Reiver Demon

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CM1) Rare
MTG: Commander (CMD) Rare
Duel Decks: Divine vs. Demonic (DDC) Rare
Mirrodin (MRD) Rare

Combos Browse all

Reiver Demon

Creature — Demon

Flying

When Reiver Demon enters the battlefield, if you played it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.

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Reiver Demon Discussion

K1ngMars on New list

2 weeks ago

Ti consiglio di togliere:

In ogni caso, ti suggerirei di avere 2/3 boardwipe nel mazzo, gestisciteli tu. In un mono-nero, non posso che consigliarti vivamente Mutilate, oppure anche In Garruk's Wake. Due tizi fighi che spazzano solo le cose degli altri, a proposito, anche se non sono vampiri, sono Dread Cacodemon e Reiver Demon.

Hai tanti single target removal, tipo 10-11 (contando anche Hex, Dregs of Sorrow...). Valuta tu se magari tagliarne 2/3 e mettere qualche vampiro in più, come Twilight Prophet, Champion of Dusk, Mirri the Cursed, Drana, Liberator of Malakir, Necropolis Regent o Defiant Bloodlord.

La tua mana base è un po' fatta di corsa, valuta sostituire qualche Swamp con delle utility lands come: Barren Moor, Mortuary Mire, Bojuka Bog, Myriad Landscape, Crypt of Agadeem, Cabal Stronghold. Se ti va, c'è sempre la combo Dark Depths + Vampire Hexmage.

Aggiungendo carte come Caged Sun, Nirkana Revenant e le terre che fanno tanto mana, insieme ad Extraplanar Lens, potresti valutare anche l'inclusione di Exsanguinate come alternative win condition.

McToters on Grimgrin, Corpse-Born

2 months ago

Ares111123 I never thought of Reiver Demon as an option. I think it depends on what draw cards I put in in place of Serum Visions and Fallen Ideal because I like that Dregs of Sorrow destroys creatures and draws cards. Even if it is a slightly worse board wipe than Reiver Demon.

I really appreciate the feedback on the 8 non-zombie creatures I got going on. I've personally never run into that problem yet but being as that you did it's obviously a possibility so Arcane Adaptation should probably find a home in here unless i trade out some non-zombs for zombs.

Ares111123 on Grimgrin, Corpse-Born

2 months ago

I adopted the binder process so i purchased 1 of every edh stable and am able to use them in all of my decks so i dont have the first problem. I'd drop the visions, fallen ideal, and dredge sorrow for erebos, arena, and Reiver Demon. Also love the idea of adding the other 3 cards. I play tested the deck against my No Riku? No Problem!, Natures Overwhelming Surge, and Simic Shenanigans decks. It played great but ended up losing after the animar deck took 3 turns in a row. What i found was i ended up holding cards like Call to the Grave because Crypt Ghast isn't a zombie. To prevent it you could add Arcane Adaptation and with 8 of your creatures not being zombies this would give 1/5th of your creatures the same treatment as zombies.

DrukenReaps on Creatures that would be fun ...

2 months ago

Some of the bigger ETBs would be good. Reiver Demon, Myr Battlesphere, Avenger of Zendikar are a few.

bushido_man96 on Volrath Voltron Reanimator

9 months ago

Bxbx, you make a good point of consideration there. Perhaps it is more worth looking into. Perhaps I'll put Reiver Demon in the sideboard to test a bit more, and try to acquire the other one, too. Thanks for laying that out for me there.

chaosumbreon87, that's an interesting point, too. I suppose if anything, it at least can tap for each turn. It might be worth a look. Thanks.

Bxbx on Volrath Voltron Reanimator

9 months ago

Ok, you're right that Reiver Demon and Dread Cacodemon are no great reanimation-targets. But In Garruk's Wake isn't a good target for reanimation either. So my idea was, that the Dread Cacodemon in hand at least gives the option for discarding to volrath besides giving the alternative option to wipe the board, while In Garruk's Wake does only give one option at all.

Utimately it's a decision between having a [onesided boardwipe incl. planeswalkers for 9 mana] or having a [onesided boardwipe excl. planeswalkers and tapping your creatures for 10 mana plus the option to alternatively combo with your commander]. In this case I would prefer the extra versatility over the better effectiveness/efficiency.

You're probably right that Toxic Deluge is even better than both though.

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