Infernal Reckoning

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Infernal Reckoning

Instant

Exile target colourless creature. You gain life equal to its power.

kamarupa on Nymphrodell's Modern Curses

1 year ago

I love the idea of playing curses and I think you've got a lot of good cards. I playtested it a few times and have some notes:

I'd def include 1-2 Hall of Heliod's Generosity.

I'd cut at least all 4xDuress, if not all 4xInquisition of Kozilek, too. Having 8 discard spells favors early game play but I think it puts you at a disadvantage later in the game.The enchantment curses are geared toward a slow game, eeking out a win around T10. By that time, there are fewer, if any viable targets for Duress, let alone Inquisition of Kozilek. On top of that, you have 8 removal spells, 4 of which double as a boardwipe, and also Torment of Hailfire, so you have effective means of shutting opponents down.

Damn seems like a fantastic fit here, providing a useful boardwipe as well as early spot removal.

Vindicate also seems like a great spell here, providing a broad range of removal making it always useful. That said, at 3MV, if half or even all the discard spells were cut, Revoke Existence or Disenchant would be good additions in the sideboard.

I think I'd either use the slots freed up by cutting discard spells to increase the number of creatures, or I'd cut the 3 defenders entirely. They're not likely to help much with so few numbers. I'm leaning toward cutting them. There are better ways to gain life and draw cards and they're not blocking for much.

If you cut all the creatures and discard spells, you'd have 11 slots to give you an edge. I think you'd want to maintain the MVs of the cut spells, keeping everything to 2MV or less. Darkness/Holy Day could be decent. Fatal Push and Path to Exile also. I think 4xNight's Whisper or some other draw spell would be good, though only if it's drawing at least 2 cards for MV 3 or less.

Since you're playing a long game, Dark Petition might be a possible option.

Overwhelming Splendor is an awesome spell, but even with one copy, the prospects of hardcasting it from a draw seem slim.

Work on a sideboard that can help you against your worst matchups. In addition to Revoke Existence or Disenchant, Infernal Reckoning, Tainted Remedy, Extirpate, Everlasting Torment, Ratchet Bomb, and Elixir of Immortality might be good options.

Tzefick on Wither to Dust

3 years ago

Black doesn't get exile this cheap, even with downside. If you would give it to them, the color would take over some of White's main strengths. The downside is mostly negligible based on the format.

In Commander you have 40 life to take from, so if the opponent gets to achieve a high power creature where this is your only removal choice, you're in trouble. But in 99% of cases, it just costs you a small amount of life, which black happily does in so many other aspects of the color.

In Standard you'll only target stuff that doesn't cost you too much - but the alternative is often to take the combat damage to the face. If the meta is dominated by big power creatures, you run destroy removal, and possibly this as SB if WotC decides to make a stronger Bronzehide Lion.

In Eternal formats you SB it against creatures where the cost is negligible or where it disrupts your opponent's combo.

Also... Tragic Slip exists and that is how Black usually does removal that bypass indestructible, but it is conditional when it's this cheap.

Black is usually tied at 4 CMC for unconditional exile removal, as seen in Eat to Extinction, Gild, Deadly Rollick. The last one having a conditional situation where it's free, specifically for Commander.

Black does get lower CMC exile, but they are conditional on the target: Epic Downfall Legion's End or Grotesque Demise. Or Infernal Reckoning.

White is and should be the king of cheap flexible exile, or it loses one of its few strengths.

Poseidon31 on Mardu Reanimator

3 years ago

Damping Sphere against Tron and Storm. Fulminator Mage against Tron and other Decks with special lands, like an Azcanta. Infernal Reckoning against tron or Eldrazi. Pithing Needle or Murderous Rider against Planeswalker heavy decks. Nihil Spellbomb against Dredge or just for grave hate. Ashiok, Dream Render for grave hate. Damping Matrix against Affintiy/Eggs. Dash Hopes for surprise Counter Magic (I Like this alot, espacially in aggro styled decks). Spellskite against Burn, Boggles or Infect. Abrade against Artifacts. Disenchant against Artifacts and Enchantments. Leave No Trace against Enchantments. Kambal, Consul of Allocation against Burn or Control. Collective Brutality against Burn or Control. Rakdos Charm against creature heavy decks like Elfes or Tokens or Artifacts or for grave hate. Wear / Tear against Artifacts or Enchantments. Crumble to Dust Against Tron.

Depends on your meta, what decks you want to side against and what do you need in addition to your main 60. Which Match ups are bad for you and ho to play against that. I play the following Sideboard in my Mardu Vehicle Deck: 1x Chandra, Torch of Defiance 1x Collective Brutality 3x Duress 2x Kambal, Consul of Allocation 1x Nahiri, the Harbinger 2x Nihil Spellbomb 1x Rakdos Charm 1x Settle the Wreckage 2x Wear 1x Wrath of God

Poseidon31 on

3 years ago

You need Removal.

I would cut Mind Rot (4x Unburden seems enough), Fell Specter (To expensive), 2x Torments of Hailfire (2 is enough to finish), Liliana Vess. You have enough discard.

Therefore i would play 4x Thoughtseize and 4x Fatal Push. Then you need Mass Removal. 2x Bontu's Last Reckoning is a cheap Board clear with light burden. 2x Murderous Rider.

Then to push your Hailfire i would play 2x to 3x Cabal Stronghold. For Fatal Push to trigger i would play Fabled Passage. 2x Field of Ruin to deal with annoying Lands, like Azcanta or something else.

Then you have your full sideboard to edit. Here are some nice Black Sideboard cards and maybe a way to split those cards: 3x Ashiok, Dream Render 2x Kalitas, Traitor of Ghet 1x Bontu's Last Reckoning 2-3x Collective Brutality 1x Infernal Reckoning 2x Murderous Rider 2x Noxious Grasp 1x ElderSpell 1x Pithing Needle

Coward_Token on Ikoria Teaser

4 years ago

afaik colorless only mattered for the eldrazi though? although Infernal Reckoning and Ulamog's Crusher seem to imply that some remain, so maybe they'll be a subtheme at least

GoldenAgeBatman on Sideboarding Against Tron

5 years ago

Does anyone have any suggestions for sideboarding against tron builds?

So far I'm thinking of 2-3x Alpine Moon and 3-4x Infernal Reckoning .

Edit: Here's my deck in question Dracu-Leeeee, Dracu-Laaaaa!

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