Prismatic Geoscope

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Rare
Promo Set (000) None

Combos Browse all

Prismatic Geoscope

Artifact

Prismatic Geoscope enters the battlefield tapped.

Domain: Add X mana in any combination of colours to your mana pool, where X is the number of basic land types among lands you control.

Price & Acquistion Set Price Alerts

C16

Ebay

Recent Decks

Prismatic Geoscope Discussion

Derald12 on Jodah's party

1 week ago

Very cool list. A lot of people go heavy eldrazi with Jodah, but your list has got many more unique, high cost, cards. I'd swap Body Double for something like Progenitor Mimic since you have the colors and the ramp, then cut the counterspells for Cultivate, Kodama's Reach, Explosive Vegetation, and/or some other land grab cards so you can fix your mana to always have once or twice (Also, I personally am not a big fan of counterspells in commander). Prismatic Geoscope and Zendikar Resurgent would also help out with the mana base. The Ezuri's Predation and any Nicol Bolas Planeswalker would be great to add in later on. As a new player to commander, you may also consider some more boardwipes (such as Merciless Eviction and some versatile removal like Legacy Weapon, Anguished Unmaking, Utter End; no matter your deck, there is always a time when you wish you had a boardwipe). Good luck!!

Polybius on Pretend I Can Win

2 weeks ago

I'm assuming your goal is to combo off with Marisil ASAP, so here's my suggestions:

  1. Focus on whatever combo is quickest to help streamline your strategy. Combo decks work best when they have one specific, achievable goal.

  2. Drop high CMC cards like Prismatic Geoscope or Flayer of the Hatebound and add in more reliable, low CMC cards.

  3. I'd add Lightning Greaves to help protect Marisil.

  4. Bounce spells like Capsize and Chain of Vapor to help deal with annoying permanents.

  5. Card draw like Mystic Remora, Frantic Search, Thirst for Knowledge, Preordain, Ponder, Necropotence, Phyrexian Arena, etc.

  6. More mana rocks will help you get off to a faster start as well Sol Ring, Fellwar Stone, Mind Stone, Prismatic Lens, Dimir Signet and Izzet Signet should all be here. If you run more mana rocks you can cut your land count down to 32-33 with no problems.

These are the most obvious ways I can see to improve your deck. Hopefully some of those ideas help!

Vasseer on MagicalHacker - List of All 2-Card Infinite Combos

1 month ago

Infinite Reflection doesn't go infinite with any of the indicated cards as far as I can tell (doesn't affect tokens).

Wake Thrasher gets infinite power with Tidewater Minion and Aphetto Alchemist, (while all the cards are listed, the combo isn't)

Filigree Sages makes infinite mana with Prismatic Geoscope

Worldgorger Dragon makes infinite mana with Kiki-Jiki, Mirror Breaker (again cards are there combo isn't)

Seedcradle Witch makes infinite mana with Bloom Tender

Palinchron makes infinite mana with Mana Flare and Heartbeat of Spring

Aetherwind Basker makes infinite energy and combat steps with Lightning Runner

Reality Spasm makes infinite mana with Meletis Charlatan, Echo Mage, Reiterate, Mischievous Quanar and probably a bunch of other cards I can't remember.

PB80 on Ur Not Gonna Like This Beat Down

3 months ago

Hi, I am playing a 5C Scion deck and if you want to play 5C. Land and mana base if everything. But when you focus on 3 and splash 2 it helps a lot. Some lands that can be very useful.

Crosis's Catacombs

Darigaaz's Caldera

Dromar's Cavern

Rith's Grove

Treva's Ruins

Cheap to buy, do not come into play tapped and you can tap a land before returning it to your hand. Also, yes pain lands are a good cheap option too.

As for changes to other cards I advice replacing Niv-Mizzet, Dracogenius by Balefire Dragon

replace Ojutai, Soul of Winter by Hellkite Tyrant

replace Prismatic Geoscope by Jeweled Amulet

And I might consider replacing either Asceticism or Crucible of Fire by Lurking Predators or Hunting Grounds

Also if you are interested my deck is called who says 5 is too much? seems a little slow but it has proven very consistent in multiplayers and team events. At our communities and among my friends this is my deck they fear most.

hope it helps

lornek on Marvelous Aether: Kaladesh Inspired Riku

4 months ago

Love that fact you trying something different with Riku. I haven't played with much of the new stuff. Going to just rattle off some stuff I think would be great for the deck: Aether Vial, Skullclamp, Duplicant, Reshape when you pay x and and then copy it with an affect, the copy spell will be what you paid for x as well. Fabricate, Treasure Mage, Birthing Pod, Tezzeret the Seeker also I'd say you are a little light on mana. To use Riku effectivly you need lots of mana especially since he will most likely be removed often from the board. I would say you would want minimum 40 lands as well as around 15 mana excel cards. Kodama's Reach and Cultivate to me are go to cards in edh. as far as artifact mana though not synergistic with Riku I would look at: Basalt Monolith Worn PowerstoneHedron Archive Thran Dynamo Gilded Lotus Prismatic Geoscope. Also when playing with an artifact deck I like to untap them for some fun: Voltaic Key, Aphetto Alchemist, Clock of Omens oh wow just found this card! Paradox Engine Also if you want to go ham with mana especially with that paradox engine in play my favorite mana artifact is Doubling Cube

LVL_666 on The Queen's Egg

5 months ago

enpc, regarding Demonic Tutor being swapped in for Unnatural Selection all I can say is that you were absolutely right. Tutoring vs. Control Magic is no contest. Tutoring wins out every time.

Now, onward to DiabeticFire's questions about their deck and card choices -

The incorporation of filterlands are an excellent start, incredible lands for the price. However, I think you're missing out on the Shocklands, Dual colored cycling lands and Battle Lands. They're all far more affordable than original duals and on top of that they are all typed. That means you can get the most out of your Skyshroud Claim or Nature's Lore.

As for your individual card suggestions, i'll address them all one by one:

  • Mana Drain => Arcane Denial: I'd consider Forbid over Arcane Denial, the one thing i'm always weary of is giving my opponent cards. Sure, they'll be less salty towards you when you counter one of their wincons, but giving them options isn't always a good thing.

  • Pact of Negation => Swan Song: Perfect choice here. I can't think of anything better.

  • Vampiric Tutor => Demonic Tutor: Aw come on. $10 more and you'd have the vampiric. Honestly, in this case...why not both? But I can understand that it's painful to pay so much for just two cards. Another less costly option would be Wargate, Infernal Tutor or Worldly Tutor.

  • Patriarch's Bidding => Living Death: Perfect swap.

  • Wheel of Fortune => Windfall: A shame WoF became so expensive, but Windfall is a solid substitution.

  • Yawgmoth's Will => Magus of the Will: I'm having a hard time thinking about what to suggest for this one, perhaps Past in Flames?

  • Engineered Explosives => Blasphemous Act: so the idea here is to have some surgical mass removal. Originally, Harsh Mercy took this slot but it was not very effective. Now given the surging popularity of tribal decks, that card is even less useful. I'd suggest In Garruk's Wake. Also you have the bonus of picking up a sweet promo art version of it.

  • Mana Crypt => Fellwar Stone: Fellwar was originally in this deck as well. Honestly, I'd suggest you try and acquire a mana crypt anyway due to it's relatively recent printing in eternal masters. I know it's expensive, but the recent re-printing brought the price down to the cheapest i've ever seen. I honestly think that Prismatic Geoscope should take the slot here though.

  • Oblivion Stone => Nevinyrral's Disk: Oblivion stone is only $5 or less right now. I'd say go with the Stone.

  • Scroll Rack => Prismatic Geoscope: So the point to Scroll rack is to have top deck manipulation. Something to get you to the right card at the right time. Geoscope isn't going to do that. Some suggestions would be Crystal Ball, Darksteel Pendant or even Future Sight. That last one was a bit out there, maybe go with the ball.

  • Sensei's Divining Top => Distant Melody: So, Sensei's is strictly top deck manipulation while Distant melody is all about card draw. Melody is the strictly worse option here due to it being dependent on creatures being in play. A well timed mass removal event can make Melody utterly worthless to you. I'd go for something like Kindred Discovery if you want to go in on draw.

  • Mirri's Guile => Phyrexian Arena:A solid choice here. Instead of choosing the card you want, you just draw an extra card. I'd say that's a solid choice.

Hope my suggestions were useful to you. If you think any of my thoughts were bad or good, let me know! I always enjoy talking about about Slivers and magic. But mostly Slivers :P

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