Bellowing Fiend

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Seventh Edition (7ED) Rare
Tempest (TMP) Rare

Combos Browse all

Bellowing Fiend

Creature — Spirit

Flying

Whenever Bellowing Fiend deals damage to a creature, Bellowing Fiend deals 3 damage to that creature's controller and 3 damage to you.

Bellowing Fiend Discussion

Caerwyn on Does Mutiny work on creatures ...

9 months ago

To add a few more abilities to the list, non-keyword abilities may also be implicated by Mutiny. Any ability that reads "whenever X deals damage" (ex. Putrid Warrior) or or "whenever X deals damage to a creature" (ex. Bellowing Fiend) will also trigger.

However, abilities that read "whenever X deals combat damage to a creature" (ex. Death Charmer) will not trigger due to Mutiny, as Mutiny does not result in combat damage.

Coward_Token on Grixis!Zedruu

1 year ago

(I would add a proper community card but that feature seems to be malfunctioning right now.)

Farly straightforward, this card would mostly be Zedruu the Greathearted (although a different character, not simply her gone evil or something) with a casting cost of and an activation cost of . In EDH, this could lead to some fun usage of cards like the following:

(I realize you can basically already do this with any Grixis commander + e.g. Bazaar Trader, but that's a bit less straightforward.)

I'm unsure what would be suitable for its upkeep ability. Just copying Zedruu's straight off isn't too inappropriate, as drawing is certainly associated with black and life gain isn't too far out either, but that's kinda boring. Replacing the life gain with something negative towards opponents like milling, discard or plain life loss proportional to the amount of gifted permanent could be one option that's more in line with the color change (thought the negative effects would probably targeted in order to preserve some political potential). Putting a +1/+1 counter per gift on Zedruu the Grixishearted to take advantage of commander damage could also work (especially when combined with auras like Herald of Torment), in which case you could also change power/toughness from the original's 2/4 to 4/2 to signal greater aggression.

For the sake of flavor its subtype would be Horse Djinn, with the artwork depicting a djinn with a mare's head, wearing a mouth-covering veil.

Feedback would be welcome, especially on ways to make Grixis!Zedruu more distinct from the original while still fulfilling the basic function of giving out torturous black cards, in addition to the blue and red ones they both share.

(A version containing green could also be made for the sake of giving that color a chance to show off its painful cards, in which case the creature in question should probably have monkey paws.)

Razulghul on Heavy Metal + Magic cards ...

2 years ago

All Hallow's Eve - Type O Negative

Bellowing Fiend Club by The Misfits.

All I can think of atm.

unos on A Deck That Makes Your Opponent Having A Bad Time

3 years ago

Also, a creature that I'd see blending well in here is Bellowing Fiend (warning: it damages you), and since you have so many triggers that deal 3 or more damage, why not considering one or two Pain Magnification?

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