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Artifact Creature — Wall
: Amaranthine Wall gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
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Amaranthine Wall Discussion
3 days ago
Balzeron: First of all I would like to say that I am honored that my deck has helped inspire your deck building. Secondly, I have some responses to you comments below:
Amaranthine Wall and Hornet Nest are ones that I am still considering. The indestructibility is definitely a nice ability and being able to make a bunch of 1/1 flying death touchers when someone blocks the nest is pretty awesome.
Fog Bank, Guard Gomazoa, and Mindbender Spores are all great cards if you are going a more defensive route. I chose to exclude them because I am a more aggressive list and I wanted big (4 toughness or greater), cheap walls.
My deck personally doesn't want cards like Manor Gargoyle, Ezuri, Claw of Progress, Woolly Razorback, Plumeveil, Soulbound Guardians, or Fortified Area as all of these cards either have power greater than 2 or pump my creatures power. I rely heavily on staying at 2 power or less so I can abuse Tetsuko Umezawa, Fugitive or Sidar Kondo of Jamuraa.
The same goes for Doorkeeper. Mill is already hard enough to pull off with a dedicated mill deck in EDH because decks are large and there are 3 opponents. I'd rather play either larger walls or defenders with more relevant abilities.
The banding suggestions are interesting. I had to re-read the rules on banding and I did not realize it also affects attacking creatures. Those could be interesting, I'll have to think about that.
Spidersilk Armor and Tower Defense are awesome with Arcades and may very well end up in my final list. Right now I want to try out Hold the Gates over Spidersilk Armor as it has a higher upside and I already have a number of answers for fliers (Wonder, Angelic Wall, Wall of Tanglecord, Wall of Denial and Arcades himself). Since this list is aggressive, I think vigilance is actually a more impactful keyword in my deck. I already have a pseudo Tower Defense in Defender of the Order. I don't think Defender is particularly better than the Defense, but I have an old foil of it from Legions which I just really want to play.
Thanks for the comments and if you ever want another pair of eyes on your deck, let me know.
4 days ago
This is actually a deck I really want to build, and know nothing about making a commander deck, so I'm keeping a very close eye on this deck! Some card suggestions/ideas I personally have would be:
Amaranthine Wall, I played this wall in a draft game a few weeks ago and the indestructible ability pretty much won the game for me by itself, and is what inspired me to think about this kind of deck. Manor Gargoyle is another good choice for this.
Champion's Helm, Good equipment to keep our commander safe
Doorkeeper, the mill potential is pretty high here
Ezuri, Claw of Progress, since so many walls have 0 power,
Wave of Reckoning, as another board wipe
Woolly Razorback, doesn't have defender, but is cheap, becomes a 7/7, and can block literally any amount of damage 3 times
Shield Bearer, Wall of Caltrops, Wall of Shields, Fortified Area, Baton of Morale, Helm of Chatzuk, Formation, Remember banding? I used to love banding! I think banding would compliment a wall deck very well. Being able to dictate where your opponents damage goes is a big plus I think
What do you think of these suggestions? I really want to buy the cards for a deck like this soon, and your deck is a huge inspiration to me.
1 week ago
Cut Alluring Siren, Belligerent Brontodon, Cathedral Membrane(wont block), Fog Bank(cant deal damage), Guardians of Akrasa, Jaddi Offshoot, Kami of False Hope, Majestic Myriarch, Primal Clay, Thing in the Ice Flip, The Chain Veil, Doubling Season (Unless you add way more counter/token stuff)
I'd probably run Amaranthine Wall, Assault Formation (For when Arcades isnt around and the +0/+X boost), Guard Gomazoa (since he cant die in combat), Hornet Nest (for tokens and he can be very efficient), Mnemonic Wall (to get back a wrath), Psychic Membrane (if you plan on blocking its awesome), Sprouting Phytohydra, Sunscape Familiar (cause duh), Walking Archive, Wall of Frost (big and a good blocker), Wall of Mulch (value off of an enemy wrath), Wall of Omens, Wall of Roots.
1 week ago
Wow, those are a lot of cards, here is what I think of them:
Wall of Junk: definetly better than some walls I already have in there, I'll put it in!
Living Wall: It is indeed quite good, since I face a lot of board wipes.
Quicksilver Wall: The fact that any opponent can also activate it is unsettling to me, and in total to draw another card of him it would cost 7 mana, Which for one card is not worth it I think
Dragon's Eye Sentry: It is indeed a nice one drop, but his toughness is not as big as I would like it to be.
Wall of Mulch: I think this would be a nice addition, since we have quite some board wipes in my meta. I could sacrifice everything in response.
Wall of Kelp:I've also considered this card already, and I might try it out. I'll put it in the maybe board for now.
Wall of Resistance:Since there are a lot of board wipes, it will probably never grow big...
Hornet Nest: Now this is a nice card! I play against multiple atraxa's, so the 1/1 flying deathtouch will really help.
Builder's Blessing: I don't have a lot of cards that give vigilance, and I'll be attacking most of the time, so probably not.
I don't have more time now, I'll finish the list later.
1 week ago
The list is a lot larger than I had first intended it when I wanted to comment... Anyway, seeing as how I'm thinking of building an Arcades myself, I thought I'd share some cards of interest !
Wall of Junk (card draw)
Living Wall (resilient)
Quicksilver Wall (card draw)
Dragon's Eye Sentry (1 drop)
Wall of Mulch (card draw)
Wall of Kelp (card draw + more creatures)
Wall of Resistance (can become huge)
Amaranthine Wall (resilient)
Hornet Nest (token generator, can then use the 1/1 deathtouch flying as chum blockers, to be explored I think)
Builder's Blessing (anthem effect)
Tower Defense (potential wincon)
Slagwurm Armor (just makes things bigger)
Bar the Door (wincon)
Oathsworn Giant (anthem effect)
Forbidding Watchtower (flavor)
Geist of the Archives (card advantage)
Sight of the Scalelords (anthem)
Forgotten Ancient (another big guy)
Conjurer's Closet (flicker triggers)
Verdant Sun's Avatar (life gain)
Belligerent Brontodon (another Assault Formation)
Bramble Sovereign (more ETB effects, tokens are permanent which is very nice. Also, if paired with Panharmonicon, you can pay 1G twice, and potentially draw up to six cards. Could be explored, imo)
Let me know if any of this helps you or not :)
2 weeks ago
My question in regards to this deck is why Arcades, the Strategist instead of another bant commander such as Derevi, Empyrial Tactician? Arcades synergizes with defender cards. Of which you have only 1, which is Dragon Throne of Tarkir.
If you want to use Arcades, I recommend more defender cards such as: Tree of Redemption, Ageless Sentinels, Wall of Blossoms, Colossus of Akros, Golden Guardian Flip, Hornet Nest, Opal-Eye, Konda's Yojimbo, Thing in the Ice Flip, Sylvan Caryatid, Wall of Reverence, Amaranthine Wall, Assault Formation, Carven Caryatid, Dazzling Ramparts, Gomazoa, Guard Gomazoa, Hover Barrier, Just to name a few.
Good luck to you!
2 months ago
Some considerations from Dominaria:
The most interesting is Amaranthine Wall. Really cheap indestructible for Mairsil.
Thran Temporal Gateway is a little less interesting but still a possibility.
Powerstone Shard I gave this a moments thought since it would make mairsil's tap for mana which is nice with Mirror Gallery but it doesn't work since they need to be artifacts.... And it requires I keep the gallery around when I use it. Still a funny thing that almost happened.
Finally Helm of the Host.... I bounce Mairsil way too much for this to be of any use.... I'm going to cry in my corner now...
2 months ago
Take out the following creatures: