Djinn of Infinite Deceits

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CMT) Rare
Commander 2013 (C13) Rare

Combos Browse all

Djinn of Infinite Deceits

Creature — Djinn

Flying

: Exchange control of two target nonlegendary creatures. You can't active this ability during combat.

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Djinn of Infinite Deceits Discussion

babushkasara on What's mine is mine and what's yours is mine

2 months ago

Lazav, Dimir Mastermind - not really stealing, per se, but close

Reins of Power - especically if you have no creatures at the time

Boneyard Parley - politics!

Grim Return - they finally kill their creature to get it away from you and...no. Yours again.

Ink-Eyes, Servant of Oni - repeatable

Iridescent Drake - blue! Also, enchantments!

Djinn of Infinite Deceits - in case they try to escape by playing creatures with downsides or something? Just a fun card in general.

You could also do something like Mirage Mirror for temporary 'stealing' (or to copy your thieves for more stealing)

Sadly you can't use Pygmy Hippo or you could steal their mana too.

Suns_Champion on Need Some Creatures? Here, Take Mine!

2 months ago

You might be in need of some pillowfort options like Ghostly Prison, Windborn Muse, Sphere of Safety, and Propaganda. Don't want to be attacked while giving stuff to people.

If you like Paradox Haze, Strionic Resonator will both double down on his triggered ability.

Vedalken Plotter, Harmless Offering, Djinn of Infinite Deceits and Bazaar Trader to give stuff away or trade, which is nice.

If you like Reliquary Tower you'll also like Thought Vessel.

Good luck! Hope some of these are useful!

Austin_Smith_of_Cards on A Bird Wizard is always having fun

4 months ago

Depending on which angle of control you want to take, I can offer different suggestions.

Some staples for Derevi you'll want to consider no matter what build you end up going for: Swords to Plowshares, Edric, Spymaster of Trest, Birds of Paradise, Tamiyo, Field Researcher, and Counterspell.

From your description, you could consider running a pillow-fort strategy. It's kind of like an extremely watered-down version of Stax that really just prevents opponents from attacking you, while they still have the resources to attack each other. It's definitely a politics-heavy strategy, making deals with opponents to convince them that other people are better targets until you start laying down wincons.

Essential cards: Propaganda, Ghostly Prison, Sphere of Safety, Collective Restraint (since you're in tri-colors), Norn's Annex, Orzhov Advokist, Windborn Muse, Martial Law, and Aurification.

Your wincons are going to be big fatties that also lock down the board or take advantage of your protection: Stormtide Leviathan (can't recommend this one enough), Azor's Elocutors, Isperia, Supreme Judge, and Blazing Archon.

If you want more traditional control that utilizes tapping/untapping, the general good all-arounds are: Aven Mindcensor, Thalia, Heretic Cathar, Hokori, Dust Drinker, Trygon Predator, Bant Charm, Supreme Verdict, and Winter Orb.

For blink abuse, I suggest Deadeye Navigator.

As a general structure for your EDH deck, try to follow the pattern of 10 mana accelerators, 10 card draw effects, 5 spot removal, 5 boardwipes, and 4 tutor effects.

There's a few filler cards that don't fall in any of those categories, and don't necessary synergise. I recommend removing: Djinn of Infinite Deceits, Hada Spy Patrol, Kazandu Tuskcaller, Phantom Nantuko, Winged Coatl, Wonder, Curse of Predation, Pyramid of the Pantheon, Thunderstaff, AEthermage's Touch, Biomass Mutation, and Sprouting Vines.

Happy brewing!

Bezter on Does Turn to frog negate ...

4 months ago

Do cards like Turn to Frog or Polymorphist's Jest, when played on a legendary creature such as Nekusar, the Mindrazer, negate the Legendary Creature super-type?

Or would the card then read "Legendary Creature - Frog"?

Asking for cards like Djinn of Infinite Deceits.

Thanks!

SlavicGhaespar on Zedruu Control

5 months ago

Maybe this could find place here Djinn of Infinite Deceits

NV_1980 on I'll hold on to that for you!

6 months ago

Hi Sheld,

Again, thanks for the input!

Though this deck does contain counter spells, I wasn't planning on using more than 3-4. These are mostly meant to make the deck slightly more versatile, especially during the early stages of a game. That's why the counter spells in it don't have a CMC above 3. I like all the cards you mention on this front though (Mystic Confluence, Commit / Memory and Wild Ricochet). Rest assured I'm using some of them in other decks (some of which still need to be posted).

I'm using one wheel effect in this deck; Windfall. I included it because I wanted something to complement the sparse battery of counterspells this deck containts. Also, it's a nice, cheap form of disruption I can use early game. Adding more of these effects, ... I dunno. I feel that to get more out of them, I would need to add more cards that would damage players for drawing cards and preferably also for discarding cards. I have a Grixis deck with Nekusar, the Mindrazer as a commander (this deck still needs to be posted), which already does precisely that.

Though Ral Zarek is pretty darn awesome and I happen to own one, I'm not sure I should add him. His primary power does come in handy combined with the creatures that have an activated ability, but other than that he doesn't fit the theme all too well. I'll think him over some more.

When comparing Sanctum and Electromancer, I'd say Sanctum has more abilities (scrying as well) and is harder to remove, whereas Electromancer has a cheaper CMC. As the deck already has plenty of draw and scrying stuff AND it's hard to get started as a blue-red deck (without Mizzix) to begin with, I'd rather have the cheaper Mancer.

Djinn of Infinite Deceits, now there's a card I completely overlooked! I'm definitely going to add him. He'll probably be replacing Erratic Portal; I've not needed it all that often anyway, I got more use out of Cloudstone Curio.

Cultural Exchange could fulfill a similar role as the Djinn, but as a one-off effect and on a larger scale. It would be brilliant if one could cast Reins of Power or Blatant Thievery first and follow it up with this card to take control of a second opponent's creatures. You'd even get your own creatures back by the end of your turn. However, these are the only two situations I'd deem this card to be worth its CMC. If I'd be generating more tokens somehow I would add this card, but since I'm not doing that ...

Guttersnipe has been great. Usually I play three opponents. That means that whenever Snipe is on the field, each instance/sorcery I cast will cause 6 damage (2 per opponent). That doesn't seem like much but it does begin to stack up after a while. As this deck contains 26 such spells AND I can cast Snipe during the early game, I consider it to be too valuable to replace.

Sheld on I'll hold on to that for you!

6 months ago

Alright, here comes part 2! As I said before, it is really hard to give advice without playing the deck so these are just cards to consider not something you have to include in the deck.

  • Mystic Confluence is a counterspell, removal and card draw in one - very versitale card.

  • Commit / Memory is a counterspell, removal, grave-hate and wheel effect in one - again very versitale card.

  • Wild Ricochet can be a lot of fun and it is a counterspell and fork in one.

  • You may consider adding one or two more wheel effects (for example Fateful Showdown) to support Niv-Mizzet's and Psychosis Crawler's draw-pain theme. I know that it is not the main theme of the deck but I feel like they could get some more love and it could also make the deck more versitale.

  • Ral Zarek works with quite a few cards in your deck (including Niv-Mizzet) and he is my favourite planeswalker. :)

  • Jace's Sanctum - I am really not sure if it is worse or better than Goblin Electromancer but you may consider it.

  • Djinn of Infinite Deceits could fulfill the role of sac-outlets in your deck because you can exchange a temporarily stolen creature for a different one and keep it permanently. (At least I think it would work that way.)

  • Cultural Exchange - Again, I am really not sure about this fun but it could be a lot of fun.

As for what to take out, I really don't know. There are no bad cards in the deck, only card I question a little bit is Guttersnipe but I may be totally wrong about it. How often does it really help you to win?

KeeganX4 on E Pluribus Tyrannus

1 year ago

Betrayal, Endless Whispers, Order of Succession, Mana-Charged Dragon could all be interesting things to add. Kazuul, Tyrant of the Cliffs and Crown of Doom are good incentive to make other people targets. Djinn of Infinite Deceits is also really fun to flip the tables with.

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