Search your library for up to four cards with different names and reveal them. Target opponent chooses two of those cards. Put the chosen cards into your graveyard and the rest into your hand. Then shuffle your library.
|Have (2)||, pskinn01|
Printings View all
|Signature Spellbook: Jace (SS1)||Rare|
|Modern Masters 2017 Edition (MM3)||Rare|
|Modern Masters (MMA)||Rare|
|From the Vault: Exiled (V09)||Mythic Rare|
|Champions of Kamigawa (CHK)||Rare|
Combos Browse all
Gifts Ungiven occurrence in decks from the last year
All decks: 0.09%
Gifts Ungiven Discussion
1 month ago
Surprised I haven't seen Rhystic Study mentioned already or that Rhystic was a theme in Prophecy experimenting with getting an effect cheaply or repeatably at the expense of giving your opponent a simple countermeasure of a mana tax.
I first experienced MtG in the Onslaught block, but I was too young and English is not my mother tongue, so I quickly dipped out again, having only gotten a handful of booster packs (although I kept them, including a Polluted Delta ). I came back and found new joy during the Lorwyn mini-blocks and stuck to it afterwards, but mainly as a casual player.
I have no relationship with Masques as a block and only know pieces of the sets. As such I'm largely indifferent to the set as constructed goes, but there definitely are quite a few gems between the cards. As a block, I'd say Kamigawa is more forgettable for me, as there are very few cards from that block that I have seen used in other formats - both Extended (predecessor of Modern) and in EDH/Commander. And that said even knowing that Sakura-Tribe Elder , Kodama's Reach , Sensei's Divining Top , Azusa, Lost but Seeking , Azami, Lady of Scrolls , Kiki-Jiki, Mirror Breaker and Umezawa's Jitte were all from Kamigawa. I just don't associate Kamigawa with most of these cards.
Huh, Ghostly Prison , Gifts Ungiven , Glimpse of Nature , Heartbeat of Spring , Nature's Will , Pithing Needle , Time Stop and Tomorrow, Azami's Familiar are likewise from Kamigawa. That block really didn't stick much with me. But that's actually a substantial amount of cards used in multiple formats. I guess I just never associated them with their original printing block.
Anyway, Masques have a few interesting utility choices and I don't consider it the worst block/set. The gems are mostly utility though and not power houses nor build-arounds.
2 months ago
3 months ago
Aaaand just after I submitted that comment I thought of a deck abusing failing to find and how it may not be clear that the usage is perfectly acceptable via the rules.
Gifts Ungiven specifies a quality that the cards must have. They must all have different names. Even if there are more than four cards in your library you can find only one card if you wish. Intuition on the other hand only specifies "three cards" so if there are three cards in your library you have to find three.
(After typing this up I have noticed that the Modern Masters and newer Gifts Ungiven have been printed with errata that makes it "up to four cards" that you are searching for. This is not functional errata, it was probably just so that you didn't have to dive into the rules to know that what was going on was legal.)
3 months ago
I would swap Diabolic Edict out for Liliana's Triumph as it can get through Leyline of Sanctity . Depending on how you want your deck to function Gifts Ungiven could be just better than Fact or Fiction , likewise I do not agree with having three Fact or Fiction and think you should swap at least one out for Hieroglyphic Illumination , as though Fact or Fiction could provide more card advantage, it can also get stuck in your hand during the early turns- when you would much prefer it to be Fact or Fiction .
3 months ago
3 months ago
Which one you think is the best for this deck. Or should I use both?
I like how both can setup my game but I can't make my mind.
5 months ago
I'm all about playing with my resources and trading them for whatever's best for me at the moment. "I'm prepared to make that sacrifice"
Trading Post - I love artifacts, and I'll gladly re-purpose them for something else - then rebuild them. Every one of my resources can become another one at my whim.
Beacon of Tomorrows - When I run out of resources, this is how I get more. Out of card in my library? Infinitly loop this. Out of mana? Get another turn. Out of attacks? Same answer. This is how I close out my games once I've juiced them for every drop of power I can get.
Dream Salvage - My opponent has resources too. There's no way around that. But I can make a better use out of them then they can.
Gifts Ungiven - The illusion of choice is the cruelest punishment. You think you can choose what I get? Every choice is wrong.
Unburial Rites - The dead are my playthings. A fantastic piece of value, Rites can either give me 2 fantastic reanimator spells, or effectively a draw when you mill/discard it.
Counterspell - The classic. A universal answer that will keep your opponent off of doing anything that can disrupt you.
And this leaves my planeswalker. The only planeswalker that would fit these colors is Aminatou, the Fateshifter , but I would say that I identify more with Ashiok, Dream Render because it puts the opponents of of resources and can fuel yours.