Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.
Printings View all
|Shadows over Innistrad (SOI)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Essence Flux occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Essence Flux Discussion
1 week ago
- Celestial Mantle
- Steel of the Godhead
- Lightning Greaves (her ability doesn't target, and if you need to enchant her, just move the greaves over to something else)
- Dovin's Veto
- Divine Reckoning
- Open the Vaults
- Curator's Ward
- Sigil of the Empty Throne
- Shielded by Faith
- Angelic Destiny (I f-ing love this card)
Flicker or blink effects can work very well to defend Bruna too. eg:
If you want to discard and gain something in return (you greedy git) you have things like these:
These are but mere suggestions for stuff you may want to consider!
2 weeks ago
Some stuff that looks kinda underwhelming to me at first glance:
Burglar Rat Discard one card groupslug can hurt opponents' tempo, but seems a bit lack luster beyond turns 2-3, & can help decks like Alesha.
Plague Mare Softening up other boards and removing other creatuers sounds good. Unless you're consistently getting multiple ETBs per turn, seems a little lacking.
Essence Flux or Teferi's Time Twist. I'd be keep Essence Flux to keep curve lower to the ground. Time Twist counter is nice for some extra punch, but could be used to slot in a counter spell (that's just me tho).
Orc Sureshot Feels like it needs multiple ETBs to remove something, but I can see how it would be more for softening a target. Single creature target also feels a lackluster, especially compared to Plague Mare.
2 months ago
"Exile target creature you control, then return it to the battlefield under its owner's control."
With so many other options I'd consider adding more effects.
5 months ago
7 months ago
It's not really organized, but you get the idea
Creatures: Peregrine Drake , Restoration Angel , Rishadan Footpad , Venser, Shaper Savant , Charming Prince , Mnemonic Wall , Nephalia Smuggler , Blizzard Strix , Mistmeadow Witch , Felidar Guardian , Bramble Sovereign , Glen Elendra Archmage
Enchantment: Oath of Teferi
Draw Spell: Deep Analysis
Protection: Sleep ,
Land: Endless Sands
8 months ago
Essence Flux is the cheapest+easiest way to restart Spellseeker loops if let's say you're on the 2UB turn 2 play and someone Dispel s your Culling the Weak . You cast Essence Flux targeting Spellseeker and you get 2 more tutor triggers for 1U.
Retraced Image is much more of an "in testing" card. The thought is being able to get wizards into play when you have a token copy on the field. This usually happens if you have a bounce spell in hand and bounce Spellseeker in response to something like Swords to Plowshares with tutors still on the stack. It also has even narrower uses like accelerating land drops if an opponent has the same land on the battlefield you have in hand, or discounting popular wizards like Dark Confidant or Spellseeker .
10 months ago
Hey man a few cards to consider adding.
These trigger twice, and can help you create infinite manna:
More ETBs lets you get 2 creature and both have strong effects: Wild Pair
A possible big finisher:
10 months ago
I don't really see the point of the +1/+1 subtheme here. I think more flicker effects could be better instead. Think cards like Conjurer's Closet , Deadeye Navigator , Displace , Essence Flux , Ghostly Flicker , Illusionist's Stratagem , Teferi's Time Twist , Voidwalk . Heck, even Identity Thief kinda fits this bill. Otherwise, just add more ETB effects. I notice there's no Coiling Oracle in here and I'm pretty shocked. Maybe some more removal would be prudent. Putrefy at the very least, more (3-5 instant speed removal spells) is probably better.
So cards I think are worth cutting are most things that have to do w/ +1/+1 counters. Winding Constrictor Skatewing Spy , Ivy Lane Denizen , Bred for the Hunt , Hardened Scales , potentially Evolution Sage . There's a few other counters cards that could be considered for cuts but have enough synergy with the rest of the deck to be fine. I'd also think about cutting down on the token subtheme as well. I don't see Verdant Force being that helpful. There's not enough cards that trigger on "whenever a creature ETB" in here for tokens to be really worth it, I think. Speaking of cards that trigger "when creature ETB" I don't really like Death Match or Season of Growth (or for that matter Hedonist's Trove ) in here. These cards don't really do enough for you or let your opponents do something bad to you, potentially. Once again, I'd look to put in more ETB effects or I'd look to add in a few instants and sorceries that do things you want to do in any deck (removal, board wipe, card draw, ramp, tutors, etc.)
Overall, this deck looks really fun. I hope to play against it someday.