|Commander / EDH||Legal|
Printings View all
|Commander 2016 (C16)||Rare|
|Promo Set (000)||None|
Combos Browse all
Prismatic Geoscope enters the battlefield tapped.
Domain — : Add X mana in any combination of colours to your mana pool, where X is the number of basic land types among lands you control.
Price & Acquistion Set Price Alerts
Prismatic Geoscope Discussion
1 week ago
Very cool list. A lot of people go heavy eldrazi with Jodah, but your list has got many more unique, high cost, cards. I'd swap Body Double for something like Progenitor Mimic since you have the colors and the ramp, then cut the counterspells for Cultivate, Kodama's Reach, Explosive Vegetation, and/or some other land grab cards so you can fix your mana to always have once or twice (Also, I personally am not a big fan of counterspells in commander). Prismatic Geoscope and Zendikar Resurgent would also help out with the mana base. The Ezuri's Predation and any Nicol Bolas Planeswalker would be great to add in later on. As a new player to commander, you may also consider some more boardwipes (such as Merciless Eviction and some versatile removal like Legacy Weapon, Anguished Unmaking, Utter End; no matter your deck, there is always a time when you wish you had a boardwipe). Good luck!!
2 weeks ago
I'm assuming your goal is to combo off with Marisil ASAP, so here's my suggestions:
Focus on whatever combo is quickest to help streamline your strategy. Combo decks work best when they have one specific, achievable goal.
I'd add Lightning Greaves to help protect Marisil.
More mana rocks will help you get off to a faster start as well Sol Ring, Fellwar Stone, Mind Stone, Prismatic Lens, Dimir Signet and Izzet Signet should all be here. If you run more mana rocks you can cut your land count down to 32-33 with no problems.
These are the most obvious ways I can see to improve your deck. Hopefully some of those ideas help!
1 month ago
Infinite Reflection doesn't go infinite with any of the indicated cards as far as I can tell (doesn't affect tokens).
3 months ago
Hi, I am playing a 5C Scion deck and if you want to play 5C. Land and mana base if everything. But when you focus on 3 and splash 2 it helps a lot. Some lands that can be very useful.
Cheap to buy, do not come into play tapped and you can tap a land before returning it to your hand. Also, yes pain lands are a good cheap option too.
Also if you are interested my deck is called who says 5 is too much? seems a little slow but it has proven very consistent in multiplayers and team events. At our communities and among my friends this is my deck they fear most.
hope it helps
4 months ago
IN - OUT
- Canopy Vista for Forest
- Dragonskull Summit for Crumbling Necropolis
- Sunpetal Grove for Seaside Citadel
- Cascading Cataracts for Evolving Wilds
- Drowned Catacomb for Swamp
- Quicksilver Amulet for Dreamstone Hedron
- Phyrexian Arena for Frontier Siege
- Kindred Discovery for Fearsome Awakening
- Prismatic Geoscope for Belbe's Portal
- Return to Dust for Fortunate Few
- Exotic Orchard for Island
- Birds of Paradise for Crosis, the Purger
- Selvala, Explorer Returned for Spellbound Dragon
4 months ago
Love that fact you trying something different with Riku. I haven't played with much of the new stuff. Going to just rattle off some stuff I think would be great for the deck: Aether Vial, Skullclamp, Duplicant, Reshape when you pay x and and then copy it with an affect, the copy spell will be what you paid for x as well. Fabricate, Treasure Mage, Birthing Pod, Tezzeret the Seeker also I'd say you are a little light on mana. To use Riku effectivly you need lots of mana especially since he will most likely be removed often from the board. I would say you would want minimum 40 lands as well as around 15 mana excel cards. Kodama's Reach and Cultivate to me are go to cards in edh. as far as artifact mana though not synergistic with Riku I would look at: Basalt Monolith Worn PowerstoneHedron Archive Thran Dynamo Gilded Lotus Prismatic Geoscope. Also when playing with an artifact deck I like to untap them for some fun: Voltaic Key, Aphetto Alchemist, Clock of Omens oh wow just found this card! Paradox Engine Also if you want to go ham with mana especially with that paradox engine in play my favorite mana artifact is Doubling Cube
4 months ago
-Card Draw- Nin, the Pain ArtistTrinket MageKnacksaw CliqueHavengul LichKuldotha ForgemasterMercurial ChemisterArcanis the OmnipotentEtherium-Horn SorcererMystic RemoraSunbird's InvocationMind's DilationMuddle the MixtureThirst for KnowledgeWhir of InventionFaithless LootingFabricatePainful TruthsBeacon of Unrest
-Single Target Removal- Walking BallistaNin, the Pain ArtistEater of the DeadHateflayerMinion of LeshracAvatar of WoeCyclonic RiftRakdos CharmTerminateChaos WarpCrosis's CharmUnlicensed DisintegrationVandalblast
The Idea with this list is to cut things that serve only one purpose, or do the same thing but worse. Also to make it even you could cut an even number of things from each of the categories.
5 months ago
Now, onward to DiabeticFire's questions about their deck and card choices -
The incorporation of filterlands are an excellent start, incredible lands for the price. However, I think you're missing out on the Shocklands, Dual colored cycling lands and Battle Lands. They're all far more affordable than original duals and on top of that they are all typed. That means you can get the most out of your Skyshroud Claim or Nature's Lore.
As for your individual card suggestions, i'll address them all one by one:
Mana Drain => Arcane Denial: I'd consider Forbid over Arcane Denial, the one thing i'm always weary of is giving my opponent cards. Sure, they'll be less salty towards you when you counter one of their wincons, but giving them options isn't always a good thing.
Vampiric Tutor => Demonic Tutor: Aw come on. $10 more and you'd have the vampiric. Honestly, in this case...why not both? But I can understand that it's painful to pay so much for just two cards. Another less costly option would be Wargate, Infernal Tutor or Worldly Tutor.
Engineered Explosives => Blasphemous Act: so the idea here is to have some surgical mass removal. Originally, Harsh Mercy took this slot but it was not very effective. Now given the surging popularity of tribal decks, that card is even less useful. I'd suggest In Garruk's Wake. Also you have the bonus of picking up a sweet promo art version of it.
Mana Crypt => Fellwar Stone: Fellwar was originally in this deck as well. Honestly, I'd suggest you try and acquire a mana crypt anyway due to it's relatively recent printing in eternal masters. I know it's expensive, but the recent re-printing brought the price down to the cheapest i've ever seen. I honestly think that Prismatic Geoscope should take the slot here though.
Scroll Rack => Prismatic Geoscope: So the point to Scroll rack is to have top deck manipulation. Something to get you to the right card at the right time. Geoscope isn't going to do that. Some suggestions would be Crystal Ball, Darksteel Pendant or even Future Sight. That last one was a bit out there, maybe go with the ball.
Sensei's Divining Top => Distant Melody: So, Sensei's is strictly top deck manipulation while Distant melody is all about card draw. Melody is the strictly worse option here due to it being dependent on creatures being in play. A well timed mass removal event can make Melody utterly worthless to you. I'd go for something like Kindred Discovery if you want to go in on draw.
Hope my suggestions were useful to you. If you think any of my thoughts were bad or good, let me know! I always enjoy talking about about Slivers and magic. But mostly Slivers :P