Eater of the Dead


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition (MED) Common
The Dark (DRK) Uncommon

Combos Browse all

Related Questions

Eater of the Dead

Creature — Horror

(0): If Eater of the Dead is tapped, untap it and remove target creature card in a graveyard from the game.

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Eater of the Dead Discussion

ScryLord on BLUE BLACK

3 hours ago

Eater of the Dead. While it isn't always an infinite combo, it should mill your opponent(s) a good amount.

WhichKing on Phenax Mill

1 week ago

No mill deck is complete without Mesmeric Orb! Just try it once! It really warps games!

You could also put in Laboratory Maniac and Dread Return as backup Plan B (Cast or reanimate the Lab Maniac, or even flashback the Dread Return if you have both milled. Then use Phenax's ability on yourself to mill yourself out and cast a draw spell).

Last but not least, Eater of the Dead with Phenax out has a high chance of milling ALL your opponents in one shot. Play at your own risk!

Spider-Bat on Bye Bye, Library

1 month ago

I've got Fraying Sanity for when I play one-on-one, but against 4+ other players I went for things that don't target just one opponent. Fleet Swallower is a good idea; I'll see if I can work it in, but I just added Eater of the Dead, so we'll see how that works out. Thanks!

zbluett on Mill Creek

1 month ago

I LOVE combos as this deck has many...

By the time I get Phenax, God of Deception out in turn 5 (sometimes 4), I will typically have solid, high-toughness blockers (which will each mill) and some other way to ramp up the mill... (Enchantments like Fraying Sanity, Sphinx's Tutelage, etc) (Creatures like Consuming Aberration, Wight of Precinct Six, Nighthowler, etc) (Untap specific creatures to hit twice, like Pemmin's Aura or Freed from the Real)

I can win on turn 4 just with Fraying Sanity and Traumatize (with a little help from Dimir Signet or similar)

Phenax plus Eater of the Dead on turn 5 is typically game over.

I like Isochron Scepter, but need the blockers out to take the heat until turn 5.

Kaleb_H99 on Phenax, God of Milling

1 month ago

Bokamoso I really like Eater of the Dead. I'm sure you realized I run multiple defenders because of the ability they receive from Phenax, God of Deception but Eater of the Dead is an awesome card to include with the same mill ability and I will have to find a spot for it in the deck. I actually had Mortivore in this deck previously but cut it out to make room for some other cards and I am wanting to put it back in because of the ability to get stronger from the milled cards which helps mill even more. Thanks for your suggestions!

Bokamoso on Phenax, God of Milling

1 month ago

I see your creature base has a defender theme, which has a warm place in my heart, but there are creatures who interact with graveyards and could make your deck much more explosive than Glacial Wall.

Eater of the Dead is probably the most dangerous threat you could include since it is able to untap itself at instant speed. Against creature heavy decks, Eater of the Dead & Phenax, God of Deception has the potential to mill entire libraries (multiple opponents entire libraries) in one turn.

Other dangerously large creatures you could include are: Mortivore, Nighthowler, Sewer Nemesis, and Wight of Precinct Six.

gorsloth1 on (Phen)X gonna Mill it to you

1 month ago

i run a similar list and find that just big butts with no real abilities just don't make the cut. I'd recommend droping Hover Barrier for the incredibly powerful Eater of the Dead, which pretty much goes infinite with Phenax as long as there's a few creatures in each players graveyard. I'd also drop Staff of the Mind Magus and Tome Scour for Lightning Greaves and Swiftfoot Boots to get combos going faster, I've often found I wont even play out my combo pieces without at least one of these two cards available to me. I also like the Traumatize with either Fraying Sanity or Keening Stone combo for the mill out, might be worth fitting those cards in as well. overall a really fun deck to pilot especially 1v1, if you can make it work it's an incredibly satisfying win

Lanzo493 on God's Plan... To Mill

2 months ago

Paradox Engine, Eater of the Dead (you need Brainspoil to tutor him for sure), Phyrexian Devourer (his ability will only go on the stack once so once his power hits 7 go crazy and make him big for one last gigantic mill), and Intruder Alarm can all close out games. Mesmeric Orb is pricy but can easily know I out a quarter of everyone’s deck when played turn 2. Thousand-Year Elixir May also be worth a shot.

Undead Alchemist with Altar of the Brood is almost infinite.

But I love not expensive things. Take a look at Pemmin's Aura, Freed from the Real, Sword of the Paruns, Bonehoard, Mortivore, and Slagwurm Armor. Stitcher Geralf is also fun.

You also may consider milling yourself every once in a while to use Ever After, Necropolis, Stitch Together, and Treasure Cruise.

If you thought even some of my ideas were worthwhile then you may want to consider looking st my deck for more card suggestions. !!!DANGER: YOU ARE ENTERING A MILLZONE!!!

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