Forbidden Crypt


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Classic Sixth Edition (6ED) Rare
Mirage (MIR) Rare

Combos Browse all

Forbidden Crypt


If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game.

If a card would be put into your graveyard, remove that card from the game instead.

Forbidden Crypt Discussion

PhotogenicParasympathetic on Serial Killer [Primer Included]

4 months ago

Hey gdm1989!

Defile is sweet, and will definitely be getting a slot in here. I'm still on the fence about Force of Despair - it seems strong, but it seems better in 1v1, where I'm not going down two cards to clear one player's creatures right before two more players get a chance to play. I'll test it, but not sure how good it will be.

Crawlspace is a fine card. I don't particularly like playing it because it's not my style (I prefer threats over restrictions), but it's certainly strong.

Ensnaring Bridge isn't as good. First, because it stops our opponents from attacking each other, and second because it relies on us not having cards in hand, which is not what we want. I'd rather have a grip of kill spells than a Bridge and an empty hand.

Umezawa's Charm , while flavorful, is still not powerful enough for the deck. Umezawa's Jitte is strong because of its reusability, and the way it can continue to stack counters when its modes aren't useful right away, allowing it to really build up a large effect. The charm is a one-off, that can't build up to get stronger, and doesn't do any of the things this deck wants very well. Even the Jitte isn't in the deck, because combat damage isn't reliable in the way I play, and the charm is just worse.

Hatred , on the other hand, is very strong. I don't run it because I prefer to pay a lot of life into card draw effects, so paying large chunkcs of life into hatred would be either dangerous or restrictive of the number of cards I can draw. That said, a different build that focused on being more aggressive could use it very well.

Mind Rake is underwhelming. I don't usually care about cards in my opponent's hands. Without a lot of other discard synergy, it's not worth running a one-off discard spell.

Crypt Rats kills itself, and kills our commander, faster than it can kill anything else. Unless I'm 1-shot killing someone, it's not worth it, and if I AM one-shot killing someone, my existing X-spells are better. If I wanted that effect, I'd play Pestilence or Pestilence Demon instead, since those can be more useful in short burst activations.

Gauntlet of Power is one of the strongest cards in the deck - removing it, or one of the other mana doublers would be a serious mistake. Mimic Vat is nice, but not worth removing the Gauntlet for.

Forbidden Crypt is bad. I can already reuse most of the cards in my graveyard. Returning them to hand isn't actually gaining card advantage, especially since I have to exile them when I send them back to the yard (the same as if I had just cast them with Toshiro), and because I have to sacrifice the ability to draw cards to do it. If it were a "may" ability, it MIGHT be okay, but even then I'd probably not bother. Plus, Bojuka Bog and Nihil Spellbomb and other mass graveyard hate already targets my deck a lot - with that card in play, it makes me lose the game on the spot.

gdm1989 on Serial Killer [Primer Included]

4 months ago

oh and this may be crazy but your thoughts on Forbidden Crypt

Mj3913 on Fractured identity combo time

8 months ago

Immortal Coil & Forbidden Crypt if you add some GY hate to go with it. Sky Swallower for Shiggles if you can Stifle it yourself.

RazortoothMtg on Loser (WIP)

1 year ago

So I see you have Harmless Offering and Donate and a few of the good targets for them, but what about the O.G Lich, Forbidden Crypt, Immortal Coil, or Nefarious Lich? The lich's are probably a bit hard on the manabase, but Coil is easy to kill people with: 1 Bojuka Bog or Tormod's Crypt suddenly turns into Door to Nothingness.

For additional loss spells, Death Wish does literally nothing in commander except lose half your life. Seems decent.

Also, Nivmagus Elemental and Platinum Angel are good ways to stop your own copies of these bad spells if you find them necessary.

Too bad you aren't in White or Transcendence and Fractured Identity + Phage the Untouchable would be perfect.

Anyway, cool deck! Didn't have time to really look at everything, but thought I'd throw some suggestions at you.

Caerwyn on Silent Gravestone and graveyard targets

1 year ago

Correct. Recall and Forbidden Crypt (which has received errata so it no longer targets) do not target directly, so you can use them to return cards. Likewise, cards like Exhume do not target.

Jaysterbaby on Issue Solved

1 year ago

How could I use the Immortal Coil instead of Forbidden Crypt but still get that extra x1 Island to use the Donate

colton815 on Issue Solved

1 year ago

"lose" not "loose", and "their turn", not "there turn". ok and right off the rip, you dont add "swamps" to your mana pool. you add black mana. furthermore, you don't "tap" mana that is already in your mana pool. you just spend it. also, Silver Myr does not have haste. you cannot tap it to add blue mana to your mana pool in the same turn you cast it. you do not add "islands" to your mana pool.

its extremely unlikely that any combo deck gets its combo in the first turn. just use control, removal, and draw spells until you can Donate the Forbidden Crypt, and then play some spell to exile all cards from graveyards in the same turn.

Caerwyn on Issue Solved

1 year ago

You could replace the five-mana Forbidden Crypt with the four-mana Immortal Coil. You would have copies of Dark Ritual in your graveyard, so would be safe from losing the game--but the second it goes to their graveyard, it would be game over.

Edit: I clearly stopped at the "one mana short" issue, and did not pay close enough attention to the combo pieces. Lost_Ascendant is correct--you will need some other method of generating blue mana to keep this going.

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