Djinn of Infinite Deceits
Creature — Djinn
: Exchange control of two target nonlegendary creatures. You can't active this ability during combat.
Printings View all
|Commander Anthology (CM1)||Rare|
|Commander 2013 (C13)||Rare|
Combos Browse all
|Commander / EDH||Legal|
Djinn of Infinite Deceits occurrence in decks from the last year
Commander / EDH:
All decks: 0.0%
Djinn of Infinite Deceits Discussion
1 month ago
With this kind of deck, you need to first ask yourself what strategy you're actually going for. Are you
Trying to use politics to slowly gain advantages before suddenly taking over and dominating?
Trying to make yourself such a valuable ally that everyone leaves you alone and then you go one-on-one after two people die?
Trying to make games last as long as possible?
I'd likely recommend the second. This is because it is easy for each opponent to justify letting you live. If you win too often, your playgroup will either opt to team up on you and crush you early, or they will(each on their own accord) attempt to take you out at the end of the game by playing their cards right.
For this deck to work, you really need to be able to guarantee that you can incentivise certain actions at your discretion. For instance, with Kenrith you can say "Hey, I'll let you draw a card if you attack player B" do the player with a solid board state but an empty hand. Every card should give you as much choice as possible and with powerful enough effects that you can give people treats for following your orders, and bring down hellfire if they disobey.
Here's my personal list:
3 months ago
Mulldrifter seems like a shoe-in.
Deadeye Navigator is very strong.
Duplicant has the removal.
Ephara, God of the Polis can draw you 2-3 extra cards per turn cycle, which is awesome.
Glen Elendra Archmage is a repeatable Negate effect.
Knight of Autumn is an extra Rec sage.
Kiora's Follower can ramp or untap Roon.
Palace Jailer can exile things permanently if you blink him.
Perplexing Chimera is just bat-shit crazy, it messes the game up so much.
Reveillark resurrects people.
Solemn Simulacrum is still good ol' sad robot.
Soul of the Harvest... does its thing.
Sundial of the Infinite can skip the end step, permanently exiling a creature with Roon.
Guardian Project is bonkers.
4 months ago
I run Roon of the Hidden Realm so my wincon is basically to Aura Shards/Knight of Autumn/Reclamation Sage and Duplicant/Mangara of Corondor/Djinn of Infinite Deceits/Meteor Golem/Palace Jailer/Sundial of the Infinite the opponents' boards away and chip in with dorks.
2 years ago
Lazav, Dimir Mastermind - not really stealing, per se, but close
Reins of Power - especically if you have no creatures at the time
Boneyard Parley - politics!
Grim Return - they finally kill their creature to get it away from you and...no. Yours again.
Ink-Eyes, Servant of Oni - repeatable
Iridescent Drake - blue! Also, enchantments!
Djinn of Infinite Deceits - in case they try to escape by playing creatures with downsides or something? Just a fun card in general.
You could also do something like Mirage Mirror for temporary 'stealing' (or to copy your thieves for more stealing)
Sadly you can't use Pygmy Hippo or you could steal their mana too.
2 years ago
If you like Paradox Haze, Strionic Resonator will both double down on his triggered ability.
If you like Reliquary Tower you'll also like Thought Vessel.
Good luck! Hope some of these are useful!
2 years ago
Depending on which angle of control you want to take, I can offer different suggestions.
Some staples for Derevi you'll want to consider no matter what build you end up going for: Swords to Plowshares, Edric, Spymaster of Trest, Birds of Paradise, Tamiyo, Field Researcher, and Counterspell.
From your description, you could consider running a pillow-fort strategy. It's kind of like an extremely watered-down version of Stax that really just prevents opponents from attacking you, while they still have the resources to attack each other. It's definitely a politics-heavy strategy, making deals with opponents to convince them that other people are better targets until you start laying down wincons.
Your wincons are going to be big fatties that also lock down the board or take advantage of your protection: Stormtide Leviathan (can't recommend this one enough), Azor's Elocutors, Isperia, Supreme Judge, and Blazing Archon.
If you want more traditional control that utilizes tapping/untapping, the general good all-arounds are: Aven Mindcensor, Thalia, Heretic Cathar, Hokori, Dust Drinker, Trygon Predator, Bant Charm, Supreme Verdict, and Winter Orb.
For blink abuse, I suggest Deadeye Navigator.
As a general structure for your EDH deck, try to follow the pattern of 10 mana accelerators, 10 card draw effects, 5 spot removal, 5 boardwipes, and 4 tutor effects.
There's a few filler cards that don't fall in any of those categories, and don't necessary synergise. I recommend removing: Djinn of Infinite Deceits, Hada Spy Patrol, Kazandu Tuskcaller, Phantom Nantuko, Winged Coatl, Wonder, Curse of Predation, Pyramid of the Pantheon, Thunderstaff, AEthermage's Touch, Biomass Mutation, and Sprouting Vines.
2 years ago
Or would the card then read "Legendary Creature - Frog"?
Asking for cards like Djinn of Infinite Deceits.