana Rocks

Cryptolith Fragment  Flip probably not good, Thran Dynamo , super epic, Hedron Archive , Prismatic Lens , Fractured Powerstone , you know you want this for the planeschase ability, Sisay's Ring , Ur-Golem's Eye , Liliana of the Dark Realms , Nirkana Revenant , Paradise Plume , Magus of the Coffers , Black Market

For mana rocks you want the best bang for your buck, since you can just pay life instead of {B}. I like the mana rocks that cost {4} but tap for {2}, and the ones that cost {2} and tap for {1}. The more control heavy your deck is, the more rocks you want.

Ramp

Wayfarer's Bauble , Burnished Hart

Lots of Mana Fast

Cabal Ritual , Bubbling Muck , Spoils of Evil , Culling the Weak , Sacrifice , Dark Ritual , Songs of the Damned

Getting giant bursts of mana is good in any mono Black deck, but you should invest more heavily the more combo and storm themed your deck is, since you want to pop off in a single turn and cast 1,000 spells.

Investments

Basal Sliver , Blood Pet , Bog Witch , Overeager Apprentice , Basal Thrull , Priest of Yawgmoth , Blood Vassal , Soldevi Adnate

A lot of these cards that are single time use mana sources would be great in a storm deck where you would just build up your load until you bust damage all over the faces of those unfortunate enough to be within 50m of you. They're also good in reanimation decks, which could utilize Phyrexian Reclamation to keep getting them back.

Summary:

The more control heavy your deck is, the more mana rocks you want. If you're going for combos then you want more quick mana. The only land I'm gonna have to 100% recommend is Thespian's Stage . Keep in mind that the more nonbasic lands you have in your deck, the less useful cards like Crypt Ghast and Cabal Stronghold will be.


TRIBAL

Zombie Tribal

Corpse Harvester , library search, Cemetery Reaper , lord, Undead Warchief , epic lord, Josu Vess, Lich Knight , wincon, Endless Ranks of the Dead , wincon, Death Baron , lord, Liliana's Mastery , lord, Graveborn Muse , card draw, Zombie Master , protection, Graf Harvest , team evasion, Fleshbag Marauder , saccy, Phyrexian Delver , recovery, Cryptbreaker , card draw, Lord of the Accursed , lord, Shepherd of Rot , hurty everyone, Stronghold Assassin , funny removal, Loyal Subordinate , Liliana, Death's Majesty , potential finisher, Grave Titan , Open the Graves , board wipe protection, especially good if you're going all in on creature aggro, Curse of Disturbance , Awaken the Erstwhile , once you're in an advantageous position just cast this and watch your opponents cry, Tombstone Stairwell , this would be especially epic if you have cards to buff your boys, Risen Executioner , lord

Some cards that could be spicy in zombie tribal. Epic combos would be lords such as Cemetery Reaper and Lord of the Accursed , and fatties such as Army of the Damned and Josu Vess, Lich Knight . Having tons of zombies also combos with Pontiff of Blight . I think that Eldrazi Monument in a zombie build is nightmare fuel.

Vampire Tribal

Sanctum Seeker , Kalastria Highborn , Blade of the Bloodchief , Bloodlord of Vaasgoth , Malakir Bloodwitch , Bloodline Keeper  Flip, Gatekeeper of Malakir , Nirkana Revenant , Drana, Liberator of Malakir , Sadistic Skymarcher , Defiant Bloodlord , Yahenni, Undying Partisan , Butcher of Malakir , Cordial Vampire , Bloodtracker ,

If you decide vampire tribal is better, here are some options. I would only play cards like Blood Tribute if you're going vampire tribal, I don't think it's worth to play unless you can get more value than just chopping 1 player's life in half.

To Go with Your Creature Spam, Sir...

Dowsing Dagger  Flip, Mask of Memory , Necropolis Regent , Bloodforged Battle-Axe , Explorer's Scope , Throne of the God-Pharaoh , Whip of Erebos

Buff My Team!

Sword of the Paruns , Intimidation , Death Pit Offering , Eldrazi Monument , Obelisk of Urd

Summary:

The more of one tribe you have, the more synergy you have. Only include lords if you're all in on that tribe.


REMOVAL

Targeted Removal

Hero's Downfall , Vraska's Contempt , Murder , Murderous Rider , Noxious Gearhulk , Malicious Affliction , New Blood , Ruinous Path , Tendrils of Corruption , Bone Splinters , Liturgy of Blood

Epic Board Wipes

Decree of Pain , Crux of Fate , Kindred Dominance , Bontu's Last Reckoning , Do or Die , Hellfire , Necromantic Selection

Summary: Use more board wipes the more control heavy you want your deck to be. Try to choose targeted removal such that the end cost will only be {1} and some life, so that it will be as cheap as possible. This is especially important in storm builds. Since we play multiplayer quite a bit, you'll probably want to add extra board wipes, especially the ones that draw you cards or come bundled with reanimation.


Wow, I Hate Minorities

Wow, I hate tokens

Ritual of Soot , Force of Despair

Wow, Green is Cancer

Perish

Wow, I hate when other people play spells

Painful Quandary

Wow, I hate when other people attack me

No Mercy , Dread , Koskun Falls

Wow, I hate myself

Season of the Witch (okay, maybe not that much Revenge of Ravens )

Wow, I hate lifegain

Tainted Remedy , False Cure

Wow, I hate real board wipes

Sudden Spoiling , Mutilate , Languish , Massacre Girl , Golden Demise

Wow, I hate burst damage

Palace Siege , Polluted Bonds

Wow, I hate my opponents having creatures

Dictate of Erebos , Grave Pact , Butcher of Malakir

Wow, I hate this one person in particular

Curse of Vengeance , Trespasser's Curse , Curse of Fool's Wisdom


Lifegain

Profane Memento , Crypt Incursion , Vampiric Link , Loxodon Warhammer , Kokusho, the Evening Star , Cavalier of Night , Whip of Erebos

Protection

Rush of Vitality

Benefit from Death

Ogre Slumlord , Shadows of the Past

Cool Card Draw

Moonlight Bargain , Promise of Power , Succumb to Temptation , Ransack the Lab , Infernal Contract , Necrologia , Carnival of Souls , Grim Haruspex , Night's Whisper , Succumb to Temptation , Phyrexian Etchings , Cruel Bargain , Dark Deal , Foreboding Fruit , Live Fast , Painful Lesson , Necropotence

Add more card draw the more stormy you want your deck to be. Also try to add ones that will cost the least amount of mana if you take your commander's ability into account.

Card Draw Requiring Sacrifice

Altar's Reap , Costly Plunder , Morbid Curiosity , Bankrupt in Blood , Skulltap , Merciless Resolve

These will be better in decks where you're sure you'll have tons of creatures. So adding these into zombie tribal would probably be a good idea, since you have things like Army of the Damned and Josu Vess, Lich Knight that produce a million tokens.


Storm Build Cards

Aphotic Wisps , Cremate , Succumb to Temptation , Yawgmoth's Will , Ill-Gotten Gains , Priest of Forgotten Gods , Skirge Familiar , Rain of Filth , Dredge , Gravebind , Nighthaze , Street Wraith

The idea of a storm deck is to cast as many spells in one turn as possible, building up a fat storm counter to execute all who oppose us with our 3 finishers, which are Aetherflux Reservoir , Tendrils of Agony and perhaps Empty the Pits . You'll want lots of cheap spells that only cost {B} mana and replace themselves, such as Aphotic Wisps . One time use mana is also dank here, such as Dark Ritual and Cabal Ritual , and creatures like Basal Thrull and Soldevi Adnate .


Win Cons to think about

JJ59 on Don't touch me, I'm scared.

2 months ago

Koskun Falls might work in here

Optimator on Kill The Poor

2 months ago

Final Parting might be good since you have a good reanimation suite.

Also, as a contoll-y deck, you should put down Torment of Hailfire and Insurrection in the Maybeboard for sure. Things like Comet Storm can be good finishers too. Vicious Shadows might be a win-con as well.

If you need extra pillow fort goodness there is always Koskun Falls . Wall of Shadows is like a worse Fog Bank but it can be a good blocker (along with Darksteel Myr , perhaps). There is also Queen Marchesa but the's quite expensive indeed. Silent Arbiter might be good too.

You might want to replace a single-target removal spell or two for boardwipes. I think you'll want an above-average number in a deck like this. Also, you're low on artifact and enchantment removal so perhaps Crush Contraband and others are worth considering for future updates. Cleansing Nova is dropping in price.

I'm trying to think of a reliable way to gain life but there aren't a ton of good, reliable life-gainers that don't rely on mass Lifelink or creatures in general (like Celestial Mantle or Loxodon Warhammer ) or aren't Exquisite Blood . Might not be necessary but it could be helpful in grinding out wins. I suppose playtesting will help.

Were it me, I'd switch Temple Bell out for Read the Bones or Ancient Craving / Ambition's Cost . That is, unless, you like the political stuff you can do with Temple Bell. It's definitely more political than Howling Mine .

xaarvaxus on Calling All Minions

3 months ago

Mire in Misery will probably get rid of an opposing creature when you want the enchantment gone and vice versa though I haven't actually playtested it yet myself, I'm going on the current hot-take groupthink for now. However, because its probably getting something from everyone, it might be good enough. Not sure I guess.

Koskun Falls seems out of character for the deck. My feeling is that your strategy revolves around your opponents' creatures being either dead or being yours. I think you have enough removal to be okay cutting this. If you wanted to keep this slot, the No Mercy listed in your maybeboard is probably a better choice but that would be increasing the budget.

Pitiless Plunderer is probably too slow in a deck not running Revel in Riches . Sad, because this is a cheap card.

Maybe swap out Nirkana Revenant for Black Market ? The market is a little cheaper both $$ and mana-wise and harder to remove. The revenant certainly gives more mana right off the bat and every turn at least until a boardwipe hits and is something to reanimate with your commander.

Due to budget I think Sheoldred, Whispering One could be a cut. It would bring down your overall CMC while being easier on the wallet but this is a tough one as it is a very, very, very good card and is excellent in the deck and arguably good enough to helm the deck.

Without playing this deck, the cuts are a bit tougher for me to evaluate as I think the card choices are pretty good overall.

In the interests of saving some $$; Jet Medallion could go to something else rampy like Wayfarer's Bauble and Phyrexian Altar could become Unstable Obelisk . The Medallion and the Altar are by far the better cards but it takes awhile to afford all of these cards and in the meantime these alternates will be serviceable.

bushido_man96 on House of the Rising Sun

3 months ago

How's the card draw? I think Coastal Piracy should be in the main deck. If you see aggression, Propaganda and Koskun Falls can slow that down.

SwiftDeath on Long Live The Queen

6 months ago

CNobre I have updated the list after the full modern horizons spoiler. For the cards that your suggesting:

Aven Mindcensor This card is so good. It is insane how much this single component card will shut down other decks before they get going. I can flash this in in response to fetchlands, tutors, and many different search effects that highly restrict my opponents ability to play their deck properly.

Suture Priest Is a two sided coin that prevents my opponents from attempting to go to wide and take over the board with creatures. It also prevents any infinite combos that use creatures moving back and forth on the battlefield. Forcing my opponent to find an answer to suture priest before they can try to go off. Right now I agree it is one of the weaker card options but it has stalled so many games that I can never find a better replacement.

Giver of Runes I think you are mistaken on this cards effect. If it was protection to any permanent this would be better than Mother of Runes but sadly it only gives your creatures protection. I can't use it to protect my auras/epuipment. In fact giving my creature protection from white causes any of my auras to fall off said creature instead. I don't want to many of these effects as they are counter productive as keeping my creatures alive is less of a early game strategy and keeping the board clear of threats is my main priority for the first half of the game.

Kazuul, Tyrant of the Cliffs This is a great budget card to cards like Ghostly Prison , Peacekeeper , Crawlspace and Koskun Falls . In my opinion the card does very little as I don't need to prevent my opponent from attacking if I just kill all the creatures before hand. I opted for mass removal and targeted removal over taxing my opponents because these kind of cards make people want to attack you after they've dealt with them. With removal I can use it as leverage to keep people from attacking me, but also I can use them to make allies. When someone gets to strong and another player offers a truce I can use my removal to help make alliances with other players.

Chandra's Ignition Now this also refers to all board wipes as you mentioned them collectively. But this particular card is so good I had to single it out. The way this card works is I can target my general and because the card has her deal the damage it turns into a card that wipes the board except for my general. If Im playing this card I either have very little else to lose on the return or I am in a position where I can't be stingy about losing my board and I can use my superior draw/top deck to establish boardstate before my opponent can recover. It has won me so many games as I always recover my board state faster through the Monarch token and cheap removal options that my opponents cant find answers to.

I am reaching my limit of characters for one post and will continue in the next one.

Joe_Ken_ on Currently working on Queen Marchesa

6 months ago

So I’ve started to make a Queen Marchesa deck mostly centered around pillow fort with stuff like Ghostly Prison and Koskun Falls as well as token build up with Assemble the Legion and Skyline Despot . I have yet to play test it and hope to give it a few games soonish, but I would like some insight on the deck and see what others think about it.

Marchesa, Queen At Arms

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Koskun Falls occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%