Carnival of Souls

Carnival of Souls


Whenever a creature enters the battlefield, you lose 1 life and add (Black) to your mana pool.

Browse Alters View at Gatherer

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Set Rarity
Urza's Destiny (UDS) Rare

Combos Browse all


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
2019-10-04 Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Carnival of Souls Discussion

Apotheosis616 on [Primer] The Wizarding World of Inalla

1 month ago


The card should never be used in tandem with Dualcaster Mage + Ghostly Flicker. The reason the card has been included in this deck is because it allows you to win earlier with the Wanderwine Prophets combo, the main combo of the deck. It is slightly risky, sure, but with the amount of tutors and ways to remove the card once the combo is going, it has never killed me. The idea is that, if you play Carnival of Souls, it provides all the mana you need for the WW combo by itself, which, enables earlier win attempts. Also, while you are taking all those extra turns you are actively searching for ways to remove this card. It really shouldn't be a problem.

Another reason I run the card is because it has incidentally allowed me to play cards like Ad Nauseam because my opponents have played several creatures. It acts as a strange kind of ramp. The card is especially good when paired with Spellseeker combos.

joaolemos on [Primer] The Wizarding World of Inalla

1 month ago

Doesn't Carnival of Souls kill you when you are comboing off? Either with Dualcaster Mage, or Wanderwine Prophets they both create "infinite" creatures. Why did you choose to use it?

Sillynx on Ayara EDH

1 month ago

Carnival of Souls sounds like a cool idea. Currently I use a different, but similar loop. Instead of Carnival, I do it with Pitiless Plunderer, but the principal is more or less the same. Though Carnival seems cool with some of the other token makers outside of the combo as well. I'd have to try it out. Thanks for the tip.

ghostfire86 on Athreos, Demon Boss

2 months ago

Phyrexian Arena is better than Herald's Horn .

Anguished Unmaking is better than Utter End based on cmc reduction.

There is no excuse to not play Dark Ritual in this build.

Secret Salvage is worthless. I’ve attempted it in my own build many of times and it’s not as good as you’d think. Drop it off the Maybe board.

Carnival of Souls is a wonderful redundancy for Edgewalker .

Check out my Athreos build, Athreos, The Children of Shadows

ghostfire86 on Athreos, The Children of Shadows

3 months ago


I tried out Secret Salvage once again and was reminded of why I took it out the last time. Being left with all my Shadowborn Apostle in my hand is only good if I can play all or a large portion of them, or have no max hand size. The games rolled out with Edgewalker being killed off shortly after resolution and my life total to low to justify Carnival of Souls to help out in any way. Having to discard so many with no Immortal Servitude available for back up, or Necropotence on the field is an awful feeling.

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