Quicksilver Elemental

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Mirrodin (MRD) Rare

Combos Browse all

Related Questions

Quicksilver Elemental

Creature — Elemental

(Blue): Quicksilver Elemental gains all activated abilities of target creature until end of turn. (If any of the abilities use that creature's name, use this creature's name instead.)

You may spend blue mana as though it were mana of any color to pay the activation costs of Quicksilver Elemental's abilities.

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Quicksilver Elemental Discussion

YouGotFranked on Mairsil - Stax 1.1

7 hours ago

3 cards to consider: Hateflayer combo with Tree of Perdition for an insta-kill on a player. Illusionist's Bracers and Rings of Brighthearth let you double down on your activated abiities without being too reliant on Quicksilver Elemental

YouGotFranked on Spellbound for Eternity

2 days ago

Have you considered Illusionist's Bracers? It's a way to use an activated ability more than once per turn without being too reliant on Quicksilver Elemental.

Also, can you explain to me what's Panharmonicon role in the deck? You care about activated abilities, not triggered abilities. I fail to see how it justifies it's place in the deck.

Vinifera7 on It Puts the Lotion on the Skin

1 week ago

Apparently you can't get infinite mana with Sol Ring + Pili-Pala + Quicksilver Elemental in the cage. You could tap and untap Mairsil as many times as you want, but you would be breaking even on mana because you have to pay blue for the Quicksilver ability each time.

In order to generate mana, the tap ability needs to give you at least three mana. You could use Basalt Monolith, Thran Dynamo or Gilded Lotus.

higgybaby on Mairsil rules... I have some ...

2 weeks ago

Neotrup, I believe that you are incorrect on point 1, as Mairsil is still the same instance of an object, there is no reason that his abilities should be refreshed by making him a copy of himself. The act of copying in this case does not make him a different instance of an object. Rule 706.4 illustrates this point.

Also, to add to point 2, activating Quicksilver Elemental's caged ability targeting Mairsil the first time will give you copies of each ability on Mairsil, resulting in two of each caged ability. Any instances of abilities that have already been used in the current turn cannot be used again, including caged abilities gained with Quicksilver Elemental's ability. However, activating the copied Quicksilver Elemental's a second time will result in a total of four copies of each caged ability, since it copies the original abilities plus the copied abilities from the first activation. This means that each time you use Quicksilver Elemental's ability, the number of abilities on Mairsil grows exponentially.

Tech1 on my commander is grim monolith

3 weeks ago

So... Quicksilver Elemental does cool things. It gives Marisil a second instance of all her abilities without the 'once per turn' clause for .

RazortoothMtg on Mairsil, Pretend to be Competitive

3 weeks ago

So, tell me if I got this right: After pretending to be Hermit Druid, you get Narcomoeba, unearth Fatestitcher for basically free with the untap clause, and... how do you get the third creature to flashback Dread Return? Is the idea that you would just have some other random creature onboard that you can sac to it? Then when Dread Return hits Laboratory Maniac you simply cast some random cantrip or Deep Analysis, no problem there. But am I missing some other Unearth creature or something? I would strongly suggest Dregscape Zombie as I think that is the cheapest way to get your 3rd creature.

Secondly, I'm pretty sure pretend to be Splinter Twin doesn't quite work. As Eli (the rules guy) said on twitter, Quicksilver doesn't let you use all the abilities infinitely for the rest of the turn, but rather creates a second copy of all those abilities that still have the once per turn clause. Basically all that means is that you'd have to pay per Kiki-Jiki, Mirror Breaker activation, so you need infinite mana alongside that. Also, since you are already playing the Kiki-Conscripts combo, I would strongly suggest adding Balthor the Defiled, as you can Buried Alive, getting balthor, kiki, and conscripts, then cage balthor, activate him, reanimate your combo.

When pretending to be a rock, Mirage Mirror works as a backup Quicksilver Elemental (still needs to be used once per activation, so it'd go make mana --> untap --> use mirror targeting itself, which is mairsil, repeat).

dlamars on Mairsil The Pretender ETB

4 weeks ago

Cool thanks and don't worry, I know Quicksilver Elemental is pretty much a requirement here. Honestly though, I'm tempted to build it without trying to combo out turn 3. I'll see what I end up with and poSt it here too, thanks

Livelinkon on Mairsil The Pretender ETB

4 weeks ago

You might want to include Quicksilver Elemental to go along with Panharmonicon and Strionic Resonator. I thought about Laboratory Maniac and Doomsday. I have just run that too many times. I'll probably go for more of a discard/draw sord of Deck with some flickering or copying. I'll definitely post the deck list on here though.

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