Creature — Demon
When Reiver Demon enters the battlefield, if you played it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.
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Reiver Demon Discussion
3 weeks ago
Zero1911: The purpose of Precursor Golem is exactly that, targeting, but more so for me than them. It's the combo potential with Path to Exile if needed or more specifically Grim Affliction; being instant I can respond immediately to a removal. I want to see if I can "surprise" ult one of my walkers since most of their +1/2's are fairly benign but their Ult's are basically win-conditions if they go off. I've put them to good use with Shelter, Dark Dabbling, and Coat with Venom. I'm thinking of adding a Deepglow Skate despite the cost on it, I'm trying to keep additional additions to under $2 but that Skate...
Sunscape Familiar will likely get ax'd once I get near 100 cards since it doesn't offer anything aside from blue reduction. Nightscape Familiar is in the mail though, makes for a decent chump blocker later one in addition to the reduction. I might add 1 more rock. These are mostly all cards I already had in another deck.
This is casual build obviously and isn't supposed to be the cookie-cutter type. Main Win-con will end up being creature/Commander damage in the end; most likely a result of Reiver Demon or Scourglass going off with my Artifact Creatures on the field. Or dropping Open the Vaults in the late game. The fun part is figuring out how to get there. This is still being tinkered with.
2 months ago
3 months ago
4 months ago
More wipes, you say? In Mono-Black? Here are some of my favorites:
I also have a mono-black Commander deck of my own that may provide you with some other ideas:
4 months ago
Cut Reiver Demon and Endless Whispers add to my Jund EDH. I also decided to take out Spiteful Visions, Dauthi Embrace, Pyrohemia. I added Rakdos Charm, Hissing Miasma, and Farsight Mask to test out because There is a lot of token decks in my play group.
4 months ago
I completely blanked on Volrath; I thought his ability was removal, not pump. That's what I get for not looking at the Commander before commenting.
In that case, keep Draco, and then consider the following:
Shizo, Death's Storehouse is a great way to get Volrath through against nonblack/nonartifact creatures. You can basically remove any land to include it.
Trailblazer's Boots is generally better than cards like Brawler's Plate- while it doesn't contribute a +2 power increase, it is almost half as much mana to play and attach while also having significantly better evasion (as even mono color decks in Commander run a bunch of nonbasic lands).
Key to the City is a new card worth looking into, as it wouldn't require any additional mana in order to make Volrath unblockable once it is out.
Filth and Urborg, Tomb of Yawgmoth form an excellent little combination to make Volrath unblockable. You should be running Urborg, anyway, and Filth would be a strong inclusion over something like Greven-Il Vec whose only purpose is to be tossed to Volrath (when you toss Filth, you make Volrath unblockable against 1/5th of the colors of magic. That's worthwhile even if a little less powerful).
Artisan of Kozilek, It That Betrays and other Eldrazi would be perfect in this deck. You could easily remove illegal cards like Infernal Spawn of Evil for Artisan, who actually works better in the deck as a whole. Pestilence Demon is better than a lot of your creatures on the higher end, as well, and Reiver Demon would be your new best friend.
5 months ago
Agreed! He was in the deck list I built before I redid it today with the cards I ordered and what I had already.