Ammit Eternal


Format Legality
Pre-release Legal
1v1 Commander Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Hour of Devastation Rare

Combos Browse all

Ammit Eternal

Creature — Zombie Crocodile

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)Whenever an opponent casts a spell, put a -1/-1 counter on Ammit Eternal.Whenever Ammit Eternal deals combat damage to a player, remove all -1/-1 counters from it.

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1.08 TIX $0.1 Foil


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Ammit Eternal Discussion

shamas889 on Does afflict count as combat ...

1 day ago

I'm trying to work Ammit Eternal into a zombies deck, and it says it removes all -1/-1 when it deals combat damage. Does its afflict ability count as combat damage?

Jaytotheareokay on Jund Snakes and Scarabs

1 day ago

Maybe go down one Ammit Eternal and a Crocodile of the Crossing? Bring your curve down a bit and give you some evasion?

inkstorm on Negative Spider

1 day ago

I'm lost as to what Winding Constrictor offers this deck. The ability only procs when the -1/-1 counters are placed upon your creatures (i.e. Ammit Eternal & Walking Ballista). I seriously doubt we want Ammit to die faster nor would we place Hepatra's counters on our creatures. So... I'd swap out the constrictor and ballista since they have little synergy with the deck.

Slyce on Did someone say tokens with deathtouch?

3 days ago

@nerf_herder_2983 you are right. I think ill remove Crocodile of the Crossing, Soul-Scar Mage and The Scorpion God and go for a discard engine using Ruthless Sniper (4x), Archfiend of Ifnir (3x), Noose Constrictor (4x) and Key to the City (4x). I might even add some Deserts or at least some dual lands for and/or to use the aftermath effects. And going for 2x Ammit Eternal and 4x Hapatra, Vizier of Poisons might help with setting up my combo. I will swap the red sorceries for some black/green removal or control cards(suggestions?) I think i will add Liliana deathwielder and Liliana's Influence for some more control over the enemy board and my own graveyard. These changes will probably make my mana Management easier and enable some early turn plays.

nerf_herder_2983 on Did someone say tokens with deathtouch?

3 days ago

I think this is a pretty good deck so far, but might be a little slow. Have you thought about cards such as Ruthless Sniper and Archfiend of Ifnir? With Archfiend, it might be a good idea to find a good discard outlet like Nahiri's Wrath or even Prophetic Ravings, which allows you to cycle any card. As far as cards to remove, probably Crocodile of the Crossing because I feel like on turn four you'll want to play a couple of your one or two drops if they got removed early game. I'd also get rid of The Scorpion God just because I think Archfiend will work better for you in the end. But I would at least keep it in the side board. Or even side board archfiend. And for board presence, maybe run another Hapatra, Vizier of Poisons and only 2 Ammit Eternal, you'll get more creatures on the board. I'd also sideboard Nest of Scarabs because you have hapatra, which produces better creature. If you are up against creature control, then I'd swap the hapatras for the nest. Lastly, throwing in a couple more Canyon Sloughs might be good as well, or even Needle Spires so you can fire off that aftermath on Grind / Dust. Either way I don't think you are running enough land, even with Channeler Initiate. Other than that I think this will be a fun deck. Just have to be prepared for a Solemnity.

Zondarian on Hour of Hapatra

3 days ago

Ifnir Deadlands is definitely one to try out and it works well with Obelisk Spider. I'll try it and see if I think the mana base is consistent enough with it, that's an area I am still working on a lot.

Personally I prefer Hapatra's Mark to Blossoming Defense because it works better as a combat trick with Ammit Eternal and if needed it can also just save the Ammit when it's on 1/1 or 2/2 as well.

I am testing removing a lot of the opponent removal as well. Not sure how that will go, but I am definitely willing to see what happens when I lean on the decks ability to -1/-1 opponents and present deathtouch snakes to control the tempo.

multimedia on Hour of Hapatra

3 days ago

Looks great +1.

I have four suggestions, first one is cut 2x Nest of Scarabs for 2x more Ammit Eternal. I'm not a fan of Nest because it doesn't do anything by itself and both Eternal and Spider are better three drops. Making it easier to curve turn two Hapatra into turn three Eternal is good.

Second is cut Splendid Agony for 1x more Grind / Dust and 1x more Grasp of Darkness. Grind is better than Agony because of Dust discarding it to Key to the City. You'll need more Grasp to deal with your opponent's five drops.

Third is add Ifnir Deadlands in place of Swamps because it can be used later on to put counters on creatures. Using lands that have synergy with your deck's strategy is very good. Spider can help to gain you the life back that you lose from Deadlands.

Fourth, I recommend trying to find room for Blossoming Defense maybe in place of Fatal Push, put Push in the sideboard. Blossoming can protect Hapatra and because combat is kind of important to get the most out of your strategy. Hapatra, Eternal and Spider need to engage in combat to get the best out of them Blossoming can help with this.

Jaytotheareokay on Amonkhet Esper Zombies

3 days ago

I would go down one Ammit Eternal and one Eternal of Harsh Truths for the pouncers. Maybe 2 Eternal of Harsh Truths. The card draw is nice but being able to block and kill every other eternalize creature in the format is better.

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