Witch Engine

Witch Engine

Creature — Horror


Tap: Add (Black)(Black)(Black)(Black) to your mana pool. Target opponent gains control of Witch Engine. (Play this ability only any time you could play an instant.)

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Set Rarity
Urza's Saga (USG) Rare

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Format Legality
Oathbreaker Legal
2019-10-04 Legal
1v1 Commander Legal
Canadian Highlander Legal
Casual Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Limited Legal
Duel Commander Legal
Highlander Legal
Commander / EDH Legal
Tiny Leaders Legal
Unformat Legal

Latest Decks as Commander

Witch Engine Discussion

markbeloit on Card creation challenge

1 year ago

Corruption Spreader

Creature - Eldrazi

Devoid (This card has no color.)

At the beginning of your upkeep, sacrifice a permanent, then put a corruption counter on a permanent.

Whenever a permanent with a corruption counter on it is put into a graveyard, you may return target permanent from your graveyard to your hand.


Not sure if this is thematically eldrazi. Spreading corruption to damage the land to prepare the way for other eldrazi.

Make an old school phyrexian horror (think Witch Engine here)

Lord-Tony on List of all Mana Dork Creatures

2 years ago

Sorry for all these multiple posts in a row, I don't think I'm able to edit my comments.

Witch Engine

Does King Macar, the Gold-Cursed count as a mana dork?

Coward_Token on Grixis!Zedruu

2 years ago

(I would add a proper community card but that feature seems to be malfunctioning right now.)

Farly straightforward, this card would mostly be Zedruu the Greathearted (although a different character, not simply her gone evil or something) with a casting cost of and an activation cost of . In EDH, this could lead to some fun usage of cards like the following:

(I realize you can basically already do this with any Grixis commander + e.g. Bazaar Trader, but that's a bit less straightforward.)

I'm unsure what would be suitable for its upkeep ability. Just copying Zedruu's straight off isn't too inappropriate, as drawing is certainly associated with black and life gain isn't too far out either, but that's kinda boring. Replacing the life gain with something negative towards opponents like milling, discard or plain life loss proportional to the amount of gifted permanent could be one option that's more in line with the color change (thought the negative effects would probably targeted in order to preserve some political potential). Putting a +1/+1 counter per gift on Zedruu the Grixishearted to take advantage of commander damage could also work (especially when combined with auras like Herald of Torment), in which case you could also change power/toughness from the original's 2/4 to 4/2 to signal greater aggression.

For the sake of flavor its subtype would be Horse Djinn, with the artwork depicting a djinn with a mare's head, wearing a mouth-covering veil.

Feedback would be welcome, especially on ways to make Grixis!Zedruu more distinct from the original while still fulfilling the basic function of giving out torturous black cards, in addition to the blue and red ones they both share.

(A version containing green could also be made for the sake of giving that color a chance to show off its painful cards, in which case the creature in question should probably have monkey paws.)

Uskebasi on List of Color Pie Breaks/Bends

3 years ago

Also Witch Engine is a strange card to be in black...

Gidgetimer on How do I know what …

3 years ago

Hmm apparenlty I forgot the last two words of my last post now that I re-read it. It should have said "Carpet of Flowers, Xenagos, the Reveler, and Heliod, God of the Sun do not." Also, while I was right about Carpet of Flowers not having a mana ability I was trying to use it to illistrate the wrong point since I forgot the caveat about triggered mana abilities needing to trigger from another mana ability. Witch Engine better illustrates the point I was trying to make about targeting precluding an ability from being a mana ability.