Unlicensed Disintegration

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Kaladesh (KLD) Uncommon
FNM Promos (FNM) Rare

Combos Browse all

Unlicensed Disintegration

Instant

Destroy target creature. If you control an artifact,

Unlicensed Disintegration deals 3 damage to that creature's controller.

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Unlicensed Disintegration Discussion

ZendikariWol on [Wort, Boggart Auntie] - Auntie's Shenanigans

4 weeks ago

Coat of Arms is a notable exclusion. Metallic Mimic is also good. Heirloom Blade, not bad. Unlicensed Disintegration is pretty nice as well. Dreadbore's in the same vein, but that can take a walker down.

TypicalTimmy on Why do people think Griselbrand ...

1 month ago

I'd also like to point out that drawing 7 cards with him in a mill deck where you run things such as Sphinx's Tutelage is absolutely devastating.

Most Modern decks run 2 - 3 colors. Rare exceptions are things such as Elves and Burn which are mono-colors and 5C Humans. There are nearly no 4C Modern decks because the balancing is not worth the deck potential, though they can be made with enough effort. The real problem here isn't that 4C isn't powerful, it's that the manafixing is absurd. 5C Humans, I've seen go for literally $1,300 - well out of the budget for I'd say 90% of MTG players. My most expensive Modern deck is $340 and I bought damaged cards and foreign cards to help reduce the cost - and that thing took me two weeks of overtime to save up for with enough cushion set aside to ensure bills can still be paid on time.

As a quick example, I'm going to grab a Modern deck I have and do a casual playthrough on what would happen with just a Sphinx's Tutelage and Griselbrand.

Alright, let's give you the benefit of the doubt and say I am running my Rakdos Minotaur deck. This thing packs a serious punch and is all about dropping Instant-speed kill spells while building up a Minotaur Tribal wall of death before I swing in for 160+ damage with just 4 - 5 creatures.

I'm going to draw my hand, and skip on over to T4. This gives you time to get a Sphinx's Tutelage out without ramp, somehow have landed Griselbrand in your graveyard, and cast yourself a Goryo's Vengeance to bring him out on your 4th turn.

So I draw 7 cards, I'll go first, and draw three more as my turns come and go. This leaves 50 cards left in my library.

Let's see what happens when you draw 7 with Sphinx's Tutelage on the field.

Okay, so that wasn't so bad on my end. So suppose you pay 7 more life, draw 7 more cards, and put me through this 7 more times.

So you milled me for a total of 32 cards. You would have paid 14 life, but remember you could swing for 7 damage since he has Haste via Goryo's Vengeance and pay it AGAIN, so let's make me go through this one last time and see where I'm left off at. Remember, I had 10 cards accounted for between my opening hand and my three draw steps. So I only have 18 cards left in my library. So you pay 7 more life and we go through this whole sha-bang one more time.

You pass the turn and I lose.

T4 Mill. Set up right, you can do it T3.

SP3CTR3_chelts on Zombie Whirlers

3 months ago

Personally I think the banefire and the bombat couriers are better at dealing with the control decks. (I would bump it up to two banefires) also Earthshaker Khenra is red aggro that can become a zombie. Also if you come across decks that use Lyra Dawnbringer or Ghalta, Primal Hunger you are going to be tight on removal as you only have vraskas contempt to deal with them Murder might be useful in the side board or even Unlicensed Disintegration (unless you have side boarded you will not prot the artifact clause but with your dependence on both colours you are just as likely (or more) to hit 1BR than 1BB) or Walk the Plank in the side board and just swap them in for your cast downs.

Silverdrake on Enraged Dinosaurs

3 months ago

If this is meant to be a standard deck you might want to mark it as such so people who play standard are more inclined to help out. I mostly play modern, but here's my take-
You're going to struggle to play Polyraptor or Zacama with only 22 lands, you'll want to bump up to 24 if you plan on casting them consistently. Speaking on Zacama, Vraska's Contempt, Unlicensed Disintegration, and Cast Out all hit it at instant speed before you can make any use of its abilities, so it probably isn't the best as your top end. I'd recommend Carnage Tyrant instead. Less flashy and cool to win with but a lot easier to stick on the board and still closes out the games easy. With the INSANE popularity of Goblin Chainwhirler, you might want to consider Siegehorn Ceratops as well.

Whatever you decide to do, good luck and have fun!

multimedia on Grixis Dragons

3 months ago

Hey, nice version of Dragons.

I don't think you need Nicol Bolas, God-Pharaoh or Dark Intimations. Consider cutting them for another two drop, 2x Abrade? I also think until rotation Glorybringer is much better than Lathliss. Glorybringer is not legendary and until rotation it's the best Dragon in Standard. Consider 4x Glorybringer and 1x Lathliss? Currently this deck lacks creature removal, more Glorybringer solves this problem.


For the sideboard I suggest planning it majority for aggro and control matchups. Dragons already have a good midrange matchup especially with Liliana DM. Unlicensed Disintegration is a good unconditional creature removal spell that's much easier to cast than Vraska's Contempt for midrange matchups. In the sideboard against aggro consider Magma Spray and more Abrade? For control consider Duress, Arguel's Blood Fast  Flip, Negate, Doomfall and Chromium, the Mutable. There's some combo decks in Standard (Mono Blue Artifacts and God-Pharaoh's Gift) Sorcerous Spyglass and more Abrade is good against them. Spyglass can also shut down Teferi or Karn in control/midrange matchups.

Consider this sideboard:

  • 3x Spray
  • 2x Abrade
  • 1x Disintegration
  • 3x Duress
  • 2x Negate
  • 1x Blood Fast
  • 1x Doomfall
  • 1x Spyglass
  • 1x Chromium

Good luck with your deck.


Daggerfella on

3 months ago

Alright, maybe ill try experimenting with it.

Do you think Cut would be better in the sideboard than Never like my build has?

I think I could side out a Unlicensed Disintegration and have 1x Cut in my Main and 1x Cut in the sideboard.

Daggerfella on

3 months ago

Upon thinking about it, ignore my comment about Doomfall.

Also Id say cut the Heart of Kiran or put it in the sideboard. You are going to want more creatures.

Heart of Kiran would just slow it down, its nice for its utilitarian approach, but unless you want to crew your heavy hitters (Rekindling Phoenix, Scrapheap Scrounger, Glorybringer, Goblin Chainwhirler, Hazoret the Fervent...) or to use a loyalty counter from Chandra, Torch of Defiance. but in general you might want something a bit faster. id suggest the Aethersphere Harvester if you had more 1/1's, however just dropping both kiran for a Bomat Courier and a Unlicensed Disintegration might help you out, as you will have a better chance at those 1 drops in your first hand AND more chances for removal since you have a playset of unlicensed and a full playset of bomat. you would want that card advantage and want to beable to use unlicensed disintegration with its trigger for the extra 3 damage. If ya mainboard a Angrath and side one in the side board, id keep the Kirans, as THEN it would be more viable, and even more so in game 2 or 3.

also Arguel's Blood Fast might not be a good idea for the sideboard, it is a bit costly for aggro, yeah the card advantage might be nice but by the time you are down to 5 life, you are going to need more and more creatures to bring back scrapheap scrounger. Arguel's is best with decks that use recursion such as mono black ones or specifically zombies, Embalm or Eternalize.

Lastly, Kari Zev, Skyship Raider is a bit too slow, id opt for Khenra, atleast in early game his ability will allow you to get in additional damage, AND hes great for late game, even when discarded by Hazorets mana ability (which is a good idea in my opinion to get your hand down to one or less AND to get the 4/4 with the power 4 cant block ability the next turn).

Daggers Rakdos Aggro

This is what I am running for a Rakados build. its basically what you are doing but a little more consistent

Daggerfella on

3 months ago

Id say remove Cut / Ribbons and 1x Abrade to put in 2x Fatal Push

Honestly Cut // Ribbons is a bit slow, and as much as i love the idea of it, having 1x of it might not be advantageous. its a slot easily used to sideboard in better cards during specific match ups, but in mainboard whats the chance of drawing it? its nice having the ability to kill a 4 toughness creature, however it would be better to use Fight with Fire as Lyra Dawnbringer is a thing that you want to beable to clear from the board by using something other than Glorybringer & Unlicensed Disintegration (And its a good card for long games against control or people with mid range aggro decks) You have a ton of good removal that would help to kill 5 drops or Lyra in general but siding in one of these might be a good idea. OR you can use the slot to put in another Banefire or Abrade.

to be consistent id suggest the sideboard be

For a moment i am a bit torn between using Pia Nalaar & Kari Zev, Skyship Raider instead of Ahn-Crop Crasher & Earthshaker Khenra

Many decks use both.

also is there a reason to be using 4x Rekindling Phoenix and 2x Hazoret the Fervent? just a little curious.

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